*Merge.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1 @@
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UPDATE `creature_template` SET `ScriptName`='mob_mojo' WHERE `entry`='24480';
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@@ -0,0 +1,14 @@
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-- ----------------------------
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-- Table structure for channels
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-- ----------------------------
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DROP TABLE IF EXISTS `channels`;
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CREATE TABLE `channels` (
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`m_name` text NOT NULL,
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`m_team` int(10) unsigned NOT NULL,
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`m_ownerGUID` int(11) unsigned NOT NULL default '0',
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`m_announce` tinyint(1) unsigned NOT NULL default '0',
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`m_moderate` tinyint(1) unsigned NOT NULL default '0',
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`m_password` text,
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`BannedList` longtext,
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PRIMARY KEY (`m_name`(10),`m_team`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
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@@ -1566,6 +1566,76 @@ CreatureAI* GetAI_npc_snake_trap_serpents(Creature *_Creature)
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return new npc_snake_trap_serpentsAI(_Creature);
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}
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struct TRINITY_DLL_DECL mob_mojoAI : public ScriptedAI
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{
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mob_mojoAI(Creature *c) : ScriptedAI(c) {Reset();}
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uint32 hearts;
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uint64 victimGUID;
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void Reset()
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{
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victimGUID = 0;
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hearts = 15000;
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Unit* own = m_creature->GetOwner();
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if (own)
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m_creature->GetMotionMaster()->MoveFollow(own,0,0);
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}
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void Aggro(Unit *who){}
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void UpdateAI(const uint32 diff)
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{
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if(m_creature->HasAura(20372,0))
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{
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if(hearts<diff)
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{
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m_creature->RemoveAurasDueToSpell(20372);
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hearts = 15000;
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}hearts-=diff;
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}
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}
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void ReceiveEmote(Player *player, uint32 emote)
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{
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m_creature->HandleEmoteCommand(emote);
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Unit* own = m_creature->GetOwner();
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if (own && ((Player*)own)->GetTeam() != player->GetTeam())
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return;
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if (emote == TEXTEMOTE_KISS)
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{
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std::string whisp = "";
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switch (rand()%8)
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{
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case 0:whisp.append("Now that's what I call froggy-style!");break;
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case 1:whisp.append("Your lily pad or mine?");break;
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case 2:whisp.append("This won't take long, did it?");break;
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case 3:whisp.append("I thought you'd never ask!");break;
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case 4:whisp.append("I promise not to give you warts...");break;
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case 5:whisp.append("Feelin' a little froggy, are ya?");break;
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case 6:
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whisp.append("Listen, ");
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whisp.append(player->GetName());
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whisp.append(", I know of a little swamp not too far from here....");
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break;
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case 7:whisp.append("There's just never enough Mojo to go around...");break;
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}
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m_creature->MonsterWhisper(whisp.c_str(),player->GetGUID());
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if(victimGUID)
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{
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Player* victim = Unit::GetPlayer(victimGUID);
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if(victim)
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victim->RemoveAura(43906);//remove polymorph frog thing
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}
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m_creature->AddAura(43906,player);//add polymorph frog thing
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victimGUID = player->GetGUID();
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m_creature->CastSpell(m_creature,20372,true);//tag.hearts
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m_creature->GetMotionMaster()->MoveFollow(player,0,0);
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hearts = 15000;
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}
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}
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};
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CreatureAI* GetAI_mob_mojo(Creature *_Creature)
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{
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return new mob_mojoAI (_Creature);
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}
