Shauren
f941c2a241
Core/Items: Move selling items to separate function
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Signed-off-by: luis <[email protected] >
2026-03-02 20:36:52 -03:00
Shauren
8df84a64c0
Core/Spells: Fixed proc phase order for spells with no travel time (CAST now happens before FINISH as intended)
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Signed-off-by: luis <[email protected] >
2026-02-28 18:55:43 -03:00
Shauren
0dd1579a55
Core/Spells: Move duplicated code for proc flag selection to separate function
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Signed-off-by: luis <[email protected] >
2026-02-28 18:54:53 -03:00
Shauren
92b018f2ad
Dep/jemalloc: Update to 5.3.0
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Closes #31684
Signed-off-by: luis <[email protected] >
2026-02-27 00:31:56 -03:00
Shauren
4fb3b19844
Core/AreaTriggers: Fixed crashes caused by areatrigger OnUnitEnter/OnUnitExit scripts teleporting players to other maps
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Signed-off-by: luis <[email protected] >
2026-02-25 21:29:31 -03:00
Shauren
b561055a1a
Core/Spells: Update CAST_FLAG_NO_GCD flag implementation
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Signed-off-by: luis <[email protected] >
2026-02-25 21:28:51 -03:00
Shauren
1729893051
Core/MMaps: Fix possible access of freed memory in DynamicTileBuilder
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Signed-off-by: luis <[email protected] >
2026-02-22 18:33:46 -03:00
Shauren
dec0ec0c6e
Core/Players: Fixed storing items in bank bags slots 67-74
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Signed-off-by: luis <[email protected] >
2026-02-22 18:33:02 -03:00
Shauren
6b58f36323
Build: Remove scripts include directories from worldserver compilation command line, allowing compilation to happen in directories with longer path before encountering msbuild error MSB6002: The command-line for the “RC” task is too long
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Signed-off-by: luis <[email protected] >
2026-02-22 18:31:29 -03:00
Shauren
a13be38357
Core/Graveyards: Fixed subzone graveyard selection
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Signed-off-by: luis <[email protected] >
2026-02-20 22:33:20 -03:00
Shauren
265b3dbeaf
Core/Scripts: Expose Spell::GetUnitTargetIndexForEffect in scripts
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Signed-off-by: luis <[email protected] >
2026-02-20 08:19:16 -03:00
Shauren
678a0af72d
Core/Transports: Fixed transport path length calculation for transports that teleport on the same map or havev Delay on their first waypoint
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Signed-off-by: luis <[email protected] >
2026-02-19 22:04:25 -03:00
Shauren
ada7ff67a4
Core/Players: Minor skill loading improvements
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* Fix initializing skill slots after they were increased from 256 to 300
* Improve skill step detection during loading from db
* Add safeguard for invalid data saved in character_skill (value = 0)
Signed-off-by: luis <[email protected] >
2026-02-16 20:53:52 -03:00
Shauren
3d551cea9b
Core/Scripts: Modernize InstanceScript::Load*Some*Data arrays to use std::span instead of requiring a dummy end markers inside the arrays
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Signed-off-by: luis <[email protected] >
2026-02-15 17:42:14 -03:00
Shauren
aa1722626e
Scripts/WanderingIsle: Fix wrong function being used in bec04e62d892b5908382275a1b90442d2e3f6134
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Signed-off-by: luis <[email protected] >
2026-02-15 17:41:30 -03:00
Shauren
5e826f3fd1
Core/Spells: Prevent attacking friendly targets by SPELL_ATTR7_ATTACK_ON_CHARGE_TO_UNIT
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Signed-off-by: luis <[email protected] >
2026-02-15 17:39:49 -03:00
Shauren
c4d0b7e41f
Core/Misc: Update GameError enum for 12.0.1
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Signed-off-by: luis <[email protected] >
2026-02-15 17:22:46 -03:00
Shauren
4940084c35
Core/Spells: Update targets caps for 12.0.1
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Signed-off-by: luis <[email protected] >
2026-02-15 17:12:10 -03:00
Shauren
54c0cebeee
Core: Updated to 12.0.1
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Signed-off-by: luis <[email protected] >
