root
0acd9a9503
Core/Misc: Correct file rights for Unit.cpp
2011-10-07 19:52:40 +03:00
megamage
42d1562183
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
2011-10-07 12:48:20 -04:00
Shocker
7f89678bcd
Merge pull request #3278 from lost-illusion/master
...
CleanUp
2011-10-07 09:28:10 -07:00
Shocker
b789cc63a7
Merge pull request #3385 from stfx/patch-1
...
Fix sending custom gameobject animation of a few gameobjects
2011-10-07 09:25:50 -07:00
Shocker
181647c714
Merge pull request #3350 from LiMCrosS/master
...
Core/GameObjects: Damage range of DestructibleGameObjects, after intact state.
2011-10-07 09:22:34 -07:00
Bootz
81c0a3a847
REPO: code-style clean-up
...
* Fixed pPlayer->player
* Fixed pCreature->creature
~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
2011-10-07 11:08:09 -05:00
Bootz
96d7a1e970
REPO: code-style clean-up
...
* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
stfx
9a7805fd88
Fix sending custom gameobject animation of gameobjects which have a time_to_restore = 0
2011-10-07 12:05:31 +03:00
Sebastián Orellana
2be0207c1d
Core/GameObjects: DestructibleGameObjects only have display info in intact state
2011-10-04 20:14:30 -03:00
megamage
7f4be7e93a
Fix a crash caused by items with 0 price.
2011-10-03 08:43:21 -04:00
Nay
8373e6c32e
Core/Creature: Do not attack non-combat pets.
...
Fixes an issue where non-combat pets were aggroing other creatures
2011-10-01 16:57:10 +01:00
Shauren
2a34c5e4c8
Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlers
...
Closes #3271 & #3272
2011-09-30 18:45:49 +02:00
Shauren
da54fb92d5
Core/Movement: Fixed knockback visibility for other players (no more "teleport") and knockback strength from creature spells (this does not fix knocking creatures back)
2011-09-30 18:24:12 +02:00
n4ndo
d1370a5e0a
Fix Crash in ProcessQueryCallbacks
2011-09-30 10:57:02 -05:00
unknown
8acf07dbab
Random minor code cleanup
2011-09-29 22:35:00 +04:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
...
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
9e517c963b
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
2011-09-29 09:32:55 +02:00
megamage
2730d51266
Fix possible total price overflow when buying items. Fix #3137 .
...
Thanks to BroodWyrm for finding out the problem.
2011-09-28 16:03:46 -04:00
Spp
71228f90bb
Core/Weather: Move static function to WeatherMgr.
2011-09-28 11:55:25 +02:00
Spp
b93067350c
Core/WeatherMgr: singleton converted to namespace with free functions. Note how RAII saves your life and removes the need in explicit delete :)
2011-09-28 11:38:56 +02:00
Spp
cc06c41887
Core: Move FormationMgr to namespace
...
Also...
- Warning fixes
- Make Singleton constructors private
2011-09-28 11:11:38 +02:00
QAston
5f043e6291
Core/Spells: Bring back workaround removed in cd7060c65a - it's needed for compatibility with some scripts.
2011-09-27 22:04:26 +02:00
QAston
7fa2a64290
Merge branch 'master' of https://github.com/Chaplain/TrinityCore
2011-09-27 19:19:25 +02:00
QAston
23ba776767
Core/Entities: use Unit::GetReactionTo in Unit::IsFriendlyTo and Unit::IsHostileTo
2011-09-27 01:29:20 +02:00
QAston
75aeb15e90
Core/Spells: Allow AOE spells to hit stealthed targets.
2011-09-27 01:13:32 +02:00
Machiavelli
f4ec95c752
Fixed a typo in pull request. (Edit via Github)
2011-09-26 21:05:16 +03:00
Cron
8622bedeac
Core/Spells: Fixed glyph of Fire Blast.
2011-09-25 15:53:31 -03:00
QAston
210a770958
Core/Spells: Fix totem passive area auras stacking bug.
2011-09-25 19:00:37 +03:00
Chaplain
224bb96deb
Core/Spells: Fix talent Sword Specialization.
2011-09-25 16:42:12 +03:00
Chaplain
877579d386
Revert "Core/Spells: Fix talent Sword Specialization for melee abilities"
...
This reverts commit cdd4160157 .
2011-09-25 14:20:41 +03:00
Shauren
da0229da8f
Core/Scripts: Implemented 2 new target selectors, one specialized for spells, checking auras, range and attributes; and the other is a very simple non-tank selection what is sufficient for most cases
2011-09-24 19:40:57 +02:00
QAston
cd7060c65a
Core/Spells: Add more generic overload for Unit::CastSpell function and make all cast functions use it as a base.
2011-09-24 16:41:50 +02:00
QAston
71bbbaa21b
Merge pull request #3146 from Havenard/fix0001
...
Reimplement WorldObject::IsInBetween() to work as intented.
2011-09-23 06:04:17 -07:00
Machiavelli
9ea40a4746
Scripts/Ulduar/Kologarn:
...
- Fix arm respawn and reinstall events
- Fix possible erratic event timers
- Fix Focused Eyebeams after recent spell system changes
- Fix looting the chest after the encounter
2011-09-22 21:19:26 +02:00
QAston
29fef71137
Merge pull request #2915 from idostyle/armorPen
...
Core/Mechanics: Cap armorPen to maxArmorPen - prevents having armor penetration rating greater than 100%.
2011-09-22 02:03:14 -07:00
QAston
e2e784e7ea
Merge pull request #3086 from LihO/master
...
Core/Groups: Refactored sending of update packets.
Closes #1042 .
2011-09-21 01:05:53 -07:00
Havenard
c298d09417
Reimplement WorldObject::IsInBetween() to work as intented.
...
Closes #2163 and #1329
2011-09-20 17:48:13 -03:00
click
872c2d4d63
Core/Build: Fix non-PCH builds
2011-09-18 16:30:18 +02:00
LihO
069162b9d4
Core/Entities: Restore group of player after teleport from BG.
2011-09-17 20:20:10 +02:00
QAston
8c2e58d036
Core/Entities: Allow 2 side parties to work.
2011-09-17 13:45:07 +02:00
Shauren
a644e0d951
Core/Entities: GameObject's m_unique_users will now store full guids to get rid of silly casts
2011-09-17 13:20:21 +02:00
QAston
a2d9aabbb3
Core/Entities: Allow creatures to attack players while in sanctuary.
2011-09-17 01:50:53 +02:00
QAston
580264b5a5
Core/Entities: Remove obsolete function Unit::canAttack.
2011-09-16 23:51:01 +02:00
QAston
c0b1823524
Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValidAttackTarget
2011-09-16 23:49:31 +02:00
QAston
3a3f2d927f
Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira)
2011-09-16 22:37:49 +02:00
QAston
31e755c291
Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget functions for proper serverside checks of related entity flags.
2011-09-16 22:17:48 +02:00
Spp
2f83db28f2
Core/Instances: Fix client freeze when trying to enter an instance which have players inside and you have save but not in same group that people inside and your homebind is in the same continent that the instance
2011-09-16 21:52:49 +02:00
Spp
6c943bfb08
Core: Cleanup in MiscHandler::SendAreaTriggerMessage and warning fixes
2011-09-16 10:53:24 +02:00
megamage
bd4cf4b78b
Store pendingInstanceId instead of pointer of instance save, because pointer may become invalid. Fix #2987 .
2011-09-15 22:04:51 +02:00
Shocker
7afb179185
Misc/Util: Add a template function for returning a random element from any container
2011-09-15 21:28:40 +03:00