[8191] Drop code related to use long time empty spell_affect table. Author: XTZGZoReX
After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.
--HG--
branch : trunk
This commit is contained in:
@@ -1923,14 +1923,6 @@ INSERT INTO `spell_elixir` (`entry`, `mask`) VALUES
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(60347, 0x2),
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(62380, 0x3);
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-- --------
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-- SPELL AFFECT
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-- --------
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TRUNCATE TABLE `spell_affect`;
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INSERT INTO `spell_affect` (`entry`, `effectId`, `SpellClassMask0`, `SpellClassMask1`, `SpellClassMask2`) VALUES
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(44544,0,685904631,1151048,0); -- Fingers of frost
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-- --------
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-- Death Knight
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-- --------
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+1
-24
@@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `db_version`;
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CREATE TABLE `db_version` (
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`version` varchar(120) default NULL,
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`creature_ai_version` varchar(120) default NULL,
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`required_8190_01_mangos_creature_template` bit(1) default NULL
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`required_8191_01_mangos_spell_affect` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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--
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@@ -13541,29 +13541,6 @@ LOCK TABLES `skinning_loot_template` WRITE;
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/*!40000 ALTER TABLE `skinning_loot_template` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `spell_affect`
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--
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DROP TABLE IF EXISTS `spell_affect`;
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CREATE TABLE `spell_affect` (
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`entry` smallint(5) unsigned NOT NULL default '0',
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`effectId` tinyint(3) unsigned NOT NULL default '0',
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`SpellClassMask0` int(5) unsigned NOT NULL default '0',
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`SpellClassMask1` int(5) unsigned NOT NULL default '0',
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`SpellClassMask2` int(5) unsigned NOT NULL default '0',
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PRIMARY KEY (`entry`,`effectId`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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--
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-- Dumping data for table `spell_affect`
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--
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LOCK TABLES `spell_affect` WRITE;
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/*!40000 ALTER TABLE `spell_affect` DISABLE KEYS */;
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/*!40000 ALTER TABLE `spell_affect` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `spell_area`
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--
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@@ -0,0 +1,3 @@
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-- ALTER TABLE db_version CHANGE COLUMN required_8190_01_mangos_creature_template required_8191_01_mangos_spell_affect bit;
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DROP TABLE IF EXISTS `spell_affect`;
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@@ -479,7 +479,6 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
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{ "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
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{ "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
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{ "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
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{ "spell_required", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellRequiredCommand, "", NULL },
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{ "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAreaCommand, "", NULL },
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{ "spell_bonus_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellBonusesCommand, "", NULL },
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@@ -399,7 +399,6 @@ class ChatHandler
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bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
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bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
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bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
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bool HandleReloadSpellAffectCommand(const char* args);
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bool HandleReloadSpellRequiredCommand(const char* args);
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bool HandleReloadSpellAreaCommand(const char* args);
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bool HandleReloadSpellElixirCommand(const char* args);
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@@ -644,7 +644,6 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*)
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{
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HandleReloadSkillDiscoveryTemplateCommand("a");
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HandleReloadSkillExtraItemTemplateCommand("a");
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HandleReloadSpellAffectCommand("a");
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HandleReloadSpellRequiredCommand("a");
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HandleReloadSpellAreaCommand("a");
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HandleReloadSpellElixirCommand("a");
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@@ -992,14 +991,6 @@ bool ChatHandler::HandleReloadSkillFishingBaseLevelCommand(const char* /*args*/)
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return true;
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}
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bool ChatHandler::HandleReloadSpellAffectCommand(const char*)
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{
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sLog.outString( "Re-Loading SpellAffect definitions..." );
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spellmgr.LoadSpellAffects();
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SendGlobalGMSysMessage("DB table `spell_affect` (spell mods apply requirements) reloaded.");
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return true;
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}
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bool ChatHandler::HandleReloadSpellAreaCommand(const char*)
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{
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sLog.outString( "Re-Loading SpellArea Data..." );
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+1
-5
@@ -17387,11 +17387,7 @@ void Player::RemoveSpellMods(Spell * spell)
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checkedSpells.find(aur->GetParentAura()) != checkedSpells.end())
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continue;
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flag96 const * mask = spellmgr.GetSpellAffect(aur->GetId(), aur->GetEffIndex());
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if (!mask)
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mask = &spellInfo->EffectSpellClassMask[aur->GetEffIndex()];
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if (spell->m_spellInfo->SpellFamilyFlags & *mask)
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if (spell->m_spellInfo->SpellFamilyFlags & spellInfo->EffectSpellClassMask[aur->GetEffIndex()])
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{
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checkedSpells.insert(aur->GetParentAura());
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spell->m_appliedMods.erase(aur->GetParentAura());
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+3
-10
@@ -1718,12 +1718,8 @@ bool AuraEffect::isAffectedOnSpell(SpellEntry const *spell) const
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if (spell->SpellFamilyName != m_spellProto->SpellFamilyName)
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return false;
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// Check EffectClassMask and Spell_Affect table
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flag96 const *spellAffect = spellmgr.GetSpellAffect(GetId(), m_effIndex);
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if (!spellAffect)
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spellAffect = &m_spellProto->EffectSpellClassMask[m_effIndex];
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if (*spellAffect & spell->SpellFamilyFlags)
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// Check EffectClassMask
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if (m_spellProto->EffectSpellClassMask[m_effIndex] & spell->SpellFamilyFlags)
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return true;
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return false;
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}
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@@ -1768,10 +1764,7 @@ void AuraEffect::HandleAddModifier(bool apply, bool Real, bool changeAmount)
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mod->type = SpellModType(m_auraName); // SpellModType value == spell aura types
