click
a6df53bbe2
Core/Spells: Fix erraneous behaviour on hunter spell Lock and Load (disable charge-drop) - thanks to Dr. Tenma
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Closes issue 3307
--HG--
branch : trunk
2010-12-17 04:52:17 +01:00
Anubisss
942dadc6a9
Correctly fix my change (r10666 / 672c38da05).
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Kudos go to QAston.
--HG--
branch : trunk
2010-12-16 19:23:58 +01:00
Anubisss
6d9029c12e
Make some cleanup.
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My thank goes to Az@zel for the code analysis.
--HG--
branch : trunk
2010-12-16 18:08:23 +01:00
Spp
4671500172
Core/Dungeon Finder: Move all LFG data from Player and Group classes to internal LFG data classes.
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--HG--
branch : trunk
2010-12-16 10:53:21 +01:00
Machiavelli
ad13cd89b5
Core/Items: Fix item duration saving (and loading at a later stage).
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--HG--
branch : trunk
2010-12-15 15:00:52 +01:00
Spp
382fef1958
Core: Some warning fixes
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--HG--
branch : trunk
2010-12-15 10:44:06 +01:00
azazel
ddf06c086e
Core/Social: properly remove deleted character from social list of online players (by Emtec)
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--HG--
branch : trunk
2010-12-15 14:44:41 +06:00
azazel
0fdea34a8a
Core/Items: fix error in saving item's enchantments introduced in rev 022f3858fc (thanks Shauren for spotting the problem)
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--HG--
branch : trunk
2010-12-15 14:44:02 +06:00
azazel
b39b8fdd0d
DB Schema/Characters: removed columns auctionhouse.item_template, character_inventory.item_template, guild_bank_item.item_entry and mail_items.item_template and created item_instance.itemEntry column instead of them.
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As a side effect moved related queries to prepared statements.
As one more side effect fixed not shown and lost mail items in returned expired mail (patch by Quriq14).
--HG--
branch : trunk
2010-12-15 14:08:12 +06:00
Shauren
58a9b15443
Core: Fixes some warnings
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Core/SmartAI: Fixed DamageTaken and DamageDealt hooks
--HG--
branch : trunk
extra : rebase_source : 062f1c68cd1d318d192b294a493db17a1943bee2
2010-12-14 22:45:23 +01:00
Shauren
f4581f67b8
Core: Fixed uninitialized variable warnings
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--HG--
branch : trunk
2010-12-14 15:58:45 +01:00
Liberate
6be8446053
Core/Gameobjects: Fix fishing and looting specific chests which were bugged because of revision 044e466d75.
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Fixes issue #5116 .
--HG--
branch : trunk
2010-12-14 15:02:42 +01:00
Liberate
09f4eb9e1c
Core/Gameobjects: Make a chest not lootable when it still has a respawn time, to avoid cheating using third-party software.
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--HG--
branch : trunk
2010-12-14 03:58:59 +01:00
click
2642894342
Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
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(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.
--HG--
branch : trunk
2010-12-13 22:37:56 +01:00
azazel
d2d62eab50
Cleanup: implemented helper methods for manipulating percentage calculation and used it where appropriate (plus fixed some other warnings).
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NOTE: Initially I just wanted to fix some warnings, but noticed that there is no common method for percentage calculation and various formulas are used many time in the code making it difficult to read and understand what the code actually does. So, I introduced several template methods for calculating percent values and adding those values to the original base. I replaced all the raw calculations throughout the code where found, but I could have missed something or could have made a mistake. So, please report any strange behaviour after this commit.
If you ask me why I did it: for the sake of consistency and exact understanding what code means. If you see CalculatePct method, you clearly understand, that it find the value of x percent of y. And you can easily express, for example, spell behviour "reduces smth by x%" by the means of a method instead of recalling school maths.
--HG--
branch : trunk
2010-12-11 20:37:38 +06:00
click
81db111ffd
Core/Spells: Fix mage talent Frost Warding (and a little cleanup on CalcAbsorbResist) - patch by DrTenma
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Fixes issue 2715.