2026-02-12 20:22:00 -03:00
Shauren
f1d6cdf3d9
Core/Units: Fix crashes caused by spirit being brought back into existence in 12.0.0
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Signed-off-by: luis <[email protected] >
2026-02-11 20:19:44 -03:00
Shauren
2e8a8df234
Core/Movement: Improve Turning spline handling
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Signed-off-by: luis <[email protected] >
2026-02-11 20:19:09 -03:00
Shauren
12484c7f5d
Core/Misc: Fix build with gcc 12
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Signed-off-by: luis <[email protected] >
2026-02-11 20:18:08 -03:00
Shauren
a1f8425939
Core/Misc: Fix MovementFlags3 log in MovementInfo::OutDebug
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Signed-off-by: luis <[email protected] >
2026-02-11 20:17:43 -03:00
Shauren
de506923d0
Core/Transports: Fix transport model rotation
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Signed-off-by: luis <[email protected] >
2026-02-11 20:14:07 -03:00
Shauren
7290703c86
Core/Vmaps: Fix mismatched new and delete operators in BIH::build
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Signed-off-by: luis <[email protected] >
2026-02-11 20:11:52 -03:00
Shauren
3a2719552f
Core/GameObjects: Fix anim kits
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Signed-off-by: luis <[email protected] >
2026-02-10 21:47:47 -03:00
Shauren
1f87241f1a
Core/Objects: Refactor entity fragment functions to separate global array and move ClearChangesMask there
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* Additionally unify argument order for UF::Structure::WriteSomething and Object::BuildValuesSomething
Signed-off-by: luis <[email protected] >
2026-02-07 13:14:33 -03:00
Shauren
0f32a1d35d
Core/Players: Fixed spellpower for devourer demon hunters (currently the only intellect based spec without mana)
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Signed-off-by: luis <[email protected] >
2026-02-06 14:45:55 -03:00
Shauren
8496186319
Core/Misc: Add devourer demon hunter spec to enum
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Signed-off-by: luis <[email protected] >
2026-02-06 14:42:15 -03:00
Shauren
f4065e2724
Core/PacketIO: Fix some DifficultyID types in packets
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Signed-off-by: luis <[email protected] >
2026-02-06 14:08:04 -03:00
Shauren
f5da2170d9
Core/Auras: Corrected aura types and attributes used for absorb value calculation
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Signed-off-by: luis <[email protected] >
2026-02-04 21:26:36 -03:00
Shauren
b4544efc7d
Core/Players: Improve trait config validation
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Signed-off-by: luis <[email protected] >
2026-02-04 21:16:43 -03:00
Shauren
bcf0f246bd
Core/SAI: Remove unused field
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Signed-off-by: luis <[email protected] >
2026-02-01 20:47:51 -03:00
Shauren
6c06fb77f4
Core/VMaps: Fixed loading vmap tiles that have destructible buildings on them
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Closes #31649
Signed-off-by: luis <[email protected] >
2026-02-01 17:44:22 -03:00
Shauren
3636899681
Core/VMaps: Optimize vmap tile unload
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Signed-off-by: luis <[email protected] >
2026-02-01 17:43:45 -03:00
Shauren
441a9ff35f
Core/Misc: Update expansions enum
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Signed-off-by: luis <[email protected] >
2026-01-31 18:16:49 -03:00
Shauren
1a836a6b8f
Remove duplicate include
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Signed-off-by: luis <[email protected] >
2026-01-29 17:28:10 -03:00
Shauren
d71835475e
Core: Updated to 12.0.0
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Signed-off-by: luis <[email protected] >
2026-01-29 08:40:48 -03:00
Shauren
0db9ca151c
Core/Objects: Implement SetUpdateField
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Signed-off-by: luis <[email protected] >
2026-01-25 20:59:13 -03:00
Shauren
ee9e809770
Core/Auras: Add unique_weak_ptr getter for AuraEffect
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Signed-off-by: luis <[email protected] >
2026-01-25 20:52:33 -03:00
Shauren
2d10b6bf43
Core/Utils: Add aliasing constructors to Trinity::unique_weak_ptr allowing linked object lifetime (for example Aura and AuraEffect)
