Core/Spells: Remove now deprecated spellscript for Shroud of Death

This commit is contained in:
click
2011-06-23 18:15:13 +02:00
parent b54b72ba54
commit 5052e39b8c
@@ -623,42 +623,6 @@ class spell_gen_animal_blood : public SpellScriptLoader
}
};
class spell_gen_shroud_of_death : public SpellScriptLoader
{
public:
spell_gen_shroud_of_death() : SpellScriptLoader("spell_gen_shroud_of_death") { }
class spell_gen_shroud_of_death_AuraScript : public AuraScript
{
PrepareAuraScript(spell_gen_shroud_of_death_AuraScript);
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
target->m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE);
target->m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE);
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_gen_shroud_of_death_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_gen_shroud_of_death_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_gen_shroud_of_death_AuraScript();
}
};
enum DivineStormSpell
{
SPELL_DIVINE_STORM = 53385,