megamage
8c9bd67fe9
Fix crash #3274 in Unit::HandleDummyAuraProc
2011-10-07 18:06:33 -04:00
megamage
47994f82d7
Fix crash #3306 in Unit::HandleDummyAuraProc
2011-10-07 18:01:41 -04:00
megamage
ba8cade780
Fix crash #3297 in Unit::HandleDummyAuraProc
2011-10-07 17:58:23 -04:00
megamage
eb8cbae0d5
Fix the relocation of creatures across cells. Try to fix #3054 .
2011-10-07 17:36:23 -04:00
megamage
a85b1decb0
Merge pull request #3395 from megamage/master
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Fix a crash caused by SetupBattleground when m_Map is not created.
2011-10-07 14:27:52 -07:00
Shocker
9b218315b8
Core/Spells: Chain spells shouldn't hit critters
2011-10-07 23:33:08 +03:00
megamage
381cf2f9d3
Fix a crash caused by SetupBattleground when m_Map is not created.
2011-10-07 13:21:01 -04:00
root
8a0e7537b5
Core/Misc: Small fixes after recent pulls
2011-10-07 20:07:07 +03:00
Shocker
f130ca8d0a
Merge pull request #3392 from Bizzy/Bizzy
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Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Aut
2011-10-07 09:55:03 -07:00
Shocker
a3c46d7023
Merge pull request #3393 from megamage/master
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Fix possible total price overflow when buying items. Fix #3137 .
2011-10-07 09:54:37 -07:00
root
0acd9a9503
Core/Misc: Correct file rights for Unit.cpp
2011-10-07 19:52:40 +03:00
megamage
42d1562183
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
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Conflicts:
src/server/game/Entities/Player/Player.cpp
2011-10-07 12:48:20 -04:00
Shocker
7f89678bcd
Merge pull request #3278 from lost-illusion/master
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CleanUp
2011-10-07 09:28:10 -07:00
Shocker
b789cc63a7
Merge pull request #3385 from stfx/patch-1
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Fix sending custom gameobject animation of a few gameobjects
2011-10-07 09:25:50 -07:00
Shocker
181647c714
Merge pull request #3350 from LiMCrosS/master
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Core/GameObjects: Damage range of DestructibleGameObjects, after intact state.
2011-10-07 09:22:34 -07:00
Bootz
81c0a3a847
REPO: code-style clean-up
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* Fixed pPlayer->player
* Fixed pCreature->creature
~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
2011-10-07 11:08:09 -05:00
Bootz
96d7a1e970
REPO: code-style clean-up
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* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
Bootz
f1ccb83dc0
REPO: Code-style change
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* Fixed pUnit-unit
2011-10-07 10:48:56 -05:00
Rat
e23fe1845f
Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as intented. Param1 is to set GO respawn time.
2011-10-07 14:12:09 +02:00
Machiavelli
1eb5bf1a65
Scripts/Ulduar/Flame Leviathan: Make both dummy effects apply on the same target, and boost range of spell Pursue to 50000yds to prevent boss reseting during the encounter.
2011-10-07 13:47:03 +02:00
stfx
9a7805fd88
Fix sending custom gameobject animation of gameobjects which have a time_to_restore = 0
2011-10-07 12:05:31 +03:00
Shauren
fc9926a97e
Scripts/Icecrown Citadel
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* Properly remove glow aura during outro from Tirion
* Improved Wicked Spirit behaviour & visibility on heroic mode
* Removed gossip npcflag from Tirion after LK death
2011-10-06 17:57:28 +02:00
Shauren
4eaa4ce401
Scripts/Icecrown Citadel: Fury of Frostmourne debuff will now be removed correctly
2011-10-06 14:30:33 +02:00
Shauren
4c441af07b
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-10-06 14:22:38 +02:00
Shauren
8919b9cb4c
Core/Spells: Fixed typo breaking SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE and SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE
2011-10-06 14:22:11 +02:00
Machiavelli
8b1d5128f7
Merge pull request #3357 from idostyle/shatteredbarrier
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Core/Spell: Shattered Barrier should obey proc chance of talent ranks
2011-10-05 21:56:58 -07:00
Shauren
2ff1c28c4c
Scripts/Icecrown Citadel
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* The Lich King
2011-10-05 20:48:34 +02:00
Shauren
8a3ced48c1
Core/Scripts: Limited possible phase number for EventMap to prevent overflows
2011-10-05 16:43:43 +02:00
idostyle@zoit
ae63e8b4f6
Core/Spell: Shattered Barrier should obey proc chance of talent ranks
2011-10-05 14:41:10 +02:00
Sebastián Orellana
2be0207c1d
Core/GameObjects: DestructibleGameObjects only have display info in intact state
2011-10-04 20:14:30 -03:00
Bizzy
4112a0d087
Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Author: Bizzy
2011-10-04 17:41:55 +02:00
megamage
7f4be7e93a
Fix a crash caused by items with 0 price.
2011-10-03 08:43:21 -04:00
Shauren
26c76bf388
Core/Spells: Implemented SPELL_AURA_BLOCK_SPELL_FAMILY
2011-10-02 16:23:52 +02:00
Nay
8373e6c32e
Core/Creature: Do not attack non-combat pets.
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Fixes an issue where non-combat pets were aggroing other creatures
2011-10-01 16:57:10 +01:00
Nay
0f7d9e4837
Core/SAI: Fix an issue where SAI was ignoring civilian and passive unit flags
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Closes #2526
Disclaimer: This was not thoroughly tested; report any issue caused by this change.
2011-10-01 16:29:23 +01:00
Shauren
2a34c5e4c8
Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlers
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Closes #3271 & #3272
2011-09-30 18:45:49 +02:00
Shauren
5d37116ea6
Core/Spells: Allow ProcessEvent hook to run in EffectSendEvent when spell caster is a player
2011-09-30 18:41:30 +02:00
Shauren
cde2427cab
Core/Movement: Players should not get instantly teleported to graveyard when falling under map
2011-09-30 18:40:09 +02:00
Shauren
da54fb92d5
Core/Movement: Fixed knockback visibility for other players (no more "teleport") and knockback strength from creature spells (this does not fix knocking creatures back)
2011-09-30 18:24:12 +02:00
n4ndo
49afe79ddf
code style
2011-09-30 11:02:17 -05:00
n4ndo
d1370a5e0a
Fix Crash in ProcessQueryCallbacks
2011-09-30 10:57:02 -05:00
unknown
8acf07dbab
Random minor code cleanup
2011-09-29 22:35:00 +04:00
Spp
18aad847e1
Fix a typo in 8b820baa73
2011-09-29 13:25:37 +02:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
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- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Souler
0f9fc672d5
Core/Grids: Traps shouldn't target unattackable units.
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Hunter traps and Basic Campfire will no longer activate unattackable creatures.
2011-09-29 10:53:27 +02:00
Spp
8b820baa73
Core/Battleground: Use a general solution for MSG_BATTLEGROUND_PLAYER_POSITIONS
2011-09-29 10:21:33 +02:00
Spp
9e517c963b
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
2011-09-29 09:32:55 +02:00
megamage
2730d51266
Fix possible total price overflow when buying items. Fix #3137 .
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Thanks to BroodWyrm for finding out the problem.
2011-09-28 16:03:46 -04:00
QAston
8dd88fa43c
Core/Spells: fix a typo which caused to display unneeded error message (invalid target) during cast of some spells (like warrior charge).
2011-09-28 18:59:55 +02:00
Machiavelli
8cde717e76
Core/Achievements: Fix gender-specific Matron/Patron title reward.
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Closes #1406
2011-09-28 16:27:08 +02:00