Commit Graph
12113 Commits
Author SHA1 Message Date
Shauren 023595e644 Compile fix 2011-05-23 17:54:23 +02:00
Shauren 1542ff7722 Scripts/Icecrown Citadel: Fixed typo in Sindragosa spawning condition 2011-05-23 17:53:46 +02:00
Machiavelli 402198c5ff Core/DBLayer: Proper core-side handling of MySQL errno 1213 to prevent a snowballeffect (until innodb_lock_wait_timeout) 2011-05-23 16:33:33 +02:00
Shauren f7ce41c4af Core/Spells: Fixed Anti-Magic Zone visual 2011-05-23 12:35:23 +02:00
tobmaps 5cab20c80a Core/Spells: Fix animation for Haunt talent
Closes #1643
2011-05-23 16:46:42 +07:00
Silinoron 4c1f56a2b3 Some cleanup in the first half of Spell.cpp. 2011-05-22 16:01:53 -07:00
tobmaps 5d236ef01c DB/SQL: Added missed changes to world database 2011-05-23 00:38:48 +07:00
Lopin 4bdd8744d4 Core/Spells: Removed internal cooldown of spell Eradication as it was removed in patch 3.1.0. 2011-05-22 18:34:45 +01:00
Nay 7d1e7de961 DB/Misc: Fix wrong types in creature_text and kill some DB startup errors 2011-05-22 18:20:08 +01:00
Nay 589fed54d1 DB/NPC: Add vehicle spells to Icefang (should (finally) fix quest Going Bearback) 2011-05-22 17:46:19 +01:00
Nay 0704f03712 DB/SAI: Fix DB/SAI: Fix Val'kyr Protector as well 2011-05-22 17:45:32 +01:00
Shauren 57177c86c3 DB/Text: Corrected text types 2011-05-22 18:38:27 +02:00
click 59f48c9bec Core: Clean up a lot of whitespace, and at the same time fix non-PCH building (again) 2011-05-22 17:27:56 +02:00
Nay 3643ca7c4a DB/GOs: Update flags and faction for Argent Coliseum Floor 2011-05-22 15:57:55 +01:00
Nay 00c28e333c DB/SAI: Fix Val'kyr Guardian (used by Nibelung staff) 2011-05-22 15:57:22 +01:00
Nay eb7efa431e DB/NPCs: Update templates of creatures in Ruby Sanctum 2011-05-22 15:56:30 +01:00
tobmaps 0dd349f52a Core/Players: Fix exploit with XP gain from kills done by vehicles 2011-05-22 19:50:55 +07:00
Machiavelli 48838cca27 Fix build on Linux 2011-05-22 13:49:39 +02:00
Machiavelli 29e61ad0ea Core/DBLayer: Remove a problematic and unneeded transaction in _LoadMails 2011-05-22 13:43:57 +02:00
Nay 8f9e3a7a86 Scripts/Zul'aman: Fix Zul'jin weapon display
Closes #1613
2011-05-22 11:46:27 +01:00
tobmaps 4b1464dc41 Core/Spells: Fix problem with stackable spells after last commit 2011-05-22 06:12:25 +07:00
Shauren 78ea0075e1 Core/Spells: Allow overriding aura stack amount from CastCustomSpell 2011-05-21 21:36:37 +02:00
tobmaps 1e783cc446 Core/Spells: Fix a bug when you can't use Ice Block under Forbearance effect 2011-05-22 01:28:27 +07:00
Shauren 33a8171f49 Fixed typo in file name, thx Kapoeira 2011-05-21 18:37:42 +02:00
Shauren 9368ef8a5c Scripts/Icecrown Citadel: Added text and sound for Deathbound Wards 2011-05-21 18:35:55 +02:00
Shauren 84ab669119 Scripts/Icecrown Citadel: Fixed Deathbound wards & their trap linking 2011-05-21 18:25:12 +02:00
Shauren a82a5c51dc Scripts/Icecrown Citadel: Summons during Valithria Dreamwalker encounter should enter combat when spawning 2011-05-21 16:32:34 +02:00
Machiavelli d454ee2a74 Core/DBLayer: Apparantly the possible deadlock was present in Player::DeleteFromDB as well.
