Core: Remove some whitespace and tabs

This commit is contained in:
click
2012-03-07 00:05:34 +01:00
parent 1b34965808
commit a153e0ca06
11 changed files with 21 additions and 21 deletions
+1 -1
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@@ -1294,7 +1294,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
default:
break;
}
switch (spellInfo->Effects[i].TargetB.GetSelectionCategory())
{
case TARGET_SELECT_CATEGORY_NEARBY:
+2 -2
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@@ -89,10 +89,10 @@ enum ConditionTypes
The following steps only apply if your condition can be grouped:
Step 6: Determine how you are going to store your conditions. You need to add a new storage container
for it in ConditionMgr class, along with a function like:
for it in ConditionMgr class, along with a function like:
ConditionList GetConditionsForXXXYourNewSourceTypeXXX(parameters...)
The above function should be placed in upper level (practical) code that actually
The above function should be placed in upper level (practical) code that actually
checks the conditions.
Step 7: Implement loading for your source type in ConditionMgr::LoadConditions.
+1 -1
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@@ -207,7 +207,7 @@ void WorldSession::HandleCalendarGuildFilter(WorldPacket& recvData)
void WorldSession::HandleCalendarArenaTeam(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_ARENA_TEAM [" UI64FMTD "]", _player->GetGUID());
int32 unk1;
recvData >> unk1;
@@ -40,12 +40,12 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T &owner)
float x, y, z;
//! Following block of code deleted by MrSmite in issue 4891
//! Code kept for learning and diagnostical purposes
//
//
// if (i_offset && i_target->IsWithinDistInMap(&owner,2*i_offset))
// {
// if (!owner.movespline->Finalized())
// return;
//
//
// owner.GetPosition(x, y, z);
// }
// else
+1 -1
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@@ -6444,7 +6444,7 @@ void Spell::UpdatePointers()
SpellDestination& dest = m_destTargets[effIndex];
if (!dest._transportGUID)
continue;
if (!transport || transport->GetGUID() != dest._transportGUID)
transport = ObjectAccessor::GetWorldObject(*m_caster, dest._transportGUID);
+3 -3
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@@ -1303,10 +1303,10 @@ public:
return false;
char* mask2 = strtok(NULL, " \n");
uint32 moveFlags = (uint32)atoi(mask1);
target->SetUnitMovementFlags(moveFlags);
if (mask2)
{
uint32 moveFlagsExtra = uint32(atoi(mask2));
@@ -1316,7 +1316,7 @@ public:
target->SendMovementFlagUpdate();
handler->PSendSysMessage(LANG_MOVEFLAGS_SET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags());
}
return true;
}
};
@@ -241,7 +241,7 @@ public:
_cannotMove = true;
me->SetFlying(true);
if (instance)
instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
@@ -362,7 +362,7 @@ public:
Talk(SAY_AGGRO_P_ONE);
DoCast(SPELL_BERSEKER); // periodic aura, first tick in 10 minutes
if (instance)
instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
+1 -1
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@@ -449,7 +449,7 @@ class spell_warl_demonic_circle_summon : public SpellScriptLoader
{
if (GameObject* circle = GetTarget()->GetGameObject(GetId()))
{
// Here we check if player is in demonic circle teleport range, if so add
// Here we check if player is in demonic circle teleport range, if so add
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
+1 -1
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@@ -167,7 +167,7 @@ ModelInstance::ModelInstance(MPQFile &f,const char* ModelInstName, uint32 mapID,
uint16 adtId = 0;// not used for models
uint32 flags = MOD_M2;
if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, name
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
fwrite(&tileX, sizeof(uint32), 1, pDirfile);
+5 -5
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@@ -24,14 +24,14 @@ public:
void close();
void GetFileListTo(vector<string>& filelist) {
uint32 filenum;
if(libmpq__file_number(mpq_a, "(listfile)", &filenum)) return;
libmpq__off_t size, transferred;
libmpq__file_unpacked_size(mpq_a, filenum, &size);
uint32 filenum;
if(libmpq__file_number(mpq_a, "(listfile)", &filenum)) return;
libmpq__off_t size, transferred;
libmpq__file_unpacked_size(mpq_a, filenum, &size);
char *buffer = new char[size];
libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred);
libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred);
char seps[] = "\n";
char *token;
+2 -2
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@@ -23,8 +23,8 @@
enum ModelFlags
{
MOD_M2 = 1,
MOD_WORLDSPAWN = 1<<1,
MOD_M2 = 1,
MOD_WORLDSPAWN = 1<<1,
MOD_HAS_BOUND = 1<<2
};