Commit Graph
100 Commits
Author SHA1 Message Date
Subv e8f4eb28f5 Core/DF: Add Dungeon Deserter debuff when leaving an incomplete DF match, and implemented Dungeon Cooldown for random dungeons 2012-06-12 16:33:43 -05:00
Subv 38f6f9d8cb Core/SAI: Missing change from previous commit 2012-06-11 11:15:33 -05:00
Subv 20b97b0119 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-06-10 21:41:07 -05:00
Subv 41b1416445 Core/Warden: Fixed a crash when Warden.ClientCheckFailAction was set to ban in the config, and Warden::Penalty was called in a context where check is NULL
closes #6736
2012-06-10 21:40:27 -05:00
Subv 089b0a44d7 Core/SAI: Fixed the cage GameObject template script, the script should start when the gameobject is activated, not in gossip hello 2012-06-07 08:09:16 -05:00
Subv a757187d7d Fixed build 2012-06-03 16:39:10 -05:00
Subv c7cb120449 Core/EventAI: Check AIName for EventAI scripts while loading them, avoid iterating again 2012-06-03 16:27:25 -05:00
Subv e74135946d Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-05-13 19:40:05 -05:00
Subv 1a06e197fd Core/Spells: Proc the spells that have DEST target when there is no other target info
Closes #6443
Closes #6277
Closes #6331

Signed-off-by: Subv <[email protected]>
2012-05-13 19:39:06 -05:00
Subv 8e8cde50f0 Merge pull request #6509 from Vincent-Michael/spellSystem
Core/Spell: Fix Nourish heal calculation
2012-05-13 10:34:46 -07:00
Subv 50f2be538c Fixed build 2012-04-19 18:43:41 -05:00
Subv a5aba350a0 Core/SmartAI: Allow SMART_ACTION_SUMMON_GO and SMART_ACTION_SUMMON_CREATURE to use x, y, z and o parameters as relative offsets for a summoning position (example, summon creature 20 yards in front of the invoker)
Signed-off-by: Subv <[email protected]>
2012-04-19 18:33:25 -05:00
Subv 5b80e7360b Core/Collision: Disable LoS check for destroyed destructible buildings.
More research has to be done.
Closes #6228
2012-04-18 13:57:12 -05:00
Subv f7e0aedaf0 Fixed broken compile 2012-04-15 09:45:51 -05:00
Subv c7eeb0b59c Scripts/Commands: Make the .modify reputation command only modify the specified reputation (ignore spillovers)
Patch by @ogeraisi
2012-04-15 09:30:34 -05:00
Subv 3d8aaabaf3 Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
Closes #3367
Closes #2424

If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <[email protected]>
2012-04-14 20:08:16 -05:00
Subv 8c3d0e2368 Core/Spells: Dont remove auras on stance change if the stance you are moving to is also allowed by the spell.
Closes #2758

Signed-off-by: Subv <[email protected]>
2012-04-14 14:51:59 -05:00
Subv 06278fe7fb Spells/Procs: Fixed Sacred Shield 6 seconds internal cooldown.
Thanks @Warpten
P.D.: You were using the wrong spellid
Closes #1711
2012-04-14 14:51:53 -05:00
Subv b7a9db16d6 Spells/Bonus: Fixed spell power bonus of Lava Burst, taken from DrDamage and verified
Closes #1819
2012-04-14 11:14:38 -05:00
Subv ab8e69873c Core/Spells: Fixed Bloodworm's heal effect and damage
Closes #1808
Thanks @A-Metaphysical-Drama for the damage part
Signed-off-by: Subv <[email protected]>
2012-04-14 10:17:21 -05:00
Subv 0d90f7c257 Fixed build from my previous commit 2012-04-14 08:47:44 -05:00
Subv 0ec7016cca Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCES
Signed-off-by: Subv <[email protected]>
2012-04-14 08:23:23 -05:00
Subv eeb237f55d Core/Spells: Add 45 seconds proc cooldown to Blackened Naaru Silver.
Closes #1509

Signed-off-by: Subv <[email protected]>
2012-04-13 19:33:20 -05:00
Subv 98e1847999 Player/Items: Fix the item durations when the item is stored in a bag different than the default backpack
Closes #1026
Signed-off-by: Subv <[email protected]>
2012-04-13 18:58:27 -05:00
Subv ba957e6a0e Core/Spells: Reapply glyph bonuses that depend on stance when you shapeshift into that instance
Closes #1076 and possibly others

