Commit Graph
100 Commits
Author SHA1 Message Date
Shocker d3c6edeb4a Correct usage of basePoints in various locations
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branch : trunk
2010-08-25 03:21:22 +03:00
silinoron b940a92415 Fix CRLF.
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branch : trunk
2010-08-24 17:02:39 -07:00
enjoi 25c8ab63f8 Core/Player: Add new function AddItem. Useful in the scriptsystem for custom scripts.
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branch : trunk
2010-08-24 18:18:31 -05:00
silinoron aaaeecc916 Add support for vehicle scaling based on item level.
Requires database data.
Fixes issue #2754

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branch : trunk
2010-08-24 15:04:34 -07:00
Shocker c0dda8b492 * Forgotten stack rules for rev f69fb2d3e0, thanks svetilo12
* Fix a crash in rev a972aa682b

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branch : trunk
2010-08-24 22:47:41 +03:00
silinoron 9b75f358ba Implement ACTION_T_MOUNT_TO_ENTRY_OR_MODEL (43) for creature eventAI.
Read doc/EventAI.txt for details.
Originally by NoFantasy.

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branch : trunk
2010-08-24 10:34:35 -07:00
Spp 89d87339d5 Core: Update Player Limit and Player Security Level variables
- Allowed Security Level will be set at server load or with 'server plimit reset' command (before it was read each time someone tried to join)
- If Security Level is updated to a more restrictive value all people under that level will be autokicked

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branch : trunk
2010-08-24 19:09:41 +02:00
Machiavelli 119e057810 I love you HG
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branch : trunk
2010-08-24 19:05:59 +02:00
Machiavelli 4185bb3181 DBLayer:
- Implement QueryCallback_2 template for ACE_Future callbacks using 2 parameters for the callback function
- Make MSG_LIST_STABLED_PETS´s handler use async query instead of blocking query

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branch : trunk
2010-08-24 19:04:25 +02:00
click e5337169c8 Core: Fix non-PCH builds - defining SpellScripts before we have the auraApplications defined will not work
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branch : trunk
2010-08-24 16:07:52 +02:00
Spp 9e4357c9ad Core: Fix more warnings
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branch : trunk
2010-08-24 14:44:56 +02:00
Shocker c728681422 * Remove some old checks in aura stacking and change default stack rule to true
* Add stacking rules for Mark/Gift of the Wild, Power Word/Prayer of Fortitude, Prayer of/Shadow protection
NOTE: Although highly unlikely, this *might* cause some stacking problems until we properly define rest of the stacking rules in spell_group, so report any stacking issues
* Some missing lads from THANKS file

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branch : trunk
2010-08-24 14:38:00 +03:00
Spp eedce26148 Dungeon Finder: Limit the number of groups added to queue to one per update
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branch : trunk
2010-08-24 10:37:55 +02:00
Spp 33f1c597a0 Remove trailing spaces in Dungeon Finder files
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branch : trunk
2010-08-24 10:32:53 +02:00
Shauren 0079e8e3b5 compilefix
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branch : trunk
2010-08-24 11:40:40 +02:00
Shauren 41ec3bf89d Core/PlayerDump: Generate new guids for equipement sets when loading dumps
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branch : trunk
2010-08-24 11:08:12 +02:00
Shocker 4a30a2815b Force offhand weapon unequip when player doesn't have Dual Wield anymore
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branch : trunk
2010-08-24 08:19:17 +03:00
Shocker b2f542530f Fix Guardian Spirit's healing
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branch : trunk
2010-08-24 07:49:16 +03:00
silinoron 85e72c9132 Only send LANG_NOT_ENOUGH_GOLD notification during trade if the trader does not have enough money...
Thanks 0xFuture.
Fixes issue #3587
Update THANKS file...

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branch : trunk
2010-08-23 21:41:29 -07:00
silinoron c2286fc70d Fix a typo in World.cpp.
Thanks Paradox for pointing it out.

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branch : trunk
2010-08-23 21:36:52 -07:00
Shocker 5e92a8e55a Fix accessories for vehicle player mounts (the vendors on Traveler's Tundra Mammoth for example)
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branch : trunk
2010-08-24 07:19:29 +03:00
John Holiver fcebd3117a Fix Shaman T10 Ele 2P. Big thanks to Dr.Tenma!!!
Fix Warrior T10 Melee 2P.

