Core/Players: Changed taxi speed to match spline durations seen in packets
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@@ -329,7 +329,7 @@ void FlightPathMovementGenerator::DoFinalize(Player* player)
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player->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_TAXI_BENCHMARK);
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}
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#define PLAYER_FLIGHT_SPEED 32.0f
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#define PLAYER_FLIGHT_SPEED 30.0f
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void FlightPathMovementGenerator::DoReset(Player* player)
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{
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