Machiavelli
680fce6fd8
Core/GameObjects: Fix infinite respawning of chest gameobjects that are summoned trough spells with ie. SPELL_EFFECT_SUMMON_OBJECT_WILD
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Closes #1618
Closes #2486
2011-10-08 13:17:43 +02:00
megamage
679802ecf4
Merge pull request #3400 from Bootz/master
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REPO: Code-Style fixes... (Part duece)
2011-10-07 17:56:47 -07:00
Bootz
5b4c7783c2
REPO: Code-style clean-ups
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* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
megamage
1e44044a8f
Merge pull request #3281 from n4ndo/master
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Fix Crash in ProcessQueryCallbacks
2011-10-07 15:19:21 -07:00
megamage
341d22ff91
Fix incorrect logic in Unit::IsNonMeleeSpellCasted
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Author: kerhong
2011-10-07 18:16:32 -04:00
megamage
8c9bd67fe9
Fix crash #3274 in Unit::HandleDummyAuraProc
2011-10-07 18:06:33 -04:00
megamage
47994f82d7
Fix crash #3306 in Unit::HandleDummyAuraProc
2011-10-07 18:01:41 -04:00
megamage
ba8cade780
Fix crash #3297 in Unit::HandleDummyAuraProc
2011-10-07 17:58:23 -04:00
root
8a0e7537b5
Core/Misc: Small fixes after recent pulls
2011-10-07 20:07:07 +03:00
Shocker
a3c46d7023
Merge pull request #3393 from megamage/master
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Fix possible total price overflow when buying items. Fix #3137 .
2011-10-07 09:54:37 -07:00
root
0acd9a9503
Core/Misc: Correct file rights for Unit.cpp
2011-10-07 19:52:40 +03:00
megamage
42d1562183
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
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Conflicts:
src/server/game/Entities/Player/Player.cpp
2011-10-07 12:48:20 -04:00
Shocker
7f89678bcd
Merge pull request #3278 from lost-illusion/master
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CleanUp
2011-10-07 09:28:10 -07:00
Shocker
b789cc63a7
Merge pull request #3385 from stfx/patch-1
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Fix sending custom gameobject animation of a few gameobjects
2011-10-07 09:25:50 -07:00
Shocker
181647c714
Merge pull request #3350 from LiMCrosS/master
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Core/GameObjects: Damage range of DestructibleGameObjects, after intact state.
2011-10-07 09:22:34 -07:00
Bootz
81c0a3a847
REPO: code-style clean-up
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* Fixed pPlayer->player
* Fixed pCreature->creature
~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
2011-10-07 11:08:09 -05:00
Bootz
96d7a1e970
REPO: code-style clean-up
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* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
stfx
9a7805fd88
Fix sending custom gameobject animation of gameobjects which have a time_to_restore = 0
2011-10-07 12:05:31 +03:00
Sebastián Orellana
2be0207c1d
Core/GameObjects: DestructibleGameObjects only have display info in intact state
2011-10-04 20:14:30 -03:00
megamage
7f4be7e93a
Fix a crash caused by items with 0 price.
2011-10-03 08:43:21 -04:00
Nay
8373e6c32e
Core/Creature: Do not attack non-combat pets.
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Fixes an issue where non-combat pets were aggroing other creatures
2011-10-01 16:57:10 +01:00
Shauren
2a34c5e4c8
Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlers
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Closes #3271 & #3272
2011-09-30 18:45:49 +02:00
Shauren
da54fb92d5
Core/Movement: Fixed knockback visibility for other players (no more "teleport") and knockback strength from creature spells (this does not fix knocking creatures back)
2011-09-30 18:24:12 +02:00
n4ndo
d1370a5e0a
Fix Crash in ProcessQueryCallbacks
2011-09-30 10:57:02 -05:00
unknown
8acf07dbab
Random minor code cleanup
2011-09-29 22:35:00 +04:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
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- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
9e517c963b
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
2011-09-29 09:32:55 +02:00
megamage
2730d51266
Fix possible total price overflow when buying items. Fix #3137 .
