Shauren
05ea2f76b8
Core/Misc: Fixed warnings
2014-06-24 02:01:40 +02:00
Shauren
5e80f86514
Core/Spells: Defined unknown attribute
2014-06-22 12:40:34 +02:00
Shauren
ffcdcea13a
Core/Players: Fixed Death Knight starting First Aid skill max value
2014-06-20 21:34:30 +02:00
Shauren
fccdba3842
Core/Players: Fixed trainers still displaying profession skills after learning
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Closes #8103
2014-06-19 15:30:07 +02:00
Shauren
232eaae69c
Scripts/Icecrown Citadel: Fixed a possibility to start the encounter again if Tirion evades during outro RP
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Closes #10060
2014-06-18 00:00:41 +02:00
Shauren
0f0cea104d
Scripts/Misc: Fixed training dummies not entering combat
2014-06-17 21:13:40 +02:00
Shauren
646fa3cb99
Merge pull request #12301 from Unholychick/patch-3
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Core/Spells fix 0442ff5c99
2014-06-17 17:24:52 +02:00
Shauren
d60f959fce
Core/Pets: Fixed pet power regeneration
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Closes #12292
2014-06-17 17:23:30 +02:00
Shauren
9c6b541776
Core/Transports: Fixed crashes caused by invalid leftover transport references
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Closes #12282
2014-06-16 22:50:47 +02:00
Shauren
3899d451f9
SQL: Restored file that was not supposed to be renamed
2014-06-15 00:00:31 +02:00
Shauren
cc3caa1b32
Merge pull request #12278 from MitchesD/misc
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Scripts/Misc: random fixes
2014-06-14 18:26:34 +02:00
Shauren
712bb19ec3
Fixed typo in 2014_06_14_00_world_creature_template.sql
2014-06-14 17:57:00 +02:00
Shauren
2d5b54a69d
Replaced calls to ceilf (msvc extension) with ceil - fixes build
2014-06-14 17:27:28 +02:00
Shauren
ae608218a9
DB/Instance: Fixed mutated abomination regenerating power clientside
2014-06-14 17:14:00 +02:00
Shauren
f39a66d082
SQL: Renamed files to match the naming rules
2014-06-14 17:13:11 +02:00
Shauren
08edc7d630
Core/Vehicles: Fixed power issues
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* Regenerate powers only if vehicle has UNIT_FLAG2_REGENERATE_POWER
* Removed old pyrite power hack
* Apply creature_template.ManaMod to all power types
Closes #12141
2014-06-14 17:09:35 +02:00
Shauren
e9c9e36265
Scripts/Icecrown Citadel: Fixed possible crash in blood nova target selection
2014-06-14 11:48:07 +02:00
Shauren
5804372042
Core/Transports: Fixed crash happening during teleporting transports
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Closes #11793
2014-06-13 11:16:17 +02:00
Shauren
e55555ed8c
Fixed windows nopch build
2014-06-11 23:08:32 +02:00
Shauren
06962b16f1
Core/PacketIO: Fixed logic in DosProtection::EvaluateOpcode
2014-06-11 19:28:25 +02:00
Shauren
2ba05406ce
Fixed typo, spotted by @Gooyeth
2014-06-11 18:21:00 +02:00
Shauren
b5278ef160
Core/Vehicles: Fixed channeled spells being interrupted for passengers when vehicle moves
2014-06-09 23:11:09 +02:00
Shauren
f81635ebe5
Core/Vehicles: Fixed channeled spells being interrupted for passengers when vehicle moves
2014-06-09 21:08:19 +02:00
Shauren
22b04d39bf
Merge pull request #12220 from Trisjdc/spelll_triggerflag_check
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Core/Spells: *Properly* solve the Disarm vs Bladestorm issue
2014-06-05 14:07:48 +02:00
Shauren
5bb86ca7db
Merge pull request #12218 from Trisjdc/tocr_despawn_time
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Scripts/ToCr: Bosses shouldn't despawn so quickly
2014-06-05 14:06:34 +02:00
Shauren
84d0094ffa
Core/Tickets: Sprinkled some transaction magic on HandleGMSurveySubmit
2014-06-03 23:24:00 +02:00
Shauren
9fcd607e78
Core/Misc: Added utility method for checking is two sorted containers have a common element
2014-06-01 19:20:49 +02:00
Shauren
d6414bd9a5
Merge pull request #12131 from Trisjdc/resting
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Core/Players: Implement resting for areas with AREA_FLAG_REST_ZONE_ALLIANCE or AREA_FLAG_REST_ZONE_HORDE
2014-05-25 16:17:58 +02:00
Shauren
8ddb112569
Merge pull request #12107 from Trisjdc/nitro_jump
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Core/Spells: Nitro Boost should not fail in dungeon maps
2014-05-22 17:28:48 +02:00
Shauren
b83cff2a85
Core/Vehicles: Set proper power type using PowerDisplay.dbc
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Original commit by Xfurry - cmangos/mangos-wotlk/bef8c99cc07c96d4e2f45e0ff6bc107068555ffb
2014-05-19 15:42:51 +02:00
Shauren
b41de6cb38
Core/Misc: Removed remnants of old db threading model
2014-05-19 14:48:10 +02:00
Shauren
f9c7bb4171
Partially revert f296095191 "Fix various warnings. The core, the scripts and the tools now compile without warnings with -Wall -Wextra -pedantic."
