Subv
38d5fbac0e
Core/Spells: You should be able to revive pets from anywhere without summoning them first
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Closes #1090
Signed-off-by: Subv <[email protected] >
2012-04-08 16:22:19 -05:00
Subv
268401029e
Core/Spells: Implemented SPELL_ATTR4_IGNORE_RESISTANCES.
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Closes #919
Signed-off-by: Subv <[email protected] >
2012-04-08 15:15:06 -05:00
Machiavelli
9d6c8add0e
Fix non-PCH build and GitExtensions screwup from last changeset
2012-04-08 18:58:42 +02:00
Machiavelli
bc96df1aae
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
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Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
Machiavelli
e636531da3
Core/Movement: Fix pushback issues and client freeze.
2012-04-08 17:03:44 +02:00
Nay
2d0e5e2e0c
Core/Conditions: Add missing code for CONDITION_TITLE
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DB/Char: Add changes to character base
Thanks to manuel and QAston for noticing
2012-04-08 12:56:18 +01:00
Shocker
cce6424337
Merge pull request #6001 from Tasssadar/master
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Code style: Give field pointers in Player::DeleteFromDB() more appropriate name
2012-04-07 19:14:48 -07:00
Subv
f8e9dedbe5
Scripts/Spells: Removed redundant code for spell 54798.
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Closes #519
Signed-off-by: Subv <[email protected] >
2012-04-07 21:09:04 -05:00
Subv
fd9c4d9c43
Core/Spells: Health leech spells should still do damage even if the caster is dead (Devouring Plague)
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Closes #470
Signed-off-by: Subv <[email protected] >
2012-04-07 20:34:21 -05:00
kaelima
afb202869d
Core/Protocol: Rename opcode SMSG_LFG_BOOT_PLAYER to SMSG_LFG_BOOT_PROPOSAL_UPDATE. (same opcode had two different names in core)
2012-04-08 03:13:50 +02:00
kaelima
a5a123197b
Core/Item: Fix possible exploit stacking critical strike when switching weapons during disarm. Closes #3532
2012-04-08 03:12:40 +02:00
Nay
7a5f6dd198
Core/Conditions: Add CONDITION_TITLE
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Original patch by svetilo12
2012-04-07 23:15:16 +01:00
Subv
f17b990f68
Core/Spells: Fixed rogue T10 2P and 4P bonuses
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Closes #422
Signed-off-by: Subv <[email protected] >
2012-04-07 16:58:56 -05:00
Subv
7ce33ca0a6
Core/Spells: Fixes the rune cooldown when a hit mises the target
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Closes #412
Signed-off-by: Subv <[email protected] >
2012-04-07 16:36:43 -05:00
Nay
945566e84e
Scripts/SM: Fix dead anymation of Fairbanks
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Patch by DennisRassmann (25/10/2010)
Closes #4998
2012-04-07 22:29:19 +01:00
kaelima
cadf311ac6
Core/Players: Reward XP to dead players inside battlegrounds
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(29/05/2010)
2012-04-07 21:42:49 +01:00
Nay
5fb2ffa625
Script/UC: Add some combat spells to Lady Sylvannas
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Original patch by pxlcreations (11/04/2010)
2012-04-07 21:09:57 +01:00
Subv
e94a5dd16f
Core/Visibility: Pets should be always visible for group mates.
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Patch by zarocks
Closes #55
2012-04-07 13:31:53 -05:00
Nay
3d83f663f6
Core/Tickets: Add report time and current latency to lag_reports table
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It's a tiny bit more useful now.
2012-04-07 19:12:14 +01:00
Subv
ba3f25c143
Core/Scripting: Allow the use of WorldMapScript for maps that are not continents (aka, all maps)
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Closes #171
Signed-off-by: Subv <[email protected] >
2012-04-07 11:59:01 -05:00
Shauren
ae0a6cde21
Core/DBLayer: More type fixes.
2012-04-07 17:27:40 +02:00
Nay
aa9c76f50a
Core/PacketIO: Fix ticket creation (it was saving wrong data to DB)
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TODO: It might be wise to validate map and coordinates sent by the client
Closes #6054
2012-04-07 14:34:55 +01:00
Shocker
1fccaae4b0
Merge pull request #6070 from MrSmite/PetAI_3.1
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Core/Pets: Improve PetAI
Closes #6048
Closes #6070
2012-04-06 18:42:37 -07:00
Shauren
33d5e7c753
Scripts/Icecrown Citadel: Fixed Ice Bomb visual synchronization
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Closes #5179
2012-04-07 01:06:56 +02:00
Nay
2560642f07
Merge pull request #6072 from Vincent-Michael/elixir
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Core/Spell: Fix Elixir of Minor Fortitude
Closes #1135
2012-04-06 11:53:38 -07:00
Nay
a074497880
Core&DB/Spells: Fix Warr T8 4p bonus
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- Added missing spell to DB
- Corrected DBC data that is, very likely, wrong
Closes #2386
2012-04-06 19:33:32 +01:00
Vincent-Core
d1f8dff47a
Core/Spell: Fix Elixir of Minor Fortitude
2012-04-06 20:25:36 +02:00
Nay
d546a531c3
Core&DB/Spells: Fix DK T8 4p bonus
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- Added missing spell to DB
- Corrected DBC data that is, very likely, wrong
Closes #6062
2012-04-06 18:49:40 +01:00
MrSmite
cc03f2db36
Fix coding style
2012-04-06 12:33:34 -04:00
MrSmite
b843688fa8
PeAI update
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* Better handle target selection for defensive pets. Adds triggers for when owner is damaged or begins attacking something.