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branch : trunk
2010-08-24 01:01:46 -03:00
silinoron 4c382c0b98 Fix typo in SQL file name.
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branch : trunk
2010-08-23 20:38:35 -07:00
silinoron 8649bee17f Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
Also fix a warning from a previous commit.

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branch : trunk
2010-08-23 19:56:47 -07:00
John Holiver b30800e9bc Forget to save the file before pushing. Sorry. =p
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branch : trunk
2010-08-23 23:25:10 -03:00
John Holiver d7d63012c5 Fix Spirit Walk adding the remove imparing movement effect.
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branch : trunk
2010-08-23 23:24:15 -03:00
John Holiver 24c88d1802 Fix several Idols, Relics, Librams and Sigils.
Thanks also to Arcane.

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branch : trunk
2010-08-23 23:13:51 -03:00
John Holiver b5633c4863 Fix Warlock, Rogue and Hunter T10 Bonuses.
Thanks also to Arcane.

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branch : trunk
2010-08-23 22:25:08 -03:00
silinoron 6601f46fd3 Fix Bladestorm and disarm.
Fixes issue #1899
Fixes issue #2562
Fixes issue #2833

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branch : trunk
2010-08-23 17:11:50 -07:00
silinoron 1d54b8e3d6 Tabs to spaces...
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branch : trunk
2010-08-23 16:55:37 -07:00
John Holiver 48bfe264d9 Fix Shaman Tier Bonus
* T9  Ele 4P
* T10 Res 4P
* T10 Enh 2P
* Partially, T10 Ele 2P (need some way to send ¨decrease CD¨ msg to client)

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branch : trunk
2010-08-23 20:41:54 -03:00
silinoron 34384a3832 Spell 62124 should allow critical hits.
Based on patch by Toni.Shocker (yes, again).
Fixes issue #3554
Also get rid of GuildScript in TODO, as it already exists.

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branch : trunk
2010-08-23 15:51:34 -07:00
silinoron 2a38ba09ca Update THANKS file.
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branch : trunk
2010-08-23 15:15:35 -07:00
silinoron 8bebc56b8f merge
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branch : trunk
2010-08-23 15:13:20 -07:00
QAston 07a3a1254b *Add AuraScript class for scripting aura objects - scripts are registered same way as SpellScripts, bound to SpellScriptNames table. For more details see example_spell.cpp and SpellScript.h
*Rename SpellHandlerScript to SpellScriptLoader, EffectHandlerFn to SpellEffectFn, HitHandlerFn to SpellHitFn, SpellScript::EffectHandlers to SpellScript::OnEffect, these changes were neccesary to prevent namespace collisions, happily you can solve these by simple find and replace
*Make spells 66244 and 5581 example scripts.

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branch : trunk
2010-08-24 00:10:49 +02:00
silinoron c09528a6bf Fix spellstealing durations when duration of stolen buff is infinite.
Based on patch by Toni.Shocker.
Fixes issue #3550
Fixes issue #3017

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branch : trunk
2010-08-23 15:10:27 -07:00
silinoron 1691065162 Damage over time spells should not cause spell pushback.
Based on patch by Toni.Shocker.
Fixes issue #3551

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branch : trunk
2010-08-23 15:06:51 -07:00
silinoron 29daa0bb84 Glyph of Innervate should return 45% of base mana instead of total.
Patch by Toni.Shocker.
Fixes issue #3553

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branch : trunk
2010-08-23 14:56:48 -07:00
silinoron e581feb551 Pets should inherit owner's hostility status for the purposes of target checking
Based on patch by Toni.Shocker
Fixes issue #3552

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branch : trunk
2010-08-23 14:46:10 -07:00
John Holiver 181b995e38 Fix Priest T10 Healer 2P Bonus.
Thanks to Arcane.
Expect more tier bonus fixes. :D

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branch : trunk
2010-08-23 16:09:09 -03:00
silinoron 062f4267b5 Fix instance script for the Nexus.
Fixes issue #3572
Thanks [email protected]

