Remove duplicate area aura and housing session field declarations found by Windows PCH build
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@@ -3038,7 +3038,6 @@ public:
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ObjectGuid _lastCornerstoneGuid;
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// Client's last-used PlotIndex from OpenCornerstoneUI, cached for the subsequent BuyHouse CMSG.
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uint32 _lastClientPlotIndex = 0;
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// Sliding window: HOUSING_DECOR_THROTTLE_BURST edits per HOUSING_DECOR_THROTTLE_WINDOW_MS.
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uint32 _housingDecorThrottleWindowStart = 0;
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@@ -520,7 +520,6 @@ class TC_GAME_API Spell
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void EffectLearnSoulbindConduit();
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void EffectCraftItem();
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void EffectCraftLoot();
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void EffectApplyAreaAura();
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void EffectRestoreGarrisonTroopVitality();
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void EffectLearnGarrisonSpecialization();
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void EffectCreateShipment();
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