Signed-off-by: Subv <[email protected]>
2012-04-13 18:32:56 -05:00
Subv b9c50a8b6e Core/Spells: Prevent Siphon Life from proccing on Corruption apply.
Closes #6150

Signed-off-by: Subv <[email protected]>
2012-04-13 13:37:32 -05:00
Subv 5466092d23 Core/Spells: Fixed Recklessness charges being dropped twice.
Closes #932
2012-04-13 11:54:36 -05:00
Subv 6400c13fcb Core/Loading: Make GameObject loot loading faster by removing an unneeded call to an expensive method.
Thanks Manuel for pointing it out
2012-04-12 20:19:23 -05:00
Subv 491999280e Core/Spells: You should not be able to cast Create Healthstone if you already have one in your inventory
Closes #1498
Signed-off-by: Subv <[email protected]>
2012-04-12 20:18:07 -05:00
Subv c04e92564b Core/Spells: Apply Lifebloom's final bloom bonus from Empowered Rejuvenation also on expire. thanks @3kids for noticing 2012-04-12 18:39:40 -05:00
Subv 20a09c5857 Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered Rejuvenation
closes #244
Signed-off-by: Subv <[email protected]>
2012-04-12 05:54:33 -05:00
Subv 6cb8d607ce Spells/Scripts: Allow OnEffectAbsorb to call PreventDefaultAction in AuraScripts
closes #6172

Signed-off-by: Subv <[email protected]>
2012-04-12 05:52:20 -05:00
Subv f7aadf51ee Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-04-12 05:51:50 -05:00
Subv 70922eef2e Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-04-11 21:54:36 -05:00
Subv 2e5962725d Core/Spells: Corrected Rupture critical hits, it wont make other dots (incorrectly) crit any longer
Signed-off-by: Subv <[email protected]>
2012-04-11 18:53:24 -05:00
Subv 397ee8ceb5 Core/Spells: Execute spell procs after the healing effects of a spell
Closes #216

Signed-off-by: Subv <[email protected]>
2012-04-11 17:41:36 -05:00
Subv 54039b917c Battlegrounds/WS: Fixed doors
Closes #6170

Signed-off-by: Subv <[email protected]>
2012-04-11 16:34:26 -05:00
Subv a998e9e58a Collision/GameObjects: Corrected a possible logic fail
Signed-off-by: Subv <[email protected]>
2012-04-10 20:12:13 -05:00
Subv e9ac667cce Battlegrounds/WSG: Missing change from my previous commit 2012-04-10 20:09:24 -05:00
Subv 6c5cabcf8b Battlegrounds/WSG: Fixed door LoS in Warsong Gulch
Closes #6147
Signed-off-by: Subv <[email protected]>
2012-04-10 20:06:40 -05:00
Subv e309c4fe1b Core/Spells: Fixed Riptide bonus on Chain Heal
closes #1152

Signed-off-by: Subv <[email protected]>
2012-04-08 19:09:30 -05:00
Subv 38d5fbac0e Core/Spells: You should be able to revive pets from anywhere without summoning them first
Closes #1090
Signed-off-by: Subv <[email protected]>
2012-04-08 16:22:19 -05:00
Subv 268401029e Core/Spells: Implemented SPELL_ATTR4_IGNORE_RESISTANCES.
Closes #919

Signed-off-by: Subv <[email protected]>
2012-04-08 15:15:06 -05:00
Subv f8e9dedbe5 Scripts/Spells: Removed redundant code for spell 54798.
Closes #519

Signed-off-by: Subv <[email protected]>
2012-04-07 21:09:04 -05:00
Subv fd9c4d9c43 Core/Spells: Health leech spells should still do damage even if the caster is dead (Devouring Plague)
Closes #470

Signed-off-by: Subv <[email protected]>
2012-04-07 20:34:21 -05:00
Subv 443adaff07 Scripts/Spells: When Frost Warding negates the damage taken, the Frost Ward should remain intact
Closes #313
Signed-off-by: Subv <[email protected]>
2012-04-07 18:27:47 -05:00
Subv f17b990f68 Core/Spells: Fixed rogue T10 2P and 4P bonuses
Closes #422

Signed-off-by: Subv <[email protected]>
2012-04-07 16:58:56 -05:00
Subv 7ce33ca0a6 Core/Spells: Fixes the rune cooldown when a hit mises the target
Closes #412