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branch : trunk
2010-08-23 11:23:22 -07:00
Machiavelli 32780c2280 typo
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branch : trunk
2010-08-23 19:25:50 +02:00
Machiavelli 3561270c64 Fix query in ObjectAccessor::ConvertCorpseForPlayer
Thanks to tru.bazoozoo and daibo411

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branch : trunk
2010-08-23 19:03:53 +02:00
azazel caa3a58213 Core:
* add Player::HasEnoughMoney methods to check, whether player has specified amount of money and use new methods where applicable
* fix some signed/unsigned warnings and some typos

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branch : trunk
2010-08-23 22:58:32 +06:00
John Holiver ad5c8cadf1 Fixes Mage T10 bonus. Thanks to Dr.Tenma. Close issue #3423
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branch : trunk
2010-08-23 13:26:25 -03:00
Machiavelli 2a57bc9cdc - Fix potential singleton memory deallocation problems
- Fix ¨mysql_global_end() 1 thread didn´t exit¨ error
Author: Derex

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branch : trunk
2010-08-23 18:15:01 +02:00
Spp 050f85b2c6 Core: Fix Windows compile
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branch : trunk
2010-08-23 15:46:12 +02:00
Spp 51d8333ccc Core: Fix more warnings
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branch : trunk
2010-08-23 15:11:06 +02:00
Spp 2f86baf20e Core/Vendors: Fix typo that prevented alliance GM from viewing horde items in vendors
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branch : trunk
2010-08-23 14:12:39 +02:00
Spp 58e94dcb9d Core: Fix more warnings
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branch : trunk
2010-08-23 14:10:24 +02:00
Spp 16d95d3115 Core: Fix some warnings
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branch : trunk
2010-08-23 07:51:19 +02:00
silinoron ccc2a83510 * Some consistency changes.
* Move spell 6962 to spell scripts and make sure to set deathstate.

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branch : trunk
2010-08-22 21:07:18 -07:00
silinoron 5cbae843d5 Core/Game: fix all warnings related to converting doubles and floats.
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branch : trunk
2010-08-22 12:39:39 -07:00
azazel 399e35f8f5 Core:
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings
* fix some other warnings here and there

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branch : trunk
2010-08-22 23:46:40 +06:00
click d38135d1fd Core: Remove function-redefinitions for Windows (for now) - we'll sort this out later
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branch : trunk
2010-08-22 19:40:43 +02:00
click 5eb1802ef5 Fix typo - thanks menke
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branch : trunk
2010-08-22 17:15:45 +02:00
click 0e307c4b07 Core/SOAP: Fix semaphore locking on non-POSIX systems (thanks to menke/arrai)
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branch : trunk
2010-08-22 16:57:06 +02:00
click 5739c2efa9 Core: replace redirectional outStaticDebug with a copy of debug for future use and rewrite
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branch : trunk
2010-08-22 16:33:43 +02:00
John Holiver 6e7f11aa41 Typo from prev commit
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branch : trunk
2010-08-22 06:13:27 -03:00
John Holiver 3fb1c08d20 Core/Script/Spells: Trial of the Crusader
* Keep in mind that this is a WIP although is extremely playable as it is.
* Known bugs are writen at the header of each file.
* If u know how to correctly solve any of those bugs or found a new bug, please report and, if you may, provide a fix for us to review.
* I'd like to thank all Trinity Community (in special, Shauren, QAston, Bio, Josh), rsa from SD2 for providing the base, all the ppl that helped me test and review so many many times.
* I personally have been working on this code since TC was near rev 8000 so i will take a break from it to work on other stuff (specially cause most of the bugs i was unable to solve alone).
* I'd like to strongly encourage others to provide the improvements that this instance need to become perfect.
* FInally, this commit might have something missing... i'll recheck as soon as i wake up tomorrow morning.