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void AddSC_npcs_special()
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{
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Script *newscript;
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@@ -1656,5 +1726,10 @@ void AddSC_npcs_special()
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newscript->Name="npc_snake_trap_serpents";
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newscript->GetAI = &GetAI_npc_snake_trap_serpents;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name="mob_mojo";
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newscript->GetAI = &GetAI_mob_mojo;
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newscript->RegisterSelf();
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}
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@@ -58,8 +58,10 @@ struct TRINITY_DLL_DECL molten_flameAI : public NullCreatureAI
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void InitializeAI()
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{
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float x, y, z;
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me->GetNearPoint(me, x, y, z, 1, 50, M_PI*2*rand_norm());
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me->GetNearPoint(me, x, y, z, 1, 100, M_PI*2*rand_norm());
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me->GetMotionMaster()->MovePoint(0, x, y, z);
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me->SetVisibility(VISIBILITY_OFF);
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me->CastSpell(me,SPELL_MOLTEN_FLAME,true);
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}
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};
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@@ -205,7 +207,8 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI
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if(!target) target = m_creature->getVictim();
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if(target)
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{
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DoCast(target, SPELL_VOLCANIC_SUMMON);
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//DoCast(target, SPELL_VOLCANIC_SUMMON);//movement bugged
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m_creature->SummonCreature(CREATURE_VOLCANO,target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,30000);
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DoScriptText(EMOTE_GROUND_CRACK, m_creature);
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events.DelayEvents(1500, GCD_CAST);
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}
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@@ -222,17 +225,19 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI
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struct TRINITY_DLL_DECL npc_volcanoAI : public Scripted_NoMovementAI
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{
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npc_volcanoAI(Creature *c) : ScriptedAI(c) {}
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npc_volcanoAI(Creature *c) : Scripted_NoMovementAI(c) {}
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void Reset()
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{
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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DoCast(m_creature, SPELL_VOLCANIC_ERUPTION);
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//DoCast(m_creature, SPELL_VOLCANIC_ERUPTION);
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me->SetReactState(REACT_PASSIVE);
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wait = 3000;
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}
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uint32 wait;
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void EnterCombat(Unit *who) {}
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@@ -243,7 +248,15 @@ struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI
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m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION);
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}
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void UpdateAI(const uint32 diff) {}
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void UpdateAI(const uint32 diff)
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{
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if(wait<=diff)//wait 3secs before casting
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{
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DoCast(m_creature, SPELL_VOLCANIC_ERUPTION);
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wait = 60000;
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}
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else wait -= diff;
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}
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};
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+2
-2
@@ -56,7 +56,7 @@ EndScriptData */
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#define SPELL_ENRAGE 27680 //this spell need verification
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#define SPELL_SUMMON_WATER_ELEMENT 36459 //not in use yet(in use ever?)
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#define SPELL_ELEMENTAL_SPAWNIN 25035
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#define SPELL_BLUE_BEAM /*40227*/40227 //channeled Hydross Beam Helper (not in use yet)
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#define SPELL_BLUE_BEAM 40227 //channeled Hydross Beam Helper (not in use yet)
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#define ENTRY_PURE_SPAWN 22035
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#define ENTRY_TAINTED_SPAWN 22036
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@@ -324,7 +324,7 @@ struct TRINITY_DLL_DECL boss_hydross_the_unstableAI : public ScriptedAI
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//WaterTomb_Timer
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if (WaterTomb_Timer < diff)
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{
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Unit *target = SelectUnit(SELECT_TARGET_RANDOM, 0);
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Unit *target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
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if (target)
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DoCast(target, SPELL_WATER_TOMB);
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+1
-1
@@ -365,7 +365,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
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//Static Charge
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//Used on random people (only 1 person at any given time) in Phases 1 and 3, it's a debuff doing 2775 to 3225 Nature damage to the target and everybody in about 5 yards around it, every 1 seconds for 30 seconds. It can be removed by Cloak of Shadows, Iceblock, Divine Shield, etc, but not by Cleanse or Dispel Magic.
