Commit Graph
27401 Commits
Author SHA1 Message Date
jackpoz d0ce95fca5 Core/Battleground: Fix issue reported by static analysis
Coverity defect IDs: 1193415

(cherry picked from commit c67118f909fee1ed489e3125cb85f3a8179c1a43)
2015-09-24 23:25:28 +02:00
Trisjdc 93e77bfc7b Core/Players: Improve rest state handling, allow several rest states to be active
Fixes https://github.com/TrinityCore/TrinityCore/issues/15325

(cherry picked from commit c14b66c24c3c0afe222a0401171e882d4a1f98d9)

Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/MiscHandler.cpp
2015-09-24 23:24:13 +02:00
Nyeriah e5eea44e0a Scripts/OnyxiasLair: Force Onyxia to enter evade mode if pulled out of her room
(cherry picked from commit b28849003c881d0a05624195d435ea903c13d4f8)
2015-09-24 22:56:14 +02:00
Nyeriah 4a37edef51 Scripts\MoltenCore: Disable Ragnaros' combat movement
(cherry picked from commit 8b27b6197848f84a8fe86a6c36c6669f8f006e8d)
2015-09-24 22:55:34 +02:00
StormBytePP b3eb1ead96 Core/Misc: Added checks for procSpell nullptr cases
Fixes Coverity Defect ID: 1023036

(cherry picked from commit 424576e098635f947074d26b088790fce62a07d1)

Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
2015-09-24 22:54:17 +02:00
jackpoz 7005089241 Core/Misc: Fix issues reported by static analysis
Coverity defect IDs: 1316687, 1316688

(cherry picked from commit 51a2a3fa93702f289cda1e64323f55aba02f1026)
2015-09-24 22:36:37 +02:00
joschiwald a3732aea48 Scripts/Ulduar: fixed hodir kill credit
Closes #15303

(cherry picked from commit 30fc4f9f63b7a0ce01e5aad4667902991b70e298)
2015-09-24 22:35:33 +02:00
jackpoz 0fad953852 Scripts/Misc: Replace some unsafe WorldObject* class members in scripts with ObjectGuid
Replace some unsafe WorldObject* class members and derived types in scripts with ObjectGuid.
Code cleanup.

(cherry picked from commit 2f92a2f58e171bbfa6dc06d3b2663cbf384a7d38)

Conflicts:
	src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
2015-09-24 22:34:18 +02:00
Laintime 1bf9b61ffa Core/Achievement: Fix Save The Day
Closes #15202
Closes #15211

(cherry picked from commit 79cd2f9bb9e4cc214150ec36a85817bafad814d6)
2015-09-24 22:14:15 +02:00
jackpoz 4700b24263 Core/Misc: Remove unneeded ToCreature() casts
Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet(), IsTotem(), IsSummon(), IsGuardian(), IsHunterPet() and IsVehicle() from Creature to Unit

(cherry picked from commit ea4d9c0d9e3339c96b94f13bbbfc1318bb6b03f9)

Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/scripts/Spells/spell_pet.cpp
2015-09-24 22:06:05 +02:00
jackpoz cacf184822 Core/Misc: Remove unneeded ToCreature() casts
Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet() from Creature to Unit

(cherry picked from commit d243630acff017f5e50bf0c833a0bbac35ba6c5a)

Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
2015-09-24 21:04:46 +02:00
jackpoz 6193b8a28d Scripts/Misc: Fix possible crash
Fix possible NULL-dereference exception happening in PlayerOrPet checks used in Ulduar and Temple Of Ahn Qiraj

(cherry picked from commit 5f0f152345ec7e9cc6195ba8f59f316a1cad90f7)
2015-09-24 20:39:42 +02:00
Rochet2 c3c7ab6ec7 Core/RestState: Check area trigger radius instead of 1.0f distance
Closes #15016
Closes #15052

Signed-off-by: jackpoz <[email protected]>
(cherry picked from commit 12931f4762d2592e4b28c6e6bf137b3348230c45)

Conflicts:
	src/server/game/Entities/Player/Player.h
	src/server/game/Handlers/MiscHandler.cpp
2015-09-24 20:29:55 +02:00
jackpoz bfb373ef22 Merge pull request #15119 from robinsch/grounding
Core/Spells: Grounding totem fix

Fixes #15108
(cherry picked from commit 3f3ff8b36b0537d07bf8222226ab88346c689e4b)
2015-09-24 19:59:09 +02:00
jackpoz 175b0bcfb5 Core/Gameobjects: Move a log from FATAL to DEBUG
The log is triggered when a mage creates a portal to another map, uses it and then the portal despawns.

