QAston
e07535c3e3
Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionReactionTo for more direct reaction checks than Unit::IsFriendly/HostileTo (those functions have many duplicated code and have many checks unrelated to unit reaction).
2011-09-15 17:44:03 +02:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
Nay
8af86aced7
Core/Loot: Do not allow a player that has instance bind pending to loot. By Moriquendu.
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Closes #2415
Regarding this issue, binding everyone on the raid/party on boss kill regardless of being inside or outside the instance needs to be implemented.
2011-09-15 01:53:59 +01:00
Spp
8aadf83e93
Core/Dungeon Finder: Fix entry point not being saved to db.
2011-09-14 11:21:02 +02:00
Spp-
49686075c3
Core/Dungeon Finder: Use areatrigger coords when trying to get out from a lfg dungeon using the portal after player have been disconnected and original coords have not been saved
2011-09-14 10:16:14 +02:00
QAston
606fd07cb1
Merge pull request #2966 from Chaplain/cleanup
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Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling:
2011-09-11 13:29:50 -07:00
QAston
06b9ae6e11
Core/Unit: Define UNIT_FLAG_UNK_0 as UNIT_FLAG_SERVER_CONTROLLED and remove related redundant creature_template data.
2011-09-11 11:41:55 +02:00
Chaplain
cd06a696cf
Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling:
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*prevent apply mods from weapon specific case to non weapon specific spells
2011-09-11 00:27:40 +03:00
Spp-
45af1238cf
Conditions/DisableMgr: converted from singleton to namespace with free functions.
2011-09-09 14:27:23 +02:00
Shocker
7a9cb4fdc7
Merge pull request #2931 from Chaplain/cleanup
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Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
2011-09-08 17:28:35 -07:00
Spp-
327fe7c247
Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console
2011-09-08 15:11:55 +02:00
kaelima
e67a33eaaa
Revert "Core/GameObjects: Fix possible crash in GameObject::SetDestructibleState."
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This reverts commit 85c7a916a0 .
Ty Shauren.
2011-09-07 15:11:12 +02:00
Chaplain
dcc3b2e341
Core/Mechanic: Remove unneeded(now) argument.
2011-09-07 11:04:20 +03:00
VladimirMangos
5823b0379b
Core/Loot:
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- SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY.
- Fixed chat message displayed when looting gold with > 1 member in group.
2011-09-07 00:04:27 +02:00
kaelima
85c7a916a0
Core/GameObjects: Fix possible crash in GameObject::SetDestructibleState.
2011-09-06 23:56:55 +02:00
Nay
990ab77b82
Core/PacketIO: Remove most calls to hexlike()
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These are not needed in production code (even in debug logging)
2011-09-06 19:32:06 +01:00
Chaplain
c190326de4
Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
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fixes : #2339 , #2536 , #887 , #687 etc.
2011-09-06 18:43:55 +03:00
Spp-
30fb856ea3
Fix typo (Rename SPELL_AURA_PREVENT_RESSURECTION to SPELL_AURA_PREVENT_RESURRECTION)
2011-09-06 14:23:53 +02:00
Chaplain
207f598a20
Core/Auras: Fixed applying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE for spellBonusData
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fixed #2834
2011-09-06 12:05:36 +03:00
Chaplain
abf9ac3159
Core/Auras: Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target.
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*fixed #2842
*updated comment
2011-09-05 19:43:24 +03:00
Nay
fd3bd4c49d
Core/Quests: Implement quests that require PlayerSlain. Closes #169
2011-09-05 15:20:02 +01:00
idostyle@zoit
63318f009e
Core/Mechanics: Cap armorPen to maxArmorPen
2011-09-05 15:36:48 +02:00
Spp-
3fac9914be
Core: Code cleanup (here and there)
2011-09-05 14:01:50 +02:00
Nay
dca0e737de
Core/Quests: Fix quests with RepObjective2 set. Closes #2901 .
