Commit Graph
2883 Commits
Author SHA1 Message Date
Spp- aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Spp- fcf58e7062 Core/AI: Fix a crash in UnitAI 2011-08-30 13:44:14 +02:00
leak d498a5b68f Core/Commands: Prevent crash upon using .pinfo on characters in unknown areas
Closes #2784
2011-08-30 13:15:38 +02:00
Shauren 3be7485020 Yet another missed change, i should probably start reading what i change... 2011-08-30 12:58:10 +02:00
Shauren d8fcc9ef46 Core/Objects: Properly clear update mask after sending update packets, thanks Havenard for pointing it out
Closes #2799
2011-08-30 12:38:41 +02:00
QAston d863562507 Core/Spells: Make core be a little less strict about some spell attributes SPELL_ATTR0_CASTABLE_WHILE_DEAD and SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS checks. 2011-08-30 00:13:53 +02:00
cyberbrest 5708bc8b1e Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility checks on cast 2011-08-29 23:49:46 +02:00
QAston 2f79241237 Core/Spells: check unattackable flag only for negative spells. 2011-08-29 23:26:47 +02:00
Shauren 240534ba2f Scripts/Icecrown Citadel: Removed crashing script for Expunged Gas and moved it to where it belongs - proc system 2011-08-29 13:17:08 +02:00
Shauren 8c707a13de Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift) 2011-08-28 18:31:37 +02:00
Shauren b94a6f63c5 Core/Auras: If the creature whose model is used for SPELL_AURA_TRANSFORM is a trigger, apply trigger model rules to the creature as well 2011-08-28 17:36:02 +02:00
Naga eba169e5f1 Fixed fishing bobber landing angle. 2011-08-27 14:34:56 +00:00
QAston 8754166071 Core/Spells: Send expected type of spell implicit target to client. 2011-08-27 12:59:57 +02:00
Nay 83912c43ad Core/Spells: Revert a (little) part of 85164d2876
DB: Fix startup errors Closes #2568
2011-08-26 18:04:35 +01:00
Nay fac814c87b Core/SAI: SMART_ACTION_SET_FACTION validation should check FactionTemplate(.dbc) and not Faction. 2011-08-26 17:26:51 +01:00
QAston 751cbaf307 Core/Spells: Fix a typo (!GetDst() instead of !HasDst()) which prevented from automatical lconverion of spell unit target to destination target (this is only used in script casts). Closes #2761. 2011-08-26 16:30:56 +02:00
QAston 79427354aa Fix build. Damn. 2011-08-26 15:40:11 +02:00
Cron 04d1bdf69c Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush. 2011-08-26 10:33:41 -03:00
QAston 265c909666 Core/Spells: small correction to e2d592f380, don't interrupt passive auras. 2011-08-26 14:43:19 +02:00
QAston e2d592f380 Core/Spells: Interrupt periodic trigger auras when triggered spells fails to cast. Closes #2598 2011-08-26 14:23:23 +02:00
QAston 2ee88d76da Core/Spells: remove one obsolete spell proc target check. 2011-08-26 12:48:12 +02:00
QAston 8e392440cf Core/Spells: Fix a regression of 7f30ac5a95 - spells with TARGET_SELECT_CATEGORY_CHANNEL target type (like mind sear) should be triggered by triggering spell caster 2011-08-26 12:39:50 +02:00
QAston 5c48d9ec8a Core/Spells: Store explicit unit, corpse and GO targets in one variable, because both client and server can't handle more than one explicit object target; Add spell explicit target validation. 2011-08-26 12:06:13 +02:00
Spp- e41774750f Core/Spell: Partial revert of 85164d2 (Move icc spell back to original line to keep icc spells grouped) 2011-08-26 10:29:23 +02:00
Spp- 45c0fd2d37 Core/Handlers: Set LFG_GET_STATUS session status to unhandled (Kills log flood) 2011-08-26 09:43:29 +02:00
Spp- 85164d2876 Core: Some cosmetic changes and minor optimizations 2011-08-26 09:41:33 +02:00
QAston 5ebb4ba4c1 Core/Packets: Update opcodes enum - research by TOM_RUS, also remove some useless/obsolete comments from opcodes.h 2011-08-25 12:48:51 +02:00
Lopin cc8609950a Core/Misc, Killed some engrish 2011-08-25 10:24:44 +02:00
Spp f997f9d3c4 Core/Spells: Fixed typo in Parasitic Shadowfiend Passive 2011-08-25 10:21:19 +02:00
Lopin 8ce77c7d83 Core/Logs: Fixed a crash 2011-08-25 10:12:32 +02:00
QAston c0f3122b9c Fix build after revert. 2011-08-25 08:01:56 +02:00
QAston 188fdb3e4c Core/Spells: Allow spells with TARGET_FLAG_CORPSE to target players which didn't hit release button yet. 2011-08-25 06:51:57 +02:00
QAston 62d913bb35 Revert "Core/Spells: Also Death Runes itself should be able to turn into a Death Rune. They should not turn back into their original rune when using a spell that turns the used runes into Death Runes." - it is causing crashes.