Signed-off-by: Subv <[email protected]>
2012-04-07 16:36:43 -05:00
Subv e94a5dd16f Core/Visibility: Pets should be always visible for group mates.
Patch by zarocks
Closes #55
2012-04-07 13:31:53 -05:00
Subv ba3f25c143 Core/Scripting: Allow the use of WorldMapScript for maps that are not continents (aka, all maps)
Closes #171
Signed-off-by: Subv <[email protected]>
2012-04-07 11:59:01 -05:00
Subv 9bf4592c75 Merge pull request #6053 from Jildor/Noblegarden_bunny
Core/Spells: Fix Rabbit Costume and Noblegarden Bunny
2012-04-06 06:02:23 -07:00
Subv 6759bcab16 Core/SAI: Added a new event flag to allow events to NOT reset when the creature evades (SMART_EVENT_FLAG_DONT_RESET)
Closes #5568

Signed-off-by: Subv <[email protected]>
2012-04-05 12:10:56 -05:00
Subv 4126e76862 SQL/Spells: Fixed Libram of Veracity proc
Closes #6022

Signed-off-by: Subv <[email protected]>
2012-04-05 12:10:48 -05:00
Subv 24b699d904 Core/Spells: Fixed Dancing Rune Weapon double-applying the duration bonus of the glyph
Closes #6032

Signed-off-by: Subv <[email protected]>
2012-04-05 08:32:58 -05:00
Subv a7de92a7a1 Core/Spells: Rune Strike should only be available for use once after a block/parry
Closes #6007

Signed-off-by: Subv <[email protected]>
2012-04-04 21:41:54 -05:00
Subv 3d6da262dc Core/Spells: Blade Barrier should not proc from autoattacks
Closes #6028

Signed-off-by: Subv <[email protected]>
2012-04-04 20:51:49 -05:00
Subv 5468e8eeb5 Core/Spells: The first target of a chained spell should be explicit.
Closes #5643
2012-04-04 17:06:50 -05:00
Subv 98687770ff SQL/Spells: Will of Sartharion should only affect the drakes and Sartharion, patch by Vincent-Michael
Closes #5641
2012-04-04 14:15:16 -05:00
Subv 66629854d0 Merge pull request #5981 from Jildor/fix_Spinning_Pain_Spike2
Core/Spells: Fix Spinning Pain Spike damage
closes #5652
2012-04-01 15:13:41 -07:00
Subv ceb27c2332 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-04-01 11:13:18 -05:00
Subv 65ba081b6c SQL/Spells: Missing SQL from previous commit 2012-04-01 11:06:08 -05:00
Subv 2987d4f40d Core/Commands: Allow combatstop command to be used from console with the player name as parameter
Signed-off-by: Subv <[email protected]>
2012-04-01 11:03:47 -05:00
Subv 8bd228179d Core/Spells: Fixed SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT on several types of spell effects
closes #5961
Signed-off-by: Subv <[email protected]>
2012-04-01 11:02:44 -05:00
Subv 04099402cd Core/Players: Use correct size in variables 2012-03-25 13:05:13 -05:00
Subv 19747fb95e Core/DBLayer: Use correct Get method in some DB fields 2012-03-25 12:59:18 -05:00
Subv 56fac5e1af Memory: Get rid of some memory leaks, converted FormationMgr back to singleton 2012-03-25 09:25:28 -05:00
Subv ac4536327f Core/SAI: Allow using SMART_TARGET_ACTION_INVOKER with SMART_ACTION_MOVE_TO_POS
Signed-off-by: Subv <[email protected]>
2012-03-21 19:37:21 -05:00
Subv 9fc7fe6b28 Merge pull request #5748 from MrSmite/Pet_1
Pet - Fix focus regen gets stuck due to lag/high diffs
closes #5153
2012-03-17 15:27:17 -07:00
Subv 21ccfb8e2e Collision/GameObjects: Fixed LoS for all doors (open and closed). Looks like data0 for type 0 is in fact startClosed instead of startOpen
closes #5660
Signed-off-by: Subv <[email protected]>
2012-03-17 15:58:47 -05:00
Subv 7c42cd76e4 Core/Conditions: Prevent crash at Spell::CheckCast if Condition::Meets returned prematurely 2012-03-09 17:15:22 -05:00
Subv 21086b0e0d Merge pull request #5572 from joschiwald/locales
Core/CreatureTextMgr
2012-03-05 16:45:19 -08:00
Subv b18b884c95 Merge pull request #5559 from Souler/fix_ds_pipe_knockback
More Dalaran Sewers Arena fixes
2012-03-04 14:22:58 -08:00
Subv 4029c23547 Core/Collisions: Reverted a commit about M2 models.
closes #5312 and probably others
2012-03-04 08:23:19 -05:00
Subv c443b03010 Merge pull request #5553 from Vincent-Michael/quest
Core/Quest: Fix MovementInform handler filter for Quest "The Amphitheater of Anguish: Tuskarrmageddon!"
2012-03-04 04:37:37 -08:00
Subv d21179ab56 Merge pull request #5426 from Souler/fix_ds_pipe_knockback
Dalaran Sewers Arena: Knockback from starting pipe
2012-03-03 12:20:39 -08:00
Subv 6df9adf6d5 Merge pull request #5468 from Elron103/pull-requests
Core/Auction House: Delete item_instance entries correctly, prevent invalid entries
2012-03-03 12:02:17 -08:00
Subv b0985b4d5f Core/Misc: Remove redundant implicit template types in some std::make_pair calls. Should allow the build in Visual Studio 2011 2012-03-02 17:14:14 -05:00
Subv 2c23fdf912 Core/Channels: Players should not be able to invite non-visible GMs to channels
closes #5467
2012-02-27 17:50:21 -05:00
Subv 95d3ea5512 Core/Misc: Reserve space for the data in the stores before inserting it 2012-02-26 14:57:00 -05:00
Subv fd9f185f1f Core/Battlegrounds: Initialize _flagDebuffState before using it in Warsong Gulch 2012-02-26 14:56:52 -05:00
Subv c6f4ab10e1 Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothills.
closes #3904

