Commit Graph
4383 Commits
Author SHA1 Message Date
Iskander 0bef9c2e59 * Correct group reward distance check
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2009-06-19 13:14:33 +02:00
D_Skywalk 831320565e *The Author of r1583 is AlexDereka.
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2009-06-19 13:03:22 +02:00
D_Skywalk d9c8770d45 *Avoid show quest sign for trainer under cursor if trianer have unavailable quest. Author: SeT
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2009-06-19 12:56:27 +02:00
D_Skywalk abe4388eeb *Fixed gain reputation and xp reward between group mates in
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2009-06-19 12:53:09 +02:00
Anubisss b28a7eb406 *Backport TrinityCore2 r4137.
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2009-06-19 11:13:50 +02:00
Anubisss 9926aed1a6 *Move a SQL for the correct directory. Thanks Aokromes.
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2009-06-19 11:06:30 +02:00
Anubisss 609986afed *Better reset time format in command .lookup map
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2009-06-19 09:00:29 +02:00
panaut0lordv efe02a5e36 Fix typo.
Raczman: Adding declaration makes Trinity compile much better :P

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2009-06-19 08:47:07 +02:00
Kudlaty 827d296372 Merge [SD2]
r1066 Added a few more encounters to SetData ZA instance - Skip
r1067 Added end boss' in ZA adds with random selection and their abilities. - Skip
r1068 Added support for quest 10994 (basic parts)
r1069 Added instance script for BFD
r1070 Remove enum type not related to boss/encounter.
r1071 Fix misunderstanding committed in 1067. Spawn 1 of 2 possible adds, each from 4 different groups instead of 4 random of 8 possible. - Skip
r1072 Save instance data for TYPE_EVENT_RUN in ZA when expected and not allow it to reset on Load(). Remove useless code for goFlags. - Skip
r1073 Added struct and enum for misc npc/go entries used in naxx instance - Skip
r1074 Restore Windows build after changes in Mangos rev 7810 - Skip
r1075 Added 6 new taxi paths (wyrmrest temple) - Skip, already implemented
r1076 Correcting berserk spell for najentus, also make sure spell are actually casted.
r1077 Update sources and use enum GossipOptionIcon instead of magic number.
r1078 Provide new .diff file to use with Mangos 7812+ - Skip
r1079 Update one old boss script, clean code.

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2009-06-19 05:17:25 +02:00
megamage e5d56a23d4 *Fix the bug that player turn is not updated in server side.
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2009-06-18 20:53:32 -05:00
megamage 8397da15e5 *Change creature damage calculation.
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2009-06-18 20:43:48 -05:00
megamage 9008c0a838 *Merge.
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2009-06-18 20:28:16 -05:00
megamage e0553121f2 *Merge
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2009-06-18 20:26:49 -05:00
megamage a49c2982ba *Merge.
*mtmap is disabled by default. To use it, define MULTI_THREAD_MAP in define.h
*mtmap support is not provided for windows users. Because there is no free openmp lib for windows. If you have openmp lib and want to use openmp, you need to manually change the setting.

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2009-06-18 19:27:17 -05:00
Anubisss ee6126dd50 *Implement command .lookup map
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2009-06-19 01:48:34 +02:00
Machiavelli 46ad2e833f * Fix build in linux
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2009-06-19 00:52:47 +02:00
Machiavelli 692fb2ba7e * Fix build in linux
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2009-06-19 00:45:03 +02:00
Machiavelli 146f401744 Merge
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2009-06-19 00:25:35 +02:00
Machiavelli b491558edb * Update GM ticket system data, thanks to MaNGOS.
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2009-06-19 00:25:12 +02:00
Kudlaty 2ac0089d16 Merge [SD2]
r1056 Added some texts for future use + added one additional waypoint for npc 24358
r1057 Add spell and correct gossip text for npc 24358. Move open door code to instance script
r1058 Simplify scripts using manual call ActivateTaxiPathTo().
      Added ScriptName for npc 22112, also cleanup code.
r1059 Remove redundant call to activateTaxiPathTo(), taxi already implemented for related spell. Some code cleanup
r1060 Update scripts with SD2 code style for a few commonly used pointers passed in functions (Player* pPlayer, Creature* pCreature, etc)
      Remove some useless whitespace - Skip
r1061 Trim trailing whitespace in source files. - Skip
r1062 Added script to control misc alarm/rooftop bots, summoning guards when hostile players comes in range and trigger AttackStart based on aura.
r1063 Fixed missing call to AI constructor for npc 18585. Code cleanup.
r1064 Correcting a few wrong gossip icons. Code cleanup.
r1065 Fixed two more lost calls to ai constructors.
      Add one missing scriptname to *full.sql added in rev 982

