Core/Spells: Implemented Druid T10 4P restoration bonus

This commit is contained in:
Shauren
2011-01-31 14:51:42 +01:00
parent 08f251bdb0
commit 42007bb0a9
7 changed files with 202 additions and 136 deletions
+2
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@@ -16902,6 +16902,7 @@ INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`a
(61391, 0.193, -1, -1, -1, 'Druid - Typhoon'),
(48438, -1, 0.11505, -1, -1, 'Druid - Wild Growth'),
(5176, 0.5714, -1, -1, -1, 'Druid - Wrath'),
(70691,0,0,0,0, 'Druid - Rejuvenation T10 4P proc'),
(3044, -1, -1, 0.15, -1, 'Hunter - Arcane Shot'),
(3674, -1, -1, -1, 0.02, 'Hunter - Black Arrow($RAP*0.1 / number of ticks)'),
(19306, -1, -1, 0.2, -1, 'Hunter - Counterattack'),
@@ -19356,6 +19357,7 @@ INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFam
( 67702, 0x01, 0, 0x00000000, 0x00000000, 0x00000000, 0x00851154, 0x00000003, 0, 35, 45), -- Item - Coliseum Melee Trinket 25men
( 70652, 0x00, 15, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Item - Death Knight T10 Tank 4P Bonus
( 70656, 0x00, 15, 0x00000000, 0x00000000, 0x00000000, 0x00014000, 0x00000000, 0, 0, 0), -- Item - Death Knight T10 Melee 4P Bonus
( 70664, 0x00, 7, 0x00000010, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Item - Druid T10 Restoration 4P Bonus (Rejuvenation)
( 70727, 0x00, 9, 0x00000000, 0x00000000, 0x00000000, 0x00000040, 0x00000000, 0, 0, 0), -- Item - Hunter T10 2P Bonus
( 70730, 0x00, 9, 0x00004000, 0x00001000, 0x00000000, 0x00040000, 0x00000000, 0, 0, 0), -- Item - Hunter T10 4P Bonus
( 70748, 0x00, 3, 0x00000000, 0x00200000, 0x00000000, 0x00000400, 0x00000000, 0, 0, 0), -- Item - Mage T10 4P Bonus
+1
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@@ -2100,6 +2100,7 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
( 69366, 'spell_dru_moonkin_form_passive'),
(-33851, 'spell_dru_primal_tenacity'),
( 62606, 'spell_dru_savage_defense'),
( 70691, 'spell_dru_t10_restoration_4p_bonus'),
-- example
( 66244, 'spell_ex_66244'),
( 5581, 'spell_ex_5581'),
@@ -0,0 +1,3 @@
DELETE FROM `spell_bonus_data` WHERE `entry`=70691;
INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`ap_dot_bonus`,`comments`) VALUES
(70691,0,0,0,0, 'Druid - Rejuvenation T10 4P proc');
@@ -0,0 +1,3 @@
DELETE FROM `spell_script_names` WHERE `spell_id`=70691 AND `ScriptName`='spell_dru_t10_restoration_4p_bonus';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
(70691,'spell_dru_t10_restoration_4p_bonus');
@@ -0,0 +1,3 @@
DELETE FROM `spell_proc_event` WHERE `entry`=70664;
INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`procFlags`,`procEx`,`ppmRate`,`CustomChance`,`Cooldown`) VALUES
(70664,0x00,7,0x00000010,0x00000000,0x00000000,0x00000000,0x00000000,0,0,0); -- Item - Druid T10 Restoration 4P Bonus (Rejuvenation)
+17 -1
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@@ -4659,7 +4659,7 @@ void Unit::ProcDamageAndSpell(Unit *pVictim, uint32 procAttacker, uint32 procVic
{
// Not much to do if no flags are set.
