Commit Graph
66 Commits
Author SHA1 Message Date
Shauren b3f1bc11d9 Added support for removing blizz items from character creation info by adding entry to playercreateinfo_item with count -1
Added support for all class/all race in playercreateinfo_item by setting class/race to 0 (like currently playercreateinfo_spell)

--HG--
branch : trunk
2010-06-14 21:03:05 +02:00
Xanadu d095e315a0 Improved startup pool check a little.
--HG--
branch : trunk
2010-06-14 20:52:36 +02:00
Trazom62 d205de69bf implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY.
Fixe issues #2213.

--HG--
branch : trunk
2010-06-14 18:33:46 +02:00
Shauren ad8638742c Do not apply duration spellmods to spells with infinite duration (fixes Glyph of Eternal Water + Enduring Winter making water elemental last 5,10,15 seconds)
--HG--
branch : trunk
2010-06-13 15:55:30 +02:00
Machiavelli e6d0fa20cd Typo spotted by glizzard.ad
--HG--
branch : trunk
2010-06-13 14:24:44 +02:00
Machiavelli b6621ddf90 Add some safer casting conditions in Map::ScriptsProcess.
Fixes issue #2676
Fixes issue #2553

--HG--
branch : trunk
2010-06-13 13:29:31 +02:00
Shauren 4261828d63 Added support for item set names in case where item does not exist in item_template (like gladiator gear)
--HG--
branch : trunk
2010-06-11 20:02:46 +02:00
click 39e793b2bd Add extractors and assembler - EXTRACTION OF NEW MAPS IS REQUIRED!
This will allow for easier testing of functionality between different
projects, ie. one set of maps/vmaps instead of 2 (saves space, saves
time and saves us some confusion).

--HG--
branch : trunk
2010-06-11 05:01:30 +02:00
silverice d6d9d50952 Fix some memory leaks
--HG--
branch : trunk
2010-06-11 05:00:46 +03:00
Anubisss d9d6e5732d Add NULL rows for 2 ChatCommand table.
--HG--
branch : trunk
2010-06-11 01:55:04 +02:00
Anubisss 148f554814 Fix a mem leak in Item::IsTargetValidForItemUse().
--HG--
branch : trunk
2010-06-11 01:48:52 +02:00
Anubisss 6da05ec5d1 Fix memory leaks in ConditionManager.
--HG--
branch : trunk
2010-06-11 01:25:10 +02:00
Shauren 4507e7dd66 Fixed some spaces
--HG--
branch : trunk
2010-06-10 20:52:15 +02:00
John Holiver 5dff68e457 Allow to sell item for: money, extendedCost or money+extendedCost.
The new method (money+extende) can be used by using negative values on npc_vendor.ExtendedCost.
This one goes dedicated to ZxBiohazardZx.
Tnx also to VladimirMangos.

--HG--
branch : trunk
2010-06-09 19:38:15 -03:00
Tartalo 2457c5a174 Add copyright notes to CMake files
--HG--
branch : trunk
2010-06-09 15:39:34 +02:00
Tartalo 767d9b4091 Strip trinityscript ASCII banner
--HG--
branch : trunk
2010-06-09 15:21:43 +02:00
Rat 4cdb5c78f2 added revision.h O.o
game.vcproj update , game.lib now buildable
todo: auth+world server

--HG--
branch : trunk
2010-06-09 14:05:50 +02:00
Machiavelli f24290b47e Typo (It´s not like you can compile anyways)
--HG--
branch : trunk
2010-06-09 10:04:42 +02:00
Machiavelli 81bba22353 Update structure SMSG_AUTH_RESPONSE with response code AUTH_WAIT_QUEUE.
Fixes issue #2631

--HG--
branch : trunk
2010-06-09 09:59:28 +02:00
Brian 02efe02b43 * Added missing include paths that got lost in the merge a few revs ago
* Fixed realative path to Reference.h
* Re-enabled PCH building by default
* Re-enabled scripts building by default
* Linux compile now fully functional again.

--HG--
branch : trunk
2010-06-09 00:34:22 -06:00
Brian bc04d7ce25 * Remove the last of the realative paths from #include statements
--HG--
branch : trunk
2010-06-08 17:01:03 -06:00
Brian dee7fd1382 * Remove more not needed relative paths in include files
--HG--
branch : trunk
2010-06-08 16:13:55 -06:00
Brian 9b6669e5f3 * Remove more relative paths from includes
--HG--
branch : trunk
2010-06-08 15:50:23 -06:00
click 7561bab716 Change around some more headers to adhere to new strucutre and namebase
--HG--
branch : trunk
2010-06-08 23:44:55 +02:00
Brian b76b6700ed * Linux compile with and without PCH fixed
* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Shauren ae2f8d70a0 Added support for reloading creature_onkill_reputation table
Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click

--HG--
branch : trunk
2010-06-08 17:19:36 +02:00
Machiavelli e5aa4f7be9 Only proc Infusion of Light (active buff) on Holy Shock criticals. (Problem introduced in previous fix)
Author: Shauren

--HG--
branch : trunk
2010-06-08 16:12:43 +02:00
Machiavelli 04955cfb23 Fix Infusion of Light talent (53569,53576), properly cast HoT on target after Flash of Light cast when target has Sacred Shield active.
Big thanks to Shauren, QAston and JohnHoliver.

