Shauren
973d6d4aea
Core/Objects: Use standard 64bit integer literals that work on all compilers
2012-07-14 23:52:26 +02:00
Shauren
27ea130b55
Core/Movement
...
* Updated movement flags
* Cleaned up MovementStatusElements enum
* Updated and enabled MSG_MOVE_START_FORWARD
2012-07-14 23:39:12 +02:00
Shauren
2d144e4925
Core/PacketIO: Enabled logout opcodes
2012-07-14 19:06:20 +02:00
Shauren
a9d3940738
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-14 19:03:03 +02:00
Shauren
37c32c4c07
Tools: Updated default extractors client build
2012-07-14 14:03:32 +02:00
Shauren
2c291712b2
Core/WorldSocket: Restored opcode check lost in between merges
2012-07-14 00:12:05 +02:00
Shauren
555855c83a
Core/Movement: Update spline flags and enabled creature movement
2012-07-13 23:13:29 +02:00
Shauren
dfe7238d89
Core/PacketIO: Typo fix, thanks Zakamurite for noticing
2012-07-13 11:59:27 +02:00
Shauren
0b22b329d6
Core/PacketIO: Updated SMSG_UPDATE_OBJECT structure
2012-07-12 21:20:34 +02:00
Shauren
55bd065dda
Core/Achievements: Corrected packet building
2012-07-12 21:09:17 +02:00
Shauren
9cc6ba860c
Core/Items: Updated data sent in SMSG_DB_REPLY
2012-07-12 14:17:04 +02:00
Shauren
9e6b5f89de
Core/PacketIO: Next batch of enabled opcodes
2012-07-12 14:16:20 +02:00
Shauren
b0f6311fe9
Core/PacketIO: More structure updates (SMSG_DB_REPLY, CMSG_REQUEST_HOTFIX) and enabled opcodes with verified structures
2012-07-12 01:02:45 +02:00
Shauren
adc22685f2
Core/PacketIO: Check if server opcodes are enabled before sending them to client
2012-07-11 23:29:33 +02:00
Shauren
a2b1cf66ca
Core/PacketIO: Update structures of many packets sent during the login process
2012-07-11 23:28:40 +02:00
Shauren
947dbcbabc
Core/Achievements: Fixed crash in CheckAllAchievementCriteria
2012-07-11 23:27:00 +02:00
Shauren
492fd80b06
Core/Misc
...
* Cleaned up packet manipulation methods, no need to keep duplicate sets of functions doing the same
* Added a very basic ObjectGuid structure for easier (and endian-safe) method of accessing individual guid bytes
2012-07-11 19:26:26 +02:00
Shauren
7611ab69be
Core/PacketIO: Defined and enabled character list time opcodes (customize, rename, change race and faction)
2012-07-11 13:41:30 +02:00
Shauren
5713480e77
Core/Misc: Updated ResponseCodes enum
2012-07-11 00:14:19 +02:00
Shauren
d23ae07f64
Core/Players: Fixed saving/loading glyphs
2012-07-11 00:13:41 +02:00
Shauren
d8ce0c8830
Core/Objects: Updated UpdateFields
2012-07-10 18:59:40 +02:00
Shauren
7c7915d526
SQL: Corrected sql file
2012-07-10 18:58:52 +02:00
Shauren
85135512b1
Buildsystem/Tools: Corrected vmap tool dependencies
2012-07-09 21:15:01 +02:00
Shauren
6ea13e0080
Tools/Extractors: Corrected merge errors (libmpq was removed)
2012-07-09 20:29:44 +02:00
Shauren
d9e830c484
Core/PacketIO: Updated character list packet structure to 4.3.4
2012-07-09 14:23:55 +02:00
Shauren
9f52f4df53
Core/Achievements: Fixed a mistake in building guild criteria packets
2012-07-09 14:22:54 +02:00
Shauren
06a4ade88a
Core/Achievements: Implemented guild achievements
2012-07-09 11:08:33 +02:00
Shauren
ccaca5f7ca
Core/Networking: Handle few more auth-time opcodes and left comments for CMSG_ENABLE_NAGLE
2012-07-05 15:12:52 +02:00
Shauren
32ba32c4eb
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-05 14:16:44 +02:00