if (procAttacker)
ProcDamageAndSpellFor(false, pVictim,procAttacker, procExtra,attType, procSpell, amount, procAura);
ProcDamageAndSpellFor(false, pVictim, procAttacker, procExtra,attType, procSpell, amount, procAura);
// Now go on with a victim's events'n'auras
// Not much to do if no flags are set or there is no victim
if (pVictim && pVictim->isAlive() && procVictim)
@@ -6208,6 +6208,22 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
break;
}
// Item - Druid T10 Restoration 4P Bonus (Rejuvenation)
case 70664:
{
// Proc only from normal Rejuvenation
if (procSpell->SpellVisual[0] != 32)
return false;
Player* caster = ToPlayer();
if (!caster)
return false;
if (!caster->GetGroup() && pVictim == this)
return false;
CastCustomSpell(70691, SPELLVALUE_BASE_POINT0, damage, pVictim, true);
return true;
}
}
// Eclipse
if (dummySpell->SpellIconID == 2856 && GetTypeId() == TYPEID_PLAYER)
+173 -135
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@@ -33,185 +33,222 @@ enum DruidSpells
// 54846 Glyph of Starfire
class spell_dru_glyph_of_starfire : public SpellScriptLoader
{
public:
spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { }
public:
spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { }
class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript)
bool Validate(SpellEntry const * /*spellEntry*/)
class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
{
if (!sSpellStore.LookupEntry(DRUID_INCREASED_MOONFIRE_DURATION))
return false;
if (!sSpellStore.LookupEntry(DRUID_NATURES_SPLENDOR))
return false;
return true;
}
PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript);
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect const * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE,SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID()))
{
Aura* aura = aurEff->GetBase();
bool Validate(SpellEntry const * /*spellEntry*/)
{
if (!sSpellStore.LookupEntry(DRUID_INCREASED_MOONFIRE_DURATION))
return false;
if (!sSpellStore.LookupEntry(DRUID_NATURES_SPLENDOR))
return false;
return true;
}
uint32 countMin = aura->GetMaxDuration();
uint32 countMax = 18000;
if (caster->HasAura(DRUID_INCREASED_MOONFIRE_DURATION))
countMax += 3000;
if (caster->HasAura(DRUID_NATURES_SPLENDOR))
countMax += 3000;
if (countMin < countMax)
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect const * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE,SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID()))
{
aura->SetDuration(uint32(aura->GetDuration() + 3000));
aura->SetMaxDuration(countMin + 3000);
Aura* aura = aurEff->GetBase();
uint32 countMin = aura->GetMaxDuration();
uint32 countMax = 18000;
if (caster->HasAura(DRUID_INCREASED_MOONFIRE_DURATION))
countMax += 3000;
if (caster->HasAura(DRUID_NATURES_SPLENDOR))
countMax += 3000;
if (countMin < countMax)
{
aura->SetDuration(uint32(aura->GetDuration() + 3000));
aura->SetMaxDuration(countMin + 3000);
}
}
}
}
}
void Register()
void Register()
{
OnEffect += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
OnEffect += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
return new spell_dru_glyph_of_starfire_SpellScript();
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_glyph_of_starfire_SpellScript();
}
};
// 69366 - Moonkin Form passive
class spell_dru_moonkin_form_passive : public SpellScriptLoader
{
public:
spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { }
public:
spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { }
class spell_dru_moonkin_form_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript);
uint32 absorbPct;
bool Load()
class spell_dru_moonkin_form_passive_AuraScript : public AuraScript
{
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
return true;
}
PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript);
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
uint32 absorbPct;
bool Load()
{
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
return true;
}
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED))
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript *GetAuraScript() const
{
// Set absorbtion amount to unlimited
amount = -1;
return new spell_dru_moonkin_form_passive_AuraScript();
}
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED))
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript *GetAuraScript() const
{
return new spell_dru_moonkin_form_passive_AuraScript();
}
};
// 33851 - Primal Tenacity
class spell_dru_primal_tenacity : public SpellScriptLoader
{
public:
spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { }
public:
spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { }
class spell_dru_primal_tenacity_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_primal_tenacity_AuraScript);
uint32 absorbPct;
bool Load()
class spell_dru_primal_tenacity_AuraScript : public AuraScript
{
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
return true;
}
PrepareAuraScript(spell_dru_primal_tenacity_AuraScript);
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
uint32 absorbPct;
bool Load()
{
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
return true;
}
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
if ((GetTarget()->GetShapeshiftForm() == FORM_CAT) && (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED)))
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1);
}
};
AuraScript *GetAuraScript() const
{
// Set absorbtion amount to unlimited
amount = -1;
return new spell_dru_primal_tenacity_AuraScript();
}
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
if ((GetTarget()->GetShapeshiftForm() == FORM_CAT) && (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED)))
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1);
}
};
AuraScript *GetAuraScript() const
{
return new spell_dru_primal_tenacity_AuraScript();
}
};
// 62606 - Savage Defense
class spell_dru_savage_defense : public SpellScriptLoader
{
public:
spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }
public:
spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }
class spell_dru_savage_defense_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_defense_AuraScript);
uint32 absorbPct;
bool Load()
class spell_dru_savage_defense_AuraScript : public AuraScript
{
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
return true;
}
PrepareAuraScript(spell_dru_savage_defense_AuraScript);
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
uint32 absorbPct;
bool Load()
{
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
return true;
}
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
absorbAmount = uint32(CalculatePctN(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
aurEff->SetAmount(0);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript *GetAuraScript() const
{
// Set absorbtion amount to unlimited
amount = -1;
return new spell_dru_savage_defense_AuraScript();
}
};
void Absorb(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
{
public:
spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
{
absorbAmount = uint32(CalculatePctN(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
aurEff->SetAmount(0);
}
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
void Register()
void FilterTargets(std::list<Unit*>& unitList)
{
unitList.remove(GetTargetUnit());
std::list<Unit*> tempTargets;
std::list<Unit*>::iterator end = unitList.end(), itr = unitList.begin();
for (; itr != end; ++itr)
if (GetCaster()->IsInRaidWith(*itr))
tempTargets.push_back(*itr);
itr = tempTargets.begin();
std::advance(itr, urand(0, tempTargets.size()-1));
unitList.clear();
unitList.push_back(*itr);
}
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_DST);
}
};
SpellScript* GetSpellScript() const
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0);
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
}
};
AuraScript *GetAuraScript() const
{
return new spell_dru_savage_defense_AuraScript();
}
};
void AddSC_druid_spell_scripts()
@@ -220,4 +257,5 @@ void AddSC_druid_spell_scripts()
new spell_dru_moonkin_form_passive();
new spell_dru_primal_tenacity();
new spell_dru_savage_defense();
new spell_dru_t10_restoration_4p_bonus();
}