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Visual studio does not support constexpr
Made semicolon after "Prepare*Script" mandatory - workaround for dumb IDEs inserting extra indentation level after newline
2014-05-18 12:50:10 +02:00
Shauren
8eeec647d1
Fixed build without pch
2014-05-17 21:35:39 +02:00
Shauren
a62f95e4c2
Core/Calendar: Use single database transaction for adding multiple invites when creating new event
2014-05-17 21:02:01 +02:00
Shauren
fe99d6ef76
Core/Movement: Fixed an exploit allowing players to crash the server by using modified movement packets
2014-04-24 10:22:57 +02:00
Shauren
fd6fcbb547
Repository: Set line endings in .patch/.diff files to LF via .gitattributes
2014-04-20 16:51:10 +02:00
Shauren
0f5632c70e
Core/Misc: Fixed some -Weffc++ warnings
2014-04-20 16:48:35 +02:00
Shauren
fc538c5088
Tools: Enabled struct packing to ensure that structures are read from files properly
2014-04-20 14:49:44 +02:00
Shauren
e51976e17a
Core/Spells: Fixed players being able to mount with all transform auras
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Closes #11852
2014-04-13 01:06:46 +02:00
Shauren
ade9c92080
Merge pull request #11847 from trickerer/SS
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Core/Spells: Fixed Sweeping Strikes damage
2014-04-09 17:26:19 +02:00
Shauren
b717ce0eda
Merge pull request #11849 from Unholychick/master
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Fix SPELL_AURA_MOD_AOE_AVOIDANCE
2014-04-07 09:56:06 +02:00
Shauren
c2174a8f7b
Merge pull request #11815 from Unholychick/master
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Fix trinket/talent procs on hots done/taken
2014-04-01 11:24:31 +02:00
Shauren
b949d0b982
Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxPlayers to match what the client does to determine max players
2014-03-30 15:42:05 +02:00
Shauren
973888ea2c
Core/Maps: Fixed incorrect difficulty markers shown on the interface inside Icecrown Citadel (always displaying normal mode)
2014-03-29 13:31:06 +01:00
Shauren
3fd6dd6175
Core/Loot
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* Master Looter cannot freely loot items under threshold
* Update round robin looter only if loot is not empty
* Fixed loot bag icon appearing in raid frames when loot method was not Master Looter
* Fixed changing loot method reseting current round robin looter
2014-03-29 13:29:22 +01:00
Shauren
dee867547d
Merge pull request #11719 from Dehravor/master-loot
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Core/Loot: Fix master loot
2014-03-29 13:24:48 +01:00
Shauren
84365f43b4
Scripts/Icecrown Citadel: Fixed Muradin/Saurfang attacking each other during Gunship Battle
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Closes #11786
2014-03-25 22:20:45 +01:00
Shauren
f357597ec1
Buildsystem: Changed required CMake version to 2.8.9 and removed a check for version we no longer support in msvc settings
