Commit Graph
3880 Commits
Author SHA1 Message Date
kaelima 786c226b74 Core/CombatLog:
- Send more proper hitinfo values in SMSG_ATTACKERSTATEUPDATE (still lot of research todo)
- Some renaming and commenting

- Minor cleanup in Player::UpdateZone
2012-03-26 02:16:19 +02:00
Shocker fab1944ae4 Core/Spells: Don't remove summoned gameobjects for non-channeled spells when spell cast was canceled
Fixes issues like Demonic Circle: Summon removing the last summoned circle when the new cast was canceled
2012-03-26 03:03:32 +03:00
Shocker 48dc9313b9 Core/Misc: Fix logic for owner check in Unit::RemoveGameObject 2012-03-26 02:50:08 +03:00
Shauren 9ec61089be Core/Player: Fixed accessing possibly deallocated memory 2012-03-25 22:24:11 +02:00
leak ffbee169f4 Core/DBLayer: Restore pinfo ban info output 2012-03-25 21:23:27 +02:00
Machiavelli fa1d3f305b Core/Misc: Implement Trinity::Auto_Ptr. Ditches ACE_Refcounted_AutoPtr (we strongly suspect it does NOT clean up the underlying pointer properly). Underlying type is now ACE_Strong_Bound_Ptr 2012-03-25 21:21:23 +02:00
Shauren 44a474f1e3 Core/AchievementMgr: We heard you like uninitialized variables so... we initialized them for you so you can hate us 2012-03-25 20:55:06 +02:00
leak eb1af30399 Core/DBLayer: Convert PAppend() queries to prepared statements No.3 2012-03-25 20:20:25 +02:00
Subv 04099402cd Core/Players: Use correct size in variables 2012-03-25 13:05:13 -05:00
Subv 19747fb95e Core/DBLayer: Use correct Get method in some DB fields 2012-03-25 12:59:18 -05:00
leak 71c02fb54d Core/DBLayer: Convert PAppend() queries to prepared statements No.2 2012-03-25 18:32:26 +02:00
leak c6cbe4c77c Core/DBLayer: Convert PAppend() queries to prepared statements No.1 2012-03-25 16:25:06 +02:00
Subv 56fac5e1af Memory: Get rid of some memory leaks, converted FormationMgr back to singleton 2012-03-25 09:25:28 -05:00
Machiavelli 2ba4c5fa68 Core/TicketMgr: Remove a memory leak in RemoveTicket. Spotted by Subv 2012-03-25 13:09:43 +03:00
click f5a9206b0e Core: Remove an annoying memoryleak in OutdoorPVPMgr (Patch by Raczman) 2012-03-25 04:20:53 +02:00
leak e37a4e5fe2 Merge pull request #5870 from Elron103/pull-requests5
Core: Fix warnings
2012-03-24 16:14:21 -07:00
Nay 192d7d735d Core/DBLayer: Few more type corrections
Closes #5871
2012-03-24 23:05:24 +00:00
click cbcd4e6afb Core: Fix .pinfo handling of player level and securitylevel after recent cleanups (and clean up my last commit) 2012-03-24 22:59:23 +01:00
Shocker 4c16421cde Core/Spells: Fix periodic aura log for SPELL_AURA_PERIODIC_HEAL and SPELL_AURA_OBS_MOD_HEALTH when there is heal absorption 2012-03-24 20:21:17 +02:00
Shauren e64d1d43dd Core: Add proper cleanup at exit for smart script waypoints and instance encounters 2012-03-24 18:42:35 +01:00
Elron103 7daf69f20c Core: Fix warnings 2012-03-24 18:25:24 +01:00
Shauren a306c00d43 Core/LFGMgr: Added missing changes from previous commit 2012-03-24 18:01:39 +01:00
Shauren 64701c51dc Core/LFGScript: Split LFG script class to prevent crash caused by deallocating the same memory twice 2012-03-24 17:53:33 +01:00
Shauren 78e8de5913 Core/Scripts: Fixed script unloading 2012-03-24 17:09:42 +01:00
leak 5f9ca3b998 Core/DBLayer: C/P fix 2012-03-24 16:49:33 +01:00
Shauren c8bf09d504 Core/DBLayer: Match field type reads in core with data types in db for prepared statements 2012-03-24 16:44:01 +01:00
