Commit Graph
507 Commits
Author SHA1 Message Date
kaelima 0083290322 Core/Player: Fix gaining fishing skill of wielding fishing pole in offhand
Closes #3717
2011-10-29 15:07:08 +01:00
Spp b5e8a192b1 Core/Calendar: Send map raid reset only once
Also some minor changes here and there
2011-10-18 14:23:08 +02:00
Spp e5fb7f093f Minor cleanups here and there 2011-10-18 11:13:56 +02:00
Spp ee69fc940e Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)
Note: this is mostly for clarify action being done: ClearSoulboundTradeable better than SetSoulboundTradeable(..., ..., false)
2011-10-18 10:44:45 +02:00
Fredi Machado 97142102e0 Core/Misc: Added 'f' after float values 2011-10-17 07:38:27 -03:00
megamage c8251bc619 Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out. 2011-10-13 17:01:55 -04:00
megamage bcc55489f8 More cleanup of CanSeeOrDetect 2011-10-13 14:02:07 -04:00
megamage 5912e2444d Some cleanup of CanSeeOrDetect code. 2011-10-13 13:26:27 -04:00
megamage 3ba22d0d06 Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management. 2011-10-10 17:39:34 -04:00
megamage d156e066cf Rename "SetPosition" to "UpdatePosition".
Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10 17:08:01 -04:00
megamage 0bb86a3e97 Update code related to character name data.
Note: need to add/delete data when character is created/deleted.
2011-10-08 16:09:12 -04:00
Machiavelli 82dbe7bc17 Core: Fix some build errors after code style cleanup 2011-10-08 13:20:04 +02:00
megamage 679802ecf4 Merge pull request #3400 from Bootz/master
REPO: Code-Style fixes... (Part duece)
2011-10-07 17:56:47 -07:00
Bootz 5b4c7783c2 REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
megamage 1e44044a8f Merge pull request #3281 from n4ndo/master
Fix Crash in ProcessQueryCallbacks
2011-10-07 15:19:21 -07:00
root 8a0e7537b5 Core/Misc: Small fixes after recent pulls 2011-10-07 20:07:07 +03:00
megamage 42d1562183 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
Conflicts:
	src/server/game/Entities/Player/Player.cpp
2011-10-07 12:48:20 -04:00
Shocker 7f89678bcd Merge pull request #3278 from lost-illusion/master
CleanUp
2011-10-07 09:28:10 -07:00
Bootz 81c0a3a847 REPO: code-style clean-up
* Fixed pPlayer->player
* Fixed pCreature->creature

~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
2011-10-07 11:08:09 -05:00
Bootz 96d7a1e970 REPO: code-style clean-up
* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
megamage 7f4be7e93a Fix a crash caused by items with 0 price. 2011-10-03 08:43:21 -04:00
n4ndo d1370a5e0a Fix Crash in ProcessQueryCallbacks 2011-09-30 10:57:02 -05:00
unknown 8acf07dbab Random minor code cleanup 2011-09-29 22:35:00 +04:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
megamage 2730d51266 Fix possible total price overflow when buying items. Fix #3137.
Thanks to BroodWyrm for finding out the problem.
2011-09-28 16:03:46 -04:00
Spp 71228f90bb Core/Weather: Move static function to WeatherMgr. 2011-09-28 11:55:25 +02:00
Spp b93067350c Core/WeatherMgr: singleton converted to namespace with free functions. Note how RAII saves your life and removes the need in explicit delete :) 2011-09-28 11:38:56 +02:00
Spp cc06c41887 Core: Move FormationMgr to namespace
Also...
- Warning fixes
- Make Singleton constructors private
2011-09-28 11:11:38 +02:00
LihO 069162b9d4 Core/Entities: Restore group of player after teleport from BG. 2011-09-17 20:20:10 +02:00
QAston c0b1823524 Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValidAttackTarget 2011-09-16 23:49:31 +02:00
QAston 31e755c291 Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget functions for proper serverside checks of related entity flags. 2011-09-16 22:17:48 +02:00
Spp 2f83db28f2 Core/Instances: Fix client freeze when trying to enter an instance which have players inside and you have save but not in same group that people inside and your homebind is in the same continent that the instance 2011-09-16 21:52:49 +02:00
Spp 6c943bfb08 Core: Cleanup in MiscHandler::SendAreaTriggerMessage and warning fixes 2011-09-16 10:53:24 +02:00
megamage bd4cf4b78b Store pendingInstanceId instead of pointer of instance save, because pointer may become invalid. Fix #2987. 2011-09-15 22:04:51 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Nay 8af86aced7 Core/Loot: Do not allow a player that has instance bind pending to loot. By Moriquendu.
Closes #2415

Regarding this issue, binding everyone on the raid/party on boss kill regardless of being inside or outside the instance needs to be implemented.
2011-09-15 01:53:59 +01:00
Spp 8aadf83e93 Core/Dungeon Finder: Fix entry point not being saved to db. 2011-09-14 11:21:02 +02:00
Spp- 49686075c3 Core/Dungeon Finder: Use areatrigger coords when trying to get out from a lfg dungeon using the portal after player have been disconnected and original coords have not been saved 2011-09-14 10:16:14 +02:00
Spp- 45af1238cf Conditions/DisableMgr: converted from singleton to namespace with free functions. 2011-09-09 14:27:23 +02:00
Shocker 7a9cb4fdc7 Merge pull request #2931 from Chaplain/cleanup
Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
2011-09-08 17:28:35 -07:00
Spp- 327fe7c247 Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console 2011-09-08 15:11:55 +02:00
Chaplain dcc3b2e341 Core/Mechanic: Remove unneeded(now) argument. 2011-09-07 11:04:20 +03:00
Nay 990ab77b82 Core/PacketIO: Remove most calls to hexlike()
These are not needed in production code (even in debug logging)
2011-09-06 19:32:06 +01:00
Chaplain c190326de4 Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
fixes: #2339, #2536, #887, #687 etc.
2011-09-06 18:43:55 +03:00
Spp- 30fb856ea3 Fix typo (Rename SPELL_AURA_PREVENT_RESSURECTION to SPELL_AURA_PREVENT_RESURRECTION) 2011-09-06 14:23:53 +02:00
Chaplain abf9ac3159 Core/Auras: Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target.
*fixed #2842
*updated comment
2011-09-05 19:43:24 +03:00
Nay fd3bd4c49d Core/Quests: Implement quests that require PlayerSlain. Closes #169 2011-09-05 15:20:02 +01:00
Spp- 3fac9914be Core: Code cleanup (here and there) 2011-09-05 14:01:50 +02:00
Nay dca0e737de Core/Quests: Fix quests with RepObjective2 set. Closes #2901.
Misc: Correct a file name, move a spell error to error log and a small typo in trinity_string
2011-09-04 23:44:01 +01:00
Nay bbde479f4a Core/Channels: Fix the console error "opcode CMSG_MESSAGECHAT have unprocessed tail data" and some logic problems when joining/leaving some channels (like only be able to join LFG inside a city) 2011-09-04 18:56:04 +01:00