Lopin
f94bd733e3
Core/GameObject: Fixed build on Linux
2011-08-19 21:09:12 +02:00
Lopin
8166e338ad
Core/Logs: Added some useful informations to certain logs, part #1 . Requested by Aokromes
2011-08-19 19:17:39 +02:00
QAston
fc5e924138
Core/Spells: Implement recently discovered target check attributes and move most of target checks to SpellInfo::CheckTarget function.
2011-08-19 14:54:15 +02:00
Ramus
cfef963092
Fix Item - Shaman T10 Restoration 4P Bonus
2011-08-18 13:27:22 +07:00
QAston
dc3a3772ba
Merge pull request #2617 from Chaplain/master
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Core/Spells: Fixed exploit found in 9936921206 .
2011-08-18 03:03:00 -07:00
Lopin
9e9a84cf0e
Core/Events: Fixed items removing from World Events. The items will be removed on first player's login after the end of the event. Also prevents using those items between the end and login of the player
2011-08-17 18:47:34 +02:00
Chaplain
2233018f52
Core/Spells: Fixed exploit found in 9936921206.
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When we count twice multipliar for spells with SPELL_SCHOOL_MASK_NORMAL.
Also now it will show correct data in character info like damage reduction % from defence stance in warrior case.
Also fixed some minor logic issues.
2011-08-17 16:11:38 +03:00
QAston
d4b90d1f86
Core/Spells: Remove OriginalVictim parameter from Unit::CastSpell(x,y,z) - setting unit target was enough for all spells which used it, there's never a need to cast with both unit and dest target on retail (in such cases unit target + DEST_TARGET target types are used).
2011-08-16 16:53:29 +02:00
QAston
73bbc3aca8
Core/Spells: Update some targeting related attribute definitions to make them more clear and consistent.
2011-08-16 16:06:21 +02:00
QAston
9936921206
Merge pull request #2580 from hacknowledge/damagemodfix
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Core/Spells: Fixed weapon dependent damage mods for players as well as au
2011-08-16 03:41:23 -07:00
Machiavelli
826ec0582a
Core/GameObject: Fix GameObject::Use log error message
2011-08-15 15:41:06 +02:00
Machiavelli
b560090692
Core/GameObject: Fix interaction distance with GameObjects in all corner cases by overriding Object:_IsWithinDist. Distance calculation to GO's need to take in account GameObjectDisplayInfoDBC entries, otherwise distance would not be calculated from the edges properly and ie. quest interaction with large gameobjects would fail.
2011-08-15 14:09:20 +02:00
hacknowledge
0c500486f3
Core/Spells: Fixed weapon dependent damage mods for players as well as autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon.
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Fixes #178 , #418 , #1276 , #259 and possible a few other issues.
2011-08-13 23:26:16 +02:00
tobmaps
54cf7f28d2
Core/Misc: Fix some typos in af040fc18d
2011-08-13 20:53:24 +07:00
leak
af040fc18d
Core/Players: Allow players to answer gamemaster whispers even if whispers are disabled. Whitelist can be reset by .whispers off
2011-08-13 15:10:45 +02:00
Shauren
f03ef48b3e
Core/Object: Removed incorrect code (never affected anything)
2011-08-13 11:44:51 +02:00
idostyle@zoit
93238fe6c3
Core/Players: Corrected faction id check for RepObjectiveFaction2
2011-08-13 11:40:45 +02:00
idostyle@zoit
8c411ffa42
Spell: Mark of the Fallen Champion
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Forcing gcc to use the right overloaded function here.
2011-08-12 05:01:31 +02:00
Fest
c1f0833672
Core/ReferAFriend : fix strange grantableLevels value in DB
2011-08-11 17:42:02 +02:00
tobmaps
4ce345a9f9
DB/Loot: Fix max count of items from Titanium Ore prospecting loot
2011-08-09 06:14:07 +07:00
Machiavelli
beaca1bd34
Fix build
2011-08-07 21:58:35 +02:00
Machiavelli
2d3f51e6e5
Core/Spells: Fix Shaman talent Nature's Guardian and rewrite fix for fc52f08. Fixes some spells not triggering.
2011-08-07 21:19:27 +02:00
Machiavelli
3109d9c0ae
Core/Spells: Spells that can be spellstolen that have a permanent duration should respect the 2 minute spellsteal buff duration limit.
