MacWarrior
58b05da8df
Fix creature's save
2012-05-04 16:42:23 +03:00
kandera
a8a5b5a8f0
Core/Seasonal: move quest resetting to the beginning of the event.
2012-05-03 12:45:28 -03:00
Amit
a12faa5e9d
Fix log typo with spell_group at SpellMgr.cpp
2012-04-30 13:53:25 +03:00
kaelima
7f51c399c6
Core/DBLayer: CHAR_DEL_CHAR_AURA_FROZEN query should be asynchronous
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Closes issue #6273
Also corrected one opcode name in Opcodes.cpp (changes nothing)
2012-04-30 02:07:59 +02:00
Chaplain
879070bc80
Core/Spells: Separation caster/target part damage/heal bonus calculations.
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*Implement HoT/DoT save caster side bonuses and apply target mods on each tick
2012-04-28 23:32:25 +03:00
QAston
b53485e053
Fix build and correct minor codestyle issue.
2012-04-28 15:10:52 +02:00
QAston
b899f5fc94
Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the names reflect better what those functions do. Also update some comments.
2012-04-28 14:55:14 +02:00
QAston
4b5e763d21
Merge pull request #6368 from Vincent-Michael/disengage
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Core/Spell: Fix not using Disengage while rooted
2012-04-28 04:57:45 -07:00
QAston
06923e21e8
Merge pull request #6239 from The-Game/master
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Core/Spell: Fix unit tracking to not being limited to the caster of SPELL_AURA_MOD_STALKED.
2012-04-28 04:56:58 -07:00
Vincent-Michael
e8bfcb686f
Core/Spell: Fix not using Disengage while rooted
2012-04-28 02:56:29 +02:00
Vincent-Michael
8f19d00509
Core/Battleground:
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* Fix typo in commit ddd25ce716
* Fix codestyle
2012-04-27 16:24:16 +02:00
Shauren
51656d7e60
Scripts/Icecrown Citadel: Fixed Scent of Blood on heroic mode of Deathbringer Saurfang encounter
2012-04-27 15:38:09 +02:00
Kandera
e6a6f6539d
Core/Spells: Correct tick damage for health funnel. (thx alp22) Closes #3465
2012-04-24 13:39:37 -04:00
The Game
9320131892
Check if unit has UNIT_DYNFLAG_TRACK_UNIT before checking auras to prevent prevent unnecessary operations, thanks you QAston for suggesting.
2012-04-24 13:11:22 -04:00
Shauren
05bb8e4fcd
Core/Vehicles: Fixed creature passengers falling off vehicles at client side
2012-04-24 17:19:41 +02:00
Shauren
1851a2e9e3
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private
2012-04-24 16:53:37 +02:00
Shocker
64e4fa254b
Merge pull request #6250 from Frca/master
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Core/Misc: Do not set TeleportDestination as reference in WorldSession::HandleMoveWorldportAckOpcode()
2012-04-23 17:26:34 -07:00
Shocker
83e1e17649
Merge pull request #6008 from cookta2012/troy09
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Core/Commands: Some porting and organizing
Moving a commands around eliminating a unnecessary file, and porting the "demorph" command
* moved the "wpgps" command into the cs_debug.cpp because it seems more fitting
* organized the "modify speed" commands into a table of their own
* moved the "gps" command into the cs_misc.cpp
2012-04-23 17:21:42 -07:00
Shocker
cf305bc7c9
Merge pull request #5992 from 4m1g0/master
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Core/Arenas: Fix waterFallKnockbackTimer typo and set more blizzlike values for Dalaran Sewers waterfall
2012-04-23 17:18:33 -07:00
Shocker
7fd9af6bd6
Merge pull request #6292 from Vincent-Michael/gate
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Core/Battlegrounds: Fix broken gate state in Strand of the Ancients
Closes #4801
2012-04-23 17:08:05 -07:00
Kandera
1cbcbe5ba1
Core/Battleground: correct checking for which flag was on the ground. fixes issue with not being able to pick up flags
2012-04-23 11:45:22 -04:00
Frca
0a82c93a97
Codestyle
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Signed-off-by: Frca <[email protected] >
2012-04-22 19:24:44 +02:00
Frca
c7a70803b4
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
2012-04-22 19:19:32 +02:00
Vincent-Michael
ddd25ce716
Battleground/Strand of the Ancients: Fix broken gate state
2012-04-22 13:36:18 +02:00
Shauren
2921e28de3
Core/Maps: Increased default ground search range, 10 yards was insufficient for many flying creatures
