Random minor code cleanup

This commit is contained in:
unknown
2011-09-29 22:35:00 +04:00
parent 18aad847e1
commit 8acf07dbab
14 changed files with 12 additions and 41 deletions
@@ -62,17 +62,6 @@ namespace VMAP
return pos;
}
Vector3 VMapManager2::convertPositionToMangosRep(float x, float y, float z) const
{
Vector3 pos;
const float mid = 0.5f * 64.0f * 533.33333333f;
pos.x = mid - x;
pos.y = mid - y;
pos.z = z;
return pos;
}
// move to MapTree too?
std::string VMapManager2::getMapFileName(unsigned int mapId)
{
@@ -175,7 +164,7 @@ namespace VMAP
Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
Vector3 resultPos;
bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist);
resultPos = convertPositionToMangosRep(resultPos.x, resultPos.y, resultPos.z);
resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z);
rx = resultPos.x;
ry = resultPos.y;
rz = resultPos.z;
@@ -222,7 +211,7 @@ namespace VMAP
{
Vector3 pos = convertPositionToInternalRep(x, y, z);
bool result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId);
// z is not touched by convertPositionToMangosRep(), so just copy
// z is not touched by convertPositionToInternalRep(), so just copy
z = pos.z;
return result;
}
@@ -78,7 +78,6 @@ namespace VMAP
public:
// public for debug
G3D::Vector3 convertPositionToInternalRep(float x, float y, float z) const;
G3D::Vector3 convertPositionToMangosRep(float x, float y, float z) const;
static std::string getMapFileName(unsigned int mapId);
VMapManager2();
+1 -2
View File
@@ -505,9 +505,8 @@ namespace VMAP
if (!wf)
return false;
bool result = true;
uint32 chunkSize, count;
result = fwrite(VMAP_MAGIC, 1, 8, wf) == 8;
bool result = fwrite(VMAP_MAGIC, 1, 8, wf) == 8;
if (result && fwrite("WMOD", 1, 4, wf) != 4) result = false;
chunkSize = sizeof(uint32) + sizeof(uint32);
if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;
@@ -506,11 +506,9 @@ void AchievementMgr::SaveToDB(SQLTransaction& trans)
iter->second.changed = false;
}
if (need_execute)
ssdel << ')';
if (need_execute)
{
ssdel << ')';
trans->Append(ssdel.str().c_str());
trans->Append(ssins.str().c_str());
}
@@ -907,8 +907,7 @@ bool BattlegroundMgr::IsArenaType(BattlegroundTypeId bgTypeId)
bgTypeId == BATTLEGROUND_NA ||
bgTypeId == BATTLEGROUND_DS ||
bgTypeId == BATTLEGROUND_RV ||
bgTypeId == BATTLEGROUND_RL ||
bgTypeId == BATTLEGROUND_DS);
bgTypeId == BATTLEGROUND_RL);
}
BattlegroundQueueTypeId BattlegroundMgr::BGQueueTypeId(BattlegroundTypeId bgTypeId, uint8 arenaType)
@@ -1540,11 +1540,8 @@ void GameObject::Use(Unit* user)
switch (info->entry)
{
case 179785: // Silverwing Flag
// check if it's correct bg
if (bg->IsRandom() ? bg->GetTypeID(true) : bg->GetTypeID(false) == BATTLEGROUND_WS)
bg->EventPlayerClickedOnFlag(player, this);
break;
case 179786: // Warsong Flag
// check if it's correct bg
if (bg->IsRandom() ? bg->GetTypeID(true) : bg->GetTypeID(false) == BATTLEGROUND_WS)
bg->EventPlayerClickedOnFlag(player, this);
break;
@@ -9057,11 +9057,7 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
case 3698:
case 3702:
case 3968:
NumberOfFields = 11;
break;
case 4378:
NumberOfFields = 11;
break;
case 3703:
NumberOfFields = 11;
break;
@@ -9072,8 +9068,6 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
NumberOfFields = 28;
break;
case 4812: // Icecrown Citadel
NumberOfFields = 13;
break;
case 4100: // The Culling of Stratholme
NumberOfFields = 13;
break;
+1 -1
View File
@@ -199,7 +199,7 @@ bool SpellClickInfo::IsFitToRequirements(Unit const* clicker, Unit const* clicke
if (questStart)
{
// not in expected required quest state
if (((!questStartCanActive || !playerClicker->IsActiveQuest(questStart)) && !playerClicker->GetQuestRewardStatus(questStart)))
if ((!questStartCanActive || !playerClicker->IsActiveQuest(questStart)) && !playerClicker->GetQuestRewardStatus(questStart))
return false;
}
@@ -137,10 +137,7 @@ class boss_renataki : public CreatureScript
Aggro_Timer = 7000 + rand()%13000;
} else Aggro_Timer -= diff;
}
if (!Invisible)
{
if (ThousandBlades_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_THOUSANDBLADES);
@@ -590,7 +590,7 @@ public:
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_STINKYS_ESCAPE_H || QUEST_STINKYS_ESCAPE_A)
if (quest->GetQuestId() == QUEST_STINKYS_ESCAPE_H || quest->GetQuestId() == QUEST_STINKYS_ESCAPE_A)
{
if (npc_stinkyAI* pEscortAI = CAST_AI(npc_stinky::npc_stinkyAI, creature->AI()))
{
@@ -160,7 +160,7 @@ class boss_baltharus_the_warborn : public CreatureScript
DoAction(ACTION_CLONE);
}
if (me->GetHealth() - damage > 0)
if (me->GetHealth() > damage)
instance->SetData(DATA_BALTHARUS_SHARED_HEALTH, me->GetHealth() - damage);
}
@@ -246,7 +246,7 @@ class npc_baltharus_the_warborn_clone : public CreatureScript
void DamageTaken(Unit* /*attacker*/, uint32& damage)
{
// Setting DATA_BALTHARUS_SHARED_HEALTH to 0 when killed would bug the boss.
if (_instance && me->GetHealth() - damage > 0)
if (_instance && me->GetHealth() > damage)
_instance->SetData(DATA_BALTHARUS_SHARED_HEALTH, me->GetHealth() - damage);
}
@@ -104,7 +104,6 @@ class instance_ulduar : public InstanceMapScript
AlgalonGUID = 0;
KologarnChestGUID = 0;
KologarnBridgeGUID = 0;
KologarnChestGUID = 0;
ThorimChestGUID = 0;
HodirRareCacheGUID = 0;
HodirChestGUID = 0;
@@ -129,7 +129,6 @@ class boss_high_astromancer_solarian : public CreatureScript
AppearDelay = false;
Wrath_Timer = 20000+rand()%5000;//twice in phase one
Phase = 1;
Wrath_Timer = 20000+rand()%5000;//twice in phase one
if (pInstance)
pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED);
@@ -503,7 +503,8 @@ public:
if (me->IsWithinDistInMap(who, 50.0f))
{
if (who->GetTypeId() == TYPEID_PLAYER)
if (who->ToPlayer()->GetQuestStatus(QUEST_GETTING_THE_BLADESPIRE_TANKED || QUEST_BLADESPIRE_KEGGER) == QUEST_STATUS_INCOMPLETE)
if (who->ToPlayer()->GetQuestStatus(QUEST_GETTING_THE_BLADESPIRE_TANKED) == QUEST_STATUS_INCOMPLETE
|| who->ToPlayer()->GetQuestStatus(QUEST_BLADESPIRE_KEGGER) == QUEST_STATUS_INCOMPLETE)
PlayerGUID = who->GetGUID();
}
}