Commit Graph
548 Commits
Author SHA1 Message Date
megamage d7c37e157a *Fix a bug that causes crash when player data is corrupted. By Rognar.
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branch : trunk
2008-12-19 22:46:18 -06:00
megamage 8545728daa *Fix the bug that frostbite cannot be broken by damage.
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branch : trunk
2008-12-19 22:31:59 -06:00
megamage 7c5a88fdf7 *Fix glancing damage calculation.
*Fix double threat spells: remove mind blast and earth shock, add frost shock.

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branch : trunk
2008-12-19 20:23:34 -06:00
megamage e4836ca85f *Some clean up of spell target selection.
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branch : trunk
2008-12-19 18:31:46 -06:00
megamage 6b089534f7 *Merge with 539.
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branch : trunk
2008-12-19 17:00:58 -06:00
megamage a06a38163e *Sql queries to retain you arena team ratings. By Alex.
1. Flush arena points on the server (revs before 539)
2. Stop server
3. Apply new arena patch and sql queries in rev 541.
4. Apply SQL queries in 542.
5. Start server
Backup your characters data and then do exactly the five steps, otherwise you may lose your characters' arena ratings.

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branch : trunk
2008-12-19 16:58:38 -06:00
megamage a6847b336f *Merge Mangos to 6717. Source: Mangos.
*Major change: update arena code.
(The commit message of the last rev was wrong. But HG does not allow me to rollback.)

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branch : trunk
2008-12-19 16:43:34 -06:00
megamage d93bc9c853 *Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
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branch : trunk
2008-12-19 16:07:00 -06:00
megamage 400f7b8596 *Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
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branch : trunk
2008-12-19 16:05:13 -06:00
Blaymoira cebaa3a703 *Updated Onyxia script - original patch by Moandor
*Fix the crash in dark_portal script - by nofantasy
*Updated TideWalker script - now use proper spell for summons and for other abilites

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branch : trunk
2008-12-19 21:45:22 +01:00
runningnak3d 97b2c725df * Some much needed SQL clean up
* more to come :)

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branch : trunk
2008-12-19 15:46:23 +00:00
megamage 2027e1918c *Try to fix the bug that some -AP spells increase players' AP.
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branch : trunk
2008-12-19 10:03:00 -06:00
TrullyONE c27ef3542b *Prevents creature skipping next waypoint after Waypoint Movement is reset.
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branch : trunk
2008-12-19 12:14:31 +02:00
TrullyONE 222999c225 *Fixed creature initialize movement at respawn. Loot and tagging - correct set of dynamic flags.
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branch : trunk
2008-12-19 05:02:51 +02:00
MeanMachine a1c00a8dc5 Fixed (hopefully) the compile error with gcc.
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branch : trunk
2008-12-19 02:24:08 +02:00
[email protected] 51f0c70b7e *Movement Generators standardization.
- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance)
- Fixed when creature entering in combat not count this as StoppedByPlayer.
- Random Movement Generator - added support for creating custom spawndist during the game.
- Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location).
- Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2.
- Home and Random movements no more using RespawnCoords(Home Position has implemented)
- Fixed bug when creature is moving on path and enter combat, after that returns to spawn position.
-Typo fix in Confused Movement Generator

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branch : trunk
2008-12-19 00:37:40 +02:00
megamage 058db69e07 *Fix build in Windows.
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branch : trunk
2008-12-18 14:20:38 -06:00
megamage f4afde50e0 *Temp fix for the crash bug of uldaman script. This script is bugged and needs big fix.
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branch : trunk
2008-12-18 10:12:24 -06:00
megamage d97133571a *Fix the display of aura charge/stack.
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branch : trunk
2008-12-18 09:51:45 -06:00
megamage 0f1f748138 *Fix build in Linux.
*Fix a bug of bloodboil. By Anubisss.

