elecyb
eeb5a2d95e
Core/Spells: Added spells for Fire Elemental Totem and Earth Elemental Totem
2011-12-16 12:11:26 -03:00
megamage
6a4d68b8c2
Fix a crash caused by m_itemSoulboundTradeable. Fix #4266 .
2011-12-15 10:52:09 -05:00
Spp
ee8ed0247c
Fix typo from previous commit
2011-12-15 16:07:06 +01:00
Spp
d59c5e627f
Fix warnings
2011-12-15 11:12:15 +01:00
Giuseppe Montesanto
72e48ef8b3
Fix immunity system for many spells.
2011-12-14 16:13:10 +01:00
dr.skull
d6ebfa993b
Core/Spells: issue/3744
...
Windfury and Flametongue should proc from abilities
Signed-off-by: dr.skull <[email protected] >
2011-12-13 19:20:51 +01:00
Machiavelli
957cb005f5
Merge pull request #4294 from Warpten/warrior
...
Core/Spells: Fix Warrior's T10 4P DPS Bonus.
2011-12-12 12:05:05 -08:00
Kapoeira
cb5ad13906
Core/Spells: Fix Warrior's T10 4P DPS Bonus.
2011-12-12 14:54:19 -05:00
Kaelima
e34eda37c7
Merge pull request #4257 from Warpten/bleed
...
Core/Spells: Rake's initial damage is a bleeding effect, it should thus ignore armor.
2011-12-12 11:21:00 -08:00
Shauren
7147063c17
Core/Instances: Required achievement to enter instance should only apply to group leader, original patch by kandera
...
Closes #4279
2011-12-12 18:20:46 +01:00
Shauren
3ff67fb257
Core/Achievements: Refactored HasAchieved to take only achievement id as parameter
2011-12-12 18:19:26 +01:00
Machiavelli
d7d79f058d
Forgotten change to seat flag defines, thanks to Venugh.
2011-12-11 15:28:33 +01:00
Kapoeira
761c5c9e2f
Core/Spells: Rake's initial damage is a bleeding effect, it should thus ignore armor.
...
So far this is the only example of such a mechanic (3.3.5), so this does not break anything.
2011-12-10 14:50:37 -05:00
Shocker
196159dbcf
Core/Player: Remove unused Player method TeleportOutOfMap
2011-12-10 20:29:23 +02:00
Shocker
d4921e0f25
Core/Misc: Small english fix
2011-12-10 20:05:51 +02:00
kaelima
11fb0beaf0
Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Spell::EffectSummonDeadPet. Also some random cleanup
2011-12-10 13:48:41 +01:00
Kapoeira
5d7003a28b
Core/Spells: Fix Earthen Power.
2011-12-10 00:35:33 -05:00
Shocker
b05317650b
Core/Misc: Small changes after recent pulls
2011-12-08 19:56:50 +02:00
Shocker
b59e5079be
Merge pull request #4195 from kandera/fix_GlyphsofSuccubus
...
Core/Spells: Fix Glyph of Succubus (wasn't working at all before)
2011-12-08 09:54:56 -08:00
Shocker
f85a84b4fa
Merge pull request #4159 from kandera/fix_TotT
...
Core/Spells: Tricks of the Trade (fix entier spell. aggro now removed af...
2011-12-08 09:53:07 -08:00
Nay
15c24a4e97
Core/Quest: Consistency, god damn..
...
(RequiredSourceItemIdCount -> RequiredSourceItemCount; quest_template did not change)
2011-12-06 10:56:37 +00:00
kandera
18aaeaa6be
Core/Spells: Tricks of the Trade (fix entier spell. aggro now removed after buff dissapears, correct buffs are placed on both the rogue and the target, both 15% buff and the second threat modifier buff are working as intended)
2011-12-05 13:56:08 -05:00
Shauren
ea7ec9e7a6
Core/Spells: Fixed resurrection order (teleport, then set alive), fixes aggroing creatures nearby and during The Lich King's outro - players who fell off the platform
2011-12-05 19:25:52 +01:00
kandera
2e116cf217
Core/Spells: Fix Glyph of Succubus (wasn't working at all before)
2011-12-05 06:18:25 -05:00
Nay
a0226ec5d1
Core/Quests: Fix some variable renaming fails in quest related code
...
Closes #4183
2011-12-03 21:30:30 +00:00
megamage
1f70fd2851
Delete DynamicObject if AddToMap fails.
2011-11-28 14:19:29 -05:00
megamage
529af3cd09
Delete obj if it is not successfully added to grid. More to fix.
