Commit Graph
1094 Commits
Author SHA1 Message Date
tobmaps 508f14fa6c Core/Spells: cleanup in Blade Barrier code 2011-06-02 19:21:10 +07:00
Ramusik 251aea4900 Core/Spells: Fix item Corpse Tongue Coin and some related cleanup 2011-06-02 01:04:51 +07:00
Shocker 2a27ce8781 Core/Spells: Correctly fix Item - Chamber of Aspects 25 Normal/Heroic Tank Trinket 2011-06-01 16:14:26 +03:00
kaelima 1fb096c2a9 Core/Spells: Fix Item - Chamber of Aspects 25 Normal/Heroic Tank Trinket. 2011-06-01 01:12:04 +02:00
tobmaps 106493737f Core/Spells: Fix spell power and attack power coefficients for Seal of Righteousness 2011-05-31 23:17:17 +07:00
QAston f3428cbad4 Core/Auras: Fix a crash in Unit::RemoveAurasDueToSpellBySteal 2011-05-31 15:30:41 +02:00
Lopin 5254f3490b Core/Vehicles: Add general immunities for several vehicles
+ some minor cleanup stylewise
Signed-off-by: click <[email protected]>
2011-05-31 15:14:55 +02:00
Ramusik d1307ee47b Core: use UNIT_DYNFLAG_NONE instead of 0-value. Also fixed typo in reset UNIT_DYNAMIC_FLAGS at player death
Signed-off-by: click <[email protected]>
2011-05-31 01:18:50 +02:00
tobmaps 600cc16c94 Core/Players: Pet talents can be reset at a pet trainer for free, original idea by rsa 2011-05-31 05:47:17 +07:00
tobmaps fd08b0060c Core/Commands: Localized npc name for commands .npc say, .npc yell, .npc whisper 2011-05-30 20:47:33 +07:00
tobmaps 76413ae661 Core/Players: Allow damaging spells to complete their damage-ticks/hits even if target runs to a sanctuary zone 2011-05-30 05:27:41 +07:00
tobmaps 4a0290c17b Core/Quests: Fix quests that require player to be dead
Closes #1441
2011-05-30 02:59:37 +07:00
tobmaps 42fc72447b Core/Dungeon Finder: Fix instances unlock after level change 2011-05-29 22:49:05 +07:00
Shauren 27246db7d5 Core/Auras: Replaced false with NULL since we are dealing with pointers 2011-05-29 14:01:20 +02:00
QAston 42a20f14ef Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
Shauren 0bde74eff6 Core/Gossip: Removed hardcoded costs for dual spec and fixed handling of gossip menus with box_money 2011-05-29 12:06:16 +02:00
Machiavelli 48b0570f53 Core/Vehicles:
- Temporarily unsummon pets when entering vehicle and resummon them when exiting. Also fixes missing pet cast bars on exit.
- Correct SMSG_PET_SPELLS packet for vehicle spell initialize
2011-05-27 17:31:31 +02:00
Shauren 889cdda614 Core/Gossip: Fixed remaining issues with gossip menu items 2011-05-27 14:22:36 +02:00
kaelima 6e009d9bd1 Core/Gossip: Fix typo in 0ad14aeafd breaking gossip options. 2011-05-27 01:54:29 +02:00
kaelima 78692e1246 Core/Area: Updated AreaFlags documentation to match 3.3.5 dbcs. 2011-05-27 00:58:18 +02:00
Shauren 0ad14aeafd Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically 2011-05-26 23:57:17 +02:00
Shauren f91136b949 Core/Vehicles: Corrected vehicle spell bar packet, now empty slots will remain empty and spells will not be "packed" together anymore 2011-05-26 23:51:34 +02:00
Shauren 0f7b73c141 Compile fixes 2011-05-26 23:12:53 +02:00
kaelima fc84253f7d Core/Spells: Typo from last commit, should of course only remove negative effects. 2011-05-26 03:46:33 +02:00
kaelima 60585941f6 Core/Spells: Fix Glyph of Icy Veins haste debuff removal. 2011-05-26 03:43:07 +02:00
Shauren 5f5af1e95d Core/Spells: Implemented SPELL_ATTR3_IGNORE_HIT_RESULT. Spells with this attribute will only be subject to own spell modifiers, ignoring enemy avoidance auras such as Cloak of Shadows or Deterrence 2011-05-25 18:31:10 +02:00
