QAston
1eef9f86f6
*Script for Plug the Sinkholes - by Drethek.
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--HG--
branch : trunk
2009-07-23 15:13:17 +02:00
megamage
4a0d187cd6
[8193] Use constant instead explicit value in title index checks. Author: XTZGZoReX
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--HG--
branch : trunk
2009-07-23 09:34:42 +08:00
megamage
2126ec3395
*Let MECHANIC_SHACKLE has DIMINISHING_CONTROL_STUN. By VladimirMangos
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--HG--
branch : trunk
2009-07-23 09:34:10 +08:00
megamage
f481e7b14d
[8191] Drop code related to use long time empty spell_affect table. Author: XTZGZoReX
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After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.
--HG--
branch : trunk
2009-07-23 09:30:05 +08:00
megamage
e79656b75a
*Use virtual function for GetFollowAngle
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--HG--
branch : trunk
2009-07-23 09:17:35 +08:00
QAston
a522e3bff4
*Add spell_linked_spell entry for Lichborne.
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*Add defines for SHADOW_DANCE and UNDEAD shapeshifts to prevent error display - cherrypicked from Astellar's shape patches.
--HG--
branch : trunk
2009-07-23 01:01:12 +02:00
QAston
9eaf1e6de3
*Implement ACHIEVEMENT_CRITERIA_TYPE_WIN_BG - by BudIcePenguin.
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--HG--
branch : trunk
2009-07-22 23:51:39 +02:00
QAston
9d501da1b8
*Fix Piercing Shots - by freeganja.
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*Clear movement generators for unit when removing from world.
--HG--
branch : trunk
2009-07-22 22:52:05 +02:00
QAston
974fad377e
*Fix a typo breaking some summon types.
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--HG--
branch : trunk
2009-07-22 20:22:36 +02:00
QAston
0db6cb16d8
*Fix Replenishment from Imp. Soul Leech - original patch by freeganja.
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--HG--
branch : trunk
2009-07-22 19:31:16 +02:00
QAston
f9975c9536
*Allow SPELL_AURA_TRANSFORM to to be breakble by damage using proc system.
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--HG--
branch : trunk
2009-07-22 19:16:40 +02:00
QAston
70e6446118
*Add SUMMON_MASK_CONTROLABLE_GUARDIAN to regular pets.
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--HG--
branch : trunk
2009-07-22 19:11:16 +02:00
Kudlaty
a57681781c
Fix typo
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--HG--
branch : trunk
2009-07-22 18:20:19 +02:00
QAston
8e44d673b9
*Merge.
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--HG--
branch : trunk
2009-07-22 17:11:20 +02:00
QAston
2ff21d4cef
*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIALIZE_IMAGES)
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*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.
--HG--
branch : trunk
2009-07-22 17:10:30 +02:00
Anubisss
6718104016
*Dont allow player to use a flypoint if the player stunned or rooted.
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*This fix the bug that eg.: player cast Ice Block(45438) and click on a flypoint and INSTANTLY teleported to the flypoint. :)
--HG--
branch : trunk
2009-07-22 01:06:30 +02:00
QAston
58e1db3428
*Fix build on *nixes -by GuguRD
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--HG--
branch : trunk
2009-07-20 22:50:36 +02:00
QAston
b1183c931b
*Use map pointer of killed creature instead of player pointer to prevent crash in case killer is not in world.
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--HG--
branch : trunk
2009-07-20 16:59:15 +02:00
megamage
ffcbd11b2c
[8190] Update killing quest objectives base at creature_template KillCredit fields. Author: GriffonHeart
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Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.
Signed-off-by: VladimirMangos <[email protected] >
Also implement KillCreditN field check at loading.
--HG--
branch : trunk
2009-07-20 12:30:37 +08:00
megamage
80b7b3c1fc
[8189] Fixed: not include player in GM online list output. Author: VladimirMangos
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--HG--
branch : trunk
2009-07-20 11:55:44 +08:00
megamage
9567f4d823
[8188] Cleanups in #includes for SpellMgr.h Author: VladimirMangos
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--HG--
branch : trunk
2009-07-20 11:54:49 +08:00
megamage
cb48363788
[8187] Remove %s prefix in BuildMonsterChat().
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For cases where name of sender is expected to show in client chat (mainly emote texts), add %s to the text where name should display.
Signed-off-by: NoFantasy <[email protected] >
--HG--
branch : trunk
2009-07-20 11:53:26 +08:00
megamage
eb6345346e
[8186] More spell check data. Author: VladimirMangos
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--HG--
branch : trunk
2009-07-20 11:52:45 +08:00
megamage
833e4e41ab
[8185] Allow set visible gm level for in gm list and in who list checks. Author: VladimirMangos
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* GM.InGMList replaced by GM.InGMList.Level with default value 3 (visible any gm levels)
* GM.InWhoList replaced by GM.InWhoList.Level with default value 3 (visible any gm levels)
Update mangosd.conf if used non default value for old GM.InGMList and GM.InWhoList
--HG--
branch : trunk
2009-07-20 11:51:20 +08:00
QAston
b16ffa91b1
*Correct diminishing returns for charge and linked spell for Stoneform.
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--HG--
branch : trunk
2009-07-19 14:56:18 +02:00
QAston
94992adb64
*Fix DK presences and their improved versions - original patch by thenecromancer
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*Port player to homebind if instance cannot be created in WorldSession::HandleMoveWorldportAckOpcode.
