thenecromancer
afa27d1dbf
Some fixes to proc events
...
* Always pass up some aura types, regardless of triggered state ( this might be CC effects touched by triggered spells )
* Allow defensive procs on Full block
* Allow defensive procs to trigger from states with PROC_EX_INTERNAL_REQ_FAMILY ( I don't remmember what that one fixes :))
--HG--
branch : trunk
2010-07-21 00:55:27 +02:00
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