This reverts commit 17b89ea8ab.
2011-08-25 06:40:56 +02:00
hacknowledge 7f7ca27aa6 white space correction 2011-08-25 00:41:02 +02:00
hacknowledge 719c151b7b tabs to spaces 2011-08-25 00:32:46 +02:00
hacknowledge eb15c8c08a Fixes ammo consumption for Hunter's Volley
#2734
2011-08-25 00:24:22 +02:00
Lopin f72cff430d Core/Achievements: Added also check for player's team. Only defenders should get this achievement 2011-08-24 22:56:36 +02:00
Lopin 6758056dda Core/Achievements: Fixed Defense of the Ancients in SotA 2011-08-24 21:53:00 +02:00
QAston fd500ba257 Fix build after last pull request merge. 2011-08-24 19:36:20 +02:00
QAston 7ae8f15985 Merge pull request #2582 from hacknowledge/fix_2531
Core/Spells Disables environmental damage to players which are not attackable by AOE damage
2011-08-24 10:03:10 -07:00
QAston b69330676d Merge pull request #2588 from hacknowledge/fix_2488
Crashfix. Added missing check for NULL of victim parameter
2011-08-24 10:02:26 -07:00
QAston 7a3b1f1ed5 Core/Spells: Make GMs and vehicle riders not attackable by AOE again. 2011-08-24 18:22:33 +02:00
Lopin 87d3cb6a10 Core/Logs: Fixed a typo in one log. Thanks RA3OR for notice 2011-08-24 17:01:50 +02:00
Lopin 0c410bda43 Core/Logs: Added some more log informations to certain logs 2011-08-24 13:37:05 +02:00
QAston 5cd4f9e513 Core/Spells: fix TARGET_DEST_TARGET_* targets after 7f30ac5a95 2011-08-24 10:35:41 +02:00
QAston 1178cee836 Core/Spells: Small correction to: 7f30ac5a95 - TARGET_DEST_TRAJ targets should require both src and dst target provided. 2011-08-24 08:53:26 +02:00
QAston 7f30ac5a95 Core/Spells: Add a generic way of selecting spell explicit targets. Make explicit targets independant of calling convention in core - this makes targets sent to client to be much more blizzlike than before (for example CastSpell(Unit*) won't set TARGET_FLAG_UNIT for spells which are not using explicit unit target) for SMSG_SPELL_START packets. Also remove hacks, which became obsolete with this commit. 2011-08-24 08:08:33 +02:00
QAston 9f7a557c05 Merge pull request #2721 from Chaplain/cleanup
Core: Clean up here and there.
2011-08-23 21:01:54 -07:00
QAston 5819cb084f Merge pull request #2715 from elecyb/diminish
Core/Spells: Fix duration of some spells in PvP
2011-08-23 21:01:35 -07:00
Cron 923d5761ce Core/Spells: Fixed Survival of the Fittest armor increase bonus while in Dire Bear or Bear form. Closes #2724 2011-08-24 00:44:50 -03:00