Commit Graph
4025 Commits
Author SHA1 Message Date
megamage e03b7cd4d7 *Change react state of guardian back to aggressive. Instead check threat radius in canstartattack to prevent them attack too far target.
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branch : trunk
2009-08-15 14:30:14 -05:00
megamage bc7f37fe1c *Fix a crash caused by ItemExpire though the reason is unknown.
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branch : trunk
2009-08-15 13:47:05 -05:00
Machiavelli eb9d9ff071 *Merge
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branch : trunk
2009-08-15 20:25:28 +02:00
Machiavelli b3a363cc4f *Correctly calculate spent talent points upon switching to primary/secondary talent spec. By thenecromancer.
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branch : trunk
2009-08-15 20:24:23 +02:00
Chaz Brown db31023cc5 Reintroduce spell categories for Food and drink removed in 4904 (bd5ef2d4ac26) and change code that used hard coded numbers to use them instead - Thanks, Peldor
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branch : trunk
2009-08-15 14:10:50 -04:00
Machiavelli ab744808c7 *Forgot to move delete result after fetch function.
Note: Dual speccing isn't working fully, going past rev 5037 is not recommended.

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branch : trunk
2009-08-15 18:48:25 +02:00
Machiavelli 2057f7d01d *Fix logical error in Player::LoadFromDB regarding dual speccing, and relocate code for consistency
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branch : trunk
2009-08-15 17:05:34 +02:00
Rat 230d112282 *fix shapeshift bonus auras, hope i didnt brake anything
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branch : trunk
2009-08-15 14:26:49 +02:00
maximius 49990e3fee *Better, but this needs work.
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branch : trunk
2009-08-14 23:38:51 -07:00
megamage 5983558bcc *Let all controlled entercombat when owner/charmer enters combat.
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branch : trunk
2009-08-14 22:36:32 -05:00
megamage 47735056cf *Set react as defensive for guardians. Otherwise you cannot finish quest "the gift keeps giving" until kill all mobs on map.
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branch : trunk
2009-08-14 22:26:49 -05:00
megamage e94295fe42 *Fix function disappearanddie to make creature disappear immediately without death visual.
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branch : trunk
2009-08-14 22:26:07 -05:00
megamage 43d35de4ff *Fix the bug that summoner cannot attack summoned creatures. This bug was introduced in 4481. Note the difference between "summoner" and "owner".
*Valkyr script updated.

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branch : trunk
2009-08-14 22:25:12 -05:00
megamage b8222df247 *Make sure spell 52479 (gift of the harvester) always works.
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branch : trunk
2009-08-14 21:45:54 -05:00
maximius 2fd68eab44 *Add Dual Spec support, original by EnderGT, thanks to Thyros and XTElite1 for helping me test :)
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branch : trunk
2009-08-14 17:24:52 -07:00
Chaz Brown c7aa2f64e3 Fix typo in AHBot
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branch : trunk
2009-08-14 20:10:17 -04:00
megamage 271238a8e0 *Do not allow player to delete COD mails.
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branch : trunk
2009-08-14 19:00:12 -05:00
megamage 6890d8aedb *Log old name for customize request
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branch : trunk
2009-08-14 18:55:35 -05:00
megamage c40be3e50a *Script of Netherspite. By Iskander
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branch : trunk
2009-08-14 18:34:16 -05:00
Anubisss 227a1dc0be Show player's race and class in command .pinfo
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branch : trunk
2009-08-15 01:20:18 +02:00
Rat ce84190b5c *stop combat on battleground end, so creatures won't kill players
*added enum from BGCreatures

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branch : trunk
2009-08-14 22:09:06 +02:00
megamage 372655d862 [8365] Small description clarify for new config option. Author: Fog
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branch : trunk
2009-08-14 14:36:11 -05:00
megamage 1211aabb28 [8364] Implement possibility reset client cache data from server side. Author: Fog
Implemented 2 way set cache data "version":
    * New db_version.cache_id field let set cache data version by DB content creators.
      This can be used for content releases by seting some unique value at each release.
      This value used by default.
    * New mangosd.conf config option let set (overwrite DB value) or use 0 for ignore.
      This can be used by serever admin for reset cache at some local changes.

    Note: values use at client login and then must be unique for long period time to avoid ignored
          at login some long not connected client with old same cache version value.

