Kandera
643b68926e
Core/Spells: codestyle and fix logic for adding unit state casting. (thx Moriquendu)
2012-06-08 08:56:56 -04:00
Kandera
8705030593
Core/Auras: use a case for SPELL_AURA_MECHANIC_IMMUNITY_MASK. distinguish between spells manually. blizzard probably has a seperate database as to which spells have which immunities.
2012-06-07 16:00:16 -04:00
Kandera
22efc5e2bd
Core/Spells: fix mocking blow doing damage to players and non tauntable creatures.
2012-06-07 13:10:27 -04:00
Malcrom
e4af5e4e2f
Core/Misc: A couple misc fixes.
2012-06-06 19:05:17 -02:30
Malcrom
37cd5081c1
Core/spells: Set max targets for Spell Skartax Purple Beam
2012-06-03 22:12:04 -02:30
kaelima
820ce26277
DB/Quests: Fix quest Magic Carpet Ride
2012-06-03 15:12:32 +01:00
joschiwald
7e454b26ac
more updates
2012-06-03 02:35:00 +02:00
Shocker
fce6ec014d
Merge pull request #6605 from Vincent-Michael/scale
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Core/Misc: Add SetObjectScale function
2012-05-29 03:56:47 -07:00
Nay
e83f913fc5
Core/Spells: Ignore LoS when spells are cast/triggered by gameobjects
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... and this is why you shouldn't use the so called hacks. You will just
keep adding sh*t on top of more sh*t (like this).
Currently, GO spell casts spawn an invisible WORLD_TRIGGER (npc 12999)
inside of the gameobject (for certain forms of gameobjects) (and
this is why the LoS check was failing).
It shouldn't be like that. GOs should be able to cast the spells without
having to spawn an auxiliary creature.
Fixes "Eye of Acherus" and others
2012-05-28 22:17:17 +01:00
joschiwald
cd7ab6f3a5
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Spells/spell_paladin.cpp
2012-05-28 04:27:51 +02:00
joschiwald
ca07f30d03
Core/Spells: convert some spell effects to SpellScripts
2012-05-28 04:07:51 +02:00
QAston
dfcc94e6c3
Merge pull request #6565 from Vincent-Michael/EffectHealMaxHealth
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Core/Spell: Fix spell effect SPELL_EFFECT_HEAL_MAX_HEALTH calculation
2012-05-27 06:48:18 -07:00
Vincent-Michael
ab77e597b1
Add function for SetObjectScale
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Author: NoFantasy
Source: Mangos
2012-05-26 23:14:57 +02:00
Kandera
929e7c0f0c
Core/Spells: revert previous commit to find a better solution.
2012-05-25 08:56:02 -04:00
Kandera
d98f36194b
Core/Spells: attempt to correct issue with triggered spells happening before the spell actually hits the target. reply with any bugs that this causes please!
2012-05-24 17:34:51 -04:00
Kandera
51388c4934
Core/Auras: one more for good measure. thanks vincent-michael
2012-05-24 17:10:12 -04:00
Kandera
b7573a1bc7
Core/Auras: change from if to switch and fix calculation for inifinite replenishment.
2012-05-24 16:58:09 -04:00
Kandera
aa34135395
Core/Spells: fix issue with previous commit. i cant do math.
2012-05-24 15:55:55 -04:00
Kandera
2849f21d20
Core/Spells: correctly calculate Replenishment aura. x * 20 / 10000 != x * .2
2012-05-24 15:33:08 -04:00
Vincent-Michael
6b8d4ce123
Core/Spell: Fix spell effect SPELL_EFFECT_HEAL_MAX_HEALTH calculation
2012-05-21 00:11:58 +02:00
Nay
23be8c4fd7
Scripts/VH: Add an 1 minute pause after each boss fight (instead of 5 seconds)
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Revert one of the warning fixes (non standard C++)
2012-05-20 18:22:34 +01:00
Kandera
d1e0dc3fe0
Core/Spells: fix dispel aggro in a less hacky way!
2012-05-18 13:49:59 -04:00
Kandera
1037f96e4f
Core/Spells: Damage should be dealt AFTER m_damage has been set. possibly fixes scourge strike damage calculations.