Signed-off-by: Subv <[email protected]>
2012-02-19 19:01:03 -05:00
Subv 25d9e2ec29 Core/SAI: Implemented SMARTCAST_AURA_NOT_PRESENT as castflag, the spell will only be casted if the target does not have the aura
Signed-off-by: Subv <[email protected]>
2012-02-18 19:10:18 -05:00
Subv 8660f20703 Merge pull request #5290 from kandera/fix_blink
fix blink making you fall under ground when blinking into water (needs c...
closes #5289
2012-02-18 04:36:23 -08:00
Subv 9c01620938 Core/AuctionHandler: Move the MAX_AUCTION_ITEMS check to where it actually does something in HandleAuctionSellItem, thanks @e000 for the suggestion 2012-02-17 17:46:50 -05:00
Subv b3f729274a Core/Spells: Fixed an error in the logic of the AuraEffect constructor, thanks @A-Metaphysical-Drama for noticing 2012-02-17 17:19:23 -05:00
Subv 80d7972619 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-02-16 16:28:04 -05:00
Subv 161e765400 Core/Characters: Fixed crash at character creation.
closes #5256
2012-02-16 16:27:38 -05:00
Subv 86537a1a52 Fixed proc of Misery. Thanks errodia. closes #3565 2012-02-15 20:25:51 -05:00
Subv bfbf118e7e Fixed a typo 2012-02-14 20:43:44 -05:00
Subv 6119254fce Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-02-14 20:12:49 -05:00
Subv 15a2acfb52 Core/AuctionHouse: Updated CMSG_AUCTION_SELL_ITEM to allow new 3.3.5a features.
Patch by Kiddie.
closes #2970
2012-02-14 20:12:23 -05:00
Subv 1090f84ebf Merge pull request #5243 from Trista/master
Achievement: Volunteer's Work
2012-02-14 16:50:27 -08:00
Subv 45910d613f Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-02-14 18:21:23 -05:00
Subv c53d722aa2 Core/Collision: Models with flag MOD_M2 (mostly trees, among some other objects) should not be taken into account for LoS checks, this check does not apply to gameobjects (yet)
closes #3495

Signed-off-by: Subv <[email protected]>
2012-02-14 18:19:40 -05:00
Subv 7d30b061f0 More compiler error fixes 2012-02-14 14:06:31 -05:00
Subv 104674e269 Fixed some remaining compile errors 2012-02-14 13:57:03 -05:00
Subv ded43242eb Fixed build 2012-02-14 13:53:33 -05:00
Subv f8df838db9 Fixed build, thanks Amit86 for noticing 2012-02-14 13:47:35 -05:00
Subv d55126aacb Core/Spells: Revert erroneous interruption added in 5ea49613d2 - more research required 2012-02-14 13:14:51 -05:00
Subv 12d0e88346 Core/Battlegrounds: Fix Ring of vallor pillar at arena start
author: @p0ody
2012-02-14 13:00:08 -05:00