--HG--
branch : trunk
2010-06-08 15:41:37 +02:00
click 332b0f3c8e Properly build and link core (yay!)
- Not done yet : Sorting out the PCH-system on *nix
- Not done yet : Sorting out scriptcompilation (still broken)

--HG--
branch : trunk
2010-06-08 08:59:38 +02:00
click f867f6d7a8 Get g3dlib, zlib and jemalloc to build again
--HG--
branch : trunk
rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh
rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh
rename : opt/conf_merge/README => contrib/conf_merge/README
rename : opt/conf_merge/index.php => contrib/conf_merge/index.php
rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php
rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt
rename : doc/DocStructure.dox => docs/DocStructure.dox
rename : doc/Doxyfile.in => docs/Doxyfile.in
rename : doc/EventAI.txt => docs/EventAI.txt
rename : doc/HowToScript.txt => docs/HowToScript.txt
rename : doc/TextTables.txt => docs/TextTables.txt
rename : doc/UnixInstall.txt => docs/UnixInstall.txt
rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h
rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h
rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h
rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h
rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h
rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h
rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h
rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h
rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h
rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h
rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in
rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h
rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h
rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h
rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h
rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h
rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h
rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h
rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h
rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h
rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h
rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in
rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h
rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
2010-06-08 08:04:26 +02:00
Brian 498f62f4cc * Well 94% isn't bad. Last thing to fix is collision compiling.
* But I need a break.

--HG--
branch : trunk
2010-06-07 16:21:52 -06:00
Brian 6650068b5e * Nearly done with fixing the Linux build.
* Thanks to samccstudios for saving me some time with the Outlands scripts.

--HG--
branch : trunk
2010-06-07 15:59:21 -06:00
Tartalo c834449400 More fixes for game/ cmake compilation
--HG--
branch : trunk
2010-06-07 23:40:17 +02:00
Tartalo fdae709af7 Fix include dirs in game/ cmake file
--HG--
branch : trunk
2010-06-07 22:58:24 +02:00
Brian b0e1605455 * Getting closer (at least for Linux :) )
--HG--
branch : trunk
2010-06-07 14:44:18 -06:00
Brian d9127cdee7 * Reverted to the old Mersenne Twister till the new one can be properly added
--HG--
branch : trunk
2010-06-07 14:13:56 -06:00
Brian 1a3f840a17 * broken
--HG--
branch : trunk
2010-06-07 13:20:46 -06:00
Machiavelli 7120513afe Fix logic.
--HG--
branch : trunk
2010-06-07 20:12:14 +02:00
Brian 15f8bbe9ca * More cleanup
--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
Brian 2e0f8fb6e5 * Nope not yet
--HG--
branch : trunk
2010-06-07 09:23:19 -06:00
Brian 2435b4152d * Nope still won't build yet
--HG--
branch : trunk
2010-06-07 09:04:14 -06:00
XTZGZoReX fcd58c134d * Move VMap3 code to a separate static 'collision' library.
--HG--
branch : trunk
2010-06-07 13:57:34 +02:00
Machiavelli 24c720d899 Fix a typo, spotted by tigercop773. If the reset of the repo wasn´t entirely borked, this would have fixed compile.
--HG--
branch : trunk
2010-06-07 13:24:32 +02:00
Tartalo ce1b22ed0c More cmake fixes. Now cmake runs without errors with -DO_SCRIPTS=0
--HG--
branch : trunk
2010-06-07 12:41:57 +02:00
Tartalo 74b3fb53c0 Some fixes for shared/CMakeLists.txt
Adjust game/CMakeLists.txt to the new structure (needs more work)

--HG--
branch : trunk
2010-06-07 12:13:15 +02:00
Spp e7bb8bca1e Group::Disband: remove no longer needed code check.
--HG--
branch : trunk
2010-06-07 09:37:36 +02:00
Machiavelli f260a4d4ad Attempt to trace down a crash issue related to Aura::__UnapplyForTarget
--HG--
branch : trunk
2010-06-07 09:06:17 +02:00
Machiavelli fa4c813368 Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone the appearance of the caster.
(Mirror Image is currently a hacked exception and was already working)
Still need to correctly implement cloning of weapons, though.

--HG--
branch : trunk
2010-06-07 01:59:04 +02:00
XTZGZoReX 6b33457e50 * Rename BIH.cpp/.h to BoundingIntervalHierarchy.cpp/.h.
--HG--
branch : trunk
2010-06-07 01:38:11 +02:00
XTZGZoReX 071df5528c * Rename Transports.cpp/.h to Transport.cpp/.h.
--HG--
branch : trunk
2010-06-07 01:18:27 +02:00