Commit Graph
2883 Commits
Author SHA1 Message Date
Chaplain dcc3b2e341 Core/Mechanic: Remove unneeded(now) argument. 2011-09-07 11:04:20 +03:00
kaelima 9d90c8245b Core/Spells: Deep freeze should do damage instead of freezing on targets with permanent stun immunity. 2011-09-07 00:19:40 +02:00
VladimirMangos 5823b0379b Core/Loot:
- SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY.
- Fixed chat message displayed when looting gold with > 1 member in group.
2011-09-07 00:04:27 +02:00
kaelima 85c7a916a0 Core/GameObjects: Fix possible crash in GameObject::SetDestructibleState. 2011-09-06 23:56:55 +02:00
Nay 152f446c60 DB/BGs: Fix capturing of Snowball GY - AV
Counter-hack a hack with a hack. Closes #222
2011-09-06 21:20:14 +01:00
Nay 990ab77b82 Core/PacketIO: Remove most calls to hexlike()
These are not needed in production code (even in debug logging)
2011-09-06 19:32:06 +01:00
Nay dc123820ad Core/Spells: Correct a DBC mistake in Improved Stings (R2) 2011-09-06 18:12:09 +01:00
Chaplain c190326de4 Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
fixes: #2339, #2536, #887, #687 etc.
2011-09-06 18:43:55 +03:00
Spp- 30fb856ea3 Fix typo (Rename SPELL_AURA_PREVENT_RESSURECTION to SPELL_AURA_PREVENT_RESURRECTION) 2011-09-06 14:23:53 +02:00
QAston dad9d07045 Merge pull request #2920 from Chaplain/cleanup
Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling: 
* Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target.
* Fixed applying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE for SpellDamageBonus.
2011-09-06 02:37:21 -07:00
QAston 94126e0369 Core/Spells: Fix some talents with incorrect target entries in dbcs. This is an alternative fix for #2848. Closes #2846 Closes #2848. 2011-09-06 11:21:40 +02:00
Chaplain 207f598a20 Core/Auras: Fixed applying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE for spellBonusData
fixed #2834
2011-09-06 12:05:36 +03:00
Spp- 4560991144 Core/Handler: Do now use dynamic memory allocation in character creation 2011-09-06 10:41:10 +02:00
Spp- b7882e0fa8 Partial revert of fcf58e7 (both check performed inside IsInMeleeRange) 2011-09-06 10:36:20 +02:00
Shauren ea14e096ac Core/Entities: Vehicles should be able to be both source and target of map scripts 2011-09-06 10:33:45 +02:00
Chaplain abf9ac3159 Core/Auras: Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target.
*fixed #2842
*updated comment
2011-09-05 19:43:24 +03:00
Nay fd3bd4c49d Core/Quests: Implement quests that require PlayerSlain. Closes #169 2011-09-05 15:20:02 +01:00
kaelima 99935fd98c BG/Isle of Conquest: Fix a crash in RemovePlayer. 2011-09-05 15:56:47 +02:00
kaelima d295bc4d19 Core/Spells: Fix Sentry Totem's bind sight. 2011-09-05 15:48:41 +02:00
Shauren f13f32c972 Core/Achievements: Award normal mode achievements when instance was done on heroic mode 2011-09-05 15:21:37 +02:00
kaelima 5cf1ccb4e9 Merge branch 'master' of git://github.com/TrinityCore/TrinityCore 2011-09-05 14:54:41 +02:00
kaelima f8023d912d Core/PacketIO: Fix some more "unprocessed tail data" errors.
Also some cleanup.
2011-09-05 14:54:19 +02:00
Spp- 3fac9914be Core: Code cleanup (here and there) 2011-09-05 14:01:50 +02:00
kaelima 35680c2f1f Core/Channels: Properly fix "opcode CMSG_MESSAGECHAT have unprocessed tail data". 2011-09-05 13:58:49 +02:00
kaelima 18af717a0f Core/Channels: Fix crash in HandleJoinChannel introduced with commit bbde479f4a. 2011-09-05 13:53:14 +02:00
Nay dca0e737de Core/Quests: Fix quests with RepObjective2 set. Closes #2901.
