Commit Graph
10657 Commits
Author SHA1 Message Date
click b7ba9a7fa8 Core: Clear up some confusion regarding the GM.AllowAchievementGain.Level config-entry
Closes #2110.
2011-06-24 18:05:50 +02:00
click 4ec9ecd3e0 Scripts/EmeraldDragons: Fix a few small snaggs:
- Teleport highest aggro player to front of dragon if exceeding 50 yards
- Clean up target selection/handling slightly
- Remove UpdateAI-segments from the dragons, it's already handled in the base AI
2011-06-24 17:07:31 +02:00
Shauren 0bdbd771ce Core/Creatures: Reverted quest requirement for vendors, this has to be done differently 2011-06-24 15:11:29 +02:00
Lopin 5af6bf41b3 Scripts/Violet Hold: Properly fixed achievement Dehydration 2011-06-24 14:43:03 +02:00
Lopin 2e1542d738 Scripts/Nexus: Properly fixed achievement Split Personality 2011-06-24 14:41:42 +02:00
Lopin 9582f596e2 Scripts/Gundrak: Properly fixed achievement Less Rabi 2011-06-24 14:40:23 +02:00
Lopin 7954d9a099 Scripts/VioletHold: Properly fixed achievement Defenseless 2011-06-24 08:20:56 +02:00
maanuel 1b9a2dc4dc Isle of Conquest: Corrected message sent when node is claimed or captured. 2011-06-23 18:41:38 -03:00
Shocker 5ddf90c5fe Core/Spells: Don't allow players to cast client-side hidden spells directly 2011-06-23 23:43:49 +03:00
tobmaps 05842713ef Core/Spells: Allow direct damage effect of Seal of Vengeance and Seal of Corruption to proc from Shield of Righteousness 2011-06-24 03:18:06 +07:00
tobmaps e033d4c7cc Fix build 2011-06-24 02:57:06 +07:00
Lopin abc1aa18a9 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-23 21:24:53 +02:00
Vincent-Michael 36d6ca4711 Scripts/Ulduar: Fixed Sentinel Blast affecting whole instance and small typo in a script 2011-06-23 21:24:20 +02:00
Shauren 0ae926e28e Core/Creatures: Items out of stock or items which are required for quests will no longer be displayed in vendor list 2011-06-23 21:24:16 +02:00
Lopin 327c5d65bd Scripts/Azjol'Nerub: Properly fixed achievement Watch Him Die and remove forgotten stuff from last recent commit 2011-06-23 21:20:54 +02:00
click 713e2df3f7 Core/Spells: remove the Shroud of Death from the spell-script list as well - thanks Rasmusik for reminding me 2011-06-23 18:41:34 +02:00
click 5052e39b8c Core/Spells: Remove now deprecated spellscript for Shroud of Death 2011-06-23 18:15:13 +02:00
QAston b54b72ba54 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-23 15:52:30 +02:00
QAston dc8a926c8d Core/Auras: fix a typo in PowerDrain auras periodic tick handler. 2011-06-23 15:51:14 +02:00
Lopin 0263b3d434 Scripts/Nexus: Fixed reseting of achievement Chaos Theory 2011-06-23 15:46:49 +02:00
Liberate 03eb4ae502 Core/WorldSession: Fix level requirement for Death Knight creation.