2011-11-28 14:05:25 -05:00
Supabad
86f7f546ec
Core/Transports: Fix crash related to Transport
2011-11-28 12:22:45 +01:00
Shocker
dd06dc75e6
Revert "Core/Pets: Water Elementals are now permanent pets" (wrong branch)
...
This reverts commit 0136c86054 .
Also add line ending to recently added SQL file
2011-11-27 00:40:58 +02:00
Shocker
0136c86054
Core/Pets: Water Elementals are now permanent pets
2011-11-27 00:39:27 +02:00
Shocker
c2cd70e69a
Merge pull request #3507 from megamage/master
...
Core/Grids: Make npc on transport world object. Try to fix the bug that npc are unloaded with grid and disappear.
2011-11-26 11:49:35 -08:00
Chaplain
4d65c1e729
Core/Mechanics: Armor penetration improvement. Revamp calculation of SPELL_AURA_MOD_TARGET_ARMOR_PCT
2011-11-26 21:05:27 +02:00
Shocker
01d44a83e3
Merge pull request #4041 from PKX/remove_obsolete
...
Remove obsolete code and spell_groups
2011-11-26 10:37:22 -08:00
Nay
310af5bb76
Core/DBLayer: Yet Another Typo Fix To Player::SaveToDB()
2011-11-26 15:40:10 +00:00
Machiavelli
fcd28e5dad
Core/DBLayer: Fix player saving
2011-11-26 15:15:04 +01:00
Nay
5a4636c145
Core|DB/Quests: Rename and re-order fields in quest_template table, for the sake of consistency
...
Order should match SMSG_QUEST_QUERY_RESPONSE
2011-11-26 03:00:06 +00:00
kaelima
a919265623
Core/DB: Fix character creation in Player::SaveToDB.
...
And some misc comments/whitespaces
2011-11-26 01:53:44 +01:00
Shocker
754f6f29ac
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-11-25 19:48:52 +02:00
Shocker
002ba537fe
Core/Player: Typo in player flags
2011-11-25 19:48:29 +02:00
Machiavelli
72675d55d8
Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the function up between an INSERT part (new character creation) and UPDATE part (existing character).
2011-11-25 15:14:00 +01:00
Stalker_Riddick
d8ffeed476
Core/Quests: Add new field RequiredClasses for quest_template Credits to
...
NoFantasy.
* SkillOrClass is converted to RequiredSkill (and then field can contain skill id only)
* Field ZoneOrSort has no longer a function in quest requirement, and RequiredClasses must be used instead where class limits are expected.
To restrict a quest to one class or more, use bitmask of class in RequiredClasses. RequiredSkill works like before.
Signed-off-by: NoFantasy <[email protected] >
Signed-off-by: Stalker_Riddick <[email protected] >
2011-11-25 13:11:53 +00:00
Shocker
414987541c
Core/Pets: Fix pet saving typo from recent cleanups (spotted by Nay)
2011-11-24 15:31:07 +02:00
megamage
f116960b2a
Remove a check which always returns true. Correct me if I am wrong.
2011-11-23 13:21:10 -05:00
Shauren
358b33239a
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit
2011-11-23 19:17:33 +01:00
megamage
f091360940
Do not allow base map be accessed from outside if map is instanceable.
2011-11-23 13:14:59 -05:00
megamage
0eb193f2b4
Revert 2f83db28f2. Note that here we only want to check baseMap->canEnter, but not instanceMap->canEnter.
...
Thanks to SignFinder.
2011-11-23 12:55:00 -05:00
megamage
98be413ce0
Clean up very some confusing MapManager functions (create/find map/base map).
2011-11-23 12:45:59 -05:00
Shauren
638693e78f
Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration of the same name in outer scope.)
2011-11-23 17:55:16 +01:00
PKX
47b7e75149
Core/Spells: Removed some obsolete code
...
This removes some unused and obsolete code:
- "Test of Faith" now doesn't increase crit anymore;
- same goes for "Renewed Hope" (in addition that code isn't working);
- "Ebon Plague" part was deleted from Unit::SpellDamageBonus but not from Unit::MeleeDamageBonus (in addition this code is not working anymore)
- "Blessing of Sanctuary" was working only on melee damage, plus this is not the way it should be fixed
Signed-off-by: PKX <[email protected] >
2011-11-23 15:48:01 +01:00
Shocker
e9cd4c6e80
Merge pull request #3988 from kandera/tempbranch2
...
Core/Mechanic: Resurrection (fixed the issue with players ressing in pla...
2011-11-23 04:03:47 -08:00