kaelima
a32f4f439b
Core/Protocol: Move some debug messages to their appropriate debug output mask.
2012-06-03 05:41:30 +02:00
zori
b90050a528
Core/Movement: Properly handle cases when jumping from one transport directly to another
2012-06-02 18:38:02 +02:00
Shauren
5eee40249c
Core/Items: Added custom flags field to item_template, currently 2 flag values are available
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* ITEM_FLAGS_CU_DURATION_REAL_TIME determines item duration counts even if offline (replaced ugly negative duration workaround, easy to lose data when importing fresh wdb)
* ITEM_FLAGS_CU_IGNORE_QUEST_STATUS quest status will not affect this item appearing in loot, currently needed for Arena Master trinket
2012-05-31 15:39:18 +02:00
kaelima
f1e6601032
Core/Protocol:
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- Allow CMSG_LOGOUT_CANCEL to be recieved during serverside logout process (ignore it however, it's too late to abort)
- Fix STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT opcodes because of m_playerRecentlyLogout being set false too early in some cases
2012-05-27 19:57:49 +02:00
kaelima
624aab7d77
Core/Session: Fixed error "received unexpected opcode CMSG_CANCEL_TRADE" when a player is logging out.
2012-05-26 18:15:07 +02:00
kaelima
c40d86f05f
Core/Protocol: Fix struct and make use of CMSG_UPDATE_PROJECTILE_POSITION.
2012-05-25 16:44:34 +02:00
kaelima
dbe8034ec2
Core/Calendar: Fix crash when deleting an event on the calendar. Should also stop the error message from appearing.
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Thanks elecyb
Closes #6570
- Corrected some code from 66d42b4f29
2012-05-23 16:37:22 +02:00
kaelima
419d537bc8
Core/Global: Cleanup in MovementHandler and some assertions
2012-05-23 15:02:54 +02:00
kaelima
037f37ac65
Core/Protocol: correct SMSG_CALENDAR_RAID_LOCKOUT_UPDATED struct (and SMSG_CALENDAR_SEND_CALENDAR if no invite was found)
2012-05-23 14:56:22 +02:00
kaelima
66d42b4f29
Core/Protocol: Process CMSG_UPDATE_MISSILE_TRAJECTORY packets
2012-05-23 14:24:45 +02:00
Frca
0a82c93a97
Codestyle
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Signed-off-by: Frca <[email protected] >
2012-04-22 19:24:44 +02:00
Frca
284894b20b
Core: Do not set TeleportDestination as reference in WorldSession::HandleMoveWorldportAckOpcode()
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Signed-off-by: Frca <[email protected] >
2012-04-18 15:10:00 +02:00
kaelima
afb202869d
Core/Protocol: Rename opcode SMSG_LFG_BOOT_PLAYER to SMSG_LFG_BOOT_PROPOSAL_UPDATE. (same opcode had two different names in core)
2012-04-08 03:13:50 +02:00
Nay
3d83f663f6
Core/Tickets: Add report time and current latency to lag_reports table
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It's a tiny bit more useful now.
2012-04-07 19:12:14 +01:00
MrSmite
b843688fa8
PeAI update
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* Better handle target selection for defensive pets. Adds triggers for when owner is damaged or begins attacking something.
* Defensive pets no longer run off as soon as a mob aggros the owner but rather at first damage to owner or owner first attack
* Pets on stay will continue to attack unless target unreachable
2012-04-06 12:26:45 -04:00
click
e231cf9462
Core: Fix WorldSession::HandleWrapItemOpcode prepared statement parameters
2012-04-04 00:42:00 +02:00
Shauren
d9451cedd8
Core/World: Add character name data after loading PlayerDump
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Closes #3653
Note: Manual changes in database while the server is running are not advised thus not supported
2012-04-03 00:02:58 +02:00
Shauren
3831e76b9a
Core/Protocol: Fixed SMSG_NAME_QUERY_RESPONSE for offline players (fixes friend lists)
2012-04-02 18:37:25 +02:00
Nay
f03af56d5d
Core/DBLayer: Fix another wrong type, hopefully the last one
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TODO: Hunt down the reason for friends list (characters_social) and instance reseting not working
2012-04-02 14:05:05 +01:00
Nay
b03f895cf5
Core/DBLayer: Yet more type fixes
2012-04-02 00:22:33 +01:00
Nay
b7f7e3118c
Core/DBLayer: More type fixes
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Thanks to Vasago for the help in spotting the errors
Thanks to Subv as well (so he doesn't feel lonely)
2012-04-01 22:41:47 +01:00
Nay
0b645a825d
Core/DBLayer: More type fixes
2012-03-31 17:47:18 +01:00
Shocker
b292437989
Merge pull request #5933 from GyxTom/master
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Core/Misc: Code style and remove unused define
2012-03-30 14:49:44 -07:00
Shauren
3ba43cc08a
Core/DBLayer: More type fixes
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Closes #5936
2012-03-29 18:30:25 +02:00
click
411699b94d
Core/DBLayer: Fix stupid mishap from last commit (i need glasses) - thanks nayd for poking me about it
2012-03-29 16:41:42 +02:00
click
af6c70cf99
Core/DBlayer: ... and some more COUNT()-based type-fixing ...