Shauren
ed6f3e2def
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
2012-07-04 22:20:21 +02:00
Shauren
138375c045
Merged pull request #6873
2012-07-04 18:26:54 +02:00
Shauren
c95905ddbb
Core: Added 4.3.4 opcodes from WPP, commented out some code to fix compile (switches with opcodes - duplicate case 0: labels) and fixed authentication
2012-07-04 18:24:05 +02:00
Shauren
a6a556ce09
Core: Minor startup error fixes (db structure)
2012-07-04 18:12:29 +02:00
Shauren
ee06bef31b
Core/DBC: 4.3.4 structure updates
2012-07-04 14:04:12 +02:00
Shauren
577d5b4fd1
Core/SmartScript: Corrected size of pointId parameter for MOVE_TO_POS SAI action
2012-07-03 16:22:14 +02:00
Shauren
537caf33e9
Core/SpellScript: Implemented OnObjectTargetSelect hook for use with spell target that selects a single object
2012-07-03 12:35:06 +02:00
Shauren
96014a70cb
Core/Units: Fixed crash added in 7f960fed73
2012-07-03 11:45:19 +02:00
Shauren
2bee0e6e37
Core/SpellScript: Corrected when OnObjectAreaTargetSelect hooks are called (must be before splitting unit/go targets)
2012-07-01 21:05:53 +02:00
Shauren
6eadc63ade
Core/VMaps: Use fabs instead of abs for float type. On some platforms abs has only int overload exists.
2012-07-01 01:42:58 +02:00
Shauren
f4ec8b033d
Scripts/Icecrown Citadel: Fixed Frost Bomb ignoring line of sight checks
2012-07-01 01:15:13 +02:00
Shauren
bd8226414d
Missed change for previous commit
2012-06-30 23:22:51 +02:00
Shauren
ee2252163f
Scripts/Icecrown Citadel: Fixed visual and target selection of Sindragosa's Fury
2012-06-30 23:14:34 +02:00
Shauren
1ae184748c
Merge pull request #6988 from Faq/DK_talent
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Core/Spells: Corrected Black Ice bonus damage for Scourge Strike shadow part.
2012-06-30 11:40:56 -07:00
Shauren
c8d20004a5
Core: Minor code style corrections
2012-06-30 16:07:09 +02:00
Shauren
067c27d299
Core/SpellScript: Corrected error messages and in-source documentation for OnObjectAreaTargetSelect hook and allow using that hook only for area spell targets
2012-06-30 00:06:17 +02:00
Shauren
e0997874f5
Core/SpellScripts: Changed OnUnitTargetSelect hook to OnObjectAreaTargetSelect, it will now work with WorldObject instead of only Units and call it even for empty target lists
2012-06-29 21:53:35 +02:00
Shauren
1bddb4eaf4
Fixed compile without PCH
2012-06-26 01:31:55 +02:00
Shauren
12b46945db
Scripts/Icecrown Citadel: Added floating souls visual in The Spire after teleport to The Lich King becomes available (killing 11/12 bosses)
2012-06-26 01:19:23 +02:00
Shauren
bf5002a4d1
Core/Items: Remove item from tradeable list when clearing the flag on enchanting/gemming
2012-06-23 12:31:46 +02:00
Shauren
d0fa012e1d
Core/Auras: Properly initialize mechanic immunity mask for SPELL_AURA_MECHANIC_IMMUNITY_MASK
2012-06-23 12:16:52 +02:00
Shauren
ea9339b171
Core/SmartAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT parameters
2012-06-23 12:15:52 +02:00
Shauren
29f1ab2438
Core/Achievements: Corrected map requirement for Once Bitten, Twice Shy (10 player) - was requiring Ulduar
2012-06-18 19:05:25 +02:00
Shauren
bd7299ac35
Scripts/Spells: Reverted part of 9d19be2ee5, fixes scaling mounts
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Closes #6815 .
