leak
aaa9b069d9
Core/Entities: Prevent accessing uninitialized memory
2011-02-17 02:04:47 +01:00
Shauren
a24deaf980
Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers
2011-02-15 17:09:46 +01:00
runningnak3d
a8a5734bea
Core/Gossip: Revert a change to SendPreparedQuest to allow multiple
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quests again.
Thanks Manuel for pointing it out and Nay for testing
2011-02-13 21:23:01 -07:00
runningnak3d
05e075ce0e
Core/Gossip: Remove support for npc_gossip table (DEPRECATED).
2011-02-11 13:04:45 -07:00
Manuel Carrasco
6b2ffc9039
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
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Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)
Thanks to Kaelima, Xanadu, Shauren and linencloth.
Signed-off-by: Manuel Carrasco <[email protected] >
2011-02-10 22:36:35 -03:00
leak
422cfec07d
Core/Battlegrounds: Refactoring some pointless parameters
2011-02-09 16:47:47 +01:00
Shauren
4a55030f38
Core/Creatures: Flag dungeon bosses for quicker lookups for related encounters
2011-02-09 16:28:56 +01:00
Shauren
00b93c508f
Core/Creatures: Fixed typo in difficulty template selection
2011-02-07 13:11:45 +01:00
VladimirMangos
b5b9aa9647
Core/Instances: Fixed creature difficulty templates for non-battleground maps
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Signed-off-by: Shauren <[email protected] >
2011-02-04 15:45:59 +01:00
QAston
e9bae2d0a0
Core/Auras: Prevent possible crash on SPELL_AURA_DAMAGE_SHIELD aura handler.
2011-02-04 03:14:01 +01:00
QAston
f862db8b92
Core/Unit: Move code using polymorphism out of CharmInfo destructor - fixes issues introduced with 38ea569525.
2011-02-04 02:51:12 +01:00
QAston
38ea569525
Core/Unit: Remove code which depends on polymorphism from Unit class destructor (at destruction time virtual methods aren't working as excpected)
2011-02-04 01:23:49 +01:00
QAston
d18193e52d
Core/DynamicObjects: Change the way how dynamic objects are bound to their owners, fixes some crashes in Aura::GetOwner.
2011-02-04 00:27:43 +01:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
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Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
704e0af9c4
Core/Spells: Fixed Val'anyr, Hammer of Ancient Kings proc
2011-02-01 19:01:56 +01:00
TOM_RUS
c006f1b904
Core/Quests: Implemented proper calculation of quest honor reward using DBC
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Signed-off-by: Shauren <[email protected] >
2011-01-31 16:27:23 +01:00
Shauren
82b7f30271
Scripts/Misc: Fixed rogue trainers not teaching dual spec
2011-01-31 15:58:20 +01:00
Lazzalf
c0b15c0091
Fixed Judgement of Light not procing for non-mana users
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Signed-off-by: Shauren <[email protected] >
2011-01-31 15:32:21 +01:00
Shauren
42007bb0a9
Core/Spells: Implemented Druid T10 4P restoration bonus
2011-01-31 14:51:42 +01:00
Shauren
089fd71877
Core/Auras: Fixed damage not being lowered by split damage auras
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Closes #203
2011-01-31 12:17:44 +01:00
DrTenma
59448fddc4
Core/Spells: Fixed Judgements of the Just
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Signed-off-by: Shauren <[email protected] >
2011-01-30 19:14:18 +01:00
Spp
fd66517473
Core/Creatures: Add new extra flag to know if creature is dungeon boss
2011-01-29 09:01:00 +01:00
Shauren
c3c2a807f0
Core/Auras: Fixed displaying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE damage bonus in character stats
2011-01-28 20:41:03 +01:00
johnholiver
ce4aca9011
Core/Spells: Move Glyph of Smite code to a better location.
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Signed-off-by: Shauren <[email protected] >
2011-01-28 11:22:52 +01:00
leak
41d0c5571a
Core/Entities: Avoid unique key violations during character inventory saving for newly created items
2011-01-26 17:20:21 +01:00
leak
137b079eea
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
leak
180b739483
Core/Entities: Avoid unique key violations during character inventory saving
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(It only works "<Machiavelli> because I saideth so")
2011-01-25 18:42:17 +01:00
Machiavelli
3d58165dbd
Core/Items: Proper money refund fix for 0ad2c90d22. Thanks to Destalker
2011-01-25 13:36:40 +01:00
Machiavelli
17971acddb
Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid.
