From 996c64f2ae336bcf3bd560bfe7ce74bb2012cb84 Mon Sep 17 00:00:00 2001 From: Gexo91 Date: Tue, 6 Oct 2026 23:30:28 +0300 Subject: [PATCH] Remove duplicate area aura and housing session field declarations found by Windows PCH build --- src/server/game/Server/WorldSession.h | 1 - src/server/game/Spells/Spell.h | 1 - 2 files changed, 2 deletions(-) diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 1aaa5e12d..eab68150b 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -3038,7 +3038,6 @@ public: ObjectGuid _lastCornerstoneGuid; // Client's last-used PlotIndex from OpenCornerstoneUI, cached for the subsequent BuyHouse CMSG. - uint32 _lastClientPlotIndex = 0; // Sliding window: HOUSING_DECOR_THROTTLE_BURST edits per HOUSING_DECOR_THROTTLE_WINDOW_MS. uint32 _housingDecorThrottleWindowStart = 0; diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 86ce6f78e..e272226b5 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -520,7 +520,6 @@ class TC_GAME_API Spell void EffectLearnSoulbindConduit(); void EffectCraftItem(); void EffectCraftLoot(); - void EffectApplyAreaAura(); void EffectRestoreGarrisonTroopVitality(); void EffectLearnGarrisonSpecialization(); void EffectCreateShipment();