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Unit *target = NULL;
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target = SelectUnit(SELECT_TARGET_RANDOM, 0);
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target = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true);
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if(target && !target->HasAura(SPELL_STATIC_CHARGE_TRIGGER))
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//cast Static Charge every 2 seconds for 20 seconds
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+14
-2
@@ -111,10 +111,19 @@ struct TRINITY_DLL_DECL mob_inner_demonAI : public ScriptedAI
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if (m_creature->getVictim()->GetGUID() != victimGUID)
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{
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DoModifyThreatPercent(m_creature->getVictim(), -100);
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Unit* owner = Unit::GetUnit((*m_creature),victimGUID);
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if (owner)
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AttackStart(owner);
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if (owner && owner->isAlive())
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{
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m_creature->AddThreat(owner,999999);
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AttackStart(owner);
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}else if(owner && owner->isDead())
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{
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m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
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return;
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}
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}
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if(Link_Timer < diff)
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{
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DoCast(m_creature->getVictim(), SPELL_SOUL_LINK, true);
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@@ -433,6 +442,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
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//Enrage_Timer ( 10 min )
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if(Berserk_Timer < diff && !EnrageUsed)
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{
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m_creature->InterruptNonMeleeSpells(false);
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DoCast(m_creature, SPELL_BERSERK);
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EnrageUsed = true;
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}else Berserk_Timer -= diff;
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@@ -550,6 +560,8 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
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if (!IsFinalForm && (m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 15)
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{
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//at this point he divides himself in two parts
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CastConsumingMadness();
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DespawnDemon();
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Creature *Copy = NULL;
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Copy = DoSpawnCreature(DEMON_FORM, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 6000);
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if(Copy)
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@@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL boss_void_reaverAI : public ScriptedAI
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target = *(target_list.begin()+rand()%target_list.size());
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if (target)
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m_creature->CastSpell(target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(), SPELL_ARCANE_ORB, false);
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m_creature->CastSpell(target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, NULL, target);
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ArcaneOrb_Timer = 3000;
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}else ArcaneOrb_Timer -= diff;
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+123
-3
@@ -23,9 +23,10 @@
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#include "SocialMgr.h"
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#include "World.h"
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|
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Channel::Channel(const std::string& name, uint32 channel_id)
|
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: m_announce(true), m_moderate(false), m_name(name), m_flags(0), m_channelId(channel_id), m_ownerGUID(0)
|
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Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
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: m_name(name), m_announce(true), m_moderate(false), m_channelId(channel_id), m_ownerGUID(0), m_password(""), m_flags(0)
|
||||
{
|
