QAston
75aeb15e90
Core/Spells: Allow AOE spells to hit stealthed targets.
2011-09-27 01:13:32 +02:00
Machiavelli
f4ec95c752
Fixed a typo in pull request. (Edit via Github)
2011-09-26 21:05:16 +03:00
Cron
8622bedeac
Core/Spells: Fixed glyph of Fire Blast.
2011-09-25 15:53:31 -03:00
QAston
210a770958
Core/Spells: Fix totem passive area auras stacking bug.
2011-09-25 19:00:37 +03:00
Shauren
da0229da8f
Core/Scripts: Implemented 2 new target selectors, one specialized for spells, checking auras, range and attributes; and the other is a very simple non-tank selection what is sufficient for most cases
2011-09-24 19:40:57 +02:00
QAston
cd7060c65a
Core/Spells: Add more generic overload for Unit::CastSpell function and make all cast functions use it as a base.
2011-09-24 16:41:50 +02:00
QAston
71bbbaa21b
Merge pull request #3146 from Havenard/fix0001
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Reimplement WorldObject::IsInBetween() to work as intented.
2011-09-23 06:04:17 -07:00
Machiavelli
9ea40a4746
Scripts/Ulduar/Kologarn:
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- Fix arm respawn and reinstall events
- Fix possible erratic event timers
- Fix Focused Eyebeams after recent spell system changes
- Fix looting the chest after the encounter
2011-09-22 21:19:26 +02:00
QAston
29fef71137
Merge pull request #2915 from idostyle/armorPen
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Core/Mechanics: Cap armorPen to maxArmorPen - prevents having armor penetration rating greater than 100%.
2011-09-22 02:03:14 -07:00
QAston
e2e784e7ea
Merge pull request #3086 from LihO/master
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Core/Groups: Refactored sending of update packets.
Closes #1042 .
2011-09-21 01:05:53 -07:00
Havenard
c298d09417
Reimplement WorldObject::IsInBetween() to work as intented.
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Closes #2163 and #1329
2011-09-20 17:48:13 -03:00
click
872c2d4d63
Core/Build: Fix non-PCH builds
2011-09-18 16:30:18 +02:00
LihO
069162b9d4
Core/Entities: Restore group of player after teleport from BG.
2011-09-17 20:20:10 +02:00
QAston
8c2e58d036
Core/Entities: Allow 2 side parties to work.
2011-09-17 13:45:07 +02:00
Shauren
a644e0d951
Core/Entities: GameObject's m_unique_users will now store full guids to get rid of silly casts
2011-09-17 13:20:21 +02:00
QAston
a2d9aabbb3
Core/Entities: Allow creatures to attack players while in sanctuary.
2011-09-17 01:50:53 +02:00
QAston
580264b5a5
Core/Entities: Remove obsolete function Unit::canAttack.
2011-09-16 23:51:01 +02:00
QAston
c0b1823524
Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValidAttackTarget
2011-09-16 23:49:31 +02:00
QAston
3a3f2d927f
Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira)
2011-09-16 22:37:49 +02:00
QAston
31e755c291
Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget functions for proper serverside checks of related entity flags.
2011-09-16 22:17:48 +02:00
Spp
2f83db28f2
Core/Instances: Fix client freeze when trying to enter an instance which have players inside and you have save but not in same group that people inside and your homebind is in the same continent that the instance
2011-09-16 21:52:49 +02:00
Spp
6c943bfb08
Core: Cleanup in MiscHandler::SendAreaTriggerMessage and warning fixes
2011-09-16 10:53:24 +02:00
megamage
bd4cf4b78b
Store pendingInstanceId instead of pointer of instance save, because pointer may become invalid. Fix #2987 .
2011-09-15 22:04:51 +02:00
Shocker
7afb179185
Misc/Util: Add a template function for returning a random element from any container
2011-09-15 21:28:40 +03:00
Nay
791acfebac
Core/Spells&GOs: Fix Ritual of Doom.
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Thanks QAston and Shocker for helping.
Closes #2535
2011-09-15 17:52:35 +01:00
QAston
e07535c3e3
Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionReactionTo for more direct reaction checks than Unit::IsFriendly/HostileTo (those functions have many duplicated code and have many checks unrelated to unit reaction).