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branch : trunk
2010-08-22 05:55:54 -03:00
azazel 2a130e07bf Scripts:
* Fix crash in boss_morogrim_tidewalker script (thanks Toni.Shocker). Close issue #3531
* Small cleanup of code for boss_morogrim_tidewalker (used enum instead of defines, removed warnings and obsolete code)

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branch : trunk
2010-08-22 13:27:22 +06:00
azazel b0086ce4fc Fix logic in SpellScript (thanks Toni.Shocker)
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branch : trunk
2010-08-22 13:04:10 +06:00
click 670964803f Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces DEBUG_LOG
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branch : trunk
2010-08-22 01:57:04 +02:00
Spp a40cb46e61 Core: fix "comparison of unsigned expression < 0 is always false" warnings
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branch : trunk
2010-08-21 23:40:53 +02:00
Spp 572f7bbd1d Core: Remove "may be used uninitialized in this function", "unused parameter ‘xxx’" and "'xxx' defined but not used" warnings
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branch : trunk
2010-08-21 23:08:54 +02:00
Spp a136403dee Core: Remove "suggest parentheses around ‘&&’ within ‘||’" and "suggest parentheses around assignment used as truth value" warnings
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branch : trunk
2010-08-21 21:54:41 +02:00
Spp c15c605a11 Core: Remove "unused variable 'xxx'" warnings
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branch : trunk
2010-08-21 21:14:35 +02:00
Spp e7856a831c Core: Remove "enumeration value 'xxx' not handled in switch" warnings
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branch : trunk
2010-08-21 20:55:31 +02:00
QAston 77bd968c63 *Remove some unused containers from Spell class.
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branch : trunk
2010-08-21 21:00:06 +02:00
Spp c3343638cb Core: Remove lots warnings:
- All "'xxx' will be initialized after 'yyy' when initialized here"
- Some "unused variable"
- Some "enumeration value 'xxx' not handled in switch"

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branch : trunk
2010-08-21 20:08:47 +02:00
QAston 6714feb3ee *Add script hooks for SpellScript class - now you can use BeforeHit, OnHit, AfterHit hook lists.
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branch : trunk
2010-08-21 20:18:54 +02:00
click 3febdd7884 Core: Remove warning-ignores from Common.h, and fix a shitload of retarded warnings that was hidden by it - NO MORE HIDING IN CORE THANKYOU!
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branch : trunk
2010-08-21 19:40:05 +02:00
Shauren d7814e88d8 Scripts/Icecrown Citadel: Added Lady Deathwhisper script, huge thanks to wowgargamel for script parts, timers and sniffs
Core/Scripts: Added GetPhaseMask() method to EventMap

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branch : trunk
2010-08-21 11:09:58 +02:00
click 50789b0461 Core: Remove already defined FD_SETSIZE (picked up from Common.h)
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branch : trunk
2010-08-21 16:37:30 +02:00
click 7abd33951a Buildsystem: Enable warnings by default - warnings are ment to be noticed and fixed, not ignored
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branch : trunk
2010-08-21 14:03:47 +02:00
click ace057f1d7 Core/Build: Finalize the non-PCH building - now compiles on all platforms in nonPCH-mode, and in PCH (unless we've fucked up somewhere)
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branch : trunk
2010-08-21 11:36:52 +02:00
click d16656bb5d Core/Guild: Compile properly on *nix + fix so we don't delete the same item twice on disband (thanks shauren)
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branch : trunk
2010-08-21 10:31:46 +02:00
click f7ad5b2624 Core/Build: Clean up more nonPCH-issues + fix a warning in Timer.h (unsigned/signed cast)
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branch : trunk
2010-08-21 09:53:04 +02:00
click 6939c92a76 Buildsystem/PCH: Remove DatabaseEnv.h from PCH-list, due to the insane amounts of times it seems to be "forgotten" in main sources
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branch : trunk
2010-08-21 08:23:53 +02:00
click 71b48cadc2 Core: Make shared build happily without PCH (there are still issues with game ++)
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branch : trunk
2010-08-21 08:08:49 +02:00
John Holiver 6e6d62def9 Core: Creature should aggro player when players aggro creature during SetInCombatWithZone (otherwise, creature will remain not in combat).
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branch : trunk
2010-08-21 02:15:19 -03:00
John Holiver fcca6060d0 Core/Spells/Scripts: Another spell effect needed for ToCr (Paralytic Toxin). Thanks for Dark0r.
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branch : trunk
2010-08-21 01:02:38 -03:00
Machiavelli 8cfc3782e3 Fix linux build (with PCH enabled, mind you)
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branch : trunk
2010-08-21 03:44:02 +02:00
Machiavelli 994186f267 DB Layer:
- Make SQL Transactions actual objects used in code. (Thanks to Derex for the idea)
* Uncommitted transactions will be automatically rolled back and cleaned up using ACE_Refcounted_Auto_Ptr, so no need to call Rollback() in the code.
* Prevents recursive transactions and makes developers aware of transactions going on.
* Gets rid of unneccesary overhead iterating over a concurrent map.
- Some cleanups in affected code, including better usage of transaction control in AH / mail related code to prevent data loss.