2012-03-29 16:33:54 +02:00
Shauren
022143460a
Core/DBLayer: Fixed some crashes caused by incorrect prepared statements usage
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Closes #5934
2012-03-29 11:30:37 +02:00
Gyx
5b7493fc66
Core/Misc: Code style and remove unused define.
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Signed-off-by: Gyx <[email protected] >
2012-03-29 14:43:34 +08:00
Gyx
360014856d
Core/Game: Code style.
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Signed-off-by: Gyx <[email protected] >
2012-03-29 13:42:04 +08:00
click
c65cabb33c
Core: Fix some type-errors in the Petitionshandler. Fixes #5916 .
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Also fixes charterhandling for arenateams, mentioned in #5907 .
2012-03-29 05:08:32 +02:00
Gyx
1544b208da
Core/Game: Code style again.
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Signed-off-by: Gyx <[email protected] >
2012-03-28 20:00:29 +08:00
Gyx
72cdcbfced
Core/Game: Code style.
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Signed-off-by: Gyx <[email protected] >
2012-03-28 19:11:50 +08:00
kaelima
6613cbafa6
Core/Protocol:
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- Correct the use of first byte in SMSG_NAME_QUERY_RESPONSE
- Send guid and name in SMSG_CHAR_RENAME for failing results too
2012-03-28 04:02:02 +02:00
kaelima
820f45c424
Core/Protocol:
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- Correct and rename response message from creating/updating a ticket
- Prevent some trailing data in CMSG_GMTICKET_CREATE and add comment on stuff missing from its structure.
- Random cleanup
2012-03-28 03:59:03 +02:00
Shocker
13e071195d
Core/Groups: Remove redundant check in WorldSession::HandleLootRoll
2012-03-27 03:50:53 +03:00
leak
b1ca1ee5ec
Core/DBLayer: Convert PAppend() queries to prepared statements No.4 NOTE:
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Most of the cores queries have been converted to prepared statements now. If your code contains queries, please either use the exiting or implement new statements.
The only exclusions are one-time queries (e.g. for core startup) and queries that can't be prepared due to limitations.
2012-03-26 15:47:37 +02:00
leak
eb1af30399
Core/DBLayer: Convert PAppend() queries to prepared statements No.3
2012-03-25 20:20:25 +02:00
leak
71c02fb54d
Core/DBLayer: Convert PAppend() queries to prepared statements No.2
2012-03-25 18:32:26 +02:00
leak
c6cbe4c77c
Core/DBLayer: Convert PAppend() queries to prepared statements No.1
2012-03-25 16:25:06 +02:00
leak
12e55a04bb
Core/DBLayer: Convert PQuery() queries to prepared statements
2012-03-24 01:25:08 +01:00
Machiavelli
41cc704bf8
Core/Movement:
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- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING
Closes #5751
2012-03-17 20:36:12 +01:00
Shauren
01f3620d45
Core/Movement: Corrected movement info structure written in WriteMovementInfo
2012-03-17 18:01:56 +01:00
Gyx
1e94ab8d51
Core/Game: Code style and remove unused core.
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Signed-off-by: Gyx <[email protected] >
2012-03-17 20:13:37 +08:00
Machiavelli
65453620e8
Core/Movement: Do not process server side relocation if reading movementinfo from client resulted in violations (= hacking).
2012-03-16 18:15:08 +01:00
leak
2a5caef4a6
Revert "Core: more more cleanup" - Build test anyone?
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This reverts commit 20cd4c71ee .
2012-03-14 18:51:51 +01:00
thomas33
20cd4c71ee
Core: more more cleanup
2012-03-14 17:51:11 +01:00
Shauren
1dde22394c
Core: Corrected conflicting variable names
2012-03-14 00:21:46 +01:00
Spp
f1949b20a6
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Spp
f495e0efe4
Warning fixes and some random cleanup here and there
2012-03-07 14:09:18 +01:00
click
a153e0ca06
Core: Remove some whitespace and tabs
2012-03-07 00:05:34 +01:00