Misc: Correct a file name, move a spell error to error log and a small typo in trinity_string
2011-09-04 23:44:01 +01:00
Nay bbde479f4a Core/Channels: Fix the console error "opcode CMSG_MESSAGECHAT have unprocessed tail data" and some logic problems when joining/leaving some channels (like only be able to join LFG inside a city) 2011-09-04 18:56:04 +01:00
Nay 3ccfb5fefb Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is set 2011-09-04 18:51:16 +01:00
Nay fd5ab97774 Core/Spells: Fix Distract. Closes #155 2011-09-04 01:58:44 +01:00
Nay 5a63d12457 Core: Fix indentation in SpellAuraEffects 2011-09-03 23:29:30 +02:00
QAston 81a841ed20 Database/Spells: Add AttributesEx6 and AttributesEx7 columns to spell_dbc table. 2011-09-03 21:05:26 +02:00
Vlad 5a526d6d7f Core/Spells: Fix Shadowflame and others from spell_linked_spell with + + 1 db setting. 2011-09-03 20:38:23 +02:00
QAston ddacd0de94 Core/Spells: Fix pick lock - thanks to cyberbrest for pointing the reason of this issue. 2011-09-03 20:16:15 +02:00
horn 43052a47e1 Core/Achievements: Fixed some Alterac Valley achievements:
- Stormpike Perfection
- Frostwolf Perfection
- Everything Counts
2011-09-03 18:53:26 +02:00
hacknowledge 9d85446e30 Core/Spells: Fixed misdirection ability of hunters to end 4 seconds after first damage proc - fixes #114 2011-09-03 18:26:39 +02:00
QAston f31e676199 Fix build after recent pull merges. 2011-09-03 18:07:27 +02:00
sarjuuk b40bf69319 [Core/Threat] SpellThreat-Calculation revamped
short:
  - Threat is now distributed blizzlike (almost)

long:
  - Percent- and AP-Modifieres got add
  - Threat is now propperly distributed through multiple enemies
  - Most spells will cause initial threat in an amount equal to their SpellLevel
  - Energize-Effects will now be treated like healing (threat-wise)
  - Tanks got their missing +43% passive threat tacked on
  - Paladins are still missing 'Salvation' and will not only cause half threat with healing (essentially 25% of the amount healed)
2011-09-03 17:42:44 +02:00
QAston dc01541111 Merge pull request #2852 from Chaplain/cleanup2
Core/Misc: Cleanup - remove unused variables, add some const modifiers to functions, fix process of args in vmap3_extractor
2011-09-03 08:34:02 -07:00
Chaplain 79fb3d487e Core/Spells: Core/Spells: Fix manual cancel of mind control. closes #2676 2011-09-03 17:29:56 +02:00
QAston d23b03271d Merge pull request #2777 from KoffeinKaio/fishing
Core/Spells: Fixed fishing bobber landing angle.
2011-09-03 07:52:47 -07:00
QAston 414f048bd5 Merge pull request #2735 from hacknowledge/fix_2734
Core/Spells: Fixes ammo consumption for Hunter's Volley
2011-09-03 07:29:31 -07:00
Shauren e3f4cca534 Core/Arena: Players online but not in world will now gain their arena points as intended 2011-09-02 16:09:32 +02:00
Chaplain bea649d045 Core: cleanup.
*remove some garbage
*little bit moore const func
*fix process of args in vmap3_extractor
2011-09-01 22:38:32 +03:00
QAston 71b9e0d8de Core/Spells: Make mind sear aoe no longet target unit at which caster is channeling the spell. 2011-09-01 09:07:14 +02:00
QAston 534ca8e23f Merge pull request #2821 from Chaplain/cleanup2
Core/Misc: Cleanup
2011-08-31 11:33:26 -07:00
QAston ac9701afa7 Merge pull request #2762 from Kapoeira/master
Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush.
2011-08-31 11:24:45 -07:00
Shocker b83e858455 Core/Spells: Some aura defines 2011-08-31 12:37:19 +03:00
Shocker 4eb3a9ca48 Core/Spells: Rename SPELL_AURA_POWER_BURN_MANA to SPELL_AURA_POWER_BURN 2011-08-31 12:11:38 +03:00
Chaplain f5a668ae8d Core: Cleanup. 2011-08-30 23:09:39 +03:00
Kapoeira 5d0a2b6094 Core/Spells: Fix Aspect of the Beast
Closes #462
Closes #2814
2011-08-30 20:24:36 +07:00