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Thanks to BroodWyrm for finding out the problem.
2011-09-28 16:03:46 -04:00
Spp
71228f90bb
Core/Weather: Move static function to WeatherMgr.
2011-09-28 11:55:25 +02:00
Spp
b93067350c
Core/WeatherMgr: singleton converted to namespace with free functions. Note how RAII saves your life and removes the need in explicit delete :)
2011-09-28 11:38:56 +02:00
Spp
cc06c41887
Core: Move FormationMgr to namespace
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Also...
- Warning fixes
- Make Singleton constructors private
2011-09-28 11:11:38 +02:00
QAston
5f043e6291
Core/Spells: Bring back workaround removed in cd7060c65a - it's needed for compatibility with some scripts.
2011-09-27 22:04:26 +02:00
QAston
7fa2a64290
Merge branch 'master' of https://github.com/Chaplain/TrinityCore
2011-09-27 19:19:25 +02:00
QAston
23ba776767
Core/Entities: use Unit::GetReactionTo in Unit::IsFriendlyTo and Unit::IsHostileTo
2011-09-27 01:29:20 +02:00
QAston
75aeb15e90
Core/Spells: Allow AOE spells to hit stealthed targets.
2011-09-27 01:13:32 +02:00
Machiavelli
f4ec95c752
Fixed a typo in pull request. (Edit via Github)
2011-09-26 21:05:16 +03:00
Cron
8622bedeac
Core/Spells: Fixed glyph of Fire Blast.
2011-09-25 15:53:31 -03:00
QAston
210a770958
Core/Spells: Fix totem passive area auras stacking bug.
2011-09-25 19:00:37 +03:00
Chaplain
224bb96deb
Core/Spells: Fix talent Sword Specialization.
2011-09-25 16:42:12 +03:00
Chaplain
877579d386
Revert "Core/Spells: Fix talent Sword Specialization for melee abilities"
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This reverts commit cdd4160157 .
2011-09-25 14:20:41 +03:00
Shauren
da0229da8f
Core/Scripts: Implemented 2 new target selectors, one specialized for spells, checking auras, range and attributes; and the other is a very simple non-tank selection what is sufficient for most cases
2011-09-24 19:40:57 +02:00
QAston
cd7060c65a
Core/Spells: Add more generic overload for Unit::CastSpell function and make all cast functions use it as a base.
2011-09-24 16:41:50 +02:00
QAston
71bbbaa21b
Merge pull request #3146 from Havenard/fix0001
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Reimplement WorldObject::IsInBetween() to work as intented.
2011-09-23 06:04:17 -07:00
Machiavelli
9ea40a4746
Scripts/Ulduar/Kologarn:
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- Fix arm respawn and reinstall events
- Fix possible erratic event timers
- Fix Focused Eyebeams after recent spell system changes
- Fix looting the chest after the encounter
2011-09-22 21:19:26 +02:00
QAston
29fef71137
Merge pull request #2915 from idostyle/armorPen
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Core/Mechanics: Cap armorPen to maxArmorPen - prevents having armor penetration rating greater than 100%.
2011-09-22 02:03:14 -07:00
QAston
e2e784e7ea
Merge pull request #3086 from LihO/master
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Core/Groups: Refactored sending of update packets.
Closes #1042 .
2011-09-21 01:05:53 -07:00
Havenard
c298d09417
Reimplement WorldObject::IsInBetween() to work as intented.
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Closes #2163 and #1329
2011-09-20 17:48:13 -03:00
click
872c2d4d63
Core/Build: Fix non-PCH builds
2011-09-18 16:30:18 +02:00
LihO
069162b9d4
Core/Entities: Restore group of player after teleport from BG.
2011-09-17 20:20:10 +02:00
QAston
8c2e58d036
Core/Entities: Allow 2 side parties to work.
2011-09-17 13:45:07 +02:00