Core/Spells: Implemented Druid T10 4P restoration bonus
This commit is contained in:
@@ -16902,6 +16902,7 @@ INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`a
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(61391, 0.193, -1, -1, -1, 'Druid - Typhoon'),
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(48438, -1, 0.11505, -1, -1, 'Druid - Wild Growth'),
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(5176, 0.5714, -1, -1, -1, 'Druid - Wrath'),
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(70691,0,0,0,0, 'Druid - Rejuvenation T10 4P proc'),
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(3044, -1, -1, 0.15, -1, 'Hunter - Arcane Shot'),
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(3674, -1, -1, -1, 0.02, 'Hunter - Black Arrow($RAP*0.1 / number of ticks)'),
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(19306, -1, -1, 0.2, -1, 'Hunter - Counterattack'),
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@@ -19356,6 +19357,7 @@ INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFam
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( 67702, 0x01, 0, 0x00000000, 0x00000000, 0x00000000, 0x00851154, 0x00000003, 0, 35, 45), -- Item - Coliseum Melee Trinket 25men
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( 70652, 0x00, 15, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Item - Death Knight T10 Tank 4P Bonus
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( 70656, 0x00, 15, 0x00000000, 0x00000000, 0x00000000, 0x00014000, 0x00000000, 0, 0, 0), -- Item - Death Knight T10 Melee 4P Bonus
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( 70664, 0x00, 7, 0x00000010, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Item - Druid T10 Restoration 4P Bonus (Rejuvenation)
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( 70727, 0x00, 9, 0x00000000, 0x00000000, 0x00000000, 0x00000040, 0x00000000, 0, 0, 0), -- Item - Hunter T10 2P Bonus
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( 70730, 0x00, 9, 0x00004000, 0x00001000, 0x00000000, 0x00040000, 0x00000000, 0, 0, 0), -- Item - Hunter T10 4P Bonus
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( 70748, 0x00, 3, 0x00000000, 0x00200000, 0x00000000, 0x00000400, 0x00000000, 0, 0, 0), -- Item - Mage T10 4P Bonus
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@@ -2100,6 +2100,7 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
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( 69366, 'spell_dru_moonkin_form_passive'),
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(-33851, 'spell_dru_primal_tenacity'),
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( 62606, 'spell_dru_savage_defense'),
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( 70691, 'spell_dru_t10_restoration_4p_bonus'),
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-- example
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( 66244, 'spell_ex_66244'),
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( 5581, 'spell_ex_5581'),
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@@ -0,0 +1,3 @@
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DELETE FROM `spell_bonus_data` WHERE `entry`=70691;
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INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`ap_dot_bonus`,`comments`) VALUES
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(70691,0,0,0,0, 'Druid - Rejuvenation T10 4P proc');
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@@ -0,0 +1,3 @@
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DELETE FROM `spell_script_names` WHERE `spell_id`=70691 AND `ScriptName`='spell_dru_t10_restoration_4p_bonus';
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INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
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(70691,'spell_dru_t10_restoration_4p_bonus');
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@@ -0,0 +1,3 @@
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DELETE FROM `spell_proc_event` WHERE `entry`=70664;
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INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`procFlags`,`procEx`,`ppmRate`,`CustomChance`,`Cooldown`) VALUES
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(70664,0x00,7,0x00000010,0x00000000,0x00000000,0x00000000,0x00000000,0,0,0); -- Item - Druid T10 Restoration 4P Bonus (Rejuvenation)
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@@ -4659,7 +4659,7 @@ void Unit::ProcDamageAndSpell(Unit *pVictim, uint32 procAttacker, uint32 procVic
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{
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// Not much to do if no flags are set.
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if (procAttacker)
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ProcDamageAndSpellFor(false, pVictim,procAttacker, procExtra,attType, procSpell, amount, procAura);
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ProcDamageAndSpellFor(false, pVictim, procAttacker, procExtra,attType, procSpell, amount, procAura);
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// Now go on with a victim's events'n'auras
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// Not much to do if no flags are set or there is no victim
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if (pVictim && pVictim->isAlive() && procVictim)
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@@ -6208,6 +6208,22 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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}
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break;
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}
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// Item - Druid T10 Restoration 4P Bonus (Rejuvenation)
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case 70664:
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{
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// Proc only from normal Rejuvenation
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if (procSpell->SpellVisual[0] != 32)
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return false;
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Player* caster = ToPlayer();
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if (!caster)
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return false;
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if (!caster->GetGroup() && pVictim == this)
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return false;
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CastCustomSpell(70691, SPELLVALUE_BASE_POINT0, damage, pVictim, true);
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return true;
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}
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}
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// Eclipse
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if (dummySpell->SpellIconID == 2856 && GetTypeId() == TYPEID_PLAYER)
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@@ -33,185 +33,222 @@ enum DruidSpells
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// 54846 Glyph of Starfire
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class spell_dru_glyph_of_starfire : public SpellScriptLoader
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{
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public:
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spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { }
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public:
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spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { }
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class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript)
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bool Validate(SpellEntry const * /*spellEntry*/)
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class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
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{
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if (!sSpellStore.LookupEntry(DRUID_INCREASED_MOONFIRE_DURATION))
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return false;
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if (!sSpellStore.LookupEntry(DRUID_NATURES_SPLENDOR))
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return false;
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return true;
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}
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PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript);
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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if (Unit* unitTarget = GetHitUnit())
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if (AuraEffect const * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE,SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID()))
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{
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Aura* aura = aurEff->GetBase();
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(DRUID_INCREASED_MOONFIRE_DURATION))
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return false;
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if (!sSpellStore.LookupEntry(DRUID_NATURES_SPLENDOR))
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return false;
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return true;
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}
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uint32 countMin = aura->GetMaxDuration();
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uint32 countMax = 18000;
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if (caster->HasAura(DRUID_INCREASED_MOONFIRE_DURATION))
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countMax += 3000;
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if (caster->HasAura(DRUID_NATURES_SPLENDOR))
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countMax += 3000;
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if (countMin < countMax)
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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if (Unit* unitTarget = GetHitUnit())
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if (AuraEffect const * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE,SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID()))