Closes #2098
2011-06-23 15:00:44 +02:00
Lopin aa272f0fb7 Scripts/Gundrak: Properly fixed achievement Share the Love 2011-06-23 14:02:26 +02:00
QAston 3352cabb49 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-23 13:50:45 +02:00
QAston 31d32e28ee Fix build 2011-06-23 13:49:22 +02:00
Liberate bf1f37f9b3 Core/WorldSession: Fix a crash at character creation. Author: Derex
Closes #2097
2011-06-23 13:33:44 +02:00
QAston 3137a82c7c Core/Spells: Cleanup in Spell.h:
- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
 - Move IsQuestTameSpell function to SpellMgr.h
 - Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
Lopin 9d9472e5cc Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-23 11:57:14 +02:00
Lopin 550635ac85 Scripts/Nexus: Properly fixed achievement Chaos Theory and small cleanup 2011-06-23 11:56:05 +02:00
Derex d65e1d9a3f Core/Network: Handle running out of file descriptors on linux-based systems (windows-based systems requires additional fixes)
Signed-off-by: click <[email protected]>
2011-06-23 11:14:01 +02:00
Lopin 90a34fdc06 Scripts/Drak'Tharon Keep: Properly fixed achievement King Dred and small cleanup 2011-06-23 10:19:43 +02:00
Lopin 9a5279079a Scripts/The Old Kingdom: Properly fixed achievement Respect Your Elders and small cleanup 2011-06-23 10:18:53 +02:00
click f7b0e58a14 Core: Remove a few warnings (unused variables), clean up tabs whitespaces 2011-06-23 09:13:58 +02:00
Machiavelli 33f3397976 Core/Spells: Completely remove spells which were taught by SPELL_EFFECT_LEARN_SPELL on talent reset or talent spec switch - instead of keeping them stored as disabled. Reason for this is that if the primary spell with effect SPELL_EFFECT_LEARN_SPELL is learnt again, a 'new' secondary spell will be taught while the old one was still around. The latter was the reason for primary key violations in character_spell that led to transaction failures and thus character rollbacks.
Closes #1231
Closes #480
2011-06-23 02:39:36 +02:00
Machiavelli 719a079464 Core/WorldSession: Store correct packet in CharacterCreateInfo 2011-06-22 23:30:30 +02:00
Machiavelli 78a90e7bad Core/Worldsession: Fix death knight character creation logic after recent commits 2011-06-22 23:03:53 +02:00
Lopin 279bd87835 Scripts/Ulduar: Fixed achievement Getting Back to Nature in Freya's encounter 2011-06-22 21:54:32 +02:00
Machiavelli 2b3ee302f7 Missing line from 9b17b9. 2011-06-22 20:55:32 +02:00
Lopin 5bf8102b9c Scripts/Ulduar: Fixed achievements Knock on Wood & Knock, Knock on Wood & Knock, Knock, Knock on Wood in Freya's encounter 2011-06-22 18:30:50 +02:00
Machiavelli 9b17b9c3ba Core/DBLayer: Fix possible crashes from fe8cb7 2011-06-22 18:04:12 +02:00
Lopin 41254653a2 Scripts/Ulduar: Fixed achievement Deforestation in Freya's encounter 2011-06-22 15:18:10 +02:00
Machiavelli 0df059d5a2 Core/DBLayer: Don't lock a connection when doing mysql_real_escape_string as it doesn't need to interact with the server. 2011-06-22 15:04:13 +02:00
Machiavelli fe8cb75bf1 Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
Lopin 5c85d43030 Scripts/Ulduar: Properly fixed achievements I Love the Smell of Saronite in the Morning & Shadowdodger in General Vezax's encounter 2011-06-22 14:18:02 +02:00
QAston c4818f1892 Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell. 2011-06-21 19:59:17 +02:00
Shauren 65233f8e66 Scripts/Ulduar:
* Removed achievement hacks from Ignis the Furnace Master's script and scripted them properly
* Code style cleanups
2011-06-21 19:26:12 +02:00
Shauren f4047ff7dc Core/Alcohol: Drunk players will now properly see drunk-visible units. 2011-06-21 16:09:07 +02:00
QAston 2ac777f8ce Revert "Core/Auras: Fix work of proc auras are refreshed during proc event routine."
This reverts commit 2a47163771.
2011-06-21 15:58:30 +02:00
QAston fcc02a045a Core/Auras: Remove auras with AURA_INTERRUPT_FLAG_HITBYSPELL on spell hit, only when target hit is enemy. 2011-06-21 15:57:18 +02:00
tobmaps a02d145a17 Core/Spells: Prevent hit main target by 5 yard AOE effect of Starfall
Closes #1186
Closes #2085
2011-06-21 19:45:36 +07:00
Machiavelli 8bf53f4a6b Fix copypasta mistake from acb47d, thanks to Lopin for pointing out. 2011-06-21 13:05:08 +02:00