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Misc: Correct a file name, move a spell error to error log and a small typo in trinity_string
2011-09-04 23:44:01 +01:00
Nay
bbde479f4a
Core/Channels: Fix the console error "opcode CMSG_MESSAGECHAT have unprocessed tail data" and some logic problems when joining/leaving some channels (like only be able to join LFG inside a city)
2011-09-04 18:56:04 +01:00
hacknowledge
9d85446e30
Core/Spells: Fixed misdirection ability of hunters to end 4 seconds after first damage proc - fixes #114
2011-09-03 18:26:39 +02:00
sarjuuk
b40bf69319
[Core/Threat] SpellThreat-Calculation revamped
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short:
- Threat is now distributed blizzlike (almost)
long:
- Percent- and AP-Modifieres got add
- Threat is now propperly distributed through multiple enemies
- Most spells will cause initial threat in an amount equal to their SpellLevel
- Energize-Effects will now be treated like healing (threat-wise)
- Tanks got their missing +43% passive threat tacked on
- Paladins are still missing 'Salvation' and will not only cause half threat with healing (essentially 25% of the amount healed)
2011-09-03 17:42:44 +02:00
Chaplain
bea649d045
Core: cleanup.
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*remove some garbage
*little bit moore const func
*fix process of args in vmap3_extractor
2011-09-01 22:38:32 +03:00
QAston
ac9701afa7
Merge pull request #2762 from Kapoeira/master
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Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush.
2011-08-31 11:24:45 -07:00
Kapoeira
5d0a2b6094
Core/Spells: Fix Aspect of the Beast
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Closes #462
Closes #2814
2011-08-30 20:24:36 +07:00
Spp-
aa85553bfd
Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
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- "const uint64" and "uint64 const" --> uint64
- Add some info in LFGDungeonEntry
- Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Shauren
3be7485020
Yet another missed change, i should probably start reading what i change...
2011-08-30 12:58:10 +02:00
Shauren
d8fcc9ef46
Core/Objects: Properly clear update mask after sending update packets, thanks Havenard for pointing it out
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Closes #2799
2011-08-30 12:38:41 +02:00
cyberbrest
5708bc8b1e
Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility checks on cast
2011-08-29 23:49:46 +02:00
Shauren
240534ba2f
Scripts/Icecrown Citadel: Removed crashing script for Expunged Gas and moved it to where it belongs - proc system
2011-08-29 13:17:08 +02:00
Shauren
8c707a13de
Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift)
2011-08-28 18:31:37 +02:00
Shauren
b94a6f63c5
Core/Auras: If the creature whose model is used for SPELL_AURA_TRANSFORM is a trigger, apply trigger model rules to the creature as well
2011-08-28 17:36:02 +02:00
Cron
04d1bdf69c
Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush.
2011-08-26 10:33:41 -03:00
QAston
2ee88d76da
Core/Spells: remove one obsolete spell proc target check.
2011-08-26 12:48:12 +02:00
QAston
8e392440cf
Core/Spells: Fix a regression of 7f30ac5a95 - spells with TARGET_SELECT_CATEGORY_CHANNEL target type (like mind sear) should be triggered by triggering spell caster
2011-08-26 12:39:50 +02:00
QAston
5c48d9ec8a
Core/Spells: Store explicit unit, corpse and GO targets in one variable, because both client and server can't handle more than one explicit object target; Add spell explicit target validation.
2011-08-26 12:06:13 +02:00
Spp-
85164d2876
Core: Some cosmetic changes and minor optimizations
2011-08-26 09:41:33 +02:00
Lopin
cc8609950a
Core/Misc, Killed some engrish
2011-08-25 10:24:44 +02:00
Lopin
8ce77c7d83
Core/Logs: Fixed a crash
2011-08-25 10:12:32 +02:00
QAston
c0f3122b9c
Fix build after revert.
2011-08-25 08:01:56 +02:00
QAston
62d913bb35
Revert "Core/Spells: Also Death Runes itself should be able to turn into a Death Rune. They should not turn back into their original rune when using a spell that turns the used runes into Death Runes." - it is causing crashes.
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This reverts commit 17b89ea8ab .
2011-08-25 06:40:56 +02:00
QAston
fd500ba257
Fix build after last pull request merge.
2011-08-24 19:36:20 +02:00
QAston
7ae8f15985
Merge pull request #2582 from hacknowledge/fix_2531
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Core/Spells Disables environmental damage to players which are not attackable by AOE damage
2011-08-24 10:03:10 -07:00
QAston
b69330676d
Merge pull request #2588 from hacknowledge/fix_2488
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Crashfix. Added missing check for NULL of victim parameter
2011-08-24 10:02:26 -07:00
Lopin
87d3cb6a10
Core/Logs: Fixed a typo in one log. Thanks RA3OR for notice
2011-08-24 17:01:50 +02:00