2014-03-25 16:40:22 +01:00
Shauren
aeff7944d1
Core/Logging: Fixed filenames of backup logs
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Closes #11765
2014-03-24 09:01:44 +01:00
Shauren
cd20be2cc9
Scripts/Icecrown Citadel
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* Deathbringer Saurfang will now evade if any player stands on the gunship
* Fixed players being stuck in combat after defeating gunship
* Fixed players not sticking to gunships
2014-03-24 00:58:37 +01:00
Shauren
c3d2236d14
Core/Misc: Removed unused defines, added missing include and removed a few warnings
2014-03-23 22:14:25 +01:00
Shauren
3affa3a824
Buildsystem/GCC: Enforce version 4.7.2 and enable c++11 compilation
2014-03-23 20:35:30 +01:00
Shauren
e469ff5e88
Fixed build without PCH
2014-03-23 12:54:09 +01:00
Shauren
a4d8a26dc7
Scripts/Icecrown Citadel: Icecrown Gunship Battle
2014-03-23 02:01:13 +01:00
Shauren
550cbcad96
Core/Transports: Enabled LoS on transports
2014-03-23 00:23:30 +01:00
Shauren
3a1a55bb0a
Core/Spells: Fixed target selection hooks running twice for each effect if both target A and B were using the same hook type (OnObjectAreaTargetSelect, OnObjectTargetSelect, OnDestinationTargetSelect)
2014-03-22 21:39:38 +01:00
Shauren
3c16c63293
Core/Transports: Fixed crashes happening when a transport was despawned with players/dynamicobjects on it
2014-03-22 19:44:54 +01:00
Shauren
529cabea68
Core/Map: Save weather, light and music overrides in map to send them to players logging in
2014-03-22 19:40:36 +01:00
Shauren
0758c47491
Core/Spells: Fixed crash happening when a spell script set target to NULL in OnObjectTargetSelect hook for spells using nearby target selection
2014-03-22 16:35:11 +01:00
Shauren
ada0598bb0
Core/Transports: Fixed creatures micro movement on transport when attacking something (fixes interrupting melee animation)
2014-03-21 21:11:20 +01:00
Shauren
0c3633e775
Core/GameObjects: Added workaround for elevators having different position for every player
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Closes #11504
2014-03-21 00:32:03 +01:00
Shauren
46ccb1d15e
Core/Creatures: Added check for creature_equip_template.id = 0. 0 is a special value telling core to unequip all items
2014-03-20 11:46:17 +01:00
Shauren
69fb9642a3
Fixed build with TRINITY_DEBUG
2014-03-16 21:22:31 +01:00
Shauren
263c5cacf4
Core/Maps: Fixed height calculations used in WorldObject::UpdateGroundPositionZ/WorldObject::UpdateAllowedPositionZ, they will now take vmaps into account.
2014-03-16 20:13:25 +01:00
Shauren
f0f4a620fb
Core/Transports: Added support for DynamicObjects on transports
2014-03-16 20:00:09 +01:00
Shauren
1c6f2c9e35
Merge pull request #11694 from Rochet2/patch-1
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Core/Gossip: Change max menu items to 32
2014-03-12 12:32:07 +01:00
Shauren
5221bd8c10
Core/Items: Fixed an exploit allowing people to put more gems than number of sockets on items.