2012-05-18 12:31:13 -04:00
Kandera
e897bb59f7
Core/SpellEffects: successful dispel effects on hostile targets should put you in combat. Closes #656 Closes #678
2012-05-18 12:25:13 -04:00
Kandera
01b2bf8057
Core/Spells, DB/Conditions: convert checkcast cpp to conditions for spell 52264 (deliver stolen horse)
2012-05-18 12:09:35 -04:00
Kandera
edf1de6d93
Core/Spells: move rocket boots spell cast check to spell script. add event for checkcast for deathcoil (dk) heh i forgot it >.<
2012-05-18 11:56:23 -04:00
Kandera
7688c7609f
Core/Spells: remove holy shock and death coil (dk) from checkcast and add them to the checkcast of the spell script. also check if unit is in front for damage spell of death coil (dk) Closes #6027
2012-05-18 11:44:38 -04:00
Subv
e74135946d
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-05-13 19:40:05 -05:00
Subv
1a06e197fd
Core/Spells: Proc the spells that have DEST target when there is no other target info
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Closes #6443
Closes #6277
Closes #6331
Signed-off-by: Subv <[email protected] >
2012-05-13 19:39:06 -05:00
Vincent-Michael
e122f9fd30
Core/Spell:
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* Fix Nourish heal calculation
* Fix some codestyle
2012-05-13 18:08:57 +02:00
kaelima
a1ff27a1c6
Core/Threat: Some corrections to 5709929d2b
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Fixes HandleChannelDeathItem (spells such as Drain Soul), which got broken by moving m_deathState = s, thanks Shauren
2012-05-13 17:47:27 +02:00
Vincent-Michael
79a735fb01
Core/Spell:
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* Fix Spells with DmgClass SPELL_DAMAGE_CLASS_NONE
* Fix SPELL_AURA_PERIODIC_HEAL calculation
* Fix Swiftmend heal calculation
* Fix some codestyle
2012-05-13 16:29:01 +02:00
joschiwald
4e354d6ca9
Core/Spells: fix damage mods from caster on target
2012-05-11 22:43:06 +02:00
Chaplain
469ba0b0e7
Clean up for 58f63509cd
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*restore const methods in spellauraeffects
*fix typo in Unit::CalculateMeleeDamage thx bytewarrior
*minor speed up in SpellInfo::GetMaxTicks() thx Warpten
*deleted duble ';;' thx bytewarrior
*speed up in SpellInfo::GetMaxTicks() thx goes to Vincent-Michael
2012-05-10 20:42:07 +03:00
QAston
58f63509cd
Merge pull request #6314 from Chaplain/spells
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Core/Spells: Separation of caster/target part damage/heal bonus calculation.
2012-05-09 15:10:33 -07:00
Chaplain
d94a89c465
Clean misused m_canBeRecalculated.
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*When we solve problem with m_amount we could make right solution for caster/victim damage calculation.
2012-05-04 18:35:11 +03:00
Amit
a12faa5e9d
Fix log typo with spell_group at SpellMgr.cpp
2012-04-30 13:53:25 +03:00
Chaplain
879070bc80
Core/Spells: Separation caster/target part damage/heal bonus calculations.
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*Implement HoT/DoT save caster side bonuses and apply target mods on each tick
2012-04-28 23:32:25 +03:00
QAston
b53485e053
Fix build and correct minor codestyle issue.
2012-04-28 15:10:52 +02:00
QAston
b899f5fc94
Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the names reflect better what those functions do. Also update some comments.
2012-04-28 14:55:14 +02:00
Vincent-Michael
e8bfcb686f
Core/Spell: Fix not using Disengage while rooted
2012-04-28 02:56:29 +02:00
Shauren
51656d7e60
Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer Saurfang encounter
2012-04-27 15:38:09 +02:00
Kandera
e6a6f6539d
Core/Spells: Correct tick damage for health funnel. (thx alp22) Closes #3465
2012-04-24 13:39:37 -04:00
Nay
c06012d054
Merge pull request #6272 from MrSmite/PetAI_attackFix
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Core/Pets: Fix pets attacking on non-harmful spells (Hunter Mark and others)
2012-04-21 09:19:23 -07:00
Vincent-Core
408c78dcd7
Core/Spells
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* Converted percent based damage dealing spell effects to scripts
* Fix Leviroth Self-Impale damage
Closes #6085
Signed-off-by: Shauren <[email protected] >
2012-04-21 12:17:45 +02:00
kaelima
9559a48877
Core/Spell: Attempt to fix some rare steady shot crashes
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ref issue #5689
2012-04-21 02:42:59 +02:00
MrSmite
e9fd6d1979
Fix pets attacking on non-harmful spells
2012-04-20 20:22:40 -04:00
Shauren
3c2dd7c5ed
Scripts/Ulduar: Algalon the Observer
2012-04-19 23:19:27 +02:00
Subv
3d8aaabaf3
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
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Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <[email protected] >
2012-04-14 20:08:16 -05:00
Subv
8c3d0e2368
Core/Spells: Dont remove auras on stance change if the stance you are moving to is also allowed by the spell.
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Closes #2758
Signed-off-by: Subv <[email protected] >
2012-04-14 14:51:59 -05:00