*** Experimental, use at own risk, recommended to backup your DBs. ***

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branch : trunk
2010-08-21 03:19:25 +02:00
click a7498d2f56 Core/Includes: Include ACE as an external dependency, not local (#include "ace/something.h" -> #include <ace/something.h>)
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branch : trunk
2010-08-21 02:27:12 +02:00
silinoron d89671727b fix r905a640a2d - tabs to spaces, and add a forgetten break.
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branch : trunk
2010-08-20 15:22:42 -07:00
silinoron 43b1c2dba4 * Remove support for map-based random number generation (which seems unused).
* Re-add in support for the old mersenne twister for those whose processors don't support SSE2.
* Toggling whether or not you are using SFMT is as easy as checking a CMake flag, USE_SFMT, which defaults to 0.

--HG--
branch : trunk
2010-08-20 12:42:14 -07:00
John Holiver ca350b4758 Core/Spells/Scripts: Needed spell fixes for some Trial of the Crusader bosses (Leeching Swarm, Slime Pool and Burning Bile)
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branch : trunk
2010-08-20 14:11:26 -03:00
Machiavelli d661202054 Properly update resultset parameter when using QueryCallback template.
Fixes issue #3512

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branch : trunk
2010-08-20 13:30:49 +02:00
Machiavelli a3270e79e3 Return proper MySQL connection for syncrhonous requests based on calling thread instead of bundled connection.
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branch : trunk
2010-08-20 12:44:08 +02:00
click 24d752e782 Core/Build: Fix non-PCH build, again... :P
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branch : trunk
2010-08-20 11:48:12 +02:00
azazel 812b6694f9 Core/DB scripts:
* provide more information in error messages for DB scripts
* cleanup in DB scripts code

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branch : trunk
2010-08-20 14:57:05 +06:00
click a470c91bf0 Buildsystem/Macro: Use the correct number for Allendale-CPUs and fix a minor typo
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branch : trunk
2010-08-20 10:11:37 +02:00
click 6aa1731198 Buildsystem/Macro: Add support for Intel Family 6 Model 30 (Allendale) CPU optimizations (Based on Westmere)
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branch : trunk
2010-08-20 10:02:01 +02:00
azazel a200de3b5f Core
* Cleanup in LoadScripts method and related stuff (use enum instead of string to differentiate between script maps)
* Fix creation of id and sanity checks for spell_scripts. Should fix warnings about missing spells with id > 65535

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branch : trunk
2010-08-20 12:19:14 +06:00
azazel acc43ea47d Buildsystem: add missing argument to macro. Fixes CMake issues on Win
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branch : trunk
2010-08-20 12:08:12 +06:00
click 8d62f4e6ce Buildsystem: Add helperscripts to detect SSE2 extensions, and optimize platform compileflags for the architecture
+ minifix in scripts (wrong includedir)

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branch : trunk
2010-08-20 04:09:39 +02:00
click 6501948dc8 Buildsystem/Core: Adjust filenames to their correct case
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branch : trunk
2010-08-20 02:10:08 +02:00
Spp c75ab7fd28 Dungeon Finder: Add a check to avoid rolechecks with no dungeon (Only happen with groups loaded from DB)
This fixes a crash in UpdateProposal.

Updates issue 3465

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branch : trunk
2010-08-20 01:27:05 +02:00
silinoron cf3c9b4ed6 merge
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branch : trunk
2010-08-19 16:13:42 -07:00