Commit Graph
1094 Commits
Author SHA1 Message Date
Lopin f94bd733e3 Core/GameObject: Fixed build on Linux 2011-08-19 21:09:12 +02:00
Lopin 8166e338ad Core/Logs: Added some useful informations to certain logs, part #1. Requested by Aokromes 2011-08-19 19:17:39 +02:00
QAston fc5e924138 Core/Spells: Implement recently discovered target check attributes and move most of target checks to SpellInfo::CheckTarget function. 2011-08-19 14:54:15 +02:00
Ramus cfef963092 Fix Item - Shaman T10 Restoration 4P Bonus 2011-08-18 13:27:22 +07:00
QAston dc3a3772ba Merge pull request #2617 from Chaplain/master
Core/Spells: Fixed exploit found in 9936921206.
2011-08-18 03:03:00 -07:00
Lopin 9e9a84cf0e Core/Events: Fixed items removing from World Events. The items will be removed on first player's login after the end of the event. Also prevents using those items between the end and login of the player 2011-08-17 18:47:34 +02:00
Chaplain 2233018f52 Core/Spells: Fixed exploit found in 9936921206.
When we count twice multipliar for spells with SPELL_SCHOOL_MASK_NORMAL.
Also now it will show correct data in character info like damage reduction % from defence stance in warrior case.
Also fixed some minor logic issues.
2011-08-17 16:11:38 +03:00
QAston d4b90d1f86 Core/Spells: Remove OriginalVictim parameter from Unit::CastSpell(x,y,z) - setting unit target was enough for all spells which used it, there's never a need to cast with both unit and dest target on retail (in such cases unit target + DEST_TARGET target types are used). 2011-08-16 16:53:29 +02:00
QAston 73bbc3aca8 Core/Spells: Update some targeting related attribute definitions to make them more clear and consistent. 2011-08-16 16:06:21 +02:00
QAston 9936921206 Merge pull request #2580 from hacknowledge/damagemodfix
Core/Spells: Fixed weapon dependent damage mods for players as well as au
2011-08-16 03:41:23 -07:00
Machiavelli 826ec0582a Core/GameObject: Fix GameObject::Use log error message 2011-08-15 15:41:06 +02:00
Machiavelli b560090692 Core/GameObject: Fix interaction distance with GameObjects in all corner cases by overriding Object:_IsWithinDist. Distance calculation to GO's need to take in account GameObjectDisplayInfoDBC entries, otherwise distance would not be calculated from the edges properly and ie. quest interaction with large gameobjects would fail. 2011-08-15 14:09:20 +02:00
hacknowledge 0c500486f3 Core/Spells: Fixed weapon dependent damage mods for players as well as autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon.
Fixes #178, #418, #1276, #259 and possible a few other issues.
2011-08-13 23:26:16 +02:00
tobmaps 54cf7f28d2 Core/Misc: Fix some typos in af040fc18d 2011-08-13 20:53:24 +07:00
leak af040fc18d Core/Players: Allow players to answer gamemaster whispers even if whispers are disabled. Whitelist can be reset by .whispers off 2011-08-13 15:10:45 +02:00
Shauren f03ef48b3e Core/Object: Removed incorrect code (never affected anything) 2011-08-13 11:44:51 +02:00
idostyle@zoit 93238fe6c3 Core/Players: Corrected faction id check for RepObjectiveFaction2 2011-08-13 11:40:45 +02:00
idostyle@zoit 8c411ffa42 Spell: Mark of the Fallen Champion
Forcing gcc to use the right overloaded function here.