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Closes #11652
2014-03-10 12:58:03 +01:00
Shauren
de91f716a4
SQL: Renamed a few files to match our naming standards
2014-03-09 10:26:24 +01:00
Shauren
81618fb9e9
Merge pull request #11642 from Dehravor/group-state
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Core/Group: Fix online state when member logs out
2014-02-23 13:44:53 +01:00
Shauren
0d51fd55a1
Core/Auras: Implemented SPELL_AURA_MOD_COOLDOWN
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Closes #9671
2014-02-05 13:00:42 +01:00
Shauren
d006f4b734
Core/Spells: Fixed AoE damage reduction auras, original patch by @Unholychick
2014-02-04 11:31:13 +01:00
Shauren
996e9115ac
Core/Groups: Fixed UnitIsPartyLeader lua function
2014-02-04 10:57:32 +01:00
Shauren
19172ee4c2
Build: Use override/final keywords for VS 2012 and newer. (VS 2013 still defines __cplusplus as 199711L)
2014-01-31 23:30:25 +01:00
Shauren
8a5c54453b
Merge pull request #11469 from Dehravor/timetest-crash
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Core/Misc: Fix crash
2014-01-19 07:57:25 -08:00
Shauren
c431f463a1
Core/Items: Fixed swapping equipment sets in combat
2014-01-18 12:58:01 +01:00
Shauren
619edff196
Misc:
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* Tools: Fixed a compile warning
* Commands: Fixed npcflag format in .npc info
2014-01-06 13:53:29 +01:00
Shauren
15cbe5858c
Core/Movement: Fixed vehicle passengers disappearing clientside
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Closes #11411
2014-01-06 13:51:40 +01:00
Shauren
ad84759d2f
Core/Threading: Handle CMSG_ZONEUPDATE only in WorldSession update - changing zones triggers changing chat channels, what is not a thread safe operation
2014-01-05 00:52:10 +01:00
Shauren
9d6904f03d
Core/Vehicles
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* Fixed vehicle orientation on transports
* Fixed exiting vehicles on moving transports
2014-01-02 14:20:05 +01:00
Shauren
b5e0caaa72
Merge pull request #11394 from Dehravor/guild-create-log
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Core/Guild: Fix an exploit related to CMSG_GUILD_CREATE
2014-01-01 06:09:14 -08:00
Shauren
fd72065645
Merge pull request #11391 from Nawuko/waypoint-fix
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Core/Waypoints: Revert partly f1a82a578b t...
2013-12-31 10:43:41 -08:00
Shauren
1cdc2e8c2a
Core/Movement: Fixed creature movement on transports
2013-12-31 14:12:02 +01:00
Shauren
9a1282aac6
Core/Spells: Fixed movement from SPELL_EFFECT_PULL_TOWARDS_DEST
2013-12-31 13:08:45 +01:00
Shauren
079905e29a
Core/Transports
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* Fixed transport orientation
* Fixed transport position desynchronization for stoppable transports
* Ignore spawnMask errors for objects spawned on transports
2013-12-29 14:59:06 +01:00
Shauren
533180f2a1
Core/Battlegrounds: Removed unneeded code
2013-12-28 13:02:05 +01:00
Shauren
29acf99ea6
Core/Transports: Fixed new spawned transports not being visible for players already present on map
2013-12-28 12:44:22 +01:00
Shauren
890b47c861
Build fix
2013-12-25 12:37:00 +01:00
Shauren
8bcde41538
Core/Quests: Added stuff missing in previous commit
2013-12-25 12:17:23 +01:00
Shauren
293915db39
Core/Quests: Fixed icon shown above questgivers with daily quests that have already been completed once by a character
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Closes #11331
2013-12-25 02:08:05 +01:00
Shauren
20a2b69178
Core/Chat: Fixed GM messages in chat channels after refactoring
2013-12-24 20:21:13 +01:00
Shauren
5e8f829181
Core/SAI: Fixed a crash in call for help/flee for assist actions when they had an emote attached
2013-12-24 11:26:07 +01:00
Shauren
a316b86a79
Core/Spells: Prevent adding sockets to items that have 3 sockets in item_template or already had a socket added to them
2013-12-23 14:25:34 +01:00
Shauren
107af52853
Core/Chat: Refactored building chat packets
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* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
Shauren
54fd53f7e3
Core/Movement: Fixed possible invalid memory access
2013-12-12 09:50:52 +01:00
Shauren
488841dd2c
Merge pull request #11306 from trickerer/fixaggro
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Don't allow units to enter combat upon death
2013-12-11 00:40:46 -08:00
Shauren
b27f2f753b
Merge pull request #11272 from gerripeach/pull_request6
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Core/BG: Isle of Conquest - fix worldstates
2013-11-29 11:52:16 -08:00
Shauren
b100769cc0
Core/Guilds: Fixed gold in bank not being updated clientside after withdrawing/depositing into a bank that has no tabs purchased
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Closes #5787
2013-11-25 16:25:12 +01:00
Shauren
172d3197bc
Core/Guilds: Fixed an issue with withdrawing money from guild bank as guild master if the guild was created using a gm command
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Closes #11262
2013-11-25 16:23:55 +01:00
Shauren
e0138abaac
Fixed build
2013-11-10 19:21:24 +01:00
Shauren
1966a78b9f
Core/Movement: Backported spline stop fix from 4.3.4 branch - use Stop spline type for stopping movement instead of starting movement that ends in creature's current position
2013-11-10 18:52:20 +01:00