Thanks to Aokromes for pointing out
2011-05-21 14:50:28 +02:00
Lopin 18c016a890 Scripts/Ulduar:
* Added script for Freya encounter
* Cleaned up instance script
* Cleaned up teleporter script
* Fixed typo in Hodir script

Signed-off-by: Lopin <[email protected]>
2011-05-21 14:36:29 +02:00
Machiavelli 59c0670f44 Core/DBLayer: Fix possible transaction deadlock in HandleMailReturnToSender opcode 2011-05-21 14:24:46 +02:00
Shauren c3778487f0 Core/Spells: Fixed totem summoning behavior (summoning new totem while old is still active will not prevent new one from spawning) and fixed totem cooldowns
Closes #1609
Closes #1615
2011-05-21 10:58:32 +02:00
ZxBiohazardZx 463f831b29 DB/Pools: Adding pool for herbs in Desolace 2011-05-20 23:26:39 +02:00
ZxBiohazardZx 7e5b9047c4 DB/Pools: Adding pool for herbs in Felwood. 2011-05-20 23:23:56 +02:00
ZxBiohazardZx 7ae3a59101 DB/Pooling: Adding pool for Herbalism in the barrens 2011-05-20 23:22:12 +02:00
tobmaps d5cf8a6f5a Core/Spells: Drop some dead code 2011-05-21 03:51:41 +07:00
Shauren 0ab5cdef2e Scripts/Icecrown Citadel:
* Added Valithria Dreamwalker script
* Fixed Mutated Abomination on heroic mode at Professor Putricide
* Fixed saving heroic attempts to db
2011-05-20 22:20:11 +02:00
Shauren 3d620db0c1 DB/Conditions: Added target requirements for item 23417 to prevent exploits 2011-05-20 19:10:10 +02:00
Shauren 5303238744 Core/Auras: Fixed infinite mana stacking exploit 2011-05-20 17:11:53 +02:00
tobmaps db5ff45e81 Core/Spells: Fix exploit with Improved Shadowform (Rank 1) 2011-05-20 19:28:14 +07:00
Shauren ac4ed1efdf Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class 2011-05-19 22:27:18 +02:00
tobmaps f03bdceaff Core/Spells: Properly fix Arcane Surge bug 2011-05-20 03:16:48 +07:00
tobmaps e2310fe541 Core/Spells: Fix a bug with proc of Arcane Surge when it shouldn't 2011-05-20 02:59:02 +07:00
Shauren 49a81557fa Core/Units: Fixed totem timer UI
Closes #298
Closes #1595
2011-05-19 18:50:57 +02:00
Shauren 69376d0e1c Core/Units: Removed calculating complete mechanic mask when checking if unit has aura with such mechanic, instead return result immediately (immunities don't need to be checked, unit won't have such aura if immune) 2011-05-19 17:46:36 +02:00
tobmaps a8c784b50c Core/Spells: Properly fix talent Torment the Weak 2011-05-19 22:01:01 +07:00
Lopin 9a7720e184 Scripts/Ulduar: Add script for Hodir encounter. 2011-05-19 15:09:06 +02:00
TCKiper fb4913da3d Scripts/Nagrand: Update KillCredit for quest chain of corky 2011-05-19 15:03:58 +02:00
tobmaps a0ad1fcc24 Core/Spells: Fix talent Torment the Weak 2011-05-19 18:55:08 +07:00
Shauren b8a7eace3e Core/Scripts: Print error when attempting to retrieve aura application target in script hook which does not have one 2011-05-19 13:22:17 +02:00
Shauren c3e1f41bc2 Scripts/Spells: Use more appropriate hook for Lifeblood calculations 2011-05-19 13:21:12 +02:00