* Remove more not needed relative paths in include files

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-08 16:13:55 -06:00
parent 9b6669e5f3
commit dee7fd1382
34 changed files with 53 additions and 53 deletions
@@ -20,11 +20,11 @@
#include "Common.h"
#include "ObjectMgr.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Bag.h"
#include "Logging/Log.h"
#include "Entities/Object/Updates/UpdateData.h"
#include "Log.h"
#include "UpdateData.h"
Bag::Bag(): Item()
{
+2 -2
View File
@@ -21,8 +21,8 @@
#include "Common.h"
#include "Item.h"
#include "ObjectMgr.h"
#include "Packets/WorldPacket.h"
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
#include "DatabaseEnv.h"
#include "ItemEnchantmentMgr.h"
#include "SpellMgr.h"
#include "ScriptMgr.h"
@@ -21,7 +21,7 @@
#include <stdlib.h>
#include <functional>
#include "ItemEnchantmentMgr.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "ProgressBar.h"
@@ -21,7 +21,7 @@
#ifndef __UPDATEDATA_H
#define __UPDATEDATA_H
#include "Packets/ByteBuffer.h"
#include "ByteBuffer.h"
class WorldPacket;
enum OBJECT_UPDATE_TYPE
@@ -22,7 +22,7 @@
#define __UPDATEMASK_H
#include "UpdateFields.h"
#include "Debugging/Errors.h"
#include "Errors.h"
class UpdateMask
{
+1 -1
View File
@@ -19,7 +19,7 @@
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "WorldPacket.h"
#include "ObjectMgr.h"
+2 -2
View File
@@ -20,7 +20,7 @@
#include "Common.h"
#include "Language.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "Opcodes.h"
#include "SpellMgr.h"
@@ -59,7 +59,7 @@
#include "OutdoorPvPMgr.h"
#include "ArenaTeam.h"
#include "Chat.h"
#include "Database/DatabaseImpl.h"
#include "DatabaseImpl.h"
#include "Spell.h"
#include "SocialMgr.h"
#include "GameEventMgr.h"
@@ -19,8 +19,8 @@
*/
#include "SocialMgr.h"
#include "Policies/SingletonImp.h"
#include "Database/DatabaseEnv.h"
#include "SingletonImp.h"
#include "DatabaseEnv.h"
#include "Opcodes.h"
#include "WorldPacket.h"
#include "Player.h"
+2 -2
View File
@@ -21,8 +21,8 @@
#ifndef __TRINITY_SOCIALMGR_H
#define __TRINITY_SOCIALMGR_H
#include "Policies/Singleton.h"
#include "Database/DatabaseEnv.h"
#include "Singleton.h"
#include "DatabaseEnv.h"
#include "Common.h"
class SocialMgr;
+1 -1
View File
@@ -27,7 +27,7 @@
#include "Language.h"
#include "Log.h"
#include "MapManager.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
#include "GossipDef.h"
#include "Player.h"
#include "BattleGroundMgr.h"
+1 -1
View File
@@ -24,7 +24,7 @@
#include "Common.h"
#include "SharedDefines.h"
#include "Define.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
#define max_ge_check_delay DAY // 1 day in seconds
+2 -2
View File
@@ -23,8 +23,8 @@
*/
#include "Log.h"
#include "Database/DatabaseEnv.h"
#include "Database/DatabaseImpl.h"
#include "DatabaseEnv.h"
#include "DatabaseImpl.h"
#include "Define.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
+1 -1
View File
@@ -20,7 +20,7 @@
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
#include "Player.h"
#include "Creature.h"
#include "GameObject.h"
+4 -4
View File
@@ -19,10 +19,10 @@
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Database/SQLStorage.h"
#include "Database/SQLStorageImpl.h"
#include "Policies/SingletonImp.h"
#include "DatabaseEnv.h"
#include "SQLStorage.h"
#include "SQLStorageImpl.h"
#include "SingletonImp.h"
#include "Log.h"
#include "MapManager.h"
+3 -3
View File
@@ -33,13 +33,13 @@
#include "Path.h"
#include "ItemPrototype.h"
#include "NPCHandler.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Mail.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "Policies/Singleton.h"
#include "Database/SQLStorage.h"
#include "Singleton.h"
#include "SQLStorage.h"
#include "Vehicle.h"
#include "ObjectMgr.h"
#include <string>
+2 -2
View File
@@ -23,8 +23,8 @@
#include <cmath>
#include "Dynamic/TypeContainer.h"
#include "Dynamic/TypeContainerVisitor.h"
#include "TypeContainer.h"
#include "TypeContainerVisitor.h"