||||
m_Team = Team;
|
||||
// set special flags if built-in channel
|
||||
ChatChannelsEntry const* ch = GetChannelEntryFor(channel_id);
|
||||
if(ch) // it's built-in channel
|
||||
@@ -45,10 +46,54 @@ Channel::Channel(const std::string& name, uint32 channel_id)
|
||||
m_flags |= CHANNEL_FLAG_LFG;
|
||||
else // for all other channels
|
||||
m_flags |= CHANNEL_FLAG_NOT_LFG;
|
||||
m_IsSaved = false;
|
||||
}
|
||||
else // it's custom channel
|
||||
{
|
||||
m_flags |= CHANNEL_FLAG_CUSTOM;
|
||||
//load not built in channel if saved
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT m_name, m_team, m_ownerGUID, m_announce, m_moderate, m_password, BannedList FROM channels WHERE m_name = '%s' AND m_team = '%u'", name.c_str(), m_Team);
|
||||
if (result)//load
|
||||
{
|
||||
Field *fields = result->Fetch();
|
||||
const char* db_name = fields[0].GetString();
|
||||
uint32 db_team = fields[1].GetUInt32();
|
||||
uint64 db_owner = fields[2].GetUInt64();
|
||||
bool db_announce = fields[3].GetBool();
|
||||
bool db_moderate = fields[4].GetBool();
|
||||
const char* db_password = fields[5].GetString();
|
||||
const char* db_BannedList = fields[6].GetString();
|
||||
|
||||
m_ownerGUID = db_owner;
|
||||
m_announce = db_announce;
|
||||
m_moderate = db_moderate;
|
||||
m_password = db_password;
|
||||
m_IsSaved = true;
|
||||
|
||||
if(db_BannedList)
|
||||
{
|
||||
Tokens tokens = StrSplit(db_BannedList, " ");
|
||||
Tokens::iterator iter;
|
||||
for (iter = tokens.begin();iter != tokens.end(); ++iter)
|
||||
{
|
||||
uint64 banned_guid = atol((*iter).c_str());
|
||||
if(banned_guid)
|
||||
{
|
||||
sLog.outDebug("Channel(%s) loaded banned guid: %u",name.c_str(), banned_guid);
|
||||
banned.insert(banned_guid);
|
||||
}
|
||||
}
|
||||
}
|
||||
}else{//save
|
||||
std::ostringstream ss;
|
||||
ss << "INSERT INTO channels (m_name,m_team,m_ownerGUID,m_announce,m_moderate,m_password) VALUES ('"
|
||||
<< name.c_str() << "','" << m_Team << "','0','1','0','')";
|
||||
if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) ))
|
||||
{
|
||||
sLog.outDebug("New Channel(%s) saved", name.c_str());
|
||||
m_IsSaved = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,6 +163,10 @@ void Channel::Join(uint64 p, const char *pass)
|
||||
|
||||
// if no owner first logged will become
|
||||
if(!IsConstant() && !m_ownerGUID)
|
||||
{
|
||||
SetOwner(p, (players.size() > 1 ? true : false));
|
||||
players[p].SetModerator(true);
|
||||
}else if(!IsConstant() && m_ownerGUID && plr && m_ownerGUID == plr->GetGUID())
|
||||
{
|
||||
SetOwner(p, (players.size() > 1 ? true : false));
|
||||
players[p].SetModerator(true);
|
||||
@@ -161,7 +210,7 @@ void Channel::Leave(uint64 p, bool send)
|
||||
|
||||
LeaveNotify(p);
|
||||
|
||||
if(changeowner)
|
||||
if(changeowner && !m_IsSaved)
|
||||
{
|
||||
uint64 newowner = !players.empty() ? players.begin()->second.player : 0;
|
||||
SetOwner(newowner);
|
||||
@@ -213,6 +262,23 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
|
||||
{
|
||||
banned.insert(bad->GetGUID());
|
||||
MakePlayerBanned(&data, bad->GetGUID(), good);
|
||||
//save banlist
|
||||
if(m_IsSaved)
|
||||
{
|
||||
std::ostringstream banlist;
|
||||
BannedList::iterator iter;
|
||||
for (iter = banned.begin();iter != banned.end(); ++iter)
|
||||
{
|
||||
banlist << (*iter) << " ";
|
||||
}
|
||||
std::ostringstream ss;
|
||||
ss << "UPDATE channels SET BannedList = '" << banlist.str().c_str() << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'";
|
||||
if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) ))
|
||||
{
|
||||
sLog.outDebug("Channel(%s) BannedList saved", m_name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
MakePlayerKicked(&data, bad->GetGUID(), good);
|
||||
@@ -265,6 +331,22 @@ void Channel::UnBan(uint64 good, const char *badname)
|
||||
WorldPacket data;
|
||||
MakePlayerUnbanned(&data, bad->GetGUID(), good);
|
||||
SendToAll(&data);
|
||||
//save banlist
|
||||
if(m_IsSaved)
|
||||
{
|
||||
std::ostringstream banlist;
|
||||
BannedList::iterator iter;
|
||||
for (iter = banned.begin();iter != banned.end(); ++iter)
|
||||
{
|
||||
banlist << (*iter) << " ";
|
||||
}
|
||||
std::ostringstream ss;
|
||||
ss << "UPDATE channels SET BannedList = '" << banlist.str().c_str() << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'";
|
||||
if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) ))
|
||||
{
|
||||
sLog.outDebug("Channel(%s) BannedList saved", m_name.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -295,6 +377,15 @@ void Channel::Password(uint64 p, const char *pass)
|
||||
WorldPacket data;
|
||||
MakePasswordChanged(&data, p);
|
||||
SendToAll(&data);
|
||||
if(m_IsSaved)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << "UPDATE channels SET m_password = '" << pass << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'";
|
||||
if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) ))
|
||||
{
|
||||
sLog.outDebug("Channel(%s) password saved", m_name.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -500,6 +591,16 @@ void Channel::Announce(uint64 p)
|
||||
else
|
||||
MakeAnnouncementsOff(&data, p);
|
||||
SendToAll(&data);
|
||||
if(m_IsSaved)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << "UPDATE channels SET m_announce = '" << m_announce << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'";