2012-06-18 13:27:10 +02:00
Shauren
2cafa85daa
Scripts/Icecrown Citadel: Minor correction for previous commit
2012-06-18 13:19:09 +02:00
Shauren
9938128932
Scripts/Icecrown Citadel
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* Fixed position of summoned creatures (if supposed to be in air)
* Fixed casting Fury of Frostmourne initiating outro roleplay while casting something else at the same time
* Fixed outro visuals
2012-06-18 13:16:01 +02:00
Shauren
478de6298e
Scripts/Icecrown Citadel: Fixed Sindragosa & her frost wyrms summoning - this time properly using constant db data (turns out creatures receive a new GUID when grid reloads in instance)
2012-06-15 15:19:31 +02:00
Shauren
15eb5f0749
Core/SmartAI: Allow calling talk action on targeted creature even if scripted object itself is not a creature
2012-06-12 22:22:18 +02:00
Shauren
b24c15740f
Build fix
2012-06-12 20:17:55 +02:00
Shauren
28f8e42a69
Core/AI: Added EventInform hook for GameObjectAI and implemented it in SAI
2012-06-11 11:10:46 +02:00
Shauren
be5f0b0f47
Core/Scripts: Fixed crash in mob_phase_hunterAI, this entire script is crappy and needs rewrite anyway.
2012-06-09 22:50:56 +02:00
Shauren
7d98f2ffc7
Core/Spells: Fixed WotF and PvP trinket shared cooldown
2012-06-09 13:09:49 +02:00
Shauren
563c70e41a
DB/Spawns: Corrected Nerub'ar Broodkeeper spawns in ICC, they should be hanging from the ceiling.
2012-06-09 12:52:01 +02:00
Shauren
32aa983fe2
Core/Maps: Fixed possible crash when resetting instances
2012-06-08 14:52:52 +02:00
Shauren
73e6eedce8
And missing full sql changes
2012-06-07 23:25:33 +02:00
Shauren
c7775c8d72
Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread.
2012-06-07 23:20:57 +02:00
Shauren
2c153b8a43
Core/Movement: Fixed Unit::SetFacingTo
2012-06-07 15:02:51 +02:00
Shauren
8223bcea04
SQL: Corrected file names
2012-06-07 14:56:41 +02:00
Shauren
810f21efbc
Core/Movement
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* Moved enter/exit vehicle packets to spline.
* Fixed spline movement on transports such as elevators (for which we do not keep track of its exact position) - path will be using normal coordinates (not transport offsets)
2012-06-06 20:36:34 +02:00
Shauren
295b1a00c8
Scripts/Icecrown Citadel: Fixed Sindragosa, Spinestalker and Rimefang flying in after related trash packs are dead - this solution is resistant to grid unload.
2012-06-05 14:53:18 +02:00
Shauren
3b44401aa6
Core/Movement: Fixed Facing* splines on transports
2012-06-03 15:31:37 +02:00
Shauren
f5ab1a3a5c
Core/Movement: Fixed Unit::StopMoving()
2012-05-31 23:04:09 +02:00
Shauren
425eeb8280
Core/Movement
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* Implemented creature movement on transports
* Set minimum speed for creature allowed to start movement (too low speed leads to overflows in movement time calculations which in turn leads to crashes)
2012-05-31 19:45:11 +02:00
Shauren
5eee40249c
Core/Items: Added custom flags field to item_template, currently 2 flag values are available
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* ITEM_FLAGS_CU_DURATION_REAL_TIME determines item duration counts even if offline (replaced ugly negative duration workaround, easy to lose data when importing fresh wdb)
* ITEM_FLAGS_CU_IGNORE_QUEST_STATUS quest status will not affect this item appearing in loot, currently needed for Arena Master trinket
2012-05-31 15:39:18 +02:00
Shauren
9ab6e76a78
Merge fix for map extractor
2012-05-31 00:59:40 +02:00
Shauren
853f96217d
Core/Players: 310% mounted speed is identified by riding skill 375, no need for a custom flag anymore.