2011-08-07 17:49:02 +02:00
Machiavelli
04c2f2929e
Core/Player: Fix item refund exploit
2011-08-07 15:57:26 +02:00
Spp
d0de7976dc
Core/ObjectMgr: Some minor changes in LocaleString functions
2011-08-04 15:14:15 +02:00
Spp
85643fb8a0
Partial revert of fcdd4d7
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Closes #2494
2011-08-04 14:38:57 +02:00
Spp
1c882084f3
Core: Cosmetic changes in Threat related code (per request) and remove of extra call to SpellMgr singleton inside that singleton
2011-08-04 13:16:09 +02:00
Silinoron
76fe596160
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
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Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Spp
7e53a73059
Core/Vehicles: Remove Vehicle.h dependency from other header files
2011-08-03 12:28:42 +02:00
Spp
e7327e7e94
Core: Fix compile without PCH and fix some warnings
2011-08-03 11:23:08 +02:00
Spp-
fcdd4d784f
Core/Transport: Minor optimization in LoadTransports (And some cosmetic changes here and there in other files)
2011-08-03 08:18:24 +02:00
Liberate
17b89ea8ab
Core/Spells: Also Death Runes itself should be able to turn into a Death Rune. They should not turn back into their original rune when using a spell that turns the used runes into Death Runes.
2011-08-02 18:07:43 +02:00
Silinoron
588f5af26a
A few more mistakes are fixed. Keep in mind you have to re-run cmake in order to compile properly.
2011-08-01 18:54:03 -07:00
Silinoron
a80b2c0dc0
Fix a couple of mistakes made in the last commit. It appears to have been too long since I last worked on TC.
2011-08-01 18:25:48 -07:00
Silinoron
286749550f
Add some packet handlers for Refer-a-Friend (work in progress). There is no guarantee that this code will work or even compile. Use at own risk.
2011-08-01 18:19:29 -07:00
Silinoron
6348c7331b
Some codestyle cleanup
2011-08-01 17:37:55 -07:00
Machiavelli
ff3c988ee7
Core/Entities: Allow Shaman totems to crit with spells, and add a temp workaround to make Fire Elemental Totem spawn crit with spells also.
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Closes #252
Closes #1846
2011-08-01 18:30:00 +02:00
Spp-
c69b149d7e
Core: Typo fix introduced in previous commit (:S)
2011-08-01 14:57:30 +02:00
Spp-
079f292b15
Core: Some more missing changes from previous commit (Pass by const reference for simple objects replaced with pass by value). Also fix unintended change
2011-08-01 14:51:44 +02:00
Spp-
acd0fc79f6
Core: Pass by const reference for simple objects replaced with pass by value
2011-08-01 14:23:27 +02:00
Shauren
f899c92899
Core/Spells: Use ModStackAmount for CastCustomSpell with aura stack value if the aura is refreshed on target
2011-08-01 12:05:30 +02:00
Machiavelli
9efcf82db2
Core/Spells: Update comment
2011-08-01 00:48:11 +02:00
Machiavelli
c074be2944
Core/Spells: Small update to TriggeredFlags and fix Glyph of Totem of Wrath with it.
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Closes #2458
2011-07-31 23:47:11 +02:00
Machiavelli
f26edf09d3
Fix gcc build and remove redundant check from 0afc3c
2011-07-31 22:27:57 +02:00
Machiavelli
0711746b57
Core/Visibility: Send object destroy packets to dead players. Fixes persistent visuals of no longer existing entities while dead.
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Closes #2458
2011-07-31 21:58:28 +02:00
Machiavelli
58f10c74f7
Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to better manipulate the behaviour of certain triggered spells.
2011-07-31 21:58:25 +02:00
QAston
db28ae55c9
Core/Spells: Add missing braces to possession spell check - fixes problems with being unable to cast target's spells while possesing.
2011-07-31 11:13:41 +02:00
Machiavelli
b2d37062a0
Core/Vehicles: Allow damaging NPC passengers.
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+ Forgotten change from 2effb7
2011-07-30 21:55:06 +02:00
Machiavelli
0ecb47bc8a
Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE and VEHICLE_SEAT_FLAG_CAN_CAST_MOUNT_SPELL.
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Research done by QAston
2011-07-30 20:36:19 +02:00
Spp-
e47b96af3e
Core: Append single character to stream as character, not as a string
2011-07-29 14:18:28 +02:00