#include "GridDefines.h"
+3 -3
View File
@@ -33,9 +33,9 @@
*/
#include "Define.h"
#include "Policies/ThreadingModel.h"
#include "Dynamic/TypeContainer.h"
#include "Dynamic/TypeContainerVisitor.h"
#include "ThreadingModel.h"
#include "TypeContainer.h"
#include "TypeContainerVisitor.h"
// forward declaration
template<class A, class T, class O> class GridLoader;
+1 -1
View File
@@ -34,7 +34,7 @@
#include "Define.h"
#include "Grid.h"
#include "Dynamic/TypeContainerVisitor.h"
#include "TypeContainerVisitor.h"
template
<
+1 -1
View File
@@ -21,7 +21,7 @@
#ifndef _GRIDREFMANAGER
#define _GRIDREFMANAGER
#include "Dynamic/LinkedReference/RefManager.h"
#include "RefManager.h"
template<class OBJECT>
class GridReference;
+1 -1
View File
@@ -21,7 +21,7 @@
#ifndef _GRIDREFERENCE_H
#define _GRIDREFERENCE_H
#include "Dynamic/LinkedReference/Reference.h"
#include "Reference.h"
template<class OBJECT>
class GridRefManager;
+1 -1
View File
@@ -21,7 +21,7 @@
#ifndef _GROUPREFMANAGER
#define _GROUPREFMANAGER
#include "Dynamic/LinkedReference/RefManager.h"
#include "RefManager.h"
class Group;
class Player;
+1 -1
View File
@@ -21,7 +21,7 @@
#ifndef _GROUPREFERENCE_H
#define _GROUPREFERENCE_H
#include "Dynamic/LinkedReference/Reference.h"
#include "Reference.h"
class Group;
class Player;
+1 -1
View File
@@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Player.h"
+1 -1
View File
@@ -19,7 +19,7 @@
*/
#include "InstanceData.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Map.h"
#include "Player.h"
#include "GameObject.h"
@@ -20,7 +20,7 @@
*/
#include "Common.h"
#include "Database/SQLStorage.h"
#include "SQLStorage.h"
#include "Player.h"
#include "GridNotifiers.h"
+3 -3
View File
@@ -23,12 +23,12 @@
#define __InstanceSaveMgr_H
#include "Define.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
#include "ace/Thread_Mutex.h"
#include <list>
#include <map>
#include "Dynamic/UnorderedMap.h"
#include "Database/DatabaseEnv.h"
#include "UnorderedMap.h"
#include "DatabaseEnv.h"
#include "DBCEnums.h"
#include "ObjectDefines.h"
+1 -1
View File
@@ -28,7 +28,7 @@
#include "InstanceData.h"
#include "Map.h"
#include "GridNotifiersImpl.h"
#include "Configuration/ConfigEnv.h"
#include "ConfigEnv.h"
#include "Transport.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
+1 -1
View File
@@ -22,7 +22,7 @@
#define TRINITY_MAP_H
#include "Define.h"
#include "Policies/ThreadingModel.h"
#include "ThreadingModel.h"
#include "ace/RW_Thread_Mutex.h"
#include "ace/Thread_Mutex.h"
+3 -3
View File
@@ -20,8 +20,8 @@
#include "MapManager.h"
#include "InstanceSaveMgr.h"
#include "Policies/SingletonImp.h"
#include "Database/DatabaseEnv.h"
#include "SingletonImp.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Transport.h"
@@ -29,7 +29,7 @@
#include "MapInstanced.h"
#include "InstanceData.h"
#include "DestinationHolderImp.h"
#include "Configuration/ConfigEnv.h"
#include "ConfigEnv.h"
#include "World.h"
#include "CellImpl.h"
#include "Corpse.h"
+1 -1
View File
@@ -22,7 +22,7 @@
#define TRINITY_MAPMANAGER_H
#include "Define.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
#include "ace/Thread_Mutex.h"
#include "Common.h"
#include "Map.h"
+1 -1
View File
@@ -19,7 +19,7 @@
#ifndef _MAPREFMANAGER
#define _MAPREFMANAGER
#include "Dynamic/LinkedReference/RefManager.h"
#include "RefManager.h"
class MapReference;
+1 -1
View File
@@ -19,7 +19,7 @@
#ifndef _MAPREFERENCE_H
#define _MAPREFERENCE_H
#include "Dynamic/LinkedReference/Reference.h"
#include "Reference.h"
#include "Map.h"
class MapReference : public Reference<Map, Player>
+1 -1
View File
@@ -1,7 +1,7 @@
#include "MapUpdater.h"
#include "DelayExecutor.h"
#include "Map.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include <ace/Guard_T.h>
#include <ace/Method_Request.h>
+1 -1
View File
@@ -4,7 +4,7 @@
#include <ace/Thread_Mutex.h>
#include <ace/Condition_Thread_Mutex.h>
#include "Threading/DelayExecutor.h"
#include "DelayExecutor.h"
class Map;