2011-01-25 08:04:47 +01:00
Machiavelli
0ad2c90d22
Core/Items: Fix money refund amount. Also fix a possible exploit possibility of redeeming both vendor sellprice and money refund price in one go.
2011-01-24 23:10:08 +01:00
Manuel
fb950c00ee
Core/ZoneScript: Implemented OnCreatureDeath function.
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Signed-off-by: Manuel <[email protected] >
2011-01-24 18:56:06 -03:00
Shauren
867bc197ef
Core/Instances: Made the max amount of instances player can enter within hour configurable and fixed typo in instance packing/cleaning query
2011-01-24 16:12:02 +01:00
Shauren
820f87f365
Core/Instances: Implemented confirmation dialog for players upon entering instance which would permanently bind the player to it, players can now choose to get saved or leave the instance
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Also fixes broken build
2011-01-24 11:38:59 +01:00
Shauren
464837077a
Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit)
2011-01-24 11:20:30 +01:00
Machiavelli
0796889c21
Core/Vehicles: Hotfix for client freeze on vehicle enter by reverting certain changes to SMSG_MONSTER_MOVE_TRANSPORT. Still have to figure out the correct structure in the future.
2011-01-22 19:55:50 +01:00
leak
dd751242fc
Core/Spells: Better solution for exploit check (Thanks to manuel)
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Readd lost changes from char db type cleanup
2011-01-20 03:06:51 +01:00
leak
f7af49291b
SQL: Characters db storage type cleanup No. 7 (final) - Note:
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- It is _strongly_ recommended to extensively test the recent changes before applying them to live data
- To fully resync the character db layout with TC releases it is recommended to dump the characters table with
mysqldump --no-data characters > characters_database_livedata.sql
and use a diff tool to compare it against sql/base/characters_database.sql
2011-01-20 02:11:49 +01:00
leak
c59ea4726e
SQL: Characters db storage type cleanup No. 6
2011-01-20 01:02:24 +01:00
leak
a7df9ddff1
SQL: Characters db storage type cleanup No. 4
2011-01-19 22:46:21 +01:00
leak
471b6f138d
SQL: Characters db storage type cleanup No. 3 - Note:
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There is a chance that you will be getting importing errors / data truncation warnings because of ancient invalid pet names.
SELECT * FROM character_pet WHERE CHAR_LENGTH(`name`) > 21;
2011-01-19 18:51:00 +01:00
leak
c306acf298
SQL: Characters db storage type cleanup No. 2
2011-01-19 14:04:33 +01:00
Machiavelli
deed0d0781
Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out.
2011-01-16 12:23:17 +01:00
Machiavelli
52cd2cbd7e
Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton destructor.
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Core/Transports: Properly delink units from transports on transport desutruction. - Thanks to Shauren for help.
Core/ObjectAccessor: Unload corpse 'storage' in added UnloadAll method called in WorldRunnable postservice hook.
Core/Master: Change some postservice queries to syncrhonous (direct) execution to ensure execution on shutdown
Core/Master: Remove redundant calls to ACE::init and ACE::fini
These changes were made to fix crash/freeze issues on shutdown.
2011-01-16 00:08:52 +01:00
VladimirMangos
8c48704b23
Core/Loot: Fixed looting of individual, owner only items (item loot/skinning)
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Signed-off-by: Shauren <[email protected] >
2011-01-14 21:24:11 +01:00
Manuel
3ab85db411
Core/Player: Pets are unsummoned after spec switch. Fixes #180
2011-01-14 13:38:56 -03:00
Machiavelli
d399daab59
Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded state by implementing QUEST_STATUS_REWARDED. The latter is not used in the database explicitly, only in the core. This is to prevent overhead by iterating over the rewarded quests storage multiple times.
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All relevant upper level code has been updated accordingly to the best of my ability.
2011-01-13 23:06:59 +01:00
Spp
bd2728eb74
Core: Fix some warnings
2011-01-11 11:18:00 +01:00
Shocker
f03040b5b3
Core/Spells: Glyph of Polymorph should remove leech auras too, fixes #171
2011-01-11 00:57:20 +02:00
Shauren
870add0a3d
Core/Spells: Fixed Spirit Walk ability of shaman's Feral Spirit summons
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Closes #115
Signed-off-by: Shauren <[email protected] >
2011-01-10 22:01:19 +01:00
Manuel
014714fb17
Core: Killing magic numbers.
2011-01-09 20:44:33 -03:00