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{
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aura->SetDuration(uint32(aura->GetDuration() + 3000));
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aura->SetMaxDuration(countMin + 3000);
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Aura* aura = aurEff->GetBase();
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uint32 countMin = aura->GetMaxDuration();
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uint32 countMax = 18000;
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if (caster->HasAura(DRUID_INCREASED_MOONFIRE_DURATION))
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countMax += 3000;
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if (caster->HasAura(DRUID_NATURES_SPLENDOR))
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countMax += 3000;
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if (countMin < countMax)
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{
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aura->SetDuration(uint32(aura->GetDuration() + 3000));
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aura->SetMaxDuration(countMin + 3000);
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}
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}
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}
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}
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}
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void Register()
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void Register()
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{
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OnEffect += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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OnEffect += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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return new spell_dru_glyph_of_starfire_SpellScript();
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_dru_glyph_of_starfire_SpellScript();
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}
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};
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// 69366 - Moonkin Form passive
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class spell_dru_moonkin_form_passive : public SpellScriptLoader
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{
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public:
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spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { }
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public:
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spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { }
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class spell_dru_moonkin_form_passive_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript);
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uint32 absorbPct;
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bool Load()
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class spell_dru_moonkin_form_passive_AuraScript : public AuraScript
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript);
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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// reduces all damage taken while Stunned in Cat Form
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if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED))
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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return new spell_dru_moonkin_form_passive_AuraScript();
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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// reduces all damage taken while Stunned in Cat Form
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if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED))
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dru_moonkin_form_passive_AuraScript();
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}
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};
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// 33851 - Primal Tenacity
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class spell_dru_primal_tenacity : public SpellScriptLoader
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{
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public:
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spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { }
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public:
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spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { }
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class spell_dru_primal_tenacity_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_primal_tenacity_AuraScript);
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uint32 absorbPct;
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bool Load()
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class spell_dru_primal_tenacity_AuraScript : public AuraScript
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
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return true;
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}
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PrepareAuraScript(spell_dru_primal_tenacity_AuraScript);
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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// reduces all damage taken while Stunned in Cat Form
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if ((GetTarget()->GetShapeshiftForm() == FORM_CAT) && (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED)))
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1);
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}
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};
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AuraScript *GetAuraScript() const
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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return new spell_dru_primal_tenacity_AuraScript();
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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// reduces all damage taken while Stunned in Cat Form
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if ((GetTarget()->GetShapeshiftForm() == FORM_CAT) && (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED)))
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dru_primal_tenacity_AuraScript();
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}
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};
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// 62606 - Savage Defense
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class spell_dru_savage_defense : public SpellScriptLoader
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{
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public:
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spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }
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public:
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spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }
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class spell_dru_savage_defense_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_savage_defense_AuraScript);
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uint32 absorbPct;
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bool Load()
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class spell_dru_savage_defense_AuraScript : public AuraScript
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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PrepareAuraScript(spell_dru_savage_defense_AuraScript);
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
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{
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absorbAmount = uint32(CalculatePctN(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
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aurEff->SetAmount(0);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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return new spell_dru_savage_defense_AuraScript();
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}
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};
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void Absorb(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
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class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
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{
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public:
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spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
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class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
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{
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absorbAmount = uint32(CalculatePctN(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
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aurEff->SetAmount(0);
|
||||
}
|
||||
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
|
||||
|
||||
void Register()
|
||||
void FilterTargets(std::list<Unit*>& unitList)
|
||||
{
|
||||
unitList.remove(GetTargetUnit());
|
||||
std::list<Unit*> tempTargets;
|
||||
std::list<Unit*>::iterator end = unitList.end(), itr = unitList.begin();
|
||||
for (; itr != end; ++itr)
|
||||
if (GetCaster()->IsInRaidWith(*itr))
|
||||
tempTargets.push_back(*itr);
|
||||
|
||||
itr = tempTargets.begin();
|
||||
std::advance(itr, urand(0, tempTargets.size()-1));
|
||||
unitList.clear();
|
||||
unitList.push_back(*itr);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_DST);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0);
|
||||
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_savage_defense_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_druid_spell_scripts()
|
||||
@@ -220,4 +257,5 @@ void AddSC_druid_spell_scripts()
|
||||
new spell_dru_moonkin_form_passive();
|
||||
new spell_dru_primal_tenacity();
|
||||
new spell_dru_savage_defense();
|
||||
new spell_dru_t10_restoration_4p_bonus();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user