* Defensive pets no longer run off as soon as a mob aggros the owner but rather at first damage to owner or owner first attack
* Pets on stay will continue to attack unless target unreachable
2012-04-06 12:26:45 -04:00
Jildor
74565045f2
Core/Spells: Fix Rabbit Costume and Noblegarden Bunny
2012-04-06 11:48:29 +02:00
cookta2012
7e793575be
Moving a commands around eliminating a unnecessary file, and porting the "demorph" command
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* moved the "wpgps" command into the cs_debug.cpp because it seems more fitting
* organized the "modify speed" commands into a table of their own
* moved the "gps" command into the cs_misc.cpp
2012-04-05 17:43:06 -05:00
Shauren
b5dc7bc45b
Core/SmartScript: Fixed crashes with stored target lists
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Closes #5786
2012-04-05 22:13:20 +02:00
Liberate
926f02f792
Core/Spells: Implement SPELL_ATTR4_PROC_ONLY_ON_CASTER properly. Closes #5204
2012-04-05 20:09:20 +02:00
Subv
6759bcab16
Core/SAI: Added a new event flag to allow events to NOT reset when the creature evades (SMART_EVENT_FLAG_DONT_RESET)
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Closes #5568
Signed-off-by: Subv <[email protected] >
2012-04-05 12:10:56 -05:00
Subv
24b699d904
Core/Spells: Fixed Dancing Rune Weapon double-applying the duration bonus of the glyph
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Closes #6032
Signed-off-by: Subv <[email protected] >
2012-04-05 08:32:58 -05:00
Subv
3d6da262dc
Core/Spells: Blade Barrier should not proc from autoattacks
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Closes #6028
Signed-off-by: Subv <[email protected] >
2012-04-04 20:51:49 -05:00
Subv
5468e8eeb5
Core/Spells: The first target of a chained spell should be explicit.
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Closes #5643
2012-04-04 17:06:50 -05:00
Vojtěch Boček
cea3930610
Core: Give field pointers in Player::DeleteFromDB() more appropriate name
2012-04-04 19:07:22 +03:00
click
0447ddacef
Core: Fix a crash in Player::DeleteFromDB due to loading wrong fields
2012-04-04 17:42:45 +02:00
click
98fcadae46
Core: Fix Group::SetGroupMemberFlag and Pet::resetTalentsForAllPetsOf prepared statement parameters (thanks Saring)
2012-04-04 01:23:09 +02:00
click
e231cf9462
Core: Fix WorldSession::HandleWrapItemOpcode prepared statement parameters
2012-04-04 00:42:00 +02:00
click
9074102702
Core: Fix Item::SaveRefundDataToDB prepared statement parameters
2012-04-04 00:29:22 +02:00
Nay
5ebace6c7f
Core/DBLayer: Fix issues in instance saving; spotted by Saring, thank you
2012-04-03 23:11:08 +01:00
4m1g0
11c183fd1f
Core/Arenas/Dalaran Sewers: Set more blizzlike waterfall warning timer value. Thanks Souler
2012-04-03 20:44:22 +02:00
4m1g0
d4a28eefb0
Core/Arenas/Dalaran Sewers: Fixed waterFallKnockbackTimer and set more blizzlike values
2012-04-03 02:21:27 +02:00
Shauren
d9451cedd8
Core/World: Add character name data after loading PlayerDump
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Closes #3653
Note: Manual changes in database while the server is running are not advised thus not supported
2012-04-03 00:02:58 +02:00
Shauren
3831e76b9a
Core/Protocol: Fixed SMSG_NAME_QUERY_RESPONSE for offline players (fixes friend lists)
2012-04-02 18:37:25 +02:00
Nay
f03af56d5d
Core/DBLayer: Fix another wrong type, hopefully the last one
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TODO: Hunt down the reason for friends list (characters_social) and instance reseting not working
2012-04-02 14:05:05 +01:00
click
d4cc9078e1
Core: Fix another type-error in the mail expiration handling (using data pulled from CHAR_SEL_EXPIRED_MAIL_ITEMS prepped statement)
2012-04-02 04:39:01 +02:00