Xanadu
c2cdc9994e
Reviewed and fixed smart heal and energize target selection:
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* Implemented Divine Hymn and Hymn of Hope targeting. Closes issue #180 . Closes issue #2538 .
* Fixed CoH healing any monsters in your target.
* Removed obsolete hackfix of Wild Growth that attempted the above.
* Fixed Glyph of Holy Light target selection that had code in a wrong place.
* Removed too general check that gave smart targeting to spells that shouldn't have it.
* Implemented correct number of targets for Althor's Abacus heal proc.
--HG--
branch : trunk
2010-06-18 04:17:21 +02:00
Xanadu
5238320af0
Fixed pool system I broke in 52fac32a0b35, added a check for child pools and rearranged primary keys to prevent inclusion of single creature/GO spawn in multiple pools.
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--HG--
branch : trunk
2010-06-17 05:37:37 +02:00
Shauren
a71d549bc3
Fixed compile
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i swear, i need more beer
--HG--
branch : trunk
2010-06-16 21:32:34 +02:00
Shauren
90fceb18ac
Fixed spell 64142 (Upper Deck - Create Foam Sword)
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--HG--
branch : trunk
2010-06-16 20:59:15 +02:00
Shauren
d976299dc3
Fixed spells with EffectCreateItem2 that do not have EffectItemType set in dbc and should pick it from spell_loot_template table (like 69412 Abyssal Shatter)
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--HG--
branch : trunk
2010-06-16 20:10:42 +02:00
Shauren
d65690ad38
Fixed wrong string format in HandleNpcUnFollowCommand
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--HG--
branch : trunk
2010-06-16 20:03:21 +02:00
Shauren
9b2d3b0a71
Fixed typo
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--HG--
branch : trunk
2010-06-16 19:58:40 +02:00
Shauren
3be48fe4fc
Fixed old no-fly zone code to use area flags instead of hardcoded area ids (this fixes flying in Wintergrasp)
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This does NOT implement no-fly zones!
--HG--
branch : trunk
2010-06-16 19:36:50 +02:00
Trazom62
2a544c94b3
Implement Chef Hat.
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Fixes issue #2514 .
--HG--
branch : trunk
2010-06-15 00:04:03 +02:00
Shauren
b3f1bc11d9
Added support for removing blizz items from character creation info by adding entry to playercreateinfo_item with count -1
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Added support for all class/all race in playercreateinfo_item by setting class/race to 0 (like currently playercreateinfo_spell)
--HG--
branch : trunk
2010-06-14 21:03:05 +02:00
Xanadu
d095e315a0
Improved startup pool check a little.
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--HG--
branch : trunk
2010-06-14 20:52:36 +02:00
Trazom62
d205de69bf
implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY.
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Fixe issues #2213 .
--HG--
branch : trunk
2010-06-14 18:33:46 +02:00
Shauren
ad8638742c
Do not apply duration spellmods to spells with infinite duration (fixes Glyph of Eternal Water + Enduring Winter making water elemental last 5,10,15 seconds)
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--HG--
branch : trunk
2010-06-13 15:55:30 +02:00
Machiavelli
e6d0fa20cd
Typo spotted by glizzard.ad
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--HG--
branch : trunk
2010-06-13 14:24:44 +02:00
Machiavelli
b6621ddf90
Add some safer casting conditions in Map::ScriptsProcess.
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Fixes issue #2676
Fixes issue #2553
--HG--
branch : trunk
2010-06-13 13:29:31 +02:00
Shauren
4261828d63
Added support for item set names in case where item does not exist in item_template (like gladiator gear)
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--HG--
branch : trunk
2010-06-11 20:02:46 +02:00
click
39e793b2bd
Add extractors and assembler - EXTRACTION OF NEW MAPS IS REQUIRED!
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This will allow for easier testing of functionality between different
projects, ie. one set of maps/vmaps instead of 2 (saves space, saves
time and saves us some confusion).
--HG--
branch : trunk
2010-06-11 05:01:30 +02:00
silverice
d6d9d50952
Fix some memory leaks
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--HG--
branch : trunk
2010-06-11 05:00:46 +03:00
Anubisss
d9d6e5732d
Add NULL rows for 2 ChatCommand table.
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--HG--
branch : trunk
2010-06-11 01:55:04 +02:00
Anubisss
148f554814
Fix a mem leak in Item::IsTargetValidForItemUse().
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--HG--
branch : trunk
2010-06-11 01:48:52 +02:00
Anubisss
6da05ec5d1
Fix memory leaks in ConditionManager.
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--HG--
branch : trunk
2010-06-11 01:25:10 +02:00
Shauren
4507e7dd66
Fixed some spaces
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--HG--
branch : trunk
2010-06-10 20:52:15 +02:00
John Holiver
5dff68e457
Allow to sell item for: money, extendedCost or money+extendedCost.
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The new method (money+extende) can be used by using negative values on npc_vendor.ExtendedCost.
This one goes dedicated to ZxBiohazardZx.
Tnx also to VladimirMangos.