QAston a1b8fd2054 Core/AuraScripts: Add AfterEffectRemove and AfterEffectApply hooks, to allow safe triggering of spellcasts or other actions which may call linked events while OnEffectApply and OnEffectRemove are still there for overriding the way effect is handled on target. 2011-05-25 17:13:32 +02:00
Shocker 0ea721e25a Core/Players: Allow GMs to have their player flags correctly loaded from DB 2011-05-25 16:35:35 +03:00
tobmaps 0b557f02b2 Core/Spells: Fix warrior stances save after death/logout 2011-05-25 20:29:06 +07:00
QAston ca8eb707d7 Core/Auras:
- Use safer order of calls in AuraEffect handlers (unit modification goes before any calls which may result in linked events execution)
 - Allow manual removal of further effects of an aura during aura removal (so Unit::RemoveAurasByType works well in such situations)
2011-05-25 15:13:55 +02:00
Aokromes 6acd954bf5 Core/Misc: Some random cleanups 2011-05-25 19:54:17 +07:00
johnholiver d25ba34342 Core/Spells: Fixed random Unholy Blight DoT damage ticks
Tnx Arcane
2011-05-24 19:34:53 -03:00
Shauren f7ce41c4af Core/Spells: Fixed Anti-Magic Zone visual 2011-05-23 12:35:23 +02:00
tobmaps 0dd349f52a Core/Players: Fix exploit with XP gain from kills done by vehicles 2011-05-22 19:50:55 +07:00
Machiavelli 48838cca27 Fix build on Linux 2011-05-22 13:49:39 +02:00
Machiavelli 29e61ad0ea Core/DBLayer: Remove a problematic and unneeded transaction in _LoadMails 2011-05-22 13:43:57 +02:00
Shauren 78ea0075e1 Core/Spells: Allow overriding aura stack amount from CastCustomSpell 2011-05-21 21:36:37 +02:00
Machiavelli d454ee2a74 Core/DBLayer: Apparantly the possible deadlock was present in Player::DeleteFromDB as well.
Thanks to Aokromes for pointing out
2011-05-21 14:50:28 +02:00
Shauren c3778487f0 Core/Spells: Fixed totem summoning behavior (summoning new totem while old is still active will not prevent new one from spawning) and fixed totem cooldowns
Closes #1609
Closes #1615
2011-05-21 10:58:32 +02:00
Shauren ac4ed1efdf Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class 2011-05-19 22:27:18 +02:00
tobmaps f03bdceaff Core/Spells: Properly fix Arcane Surge bug 2011-05-20 03:16:48 +07:00
tobmaps e2310fe541 Core/Spells: Fix a bug with proc of Arcane Surge when it shouldn't 2011-05-20 02:59:02 +07:00
Shauren 49a81557fa Core/Units: Fixed totem timer UI
Closes #298
Closes #1595
2011-05-19 18:50:57 +02:00
Shauren 69376d0e1c Core/Units: Removed calculating complete mechanic mask when checking if unit has aura with such mechanic, instead return result immediately (immunities don't need to be checked, unit won't have such aura if immune) 2011-05-19 17:46:36 +02:00
tobmaps a8c784b50c Core/Spells: Properly fix talent Torment the Weak 2011-05-19 22:01:01 +07:00
tobmaps a0ad1fcc24 Core/Spells: Fix talent Torment the Weak 2011-05-19 18:55:08 +07:00
tobmaps 2ad8dadf44 Core/Spells: Fix Onyxia caster trinkets, original idea by Pihtt
Closes #1449
2011-05-17 19:45:45 +07:00
tobmaps 2fe5e5d249 Core/Player: More generic fix for duel emote, original idea by 2010phenix 2011-05-16 23:00:00 +07:00
Shauren a28da3582e Core/Objects: Fixed linked respawn cases when linking to itself in order to prevent respawning 2011-05-16 15:36:02 +02:00
Shauren 753718a7b0 Core/Units: Added method to check if health after heal will exceed given percentage 2011-05-16 13:23:00 +02:00