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Signed-off-by: luis <[email protected] >
2026-01-21 02:50:12 -03:00
Shauren
731c870221
Core/Misc: Replace remaining uses of ASSERT(!"message") with ABORT_MSG
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Signed-off-by: luis <[email protected] >
2026-01-21 02:46:04 -03:00
Shauren
d402b9ffdb
Core/Network: Move parsing of EarlyProcessClientPacket from WorldSocket::ReadDataHandlerResult to their handler functions
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Signed-off-by: luis <[email protected] >
2026-01-21 02:44:25 -03:00
Shauren
ecf78b5143
Core/Metric: Reduce number of string copies in metric and eliminate them entirely when metric is disabled in config
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Signed-off-by: luis <[email protected] >
2026-01-21 02:31:10 -03:00
Shauren
214e2b8172
Core/Objects: Move AaBox out of generated UpdateFields.h file (it was manually added there)
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Signed-off-by: luis <[email protected] >
2026-01-21 02:29:49 -03:00
Shauren
9c35bb9107
Core/Network: Refactor AsyncAcceptor to use async_accept overload producing sockets through argument instead of having to preallocate it
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* Also improve main() cleanup to fully process all queued async operations (including their cancellations)
Signed-off-by: luis <[email protected] >
2026-01-21 02:25:19 -03:00
Shauren
5aa3434138
Core/Spells: Improve spell visual selection using Priority and Probability fields from SpellXSpellVisual.db2
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Signed-off-by: luis <[email protected] >
2026-01-21 02:17:52 -03:00
Shauren
85fc7f4548
Core/AreaTriggers: Changed how Attached flag is determined - instead of being set in database it is now dynamically set depending on how the areatrigger was created. AreaTriggers created by auras are now all attached by default
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Signed-off-by: luis <[email protected] >
2026-01-21 02:17:07 -03:00
Shauren
5737ecbacd
Scripts/Spells: Added Halo effect selection script
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Signed-off-by: luis <[email protected] >
2026-01-21 02:10:33 -03:00
Shauren
f6767fb075
Core/Spells: Define and implement new SpellCastFlagsEx - CAST_FLAG_EX_SUPPRESS_CASTER_ANIM that causes spell caster animations to be skipped
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Signed-off-by: luis <[email protected] >
2026-01-21 01:50:45 -03:00
Shauren
8f34d46678
Core/Movement: Don't use MOTION_SLOT_DEFAULT for players in MovePath/MoveRandom
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Signed-off-by: luis <[email protected] >
2026-01-21 01:49:49 -03:00
Shauren
3559709895
Core/Misc: Mark some functions noexcept to reduce size of compiled code
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Signed-off-by: luis <[email protected] >
2026-01-21 01:09:55 -03:00
Shauren
fdf853d59a
Core/Scripts: Remove Optional<> wrapper from all Scripting::v2::ActionResultSetter uses
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Signed-off-by: luis <[email protected] >
2026-01-21 01:09:26 -03:00
Shauren
a3b5a39f5c
Warning fix
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Signed-off-by: luis <[email protected] >
2026-01-21 01:08:57 -03:00
Shauren
45cf3a5f2c
Core/MMaps: Fix dynamic mmap tile cache thread initialization
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Signed-off-by: luis <[email protected] >
2026-01-21 01:08:12 -03:00
Shauren
7dde14102d
Core/Misc: Hashing update
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* Update hash_combine with latest version from boost
* Change most std::hash specializations to simply hash all of the input bytes instead of combining their hashes
Signed-off-by: luis <[email protected] >
2026-01-21 01:07:36 -03:00
Shauren
70f7961a71
Core/Instances: Fixed players being teleported to instance entrance on relog inside normal dungeons
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Signed-off-by: luis <[email protected] >
2026-01-21 01:07:17 -03:00
Shauren
1e85c3c29b
Core/Misc: Change AreaTriggerTeleport to be just an alias for WorldSafeLocsEntry
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Signed-off-by: luis <[email protected] >
2026-01-21 01:06:45 -03:00