Tartalo
57687c5c40
Allow GMs to bypass instance entry requirements
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--HG--
branch : trunk
2010-06-26 14:06:29 +02:00
Tartalo
26da69a544
Fix some deprecated checks on MapManager::CanPlayerEnter()
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--HG--
branch : trunk
2010-06-26 13:32:24 +02:00
Machiavelli
0f7657b68c
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
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Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Xanadu
a6b9e716a6
Fixed the compile.
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--HG--
branch : trunk
2010-06-24 23:59:42 +02:00
click
0b2dad9c97
Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai)
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+ do some hack'n'slash-work on the CMakeLists with my trusted axe ( I just LOVE being a viking - I get to wield an axe for free!)
--HG--
branch : trunk
2010-06-24 17:32:50 +02:00
Machiavelli
95ddfbd9e2
Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
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Also fixes a memory leak in .reload creature_template command
--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
Machiavelli
e6d0fa20cd
Typo spotted by glizzard.ad
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--HG--
branch : trunk
2010-06-13 14:24:44 +02:00
Machiavelli
b6621ddf90
Add some safer casting conditions in Map::ScriptsProcess.
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Fixes issue #2676
Fixes issue #2553
--HG--
branch : trunk
2010-06-13 13:29:31 +02:00
click
39e793b2bd
Add extractors and assembler - EXTRACTION OF NEW MAPS IS REQUIRED!
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This will allow for easier testing of functionality between different
projects, ie. one set of maps/vmaps instead of 2 (saves space, saves
time and saves us some confusion).
--HG--
branch : trunk
2010-06-11 05:01:30 +02:00
Brian
dee7fd1382
* Remove more not needed relative paths in include files
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--HG--
branch : trunk
2010-06-08 16:13:55 -06:00
click
7561bab716
Change around some more headers to adhere to new strucutre and namebase
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--HG--
branch : trunk
2010-06-08 23:44:55 +02:00
Brian
b76b6700ed
* Linux compile with and without PCH fixed
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* Script library compile fixed
* --todo: fix all scripts themselves :)
--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Brian
6650068b5e
* Nearly done with fixing the Linux build.
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* Thanks to samccstudios for saving me some time with the Outlands scripts.
--HG--
branch : trunk
2010-06-07 15:59:21 -06:00
Brian
d9127cdee7
* Reverted to the old Mersenne Twister till the new one can be properly added
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--HG--
branch : trunk
2010-06-07 14:13:56 -06:00
Brian
15f8bbe9ca
* More cleanup
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--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
Brian
2435b4152d
* Nope still won't build yet
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--HG--
branch : trunk
2010-06-07 09:04:14 -06:00
XTZGZoReX
1170c67a70
* Move some grid stuff.
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--HG--
branch : trunk
2010-06-06 23:32:59 +02:00
XTZGZoReX
62200e8d02
* Even more restructuring of the game library.
...
--HG--
branch : trunk
2010-06-06 22:55:56 +02:00