Commit Graph
579 Commits
Author SHA1 Message Date
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp cc06c41887 Core: Move FormationMgr to namespace
Also...
- Warning fixes
- Make Singleton constructors private
2011-09-28 11:11:38 +02:00
QAston 5f043e6291 Core/Spells: Bring back workaround removed in cd7060c65a - it's needed for compatibility with some scripts. 2011-09-27 22:04:26 +02:00
QAston 7fa2a64290 Merge branch 'master' of https://github.com/Chaplain/TrinityCore 2011-09-27 19:19:25 +02:00
QAston 23ba776767 Core/Entities: use Unit::GetReactionTo in Unit::IsFriendlyTo and Unit::IsHostileTo 2011-09-27 01:29:20 +02:00
QAston 75aeb15e90 Core/Spells: Allow AOE spells to hit stealthed targets. 2011-09-27 01:13:32 +02:00
Machiavelli f4ec95c752 Fixed a typo in pull request. (Edit via Github) 2011-09-26 21:05:16 +03:00
Cron 8622bedeac Core/Spells: Fixed glyph of Fire Blast. 2011-09-25 15:53:31 -03:00
Chaplain 224bb96deb Core/Spells: Fix talent Sword Specialization. 2011-09-25 16:42:12 +03:00
Chaplain 877579d386 Revert "Core/Spells: Fix talent Sword Specialization for melee abilities"
This reverts commit cdd4160157.
2011-09-25 14:20:41 +03:00
Shauren da0229da8f Core/Scripts: Implemented 2 new target selectors, one specialized for spells, checking auras, range and attributes; and the other is a very simple non-tank selection what is sufficient for most cases 2011-09-24 19:40:57 +02:00
QAston cd7060c65a Core/Spells: Add more generic overload for Unit::CastSpell function and make all cast functions use it as a base. 2011-09-24 16:41:50 +02:00
QAston 29fef71137 Merge pull request #2915 from idostyle/armorPen
Core/Mechanics: Cap armorPen to maxArmorPen - prevents having armor penetration rating greater than 100%.
2011-09-22 02:03:14 -07:00
QAston 8c2e58d036 Core/Entities: Allow 2 side parties to work. 2011-09-17 13:45:07 +02:00
QAston a2d9aabbb3 Core/Entities: Allow creatures to attack players while in sanctuary. 2011-09-17 01:50:53 +02:00
QAston 580264b5a5 Core/Entities: Remove obsolete function Unit::canAttack. 2011-09-16 23:51:01 +02:00
QAston c0b1823524 Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValidAttackTarget 2011-09-16 23:49:31 +02:00
QAston 3a3f2d927f Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira) 2011-09-16 22:37:49 +02:00
QAston 31e755c291 Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget functions for proper serverside checks of related entity flags. 2011-09-16 22:17:48 +02:00
Shocker 7afb179185 Misc/Util: Add a template function for returning a random element from any container 2011-09-15 21:28:40 +03:00
QAston e07535c3e3 Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionReactionTo for more direct reaction checks than Unit::IsFriendly/HostileTo (those functions have many duplicated code and have many checks unrelated to unit reaction). 2011-09-15 17:44:03 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
QAston 606fd07cb1 Merge pull request #2966 from Chaplain/cleanup
Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling:
2011-09-11 13:29:50 -07:00
QAston 06b9ae6e11 Core/Unit: Define UNIT_FLAG_UNK_0 as UNIT_FLAG_SERVER_CONTROLLED and remove related redundant creature_template data. 2011-09-11 11:41:55 +02:00
Chaplain cd06a696cf Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling:
*prevent apply mods from weapon specific case to non weapon specific spells
2011-09-11 00:27:40 +03:00
Chaplain dcc3b2e341 Core/Mechanic: Remove unneeded(now) argument. 2011-09-07 11:04:20 +03:00
Chaplain c190326de4 Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
fixes: #2339, #2536, #887, #687 etc.