2012-04-21 20:10:11 +02:00
Nay
c06012d054
Merge pull request #6272 from MrSmite/PetAI_attackFix
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Core/Pets: Fix pets attacking on non-harmful spells (Hunter Mark and others)
2012-04-21 09:19:23 -07:00
Vincent-Core
408c78dcd7
Core/Spells
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* Converted percent based damage dealing spell effects to scripts
* Fix Leviroth Self-Impale damage
Closes #6085
Signed-off-by: Shauren <[email protected] >
2012-04-21 12:17:45 +02:00
kaelima
9559a48877
Core/Spell: Attempt to fix some rare steady shot crashes
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ref issue #5689
2012-04-21 02:42:59 +02:00
MrSmite
e9fd6d1979
Fix pets attacking on non-harmful spells
2012-04-20 20:22:40 -04:00
Subv
50f2be538c
Fixed build
2012-04-19 18:43:41 -05:00
Subv
a5aba350a0
Core/SmartAI: Allow SMART_ACTION_SUMMON_GO and SMART_ACTION_SUMMON_CREATURE to use x, y, z and o parameters as relative offsets for a summoning position (example, summon creature 20 yards in front of the invoker)
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Signed-off-by: Subv <[email protected] >
2012-04-19 18:33:25 -05:00
Shauren
3c2dd7c5ed
Scripts/Ulduar: Algalon the Observer
2012-04-19 23:19:27 +02:00
Shauren
435a9a566a
Core/Creatures: Changed how boss creatures are identified, creature_template.rank was not a good indicator
2012-04-19 14:28:45 +02:00
Shauren
4818c70dcb
Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
2012-04-18 22:27:40 +02:00
Subv
5b80e7360b
Core/Collision: Disable LoS check for destroyed destructible buildings.
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More research has to be done.
Closes #6228
2012-04-18 13:57:12 -05:00
The Game
7dc228ea54
Fix code style, thanks Discover.
2012-04-18 13:39:07 -04:00
Frca
284894b20b
Core: Do not set TeleportDestination as reference in WorldSession::HandleMoveWorldportAckOpcode()
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Signed-off-by: Frca <[email protected] >
2012-04-18 15:10:00 +02:00
Shauren
a483eb5f11
Core/Scripts: Added possibility to remove phase setting from EventMap and an empty-checking method
2012-04-18 12:45:58 +02:00
Shauren
bec761a3e0
Core/Creatures: Set melee sheath as default only for creatures that do not have creature_addon data
2012-04-18 12:44:56 +02:00
The Game
3bfe59b41d
Fix unit tracking to not being limited to the caster of SPELL_AURA_MOD_STALKED, fixes https://github.com/TrinityCore/TrinityCore/issues/6208
2012-04-17 11:40:58 -04:00
Kandera
17d87c0103
Core/Misc: researched the reasons for instance reset failure and added them as comments to the sendresetinstancefailed function.
2012-04-17 09:56:08 -04:00
Shauren
61cb2db1bd
Core/Player: Removed _lastLiquid from Player class, no need to have it in both Unit and Player
2012-04-17 10:16:31 +02:00
kaelima
3189b57bf5
Core/Unit: Always initialize a pointer before using it.
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(less segfaults, more fun)
2012-04-17 02:14:41 +02:00
kandera
0980d26552
Merge pull request #6219 from Jayz33/master
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Add warden documentation to ban reason
2012-04-16 09:50:13 -07:00
Joni
a8ae4cf1e3
Add warden documentation to ban reason
2012-04-16 18:41:31 +02:00
Kandera
bb97ff7601
Attempt on converting updatewaterstate for use with units (pets and vehicles)
2012-04-16 12:27:06 -04:00
Shauren
39b3589dcb
Fixed Fixed broken compile
2012-04-15 17:41:37 +02:00
Subv
3d8aaabaf3
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
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Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <[email protected] >
2012-04-14 20:08:16 -05:00
Nay
8a33ddc010
Core/BG: Fix a logic mistake in ResetStat timer
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It should only be executed every 5 seconds, not in every update
2012-04-15 01:30:50 +02:00
Subv
8c3d0e2368
Core/Spells: Dont remove auras on stance change if the stance you are moving to is also allowed by the spell.
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Closes #2758
Signed-off-by: Subv <[email protected] >
2012-04-14 14:51:59 -05:00