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josh/TCPlayerbotCore
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aaa9b069d9982355d8371fdaad45fd7fd560a192
TCPlayerbotCore/src/server/game/Entities
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History
leak aaa9b069d9 Core/Entities: Prevent accessing uninitialized memory
2011-02-17 02:04:47 +01:00
..
Corpse
SQL: Characters db storage type cleanup No. 4
2011-01-19 22:46:21 +01:00
Creature
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
2011-02-10 22:36:35 -03:00
DynamicObject
Core/DynamicObjects: Change the way how dynamic objects are bound to their owners, fixes some crashes in Aura::GetOwner.
2011-02-04 00:27:43 +01:00
GameObject
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
Item
SQL: Characters db storage type cleanup No. 6
2011-01-20 01:02:24 +01:00
Object
Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers
2011-02-15 17:09:46 +01:00
Pet
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
Player
Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers
2011-02-15 17:09:46 +01:00
Totem
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
Transport
Core/Entities: Prevent accessing uninitialized memory
2011-02-17 02:04:47 +01:00
Unit
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
2011-02-10 22:36:35 -03:00
Vehicle
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
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