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branch : trunk
2009-06-19 00:22:19 +02:00
megamage fd73be2f1e [8044] Fixed: group members teleported on BG ending to locations they were before BG start. Author: KAPATEJIb
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2009-06-18 17:08:30 -05:00
megamage c816698f86 [8043] Fixed typo in LoadSkillDiscoveryTable() Author: rastikzzz
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2009-06-18 17:08:05 -05:00
megamage 9181ecef20 [8042] Speedup search creature/pet/vehicle by guid. Author: Ambal
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2009-06-18 17:07:40 -05:00
megamage 4f0ae79036 [8041] Avoid send talent info many times at loading. Small cleanups. Author: VladimirMangos
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2009-06-18 17:06:59 -05:00
megamage c4a8da0e32 [8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for EventAI. Author: NoFantasy
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2009-06-18 17:05:01 -05:00
megamage 2d7a579dab [8039] Prevent including talents to trainer data, report at server loading. Author: VladimirMangos
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2009-06-18 17:03:16 -05:00
megamage e765469b13 *Fix arena team rating calculation.
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2009-06-18 16:51:32 -05:00
Machiavelli 294c8a734e *Fix build on Centos, by subhuman
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2009-06-18 22:43:54 +02:00
Machiavelli 660f8219c8 * Fix Player::SaveToDB()
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2009-06-18 22:05:56 +02:00
BroodWyrm a2a56b21f1 *Merge.
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2009-06-18 21:52:29 +02:00
BroodWyrm bcc2148e2c *Fix "Endless Hunger" Script ... npc should not move into wall
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2009-06-18 21:51:12 +02:00
Iskander 731490fd14 * Fix group reseting of instances
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2009-06-18 21:35:34 +02:00
Machiavelli 9fd9031918 * More updating of iterator data types in loops. (Player.cpp fully done now)
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2009-06-18 21:34:21 +02:00
Machiavelli 55301804d2 *Merge
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2009-06-18 21:18:05 +02:00
Machiavelli 3c3a4a303d * More updating of iterator data types in loops, and fix a crash (sorry)
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2009-06-18 21:16:25 +02:00
hunteee 491bc7569b *Add new line to end of sqls.
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2009-06-18 20:10:59 +02:00
hunteee 8c141bc9ac *Fix CRLF.
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2009-06-18 19:33:32 +02:00
hunteee c6c1284eb0 *Second part of previous commit.
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2009-06-18 19:31:55 +02:00
hunteee c790caec69 *Add new line to end of sql files.
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2009-06-18 19:24:22 +02:00
Kudlaty 38261d1967 Add despawning adds for pathelon script
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2009-06-18 19:16:15 +02:00
Machiavelli eaad0ed0c8 * Fix typo
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2009-06-18 19:04:17 +02:00
Machiavelli 22092752eb Merge
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2009-06-18 18:53:40 +02:00
Machiavelli d0ab817a04 * More updating of iterator data types in loops
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2009-06-18 18:53:09 +02:00
megamage 9e0e4e5e4d *Add debug log for modify personal rating.
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2009-06-18 11:33:32 -05:00
Machiavelli 6b13edd6d1 *Merge
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2009-06-18 18:30:11 +02:00
Machiavelli a4dafbf8ec * More updating of iterator data types in loops
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2009-06-18 18:29:28 +02:00
megamage c52e7e801c *A temp fix of the bug that player sometimes cannot save inventory.
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2009-06-18 11:24:33 -05:00
Kudlaty 1f871af996 *merge
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2009-06-18 17:47:12 +02:00
Kudlaty c41e432834 Merge [SD2]
r1051 Fixed loot state for delrissa. Move open door to instance script and remove redundant lackey killed code. Correcting set enounter state == DONE. Some code cleanup/rename to clarify intent of use.
r1052 Respawn delrissa in case dead but party wipe after this point.
      Correcting a few Aggro() -calls/events and also use similar code for lackeys as in boss to put all in combat.
      Avoid initialize lackeys in case boss already dead.
r1053 Cleanup and apply sd2 code style in some parts of delrissa. Also remove most old commented code.
r1054 Simplify health check code for vexallus and move open door code to instance script.
r1055 Reactivate commented code about taxi path, related to quest 10870

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branch : trunk
2009-06-18 17:46:32 +02:00
megamage 4f10fa008d *Call item::removefromworld after unit::removefromworld to prevent crash.
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branch : trunk
2009-06-18 10:45:38 -05:00