2011-09-15 17:44:03 +02:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
Nay
8af86aced7
Core/Loot: Do not allow a player that has instance bind pending to loot. By Moriquendu.
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Closes #2415
Regarding this issue, binding everyone on the raid/party on boss kill regardless of being inside or outside the instance needs to be implemented.
2011-09-15 01:53:59 +01:00
Spp
8aadf83e93
Core/Dungeon Finder: Fix entry point not being saved to db.
2011-09-14 11:21:02 +02:00
Spp-
49686075c3
Core/Dungeon Finder: Use areatrigger coords when trying to get out from a lfg dungeon using the portal after player have been disconnected and original coords have not been saved
2011-09-14 10:16:14 +02:00
QAston
606fd07cb1
Merge pull request #2966 from Chaplain/cleanup
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Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling:
2011-09-11 13:29:50 -07:00
QAston
06b9ae6e11
Core/Unit: Define UNIT_FLAG_UNK_0 as UNIT_FLAG_SERVER_CONTROLLED and remove related redundant creature_template data.
2011-09-11 11:41:55 +02:00
Chaplain
cd06a696cf
Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling:
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*prevent apply mods from weapon specific case to non weapon specific spells
2011-09-11 00:27:40 +03:00
Spp-
45af1238cf
Conditions/DisableMgr: converted from singleton to namespace with free functions.
2011-09-09 14:27:23 +02:00
Shocker
7a9cb4fdc7
Merge pull request #2931 from Chaplain/cleanup
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Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
2011-09-08 17:28:35 -07:00
Spp-
327fe7c247
Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console
2011-09-08 15:11:55 +02:00
kaelima
e67a33eaaa
Revert "Core/GameObjects: Fix possible crash in GameObject::SetDestructibleState."
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This reverts commit 85c7a916a0 .
Ty Shauren.
2011-09-07 15:11:12 +02:00
Chaplain
dcc3b2e341
Core/Mechanic: Remove unneeded(now) argument.
2011-09-07 11:04:20 +03:00
VladimirMangos
5823b0379b
Core/Loot:
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- SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY.
- Fixed chat message displayed when looting gold with > 1 member in group.
2011-09-07 00:04:27 +02:00
kaelima
85c7a916a0
Core/GameObjects: Fix possible crash in GameObject::SetDestructibleState.
2011-09-06 23:56:55 +02:00
Nay
990ab77b82
Core/PacketIO: Remove most calls to hexlike()
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These are not needed in production code (even in debug logging)
2011-09-06 19:32:06 +01:00
Chaplain
c190326de4
Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
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fixes : #2339 , #2536 , #887 , #687 etc.
2011-09-06 18:43:55 +03:00
Spp-
30fb856ea3
Fix typo (Rename SPELL_AURA_PREVENT_RESSURECTION to SPELL_AURA_PREVENT_RESURRECTION)
2011-09-06 14:23:53 +02:00
Chaplain
207f598a20
Core/Auras: Fixed applying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE for spellBonusData
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fixed #2834
2011-09-06 12:05:36 +03:00
Chaplain
abf9ac3159
Core/Auras: Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target.
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*fixed #2842
*updated comment
2011-09-05 19:43:24 +03:00
Nay
fd3bd4c49d
Core/Quests: Implement quests that require PlayerSlain. Closes #169
2011-09-05 15:20:02 +01:00
idostyle@zoit
63318f009e
Core/Mechanics: Cap armorPen to maxArmorPen
2011-09-05 15:36:48 +02:00
Spp-
3fac9914be
Core: Code cleanup (here and there)
2011-09-05 14:01:50 +02:00
Nay
dca0e737de
Core/Quests: Fix quests with RepObjective2 set. Closes #2901 .
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Misc: Correct a file name, move a spell error to error log and a small typo in trinity_string
2011-09-04 23:44:01 +01:00
Nay
bbde479f4a
Core/Channels: Fix the console error "opcode CMSG_MESSAGECHAT have unprocessed tail data" and some logic problems when joining/leaving some channels (like only be able to join LFG inside a city)
2011-09-04 18:56:04 +01:00