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d0f9406a10847acd30b0324431c94b1eb75195cd
TCPlayerbotCore/src/server/game/Maps
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Spp d0f9406a10 Core/Instances: Resurrect a dead player (with corpse) before enter to instance. Original patch by Den
2011-09-16 21:54:45 +02:00
..
Map.cpp
Store pendingInstanceId instead of pointer of instance save, because pointer may become invalid. Fix #2987.
2011-09-15 22:04:51 +02:00
Map.h
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapInstanced.cpp
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapInstanced.h
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapManager.cpp
Core/Instances: Resurrect a dead player (with corpse) before enter to instance. Original patch by Den
2011-09-16 21:54:45 +02:00
MapManager.h
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapReference.h
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
MapRefManager.h
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
MapUpdater.cpp
Core/DBLayer:
2010-09-27 00:20:56 +02:00
MapUpdater.h
Core: Remove lots warnings:
2010-08-21 20:08:47 +02:00
ZoneScript.h
Core/Spells: Properly fix Ignite
2011-07-24 19:37:57 +07:00
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