Bootz
f75ec5ba2b
Core: Codestyle clean-up
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"plr"->player
Note: codestyle methods needs maintained, Player* player.
2011-11-07 11:06:39 -06:00
megamage
495ef10b0d
Change ObjectAccessor to an ACE_Null_Mutex singleton, since its members have been protected by individual locks.
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Also make some of its member functions static.
2011-11-07 09:44:09 -05:00
megamage
91f56c181c
More cleanup of grid system.
2011-10-22 10:01:29 -04:00
megamage
80a18b9e56
Some cleanup of grid system.
2011-10-22 09:36:05 -04:00
kaelima
be0b2fcf97
Core/Grid:
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- Simplified CellArea calculation (Original author: SilverIce)
- Removed unused code in Cell class (Original author: SilverIce)
- Improve some Visit functions.
2011-10-19 17:40:44 +01:00
Liberate
fd45c111b0
Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thanks Kaelima.
2011-10-18 23:16:33 +02:00
megamage
7231ab959f
Clean up grid system. Get rid of GridLoader. This patch should not change any logic, except the incorrect calculation of the number of loaded corpse (which only affects log).
2011-10-18 14:31:34 -04:00
megamage
ffdfd9252b
More clean up of grid system.
2011-10-18 11:51:30 -04:00
megamage
e27ef59548
Clean up grid system: allow directly creating Cell from x, y.
2011-10-18 11:18:49 -04:00
megamage
e0d933fed8
Use method IsCoordValid() to replace explicit checks.
2011-10-18 11:05:32 -04:00
megamage
c29ff41001
Rename some classes in grid system.
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Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18 10:53:34 -04:00
Spp
bc023c6dfb
Core: Fix some warnings
2011-10-18 12:39:01 +02:00
Spp
805e14a463
Core/Grid: Replaced ambiguous operator overloads with functions (Makes it clear to read)
2011-10-18 11:42:40 +02:00
megamage
3ba22d0d06
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
2011-10-10 17:39:34 -04:00
megamage
76c9c30c2b
Merge pull request #3399 from megamage/master
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Fix the relocation of creatures across cells. Try to fix #3054 .
2011-10-10 13:12:15 -07:00
Machiavelli
82dbe7bc17
Core: Fix some build errors after code style cleanup
2011-10-08 13:20:04 +02:00
Bootz
5b4c7783c2
REPO: Code-style clean-ups
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* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
megamage
eb8cbae0d5
Fix the relocation of creatures across cells. Try to fix #3054 .
2011-10-07 17:36:23 -04:00
Bootz
96d7a1e970
REPO: code-style clean-up
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* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
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- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
9e517c963b
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
2011-09-29 09:32:55 +02:00
megamage
eb946691c7
Unlink Battleground and BattlegroundMap when one of them is deleted. Fix crash #3239 .
2011-09-27 17:26:13 -04:00
Spp
bf38cd8f3e
Tab2spaces previous commit :S
2011-09-16 21:56:29 +02:00
Spp
d0f9406a10
Core/Instances: Resurrect a dead player (with corpse) before enter to instance. Original patch by Den
2011-09-16 21:54:45 +02:00
megamage
bd4cf4b78b
Store pendingInstanceId instead of pointer of instance save, because pointer may become invalid. Fix #2987 .
2011-09-15 22:04:51 +02:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
megamage
76488854d8
A more conservative way to fix crash #2892 .
2011-09-13 11:54:55 -04:00
megamage
2dbf64827a
Do not call AddObjectToRemoveList(Pet*) in Map::MoveAllCreaturesInMoveList(). Fix #2892 .
2011-09-12 11:44:32 -04:00
Shauren
f13f32c972
Core/Achievements: Award normal mode achievements when instance was done on heroic mode
2011-09-05 15:21:37 +02:00
QAston
e2d8faea09
Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts.
2011-08-20 00:30:38 +02:00
Lopin
dad2fc78e2
Core/Logs: Added Difficulty output to InstanceMap::SetResetSchedule error message. Requested by Aokromes
2011-08-19 10:47:56 +02:00
Lopin
8ae5750c15
Core/Maps: Changed InstanceSave error message to show also Name & GUID of player and Entry & Name & InstanceId of instance map
2011-08-16 15:42:32 +02:00
Shauren
8e2a32906d
Core/Gridmonster: Increased upper value for search radius to size of grid
2011-08-08 13:16:03 +02:00
Spp
4ecda557e4
Core/Battleground: Some (minor) code optimizations
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- All access to Battleground vars are done using funtions (Remove friendship from Battleground and BattlegroundMgr)
- Move specific 47 mins arena check to battleground code as its generic to all arenas
- Create PreUpdateImpl and PostUpdateImpl functions. Specific battlegrounds will implement those if needed (No more need of call Battleground::Update inside specific BGs)
- Modify Create function to use only one parameter
- Remove EventPlayerCapturedFlag from Battleground class, only one BG implements it and it's not used outside that BG.
2011-08-05 11:57:09 +02:00
LihO
3fbb657e3b
Core/Maps : Crash fix
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Closes #1489
2011-08-04 19:41:11 +02:00
Spp-
acd0fc79f6
Core: Pass by const reference for simple objects replaced with pass by value
2011-08-01 14:23:27 +02:00
Spp-
fa50c0a464
Fix some warnings here and there
2011-07-27 11:00:39 +02:00
tobmaps
55b0e550b9
Core/Spells: Properly fix Ignite
2011-07-24 19:37:57 +07:00
Shauren
7303adf1eb
Core/Scripts: Merged ZoneScript::ProcessEvent methods into one accepting WorldObject* parameter
2011-07-22 21:52:53 +02:00
Shocker
9e58c6e753
Core/Maps: Allow multi-threaded updates for all instances of a map, should increase performance
2011-06-28 23:19:54 +03:00
kaelima
b9e8694540
Core: Continued cleanup
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If and for whitespaces.
2011-06-12 02:30:32 +02:00
click
c77aa6e846
Core: And some more cleanups...
2011-06-12 02:00:43 +02:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
Shauren
ac4ed1efdf
Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class
2011-05-19 22:27:18 +02:00
Shauren
49a81557fa
Core/Units: Fixed totem timer UI
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Closes #298
Closes #1595
2011-05-19 18:50:57 +02:00
Shauren
c98438ae8f
Core: Minor cleanup
2011-05-12 10:43:11 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
5aeb4fe794
Core/ObjectMgr: Refactor sInstanceTemplate
2011-04-28 22:16:13 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00