Closes issue 3770.
--HG--
branch : trunk
2010-12-11 12:00:57 +01:00
azazel
e7eb4e22e2
Core/Mechanics: cleanup shapeshift form code (by VladimirMangos)
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--HG--
branch : trunk
2010-12-09 17:03:42 +06:00
azazel
8c2ce7f86d
Core/Auras: fix AuraType 138 to not affect ranged haste, and rename to SPELL_AURA_MOD_MELEE_HASTE (by michalpolko)
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--HG--
branch : trunk
2010-12-09 14:40:59 +06:00
Shauren
611dc153b0
Core/Units: Corrected PLAYER_FIELD_BYTES2 invisibility/stealth flags, by VladimirMangos
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--HG--
branch : trunk
2010-12-08 14:51:50 +01:00
Shauren
703835ee94
Core/Quests: Fixed Unholy Infusion (24749), Blood Infusion (24756) and added partial support for Frost Infusion (24757)
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--HG--
branch : trunk
2010-12-06 22:54:19 +01:00
leak
59d12e3b4a
Core/Entities: Fixed a crash by accessing the GameObjectAI of a GameObject before the next Update cycle. Patch by Rat. Thanks to Visagalis for testing.
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Fixes issue 4863
--HG--
branch : trunk
2010-12-06 04:52:33 +01:00
Spp
408fce1de6
Core: Some optimizations
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- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file
--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
leak
6fe19b5a86
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virtual functions each.
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Note to scripters: be aware that you will need to hook into the Remove functions if you want to do stuff at GO/creature removal.
Closes issue 5011.
--HG--
branch : trunk
2010-12-05 18:04:10 +01:00
Spp
e621f5fe98
Core/Dungeon Finder: Code cleanup and minor optimizations
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- Extend LfgState to keep control of the state of group and players using LFG
- Move scripts to its own class and initialize only if Dungeon finder is enabled
- Updated comments to doxygen format
- Use constructor initialization list
- All variables are declared in the inner most scope
- Fix some mem leaks
- Remove no longer needed code (Cleaner)
- Normalize handler function names
--HG--
branch : trunk
2010-12-05 17:50:26 +01:00
silinoron
3661ed8231
Core/Auras: Fix wrong durations on certain reflected spells.
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Patch by dr.tenma.
Fixes issue #3611 .
--HG--
branch : trunk
2010-12-04 10:51:46 -08:00
_manuel_
ada9c4ae98
Core/CreatureAI: Implemented SummonedCreatureDies function for scripting, it is called when the summoner's summon dies.
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--HG--
branch : trunk
2010-12-03 14:23:49 -03:00
Shauren
e0c992a8ba
Scripts/Icecrown Citadel: Added script for Blood Queen Lana'Thel
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Scripts/Icecrown Citadel: Fixed Invocation of Blood announcement emote for Blood Prince Council
Scripts/Icecrown Citadel: Fixed intro for Lady Deathwhisper
Scripts/Icecrown Citadel: Fixed Bone Spike for Lord Marrowgar
--HG--
branch : trunk
2010-12-03 17:47:33 +01:00
click
28c2e270db
Core/Battlegrounds: Implement power resets on arena-fight preparations (first 60 seconds before arena-fight kicks off) (Thanks to Kaelima)
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Restores all player powers every 5 seconds untill arena starts (fixes possible exploit with entering arena battle with full rage or runic power)
(The 5 second timer is not 100% confirmed, as official pages only states that the power is reset after prep-time - needs feedback)
Closes issue 4805
--HG--
branch : trunk
2010-12-02 22:50:30 +01:00
Spp
25ac835507
Core/Groups: Move all function definition from .h to .cpp
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Core/Groups: Remove Group.h dependency from any .h file
--HG--
branch : trunk
2010-11-29 07:50:31 +01:00
click
0fde30f185
Core: Adjust packetsize for SMSG_RESYNC_RUNES - thanks to False.Genesis ( and to Svetilo12 for the heads up )
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Closes issue 4943.