leak cd52a9aacf Core: I herd you like semicolon.. 2012-03-24 15:54:45 +01:00
leak 09dcee9867 Core: Fix warnings properly 2012-03-24 15:50:18 +01:00
leak 3d0063abee Core: Fix warnings 2012-03-24 15:37:54 +01:00
click bdbc1312c3 Core: Remove some silly pramga-section warnings 2012-03-24 15:05:23 +01:00
Shauren dc4a0ec089 Merge pull request #5865 from Elron103/pull-requests4
Core/Spells: Fix loading order and apply custom spell flags correctly
2012-03-24 05:52:35 -07:00
Shauren 25c13de8b3 Core/Auras: Corrected check relying on a not yet initialized variable 2012-03-24 13:43:28 +01:00
Elron103 7eb473d0b8 Core/Spells: Fix loading order and apply custom spell flags correctly 2012-03-24 13:34:19 +01:00
Nay 5a73149565 Core/DBLayer: Fix a typo in a field type/size - npc_vendor
Closes #5863
2012-03-24 04:05:37 +00:00
leak ecbe34cdd2 Core/Warden: Fix warning 2012-03-24 01:56:40 +01:00
leak 12e55a04bb Core/DBLayer: Convert PQuery() queries to prepared statements 2012-03-24 01:25:08 +01:00
Spp 0fe4580fe0 Core/Commands: Add support for ip2nation database lookups when using .pinfo command.
This will (when a full database exists) allow for seeing (approximately) which country a player might be from when doing .pinfo <player>
Note: External data required for this patch to work correctly can be found at http://www.ip2nation.com/ip2nation/Download

Signed-off-by: click <[email protected]>
2012-03-23 05:35:32 +01:00
Shauren 479c0976ab Core/Creatures: Properly initialize m_zoneScript when it depends on zone id (OutdoorPvP/Battlefield) and fixed z offset for hovering creatures at creation 2012-03-23 00:48:32 +01:00
Subv ac4536327f Core/SAI: Allow using SMART_TARGET_ACTION_INVOKER with SMART_ACTION_MOVE_TO_POS
Signed-off-by: Subv <[email protected]>
2012-03-21 19:37:21 -05:00
Elron103 6d9dbefe94 Core/Units: Fix issues with threat management on phase changes 2012-03-20 22:15:11 +01:00
Shauren 568e524c45 Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this type_flag set can be targeted by spells that require target to be in caster's party/raid 2012-03-19 20:44:30 +01:00
leak 178c658363 Core/DBLayer: Convert DirectExecute() queries that are not runtime relevant back to regular queries 2012-03-19 18:09:13 +01:00
leak 847b4366f3 Core/DBLayer: Convert PExecute() queries to prepared statements 2012-03-19 16:48:08 +01:00
Shauren 90cacb9ab9 Core/SmartScript: Fixed possible crashes when attempting to use StoreTargetList with a the same list already stored on the same id 2012-03-19 11:43:50 +01:00
Kaelima eff48a42d1 Core/Spell: Fix crash for Glyph of Divinity 2012-03-18 19:57:03 +01:00
Machiavelli 5acbd35411 Core/Movement: Update MOVEMENTFLAG_MASK_MOVING, thanks to idostyle 2012-03-18 13:22:36 +01:00
Machiavelli 2b1ba4cd78 Core/Movement: Compute current position in spline::Launch with Z offset. Fixes e.g. hovering creatures height increasing every time player interacts with it. 2012-03-18 13:18:43 +01:00
Machiavelli 48799f3376 Core/Units: Fix movementflag apply for flying/hovering creatures on respawn 2012-03-18 11:35:33 +01:00
Subv 9fc7fe6b28 Merge pull request #5748 from MrSmite/Pet_1
Pet - Fix focus regen gets stuck due to lag/high diffs
closes #5153
2012-03-17 15:27:17 -07:00
Subv 21ccfb8e2e Collision/GameObjects: Fixed LoS for all doors (open and closed). Looks like data0 for type 0 is in fact startClosed instead of startOpen
closes #5660
Signed-off-by: Subv <[email protected]>
2012-03-17 15:58:47 -05:00