|
||||
if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) ))
|
||||
{
|
||||
sLog.outDebug("Channel(%s) announce saved", m_name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -532,6 +633,15 @@ void Channel::Moderate(uint64 p)
|
||||
else
|
||||
MakeModerationOff(&data, p);
|
||||
SendToAll(&data);
|
||||
if(m_IsSaved)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << "UPDATE channels SET m_moderate = '" << m_moderate << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'";
|
||||
if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) ))
|
||||
{
|
||||
sLog.outDebug("Channel(%s) moderate saved", m_name.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -659,6 +769,16 @@ void Channel::SetOwner(uint64 guid, bool exclaim)
|
||||
MakeOwnerChanged(&data, m_ownerGUID);
|
||||
SendToAll(&data);
|
||||
}
|
||||
if(m_IsSaved)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << "UPDATE channels SET m_ownerGUID = '" << guid << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'";
|
||||
if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) ))
|
||||
{
|
||||
sLog.outDebug("Channel(%s) owner saved", m_name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+3
-1
@@ -158,6 +158,7 @@ class Channel
|
||||
uint8 m_flags;
|
||||
uint32 m_channelId;
|
||||
uint64 m_ownerGUID;
|
||||
bool m_IsSaved;
|
||||
|
||||
private:
|
||||
// initial packet data (notify type and channel name)
|
||||
@@ -243,7 +244,8 @@ class Channel
|
||||
}
|
||||
|
||||
public:
|
||||
Channel(const std::string& name, uint32 channel_id);
|
||||
uint32 m_Team;
|
||||
Channel(const std::string& name, uint32 channel_id, uint32 Team = 0);
|
||||
std::string GetName() const { return m_name; }
|
||||
uint32 GetChannelId() const { return m_channelId; }
|
||||
bool IsConstant() const { return m_channelId != 0; }
|
||||
|
||||
@@ -48,8 +48,11 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
|
||||
|
||||
recvPacket >> pass;
|
||||
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
{
|
||||
cMgr->team = _player->GetTeam();
|
||||
if(Channel *chn = cMgr->GetJoinChannel(channelname, channel_id))
|
||||
chn->Join(_player->GetGUID(), pass.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
|
||||
|
||||
@@ -31,8 +31,9 @@
|
||||
class ChannelMgr
|
||||
{
|
||||
public:
|
||||
uint32 team;
|
||||
typedef std::map<std::string,Channel *> ChannelMap;
|
||||
ChannelMgr() {}
|
||||
ChannelMgr() {team = 0;}
|
||||
~ChannelMgr()
|
||||
{
|
||||
for(ChannelMap::const_iterator itr = channels.begin();itr!=channels.end(); ++itr)
|
||||
@@ -43,7 +44,7 @@ class ChannelMgr
|
||||
{
|
||||
if (channels.find(name) == channels.end())
|
||||
{
|
||||
Channel *nchan = new Channel(name,channel_id);
|
||||
Channel *nchan = new Channel(name,channel_id, team);
|
||||
channels[name] = nchan;
|
||||
}
|
||||
return channels[name];
|
||||
|
||||
@@ -255,7 +255,7 @@ bool ReputationMgr::SetOneFactionReputation(FactionEntry const* factionEntry, in
|
||||
if(incremental)
|
||||
{
|
||||
// int32 *= float cause one point loss?
|
||||
standing = floor((float)standing * sWorld.getRate(RATE_REPUTATION_GAIN) + 0.5f);
|
||||
standing = (int32)((float)standing * sWorld.getRate(RATE_REPUTATION_GAIN) + 0.5f);
|
||||
standing += itr->second.Standing + BaseRep;
|
||||
}
|
||||
|
||||
|
||||
+3
-1
@@ -1183,7 +1183,7 @@ void Unit::CastCustomSpell(uint32 spellId, CustomSpellValues const &value, Unit*
|
||||
}
|
||||
|
||||
// used for scripting
|
||||
void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, AuraEffect* triggeredByAura, uint64 originalCaster)
|
||||
void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, AuraEffect* triggeredByAura, uint64 originalCaster, Unit* OriginalVictim)
|
||||
{
|
||||
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId );
|
||||
|
||||
@@ -1203,6 +1203,8 @@ void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered,
|
||||
|
||||
SpellCastTargets targets;
|
||||
targets.setDestination(x, y, z);
|
||||
if(OriginalVictim)
|
||||
targets.setUnitTarget(OriginalVictim);
|
||||
spell->m_CastItem = castItem;
|
||||
spell->prepare(&targets, triggeredByAura);
|
||||
}
|
||||
|
||||
+1
-1
@@ -1306,7 +1306,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
|
||||
uint32 SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage);
|
||||
void CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0);
|
||||
void CastSpell(Unit* Victim, SpellEntry const *spellInfo, bool triggered, Item *castItem= NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0);
|
||||
void CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0);
|
||||
void CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0, Unit* originalVictim = 0);
|
||||
void CastCustomSpell(Unit* Victim, uint32 spellId, int32 const* bp0, int32 const* bp1, int32 const* bp2, bool triggered, Item *castItem= NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0);
|
||||
void CastCustomSpell(uint32 spellId, SpellValueMod mod, int32 value, Unit* Victim = NULL, bool triggered = true, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0);
|
||||
void CastCustomSpell(uint32 spellId, CustomSpellValues const &value, Unit* Victim = NULL, bool triggered = true, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0);
|
||||
|
||||
Reference in New Issue
Block a user