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mod->spellId = GetId();
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flag96 const *spellAffect = spellmgr.GetSpellAffect(GetId(), m_effIndex);
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if (!spellAffect)
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spellAffect = &m_spellProto->EffectSpellClassMask[m_effIndex];
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mod->mask = *spellAffect;
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mod->mask = m_spellProto->EffectSpellClassMask[m_effIndex];
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mod->charges = GetParentAura()->GetAuraCharges();
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m_spellmod = mod;
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+1
-71
@@ -1065,77 +1065,6 @@ void SpellMgr::LoadSpellTargetPositions()
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sLog.outString( ">> Loaded %u spell teleport coordinates", count );
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}
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void SpellMgr::LoadSpellAffects()
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{
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mSpellAffectMap.clear(); // need for reload case
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uint32 count = 0;
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// 0 1 2 3 4
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QueryResult *result = WorldDatabase.Query("SELECT entry, effectId, SpellClassMask0, SpellClassMask1, SpellClassMask2 FROM spell_affect");
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if( !result )
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{
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barGoLink bar( 1 );
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bar.step();
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sLog.outString();
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sLog.outString( ">> Loaded %u spell affect definitions", count );
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return;
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}
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barGoLink bar( result->GetRowCount() );
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do
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{
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Field *fields = result->Fetch();
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bar.step();
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uint32 entry = fields[0].GetUInt32();
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uint8 effectId = fields[1].GetUInt8();
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(entry);
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if (!spellInfo)
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{
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sLog.outErrorDb("Spell %u listed in `spell_affect` does not exist", entry);
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continue;
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}
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if (effectId >= 3)
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{
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sLog.outErrorDb("Spell %u listed in `spell_affect` have invalid effect index (%u)", entry,effectId);
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continue;
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}
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flag96 affect(fields[2].GetUInt32(), fields[3].GetUInt32(), fields[4].GetUInt32());
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// Spell.dbc have own data
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if (effectId>3)
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continue;
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flag96 dbc_affect;
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dbc_affect = spellInfo->EffectSpellClassMask[effectId];
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if(dbc_affect[0] == affect[0] && dbc_affect[1] == affect[1] && dbc_affect[2] == affect[2])
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{
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char text[]="ABC";
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sLog.outErrorDb("Spell %u listed in `spell_affect` have redundant (same with EffectSpellClassMask%c) data for effect index (%u) and not needed, skipped.", entry, text[effectId], effectId);
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continue;
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}
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mSpellAffectMap[(entry<<8) + effectId] = affect;
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++count;
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} while( result->NextRow() );
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delete result;
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sLog.outString();
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sLog.outString( ">> Loaded %u custom spell affect definitions", count );
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}
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bool SpellMgr::IsAffectedByMod(SpellEntry const *spellInfo, SpellModifier *mod) const
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{
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// false for spellInfo == NULL
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@@ -3815,6 +3744,7 @@ void SpellMgr::LoadSpellCustomAttr()
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break;
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case 44544: // Fingers of Frost
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spellInfo->procCharges=2;
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spellInfo->EffectSpellClassMask[0] = flag96(685904631,1151048,0);
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break;
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case 28200: // Ascendance (Talisman of Ascendance trinket)
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spellInfo->procCharges=6;
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@@ -391,9 +391,6 @@ bool IsDiminishingReturnsGroupDurationLimited(DiminishingGroup group);
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DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group);
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int32 GetDiminishingReturnsLimitDuration(DiminishingGroup group, SpellEntry const* spellproto);
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// Spell affects related declarations (accessed using SpellMgr functions)
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typedef UNORDERED_MAP<uint32, flag96> SpellAffectMap;
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// Spell proc event related declarations (accessed using SpellMgr functions)
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enum ProcFlags
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{
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@@ -735,14 +732,6 @@ class SpellMgr
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// Accessors (const or static functions)
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public:
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// Spell affects
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flag96 const*GetSpellAffect(uint32 spellId, uint8 effectId) const
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{
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SpellAffectMap::const_iterator itr = mSpellAffectMap.find((spellId<<8) + effectId);
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if( itr != mSpellAffectMap.end( ) )
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return &itr->second;
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return 0;
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}
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bool IsAffectedByMod(SpellEntry const *spellInfo, SpellModifier *mod) const;
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@@ -1061,7 +1050,6 @@ class SpellMgr
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void LoadSpellLearnSkills();
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void LoadSpellLearnSpells();
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void LoadSpellScriptTarget();
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void LoadSpellAffects();
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void LoadSpellElixirs();
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void LoadSpellProcEvents();
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void LoadSpellBonusess();
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@@ -1087,7 +1075,6 @@ class SpellMgr
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SpellLearnSkillMap mSpellLearnSkills;
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SpellLearnSpellMap mSpellLearnSpells;
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SpellTargetPositionMap mSpellTargetPositions;
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SpellAffectMap mSpellAffectMap;
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SpellElixirMap mSpellElixirs;
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SpellProcEventMap mSpellProcEventMap;
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SpellBonusMap mSpellBonusMap;
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@@ -1364,9 +1364,6 @@ void World::SetInitialWorldSettings()
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sLog.outString( "Loading Spell target coordinates..." );
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spellmgr.LoadSpellTargetPositions();
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sLog.outString( "Loading SpellAffect definitions..." );
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spellmgr.LoadSpellAffects();
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sLog.outString( "Loading spell pet auras..." );
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spellmgr.LoadSpellPetAuras();
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