2012-05-30 13:15:51 +02:00
Shauren
b549cd2543
Scripts/Icecrown Citadel: Remove encounter specific auras when Blood-Queen Lana'thel fight ends (prevents exploits with Essence of the Blood Queen
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Closes #6610
2012-05-27 22:26:49 +02:00
Shauren
024a39af9f
Core: Tweaked ASSERT macro a bit - removed library assert as on Windows platforms it calls abort() and does not generaty crash dump files.
2012-05-12 21:11:41 +02:00
Shauren
d8a1a0e05a
Scripts/Pit of Saron: Unlock passage to Tyrannus after first 2 bosses are down.
2012-05-11 13:12:09 +02:00
Shauren
51656d7e60
Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer Saurfang encounter
2012-04-27 15:38:09 +02:00
Shauren
05bb8e4fcd
Core/Vehicles: Fixed creature passengers falling off vehicles at client side
2012-04-24 17:19:41 +02:00
Shauren
1851a2e9e3
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private
2012-04-24 16:53:37 +02:00
Shauren
a9ad4099ec
Scripts/Icecrown Citadel
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* Sister Svalna will now fly and land properly
* Fixed visuals in Blood Prince Council fight
* Flying triggers will now fly properly
2012-04-23 18:10:18 +02:00
Shauren
2921e28de3
Core/Maps: Increased default ground search range, 10 yards was insufficient for many flying creatures
2012-04-21 20:10:11 +02:00
Shauren
5c3ee06f49
Core/Errors: Improved OS detection for windows crash reporting
2012-04-21 16:29:26 +02:00
Shauren
479af777f1
More include fixes
2012-04-20 00:01:07 +02:00
Shauren
c6618575a2
Fixed build without PCH
2012-04-19 23:50:32 +02:00
Shauren
a5da806cc6
Scripts/Ulduar: Fixed some WIP code for Algalon
2012-04-19 23:30:40 +02:00
Shauren
3c2dd7c5ed
Scripts/Ulduar: Algalon the Observer
2012-04-19 23:19:27 +02:00
Shauren
435a9a566a
Core/Creatures: Changed how boss creatures are identified, creature_template.rank was not a good indicator
2012-04-19 14:28:45 +02:00
Shauren
4818c70dcb
Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
2012-04-18 22:27:40 +02:00
Shauren
a483eb5f11
Core/Scripts: Added possibility to remove phase setting from EventMap and an empty-checking method
2012-04-18 12:45:58 +02:00
Shauren
bec761a3e0
Core/Creatures: Set melee sheath as default only for creatures that do not have creature_addon data
2012-04-18 12:44:56 +02:00
Shauren
61cb2db1bd
Core/Player: Removed _lastLiquid from Player class, no need to have it in both Unit and Player
2012-04-17 10:16:31 +02:00
Shauren
0f48da6ed1
Spell/Warrior: Fixed Concussion Blow damage part
...
Thanks ShinDarth
2012-04-16 20:33:19 +02:00
Shauren
39b3589dcb
Fixed Fixed broken compile
2012-04-15 17:41:37 +02:00
Shauren
4f14693ef2
Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAI
2012-04-14 18:26:16 +02:00
Shauren
a3bdaf7e6d
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
2012-04-14 17:49:51 +02:00
Shauren
f51b62979f
SQL: Renamed files to match the order they were commited in.
2012-04-14 11:15:12 +02:00
Shauren
63ec9f2299
Core/Player: Send calendar raid lockout remove before removing player from instance save (may invalidate instance save)
2012-04-14 11:09:40 +02:00
Shauren
c055a8617d
Scripts/Icecrown Citadel
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* Fixed Professor Putricide Tear Gas stunning himself
* Fixed visual of Unstable Experiment
* Fixed oozes not picking new targets after hitting old
* Fixed Gas Cloud not using melee attack
* Removed ooze summon position hack
Closes #4301
Closes #2726
Closes #5119
Closes #4464
Closes #2874
Closes #4407
Closes #2421
Closes #4899
2012-04-13 19:56:00 +02:00