2011-09-06 18:43:55 +03:00
Chaplain 207f598a20 Core/Auras: Fixed applying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE for spellBonusData
fixed #2834
2011-09-06 12:05:36 +03:00
idostyle@zoit 63318f009e Core/Mechanics: Cap armorPen to maxArmorPen 2011-09-05 15:36:48 +02:00
Spp- 3fac9914be Core: Code cleanup (here and there) 2011-09-05 14:01:50 +02:00
hacknowledge 9d85446e30 Core/Spells: Fixed misdirection ability of hunters to end 4 seconds after first damage proc - fixes #114 2011-09-03 18:26:39 +02:00
sarjuuk b40bf69319 [Core/Threat] SpellThreat-Calculation revamped
short:
  - Threat is now distributed blizzlike (almost)

long:
  - Percent- and AP-Modifieres got add
  - Threat is now propperly distributed through multiple enemies
  - Most spells will cause initial threat in an amount equal to their SpellLevel
  - Energize-Effects will now be treated like healing (threat-wise)
  - Tanks got their missing +43% passive threat tacked on
  - Paladins are still missing 'Salvation' and will not only cause half threat with healing (essentially 25% of the amount healed)
2011-09-03 17:42:44 +02:00
QAston ac9701afa7 Merge pull request #2762 from Kapoeira/master
Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush.
2011-08-31 11:24:45 -07:00
Kapoeira 5d0a2b6094 Core/Spells: Fix Aspect of the Beast
Closes #462
Closes #2814
2011-08-30 20:24:36 +07:00
Spp- aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Shauren 240534ba2f Scripts/Icecrown Citadel: Removed crashing script for Expunged Gas and moved it to where it belongs - proc system 2011-08-29 13:17:08 +02:00
Shauren 8c707a13de Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift) 2011-08-28 18:31:37 +02:00
Cron 04d1bdf69c Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush. 2011-08-26 10:33:41 -03:00
QAston 2ee88d76da Core/Spells: remove one obsolete spell proc target check. 2011-08-26 12:48:12 +02:00
QAston 8e392440cf Core/Spells: Fix a regression of 7f30ac5a95 - spells with TARGET_SELECT_CATEGORY_CHANNEL target type (like mind sear) should be triggered by triggering spell caster 2011-08-26 12:39:50 +02:00
Spp- 85164d2876 Core: Some cosmetic changes and minor optimizations 2011-08-26 09:41:33 +02:00
QAston c0f3122b9c Fix build after revert. 2011-08-25 08:01:56 +02:00
QAston 62d913bb35 Revert "Core/Spells: Also Death Runes itself should be able to turn into a Death Rune. They should not turn back into their original rune when using a spell that turns the used runes into Death Runes." - it is causing crashes.
This reverts commit 17b89ea8ab.
2011-08-25 06:40:56 +02:00
QAston b69330676d Merge pull request #2588 from hacknowledge/fix_2488
Crashfix. Added missing check for NULL of victim parameter
2011-08-24 10:02:26 -07:00
QAston 0365feb069 Core/Entities: Make dead units not targetable for attack again (after fc5e924138). 2011-08-23 14:47:26 +02:00
QAston 8e8fa083b2 Merge pull request #2636 from LihO/master
Core/Auras: Check amount of total ticks to avoid division by zero (and crash) in Unit::GetRemainingPeriodicAmount.
2011-08-21 00:58:55 -07:00
QAston a10eb53598 Merge pull request #2672 from Chaplain/master
Core/Spell: case TOTAL_PCT\BASE_PCT should be processed by multiplicative function not additive.
2011-08-21 00:54:14 -07:00
Chaplain 4b56226619 Core/Spell: case TOTAL_PCT\BASE_PCT should be processed by multiplicative function not additive.
Also get ride of hack in Player::HandleBaseModValue now it's unnecessary.
Fixes: #855, multiplicative % count for normal school for aura 79 and may be others.
2011-08-20 13:38:20 +03:00
QAston b838aad7d0 Core/Spells: check UNIT_FLAG_OOC_NOT_ATTACKABLE only for AOE spells targeting enemies, fixes some interactions with npcs. 2011-08-20 12:08:37 +02:00
QAston e2d8faea09 Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts. 2011-08-20 00:30:38 +02:00