--HG--
branch : trunk
2010-11-28 00:40:20 +01:00
click
46d39f17b4
Fix typo from revision 3f0577c8e6
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--HG--
branch : trunk
2010-11-26 02:37:56 +01:00
click
025d070752
Core/Unit: Fix pets aggromode - do not set player in combat untill pet has actually done damage to target (fix by Kaelima)
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Closes issue 4894.
--HG--
branch : trunk
2010-11-26 02:02:05 +01:00
Shauren
3fa97ad538
Core/Spells: Phaseshift auras can now be stacked
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--HG--
branch : trunk
2010-11-24 16:58:57 +01:00
Spp
d3c9478153
Core/Groups: Add kicker and kick reason to RemoveMember
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--HG--
branch : trunk
2010-11-23 20:49:36 +01:00
silinoron
fc832122cc
Core/Vehicle: Some code-style cleanup.
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--HG--
branch : trunk
2010-11-21 10:07:51 -08:00
Machiavelli
92a7d02184
Core/Player: Invoke global cooldown when equipping relic slot items during combat.
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Please report any issues you find regarding this changeset.
--HG--
branch : trunk
2010-11-21 16:48:08 +01:00
azazel
87d723405e
Core/Scripts: return const modifier to Player methods back (should restore compilation for those with custom scripts).
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NOTE: The main idea of original change is to allow scripts change content of message so that calling method sends modified message to client.
For example, moderating script which cuts illegal words from message.
--HG--
branch : trunk
2010-11-18 10:26:34 +06:00
click
2e68705e22
Core/Spells: Use ShapeshiftForm model IDs from DBC instead of as hardcoded values - fix by Kaelima
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(Some shapeshifts need overrides due to missing DBC data, and needs hardcoding - already handled)
Closes issue 4832.
--HG--
branch : trunk
2010-11-17 18:15:49 +01:00
azazel
4fb572015a
Core/Scripts: pass message parameter by reference in OnChat methods to make it possible to be modified inside the script.
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--HG--
branch : trunk
2010-11-17 18:14:35 +06:00
linencloth
e87223b453
Core/WorldObjects: Destroy for nearby players before removing from world
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Closes issue 4806
--HG--
branch : trunk
2010-11-16 21:17:49 +01:00
Spp
addd762c4d
Core: Fix warnings
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--HG--
branch : trunk
2010-11-16 14:08:12 +01:00
click
0dc3d771e1
Core/Unit: Add missing/update old shapeshifting modelforms for Shapeshifting - Fix by Kaelima
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Closes issue 4804
--HG--
branch : trunk
2010-11-16 14:04:15 +01:00
click
6ebaad1847
Core: Add validation-test for adding creatures to the world - fix by Paradox
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Closes issue 4807
--HG--
branch : trunk
2010-11-16 14:00:47 +01:00
linencloth
8fae0c176d
Core/Units: Rename and change Get/SetVisibility to use a bool value instead of an unnecessary enum
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Also replace some SetVisibility hacks to directly call UpdateObjectVisibility
--HG--
branch : trunk
2010-11-16 01:13:04 +01:00
linencloth
57c76407b0
Core/Players: Update object visibility right after adding the player to a map
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--HG--
branch : trunk
2010-11-15 23:10:48 +01:00
linencloth
8f96f37c2e
Core/Players: Cleanup the visibility updater
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--HG--
branch : trunk
2010-11-15 23:08:02 +01:00
linencloth
0aad81fbbf
Core/WorldObjects: Prevent most notifiers to be used to visit grids/cells using an invalid object
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Closes issue 4765
Closes issue 4783
--HG--
branch : trunk
2010-11-14 23:53:14 +01:00
Shocker
48d90fab32
Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
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--HG--
branch : trunk
2010-11-14 23:46:34 +02:00
linencloth
e72106c5e9
Core/Creatures: Fix visibility of spirit guides
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Closes issue 4781
--HG--
branch : trunk
2010-11-14 22:24:00 +01:00
linencloth
1ec41c754b
Core/Player: Fix sight range
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Closes issue 4772
--HG--
branch : trunk
2010-11-14 17:49:10 +01:00