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branch : trunk
2009-08-14 14:34:46 -05:00
megamage b3c9916177 *Fix the crash caused by map::removing does not really resetmap
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branch : trunk
2009-08-14 14:09:57 -05:00
Kudlaty ce21d65aa2 Merge [SD2]
r1276 Add function DoUpdateWorldState() to ScriptedInstance class for sending update to all players in instance.

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branch : trunk
2009-08-14 20:56:01 +02:00
QAston a60600b717 *Script for Ebon gargoyle - original patch by thenecromancer.
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branch : trunk
2009-08-14 15:30:47 +02:00
QAston 1bb93e3534 Fix Drain Soul chance to obtain soulshard on tick - by Themris.
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branch : trunk
2009-08-14 13:33:58 +02:00
QAston 876448401d *Fix bugs with shapeshift aura bonuses applying during login - by Elron.
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branch : trunk
2009-08-14 13:28:31 +02:00
QAston a797b2fe6f *Correct procflags for Darkmoon Card: Death - by Joro.
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branch : trunk
2009-08-14 13:26:38 +02:00
Chaz Brown b88faec7b4 Fix Typo
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branch : trunk
2009-08-14 03:50:44 -04:00
Chaz Brown 51b6a028b1 Cleanup Debug Output for AHBot
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branch : trunk
2009-08-14 03:30:34 -04:00
megamage 853f3a5ddd *Fix a crash bug caused by corpse.
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branch : trunk
2009-08-13 21:36:26 -05:00
megamage ad4267ce11 *Fix a typo which makes tenacity is casted on wrong team in wintergrasp. By iadus3
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branch : trunk
2009-08-13 18:44:22 -05:00
megamage c9ddf9258d *Do not assert !map for non-corpse worldobjects.
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branch : trunk
2009-08-13 17:02:17 -05:00
megamage e0449b421c *Add some detailed error log in SCRIPT_COMMAND_CAST_SPELL so we can know what is causing spams
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branch : trunk
2009-08-13 14:39:01 -05:00
QAston e2374e8bdb *Use m_caster as caster of triggered spell in EffectTriggerSpell handler.
*Correct stance check in handleShapeshiftBoosts - by Sarjuuk
*Minor cleanup in Unit.cpp.

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branch : trunk
2009-08-13 21:24:56 +02:00
megamage 9cff946d8d *Add an assert in ~worldobject
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branch : trunk
2009-08-13 11:47:38 -05:00
megamage 6b19d80f72 *A better fix of 4974.
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branch : trunk
2009-08-13 11:35:23 -05:00
megamage a5ae817695 *Revert 4974.
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branch : trunk
2009-08-13 11:26:30 -05:00
megamage 656cb8a318 *Remove some incorrect use of removefromworld in scripts.
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branch : trunk
2009-08-13 10:21:57 -05:00
megamage c84f63d431 *Fix a crash caused by corpse.
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branch : trunk
2009-08-13 10:07:51 -05:00
megamage 284b0063a8 *A hacky fix of the crash happening when player is teleported during logout.
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branch : trunk
2009-08-13 10:01:00 -05:00
QAston c8a3f95836 *Fix a typo in Spell::EffectEnergize.
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branch : trunk
2009-08-13 14:36:50 +02:00
Chaz Brown df163bc63c Fix typo and add debug_Out_Filters (update your conf)
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branch : trunk
2009-08-13 03:33:09 -04:00
Chaz Brown f6734066f9 AHBot - Clean up some debug messages, fix a couple of possible conditions where performance could be affected, shorten some code to cut down on future typos - Even though your idea wasn't valid, it lead to some of this optimization, so, thanks MrSmite
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branch : trunk
2009-08-13 01:50:28 -04:00
megamage 11ceeefbea *Some update of script "death's challenge"
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branch : trunk
2009-08-13 00:21:10 -05:00
megamage 7292420583 *Rewrite and simplify sendmessagetoset functions. This fixes the bug that player cannot see dummy aura is cancelled when puppet is far away.
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branch : trunk
2009-08-12 23:23:53 -05:00
megamage 92769d3ffe *first remove corpse from world then resetmap
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branch : trunk
2009-08-12 23:12:33 -05:00
megamage 5cd6c7c4f7 *Implement m_AurasUpdateIterator. [8329] Author: VladimirMangos
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branch : trunk
2009-08-12 21:24:15 -05:00
megamage 32e960d5bc *Fix build.
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branch : trunk
2009-08-12 21:14:35 -05:00