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branch : trunk
2008-12-18 09:44:57 -06:00
megamage 49290bf010 *Temp fix for bloodboil. (No distance check)
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branch : trunk
2008-12-17 23:51:19 -06:00
megamage b5525b0c96 *Fix calculation of level-based spell damage.
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branch : trunk
2008-12-17 23:44:11 -06:00
megamage dbfb8b6656 *Fix melee spell damage calculation.
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branch : trunk
2008-12-17 23:27:01 -06:00
megamage bb415d08f8 *Fix the bug that aura charges cannot be displayed.
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branch : trunk
2008-12-17 22:07:47 -06:00
megamage 76a044e809 *Fix arcane torrent.
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branch : trunk
2008-12-17 21:39:39 -06:00
megamage ac5bf63acd *Fix misdirection.
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branch : trunk
2008-12-17 20:07:25 -06:00
megamage 5244d4986a *Update miss chance calculation.
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branch : trunk
2008-12-17 19:32:16 -06:00
megamage 01db065ceb *Let feign death interrupt enemies' casting.
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branch : trunk
2008-12-17 18:45:54 -06:00
[email protected] 32a9420289 *Small typo fixes. After this update leader's GUIDS in CreatureGroups must be added also as group member GUIDS.
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branch : trunk
2008-12-17 20:30:36 +02:00
megamage a5bea67d75 *Fix a bug that dark portal script causes crash when loading (this is a temp fix).
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branch : trunk
2008-12-16 23:32:13 -06:00
[email protected] bf0e8489a0 *Some code cleanups and crash fixes with Waypoint Movement Generator.
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branch : trunk
2008-12-17 00:14:00 +02:00
Blaymoira 6810d80853 *Fix a typo in 513_world_scripts.sql thx for pointing BlueSteel
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branch : trunk
2008-12-16 16:17:10 +01:00
[email protected] e4be94461b *Creature Groups - additional checks added.(hope it fix the crash). VC71 VC80 updated.
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branch : trunk
2008-12-16 09:39:33 +02:00
megamage 827b706028 *Fix a typo that makes no trigger can be summoned.
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branch : trunk
2008-12-15 15:38:02 -06:00
Blaymoira 3f9e5651e8 *Added HasAura check for Winter Reveler
*Moved back reverted changes in lurker  and added things for future and todo list

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branch : trunk
2008-12-15 21:43:03 +01:00
Blaymoira 9b1357a332 *Merged Scriptdev2 800
*Moved Scalding Water under function not used yet.

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branch : trunk
2008-12-15 18:54:16 +01:00
megamage 8a0ca6b6a1 *Let talents such as focused mind have effect on counterspell effects.
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branch : trunk
2008-12-15 09:55:57 -06:00
megamage 110537ffc2 *Let ticks of DOT and HOT gain caster's current bonus instead of the bonus when casted.
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branch : trunk
2008-12-15 09:43:46 -06:00
megamage 79314e0768 *Fix a bug that LoadSpellChains causes crash. By QAston.
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branch : trunk
2008-12-15 09:19:01 -06:00
[email protected] 4b47c30641 * Fix revent SQL commits
* Fix EOL issues on all SQL files

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branch : trunk
2008-12-15 10:42:35 +00:00
[email protected] 7ed8e2993f *Linux build fix. Added CreatureGroups.h/cpp to makefile.am.
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branch : trunk
2008-12-15 03:28:23 +02:00
QAston 42d52c1e17 *Use prev_spell data calculated on startup instead of sql column.
*Changed map structure of req spell.
*Added precalculated data for next spell in rank and last one.
*Removed duplicated rank entries for some spells and used req_spell column instead.
*Allow required spell to have required spell.

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branch : trunk
2008-12-14 23:01:02 +01:00
[email protected] 9948e98703 *Creature formations implemented.
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branch : trunk
2008-12-15 00:07:21 +02:00
megamage d1fc67b44e *Merge with 502.
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branch : trunk
2008-12-14 13:18:47 -06:00
megamage f345168106 *Try to fix a bug that chain-cast far sight may cause crash.
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branch : trunk
2008-12-14 13:17:34 -06:00
Blaymoira b8b60792aa *Implemented Scalding Water in Lurker script
*Changed c->GetInstanceData in eredar twins script
*33504 not affected by any healing bonus patch provided by eumario

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branch : trunk
2008-12-14 20:08:10 +01:00
megamage 7097ffe6dc *Merge with 499.
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branch : trunk
2008-12-14 12:05:06 -06:00
megamage efe09c1d92 *Fix the bug that ~Creature causes crash. (deleted when possessed)
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branch : trunk
2008-12-14 12:04:08 -06:00
megamage 1d2179a529 *Fix a bug that shade of Akama causes crash.
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branch : trunk
2008-12-14 11:55:32 -06:00
[email protected] 395116752b *Implements missing bool getDestination(float &, float &, float &) function in random movement generator
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branch : trunk
2008-12-14 18:16:25 +02:00