--HG--
branch : trunk
2010-06-09 19:38:15 -03:00
Tartalo
2457c5a174
Add copyright notes to CMake files
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--HG--
branch : trunk
2010-06-09 15:39:34 +02:00
Tartalo
767d9b4091
Strip trinityscript ASCII banner
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--HG--
branch : trunk
2010-06-09 15:21:43 +02:00
Rat
4cdb5c78f2
added revision.h O.o
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game.vcproj update , game.lib now buildable
todo: auth+world server
--HG--
branch : trunk
2010-06-09 14:05:50 +02:00
Machiavelli
f24290b47e
Typo (It´s not like you can compile anyways)
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--HG--
branch : trunk
2010-06-09 10:04:42 +02:00
Machiavelli
81bba22353
Update structure SMSG_AUTH_RESPONSE with response code AUTH_WAIT_QUEUE.
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Fixes issue #2631
--HG--
branch : trunk
2010-06-09 09:59:28 +02:00
Brian
02efe02b43
* Added missing include paths that got lost in the merge a few revs ago
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* Fixed realative path to Reference.h
* Re-enabled PCH building by default
* Re-enabled scripts building by default
* Linux compile now fully functional again.
--HG--
branch : trunk
2010-06-09 00:34:22 -06:00
Brian
bc04d7ce25
* Remove the last of the realative paths from #include statements
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--HG--
branch : trunk
2010-06-08 17:01:03 -06:00
Brian
dee7fd1382
* Remove more not needed relative paths in include files
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--HG--
branch : trunk
2010-06-08 16:13:55 -06:00
Brian
9b6669e5f3
* Remove more relative paths from includes
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--HG--
branch : trunk
2010-06-08 15:50:23 -06:00
click
7561bab716
Change around some more headers to adhere to new strucutre and namebase
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--HG--
branch : trunk
2010-06-08 23:44:55 +02:00
Brian
b76b6700ed
* Linux compile with and without PCH fixed
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* Script library compile fixed
* --todo: fix all scripts themselves :)
--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Shauren
ae2f8d70a0
Added support for reloading creature_onkill_reputation table
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Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click
--HG--
branch : trunk
2010-06-08 17:19:36 +02:00
Machiavelli
e5aa4f7be9
Only proc Infusion of Light (active buff) on Holy Shock criticals. (Problem introduced in previous fix)
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Author: Shauren
--HG--
branch : trunk
2010-06-08 16:12:43 +02:00
Machiavelli
04955cfb23
Fix Infusion of Light talent (53569,53576), properly cast HoT on target after Flash of Light cast when target has Sacred Shield active.
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Big thanks to Shauren, QAston and JohnHoliver.
--HG--
branch : trunk
2010-06-08 15:41:37 +02:00
click
332b0f3c8e
Properly build and link core (yay!)
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- Not done yet : Sorting out the PCH-system on *nix
- Not done yet : Sorting out scriptcompilation (still broken)
--HG--
branch : trunk
2010-06-08 08:59:38 +02:00
click
f867f6d7a8
Get g3dlib, zlib and jemalloc to build again
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--HG--
branch : trunk
rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh
rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh
rename : opt/conf_merge/README => contrib/conf_merge/README
rename : opt/conf_merge/index.php => contrib/conf_merge/index.php
rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php
rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt
rename : doc/DocStructure.dox => docs/DocStructure.dox
rename : doc/Doxyfile.in => docs/Doxyfile.in
rename : doc/EventAI.txt => docs/EventAI.txt
rename : doc/HowToScript.txt => docs/HowToScript.txt
rename : doc/TextTables.txt => docs/TextTables.txt
rename : doc/UnixInstall.txt => docs/UnixInstall.txt
rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h
rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h
rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h
rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h
rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h
rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h
rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h
rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h
rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h
rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h
rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in
rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h
rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h
rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h
rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h
rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h
rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h
rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h
rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h
rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h
rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h
rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in
rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h
rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
2010-06-08 08:04:26 +02:00
Brian
498f62f4cc
* Well 94% isn't bad. Last thing to fix is collision compiling.
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* But I need a break.
--HG--
branch : trunk
2010-06-07 16:21:52 -06:00
Brian
6650068b5e
* Nearly done with fixing the Linux build.
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* Thanks to samccstudios for saving me some time with the Outlands scripts.
--HG--
branch : trunk
2010-06-07 15:59:21 -06:00
Tartalo
c834449400
More fixes for game/ cmake compilation
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--HG--
branch : trunk
2010-06-07 23:40:17 +02:00
Tartalo
fdae709af7
Fix include dirs in game/ cmake file
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--HG--
branch : trunk
2010-06-07 22:58:24 +02:00
Brian
b0e1605455
* Getting closer (at least for Linux :) )
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--HG--
branch : trunk
2010-06-07 14:44:18 -06:00
Brian
d9127cdee7
* Reverted to the old Mersenne Twister till the new one can be properly added
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--HG--
branch : trunk
2010-06-07 14:13:56 -06:00
Brian
1a3f840a17
* broken
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--HG--
branch : trunk
2010-06-07 13:20:46 -06:00
Machiavelli
7120513afe
Fix logic.
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--HG--
branch : trunk
2010-06-07 20:12:14 +02:00
Brian
15f8bbe9ca
* More cleanup
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--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
Brian
2e0f8fb6e5
* Nope not yet
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--HG--
branch : trunk
2010-06-07 09:23:19 -06:00
Brian
2435b4152d
* Nope still won't build yet
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--HG--
branch : trunk
2010-06-07 09:04:14 -06:00