2011-08-12 05:01:31 +02:00
Fest c1f0833672 Core/ReferAFriend : fix strange grantableLevels value in DB 2011-08-11 17:42:02 +02:00
tobmaps 4ce345a9f9 DB/Loot: Fix max count of items from Titanium Ore prospecting loot 2011-08-09 06:14:07 +07:00
Machiavelli beaca1bd34 Fix build 2011-08-07 21:58:35 +02:00
Machiavelli 2d3f51e6e5 Core/Spells: Fix Shaman talent Nature's Guardian and rewrite fix for fc52f08. Fixes some spells not triggering. 2011-08-07 21:19:27 +02:00
Machiavelli 3109d9c0ae Core/Spells: Spells that can be spellstolen that have a permanent duration should respect the 2 minute spellsteal buff duration limit. 2011-08-07 17:49:02 +02:00
Machiavelli 04c2f2929e Core/Player: Fix item refund exploit 2011-08-07 15:57:26 +02:00
Spp d0de7976dc Core/ObjectMgr: Some minor changes in LocaleString functions 2011-08-04 15:14:15 +02:00
Spp 85643fb8a0 Partial revert of fcdd4d7
Closes #2494
2011-08-04 14:38:57 +02:00
Spp 1c882084f3 Core: Cosmetic changes in Threat related code (per request) and remove of extra call to SpellMgr singleton inside that singleton 2011-08-04 13:16:09 +02:00
Silinoron 76fe596160 Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Spp 7e53a73059 Core/Vehicles: Remove Vehicle.h dependency from other header files 2011-08-03 12:28:42 +02:00
Spp e7327e7e94 Core: Fix compile without PCH and fix some warnings 2011-08-03 11:23:08 +02:00
Spp- fcdd4d784f Core/Transport: Minor optimization in LoadTransports (And some cosmetic changes here and there in other files) 2011-08-03 08:18:24 +02:00
Liberate 17b89ea8ab Core/Spells: Also Death Runes itself should be able to turn into a Death Rune. They should not turn back into their original rune when using a spell that turns the used runes into Death Runes. 2011-08-02 18:07:43 +02:00
Silinoron 588f5af26a A few more mistakes are fixed. Keep in mind you have to re-run cmake in order to compile properly. 2011-08-01 18:54:03 -07:00
Silinoron a80b2c0dc0 Fix a couple of mistakes made in the last commit. It appears to have been too long since I last worked on TC. 2011-08-01 18:25:48 -07:00
Silinoron 286749550f Add some packet handlers for Refer-a-Friend (work in progress). There is no guarantee that this code will work or even compile. Use at own risk. 2011-08-01 18:19:29 -07:00
Silinoron 6348c7331b Some codestyle cleanup 2011-08-01 17:37:55 -07:00
Machiavelli ff3c988ee7 Core/Entities: Allow Shaman totems to crit with spells, and add a temp workaround to make Fire Elemental Totem spawn crit with spells also.
Closes #252
Closes #1846
2011-08-01 18:30:00 +02:00
Spp- c69b149d7e Core: Typo fix introduced in previous commit (:S) 2011-08-01 14:57:30 +02:00
Spp- 079f292b15 Core: Some more missing changes from previous commit (Pass by const reference for simple objects replaced with pass by value). Also fix unintended change 2011-08-01 14:51:44 +02:00
Spp- acd0fc79f6 Core: Pass by const reference for simple objects replaced with pass by value 2011-08-01 14:23:27 +02:00
Shauren f899c92899 Core/Spells: Use ModStackAmount for CastCustomSpell with aura stack value if the aura is refreshed on target 2011-08-01 12:05:30 +02:00
Machiavelli 9efcf82db2 Core/Spells: Update comment 2011-08-01 00:48:11 +02:00
Machiavelli c074be2944 Core/Spells: Small update to TriggeredFlags and fix Glyph of Totem of Wrath with it.
Closes #2458
2011-07-31 23:47:11 +02:00
Machiavelli f26edf09d3 Fix gcc build and remove redundant check from 0afc3c 2011-07-31 22:27:57 +02:00
Machiavelli 0711746b57 Core/Visibility: Send object destroy packets to dead players. Fixes persistent visuals of no longer existing entities while dead.
Closes #2458
2011-07-31 21:58:28 +02:00
Machiavelli 58f10c74f7 Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to better manipulate the behaviour of certain triggered spells. 2011-07-31 21:58:25 +02:00
QAston db28ae55c9 Core/Spells: Add missing braces to possession spell check - fixes problems with being unable to cast target's spells while possesing. 2011-07-31 11:13:41 +02:00
Machiavelli b2d37062a0 Core/Vehicles: Allow damaging NPC passengers.
+ Forgotten change from 2effb7
2011-07-30 21:55:06 +02:00
Machiavelli 0ecb47bc8a Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE and VEHICLE_SEAT_FLAG_CAN_CAST_MOUNT_SPELL.
Research done by QAston
2011-07-30 20:36:19 +02:00
Spp- e47b96af3e Core: Append single character to stream as character, not as a string 2011-07-29 14:18:28 +02:00