Remove duplicate area aura and housing session field declarations found by Windows PCH build

This commit is contained in:
Gexo91
2026-10-06 23:30:28 +03:00
parent 5c30b0eee9
commit 996c64f2ae
2 changed files with 0 additions and 2 deletions
-1
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@@ -3038,7 +3038,6 @@ public:
ObjectGuid _lastCornerstoneGuid;
// Client's last-used PlotIndex from OpenCornerstoneUI, cached for the subsequent BuyHouse CMSG.
uint32 _lastClientPlotIndex = 0;
// Sliding window: HOUSING_DECOR_THROTTLE_BURST edits per HOUSING_DECOR_THROTTLE_WINDOW_MS.
uint32 _housingDecorThrottleWindowStart = 0;
-1
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@@ -520,7 +520,6 @@ class TC_GAME_API Spell
void EffectLearnSoulbindConduit();
void EffectCraftItem();
void EffectCraftLoot();
void EffectApplyAreaAura();
void EffectRestoreGarrisonTroopVitality();
void EffectLearnGarrisonSpecialization();
void EffectCreateShipment();