(cherry picked from commit a8ceb18cdfe850fbb84ddd3d917565f2a100ebb7)

Conflicts:
	src/server/game/Entities/GameObject/GameObject.cpp
2015-09-24 19:57:31 +02:00
jackpoz 4ee081f7bc Core/Battlegrounds: Move a log from ERROR to DEBUG
The "error" is a false positive happening every time a player in a Battleground logs out because WorldSession::LogoutPlayer() notifies the bg twice

(cherry picked from commit ca5a2785f760a90ceb0c3d321da208ee07552f87)
2015-09-24 19:54:22 +02:00
MrSmite d9a3bdca61 Core/AHBot: Add missing AHBot quality price ratio to config
Signed-off-by: jackpoz <[email protected]>
(cherry picked from commit fed67f5bc1d531f51b110915e2384333e342c1ed)
2015-09-24 19:51:52 +02:00
jackpoz 57328c69aa Core/Spells: Fix damage done by SPELL_EFFECT_NORMALIZED_WEAPON_DMG
Fix a rare case that would cause SPELL_EFFECT_NORMALIZED_WEAPON_DMG to do 4 billions damage or to trigger an assertion in Unit::CalculateDamage() depending by Unit base damage.
To reproduce the issue cast spell 25816 on a level 1-14 warrior, then make the warrior cast spell 694 on a Creature.

(cherry picked from commit 143026ed19455f5a908ef508d1bf5ce43c092a21)
2015-09-24 19:51:05 +02:00
jackpoz cf67b7d375 Core/AHBot: Adjust AHBot bid and buyout chances
Apply an exponential formula to define the chance to bid/buyout an auction depending on auction price and item price ratio. The formula can be adjusted changing the new AuctionHouseBot.Buyer.ChanceFactor config parameter
Chance = 100 ^ (1 + (1 - (auction_price / item_price) / k)
k is the config parameter AuctionHouseBot.Buyer.ChanceFactor, the higher the number the higher chance to buy overpriced auctions.

(cherry picked from commit 177b6319d1ad49a38fbd06f37671da1e3d1ae4e6)

Conflicts:
	src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
2015-09-24 19:48:31 +02:00
jackpoz 8a5d92726a Core/Spells: Fix Charge "no path" error with even bigger targets
Addition to a328a119784252c6d514436f4ceffa693ac65453 , clamp object size to [0,4] in case of very huge Creatures like Lord Marrowgar entry 36612

(cherry picked from commit 0a94382637ba9212a23e224b4ac2df114acb4ca7)
2015-09-24 19:28:00 +02:00
jackpoz cde1141fb4 Core/Config: Describe better Wintergrasp.Enable option in worldserver.conf
(cherry picked from commit 10620b4e114b86940fb72fcae507ef155d6d234e)
2015-09-24 19:25:01 +02:00
jackpoz 16da2c8d95 Core/Threading: Handle CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE only in WorldSession update because it removes the Player from his Group which is not thread-safe
(cherry picked from commit f07fe63e50062941dd99ce719f27f6d09ecfbd7d)

Conflicts:
	src/server/game/Server/Protocol/Opcodes.cpp
2015-09-24 19:24:02 +02:00
jackpoz cd72a243af Merge pull request #15168 from jameyboor/3.3.5
Core/Creature: Fix Creature::UpdateMovementFlags() ignoring DynamicTree height