--HG--
branch : trunk
2009-07-19 14:02:52 +02:00
QAston
b7ac1c253b
*Cleanups and fixes in Unrelenting Assault.
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--HG--
branch : trunk
2009-07-19 01:09:23 +02:00
QAston
4af68b87d3
*Fix a typo.
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--HG--
branch : trunk
2009-07-19 00:40:54 +02:00
QAston
51ed0f00cf
*Set one charge for Elune's Wrath - by Drethek.
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--HG--
branch : trunk
2009-07-19 00:27:03 +02:00
QAston
53c62acead
*Merge.
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--HG--
branch : trunk
2009-07-18 23:41:42 +02:00
QAston
5f3f622226
*Move coefficients from Spell::SpellDamageSchoolDmg to spell_bonus_data.
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--HG--
branch : trunk
2009-07-18 23:41:23 +02:00
Rat
c8342ca8ce
*use OriginalVictim for some range based spell casts (only scripts)
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-fixed void reaver's arcane orb spell, now it is shown in combatlog (cheers to bossmods)
--HG--
branch : trunk
2009-07-18 23:22:23 +02:00
QAston
bc4d862263
*Add new column to spell_bonus_data table to store ap bonus for periodic auras.
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*Use -1 to mark entries, for which default spell bonus calculation should be used.
*Move periodic auras ap bonuses from core to db.
*Add coefficient for Black Arrow.
--HG--
branch : trunk
2009-07-18 22:18:47 +02:00
Rat
7166e8d26f
*implemented basic Chat Channel saving
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*includes owner, banlist,announce,password, saving
*todo:
-make it cacheble
-add a filter to not save some addon spec channels
-find someone who does these for me :)
--HG--
branch : trunk
2009-07-18 22:15:56 +02:00
QAston
91c309387a
*Implement attribute flag SPELL_ATTR_EX_CANT_TARGET_SELF.
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--HG--
branch : trunk
2009-07-18 18:44:16 +02:00
QAston
6443bf531c
*Update damage calculation of Serpent Sting, Immolation Trap and Deadly Poison.
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--HG--
branch : trunk
2009-07-18 18:09:27 +02:00
Kudlaty
0e61bfcf82
Change floor() to faster (int32) in reputation calc
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--HG--
branch : trunk
2009-07-18 16:50:35 +02:00
QAston
9126cd99d2
*Innervate calculation formula update.
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--HG--
branch : trunk
2009-07-18 15:54:38 +02:00
QAston
8499812eb6
*Update heal calculation formula for Death Strike and apply improved death strike bonus if avalible
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*Use floor() function for rounding in rep gain calculation
*Add some debug info to WorldSession::HandleMoveWorldportAckOpcode()
--HG--
branch : trunk
2009-07-18 15:00:36 +02:00
QAston
6c8f54c4a6
*Fix Master Shapeshifter - original patch by Drethek
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--HG--
branch : trunk
2009-07-17 19:09:08 +02:00
QAston
5914d5d1ea
*Remove obsolete code of Glyph of Aspect of the Monkey - by freeganja.
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--HG--
branch : trunk
2009-07-17 18:37:44 +02:00
QAston
ec198d358d
*Remove unneeded Player::CleanupsBeforeDelete call.
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--HG--
branch : trunk
2009-07-17 18:27:02 +02:00
QAston
cf6b6a2480
*2 more spells not present in dbc of 313 removed.
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--HG--
branch : trunk
2009-07-17 18:16:27 +02:00
QAston
88cd705c26
*Remove some code for spells not present in dbc of 313.
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--HG--
branch : trunk
2009-07-17 17:26:13 +02:00
BroodWyrm
d6bd04ab0d
* Add script for Val'kyr Battle-maiden - patch provided by Drethek
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* Add summonerguid to summons by spell
--HG--
branch : trunk
2009-07-16 20:27:53 +02:00
megamage
e152ff8ec5
[8183] Some gameobject despanw related fixes Author: VladimirMangos
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* Implement use `consumable` field in gameobject template for gameobject required explcit despawn at use.
* Move gameobject template fields cech function from Gameobject to gameobject template class, and update callers.
* Cast spells at gameobject use with gameobject guid as original caster guid, as already used in some other cases. (skipped)
--HG--
branch : trunk
2009-07-16 12:06:07 +08:00
megamage
208087ff6e
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup Author: Ambal
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Also some code logic cleanups.
Changes let make more cleanups in base map access and other places,
but this chnages not inlcuded in patch.
*This patch may cause crash.
--HG--
branch : trunk
2009-07-16 11:49:00 +08:00
megamage
762528c5dd
[8179] Fill spell_check table by data for dummy effect (0 spell family), some code cleanups. Author: VladimirMangos
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--HG--
branch : trunk
2009-07-16 10:54:43 +08:00
megamage
868ae26787
[8176] (skipped) Forbid using some monster movement flags (that can crash client) in creature*_addon tables.moveflag tables field.
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Also refactoring creature addon tables loading.
Author: VladimirMangos
--HG--
branch : trunk
2009-07-16 10:47:44 +08:00
megamage
0376f836f9
[8175] Add shred in spell_check. Author: VladimirMangos
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--HG--
branch : trunk
2009-07-16 10:31:15 +08:00