Fix Creature::UpdateMovementFlags() checking only maps/vmaps height and skipping GameObject height stored in DynamicTree
(cherry picked from commit a7ee951d9efcfb0a0a5b9ed1ec3a732c06d8877f)
2015-09-24 19:17:06 +02:00
Shauren 8c761b2877 Core/PacketIO: Verified and enabled a bunch of opcodes that already had their structures ported to packet classes 2015-09-24 18:47:33 +02:00
Shauren 91f2bef235 Core/PacketIO: Fixed creature teleports not working clientside 2015-09-23 00:05:18 +02:00
Shauren a338aa408e Core/Misc: Fixed various possibly uninitialized value warnings
CID: 1324648, 1324649, 1324650, 1324651, 1324652
2015-09-22 00:07:05 +02:00
Shauren e6e5f5c559 Partially revert "Core/Build: Added missing abort() calls on error handlers"
This reverts commit 8ea17647e6.
2015-09-21 17:18:55 +02:00
StormBytePP 8ea17647e6 Core/Build: Added missing abort() calls on error handlers 2015-09-21 15:52:34 +02:00
StormBytePP 958fd013e7 Core/Build: Add Trinity::Abort definition in header file 2015-09-21 15:31:49 +02:00
StormBytePP c1817dff37 Fix a typo 2015-09-21 15:21:09 +02:00
StormBytePP 0bed9d56cb Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert 2015-09-21 15:17:05 +02:00
Shauren 32a2e58429 Core/Taxi: Implemented rebuilding taxi path for early landing and enabled CMSG_TAXI_REQUEST_EARLY_LANDING 2015-09-21 00:01:44 +02:00
joschiwald d68e3325d5 Scripts/Ulduar/Algalon: fixed achievement "He Feeds On Your Tears"
Ref #6157
2015-09-20 16:03:48 +02:00
Duarte Duarte cdbed0af4c Merge pull request #15550 from Keldo/6.x
Core/Opcode Changed for Bug Tickets
2015-09-20 07:02:45 -07:00
Keldo 3386d75e43 Core/Opcode Changed for Bug Tickets
CMSG_SUPPORT_TICKET_SUBMIT_BUG , STATUS_LOGGEDIN
2015-09-20 02:57:49 -07:00
Vincent-Michael e5a2c5c026 DB/Hotfixes: Updated gameobjects table to 6.2.2.20490 2015-09-20 01:27:41 +02:00
Shauren 461feeccdf Core/PacketIO: Defined a new opcode 2015-09-20 00:44:31 +02:00
StormBytePP b99d82443c Fix GCC warning about missing initializer for array 2015-09-19 19:30:37 +02:00
Shauren 89b902b4e0 Core/Misc: Added a few stl header includes to Common.h 2015-09-19 18:25:43 +02:00
Shauren 492bd23599 Warning fix 2015-09-19 17:55:45 +02:00
Shauren 3b52fcc769 Merge remote-tracking branch 'origin/6.x_implement_taxi' into 6.x 2015-09-19 17:41:24 +02:00
Shauren f34bae89d3 Core/PacketIO: Disabled CMSG_TAXI_REQUEST_EARLY_LANDING 2015-09-19 17:39:01 +02:00
Shauren f1b047b826 Core/Taxi: Further improvements
* Updated segment distance calculations - now selected path fully matches clientside preview
* Fixed building sOldContinentsNodesMask to also include any new taxi node added in future
* Implemented filtering possible hops when searching for shortest path by faction (and in future PlayerCondition)
* Changed ObjectMgr::GetNearestTaxiNode to filter faction nodes by flags instead of mount display
2015-09-19 16:44:33 +02:00
Shauren 2c7459da6d Core/Taxi: Further improvements
* Use dijkstra algorithm instead of astar to match client behavior
* Properly exclude special taxi nodes from the graph
* Corrected initial death knight nodes to only include destinations for their faction
2015-09-18 22:26:54 +02:00
Shauren 10b068ce5d Core/PacketIO: Fixed SMSG_ON_MONSTER_MOVE structure for uncompressed path 2015-09-18 16:22:08 +02:00
Shauren 68e89e4f7d Core/PacketIO: Corrected ActivateTaxiReply structure - fixes "There's no vendor nearby" message when starting flight 2015-09-17 23:33:29 +02:00
Shauren 1cc4badf06 Core/Players: Changed taxi speed to match spline durations seen in packets 2015-09-17 23:15:01 +02:00
MitchesD 93875c523c DB/Hotfixes: fixed data type of Modifier column in battle_pet_breed_quality 2015-09-16 22:31:07 +02:00
Shauren 225bbe7f72 Core/PacketIO: Implemented correct opcode for GameObject animkit changes and enabled all animkit related opcodes 2015-09-16 17:06:24 +02:00
Vincent-Michael 351e93078c DB/Auth: Updated to 6.2.2a.20490 2015-09-15 20:31:33 +02:00