cyberbrest
5708bc8b1e
Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility checks on cast
2011-08-29 23:49:46 +02:00
QAston
2f79241237
Core/Spells: check unattackable flag only for negative spells.
2011-08-29 23:26:47 +02:00
Shauren
240534ba2f
Scripts/Icecrown Citadel: Removed crashing script for Expunged Gas and moved it to where it belongs - proc system
2011-08-29 13:17:08 +02:00
Shauren
8c707a13de
Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift)
2011-08-28 18:31:37 +02:00
Shauren
b94a6f63c5
Core/Auras: If the creature whose model is used for SPELL_AURA_TRANSFORM is a trigger, apply trigger model rules to the creature as well
2011-08-28 17:36:02 +02:00
Naga
eba169e5f1
Fixed fishing bobber landing angle.
2011-08-27 14:34:56 +00:00
QAston
8754166071
Core/Spells: Send expected type of spell implicit target to client.
2011-08-27 12:59:57 +02:00
Nay
83912c43ad
Core/Spells: Revert a (little) part of 85164d2876
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DB: Fix startup errors Closes #2568
2011-08-26 18:04:35 +01:00
Nay
fac814c87b
Core/SAI: SMART_ACTION_SET_FACTION validation should check FactionTemplate(.dbc) and not Faction.
2011-08-26 17:26:51 +01:00
QAston
751cbaf307
Core/Spells: Fix a typo (!GetDst() instead of !HasDst()) which prevented from automatical lconverion of spell unit target to destination target (this is only used in script casts). Closes #2761 .
2011-08-26 16:30:56 +02:00
QAston
79427354aa
Fix build. Damn.
2011-08-26 15:40:11 +02:00
Cron
04d1bdf69c
Core/Spells: Prevent deterrance from parrying spells that require the attacker to be behind the hunter, like Shred or Ambush.
2011-08-26 10:33:41 -03:00
QAston
265c909666
Core/Spells: small correction to e2d592f380, don't interrupt passive auras.
2011-08-26 14:43:19 +02:00
QAston
e2d592f380
Core/Spells: Interrupt periodic trigger auras when triggered spells fails to cast. Closes #2598
2011-08-26 14:23:23 +02:00
QAston
2ee88d76da
Core/Spells: remove one obsolete spell proc target check.
2011-08-26 12:48:12 +02:00
QAston
8e392440cf
Core/Spells: Fix a regression of 7f30ac5a95 - spells with TARGET_SELECT_CATEGORY_CHANNEL target type (like mind sear) should be triggered by triggering spell caster
2011-08-26 12:39:50 +02:00
QAston
5c48d9ec8a
Core/Spells: Store explicit unit, corpse and GO targets in one variable, because both client and server can't handle more than one explicit object target; Add spell explicit target validation.
2011-08-26 12:06:13 +02:00
Spp-
e41774750f
Core/Spell: Partial revert of 85164d2 (Move icc spell back to original line to keep icc spells grouped)
2011-08-26 10:29:23 +02:00
Spp-
45c0fd2d37
Core/Handlers: Set LFG_GET_STATUS session status to unhandled (Kills log flood)
2011-08-26 09:43:29 +02:00
Spp-
85164d2876
Core: Some cosmetic changes and minor optimizations
2011-08-26 09:41:33 +02:00
QAston
5ebb4ba4c1
Core/Packets: Update opcodes enum - research by TOM_RUS, also remove some useless/obsolete comments from opcodes.h
2011-08-25 12:48:51 +02:00
Lopin
cc8609950a
Core/Misc, Killed some engrish
2011-08-25 10:24:44 +02:00
Spp
f997f9d3c4
Core/Spells: Fixed typo in Parasitic Shadowfiend Passive
2011-08-25 10:21:19 +02:00
Lopin
8ce77c7d83
Core/Logs: Fixed a crash
2011-08-25 10:12:32 +02:00
QAston
c0f3122b9c
Fix build after revert.
2011-08-25 08:01:56 +02:00
QAston
188fdb3e4c
Core/Spells: Allow spells with TARGET_FLAG_CORPSE to target players which didn't hit release button yet.
2011-08-25 06:51:57 +02:00
QAston
62d913bb35
Revert "Core/Spells: Also Death Runes itself should be able to turn into a Death Rune. They should not turn back into their original rune when using a spell that turns the used runes into Death Runes." - it is causing crashes.
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This reverts commit 17b89ea8ab .
2011-08-25 06:40:56 +02:00
hacknowledge
7f7ca27aa6
white space correction
2011-08-25 00:41:02 +02:00
hacknowledge
719c151b7b
tabs to spaces
2011-08-25 00:32:46 +02:00
hacknowledge
eb15c8c08a
Fixes ammo consumption for Hunter's Volley
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#2734
2011-08-25 00:24:22 +02:00
Lopin
f72cff430d
Core/Achievements: Added also check for player's team. Only defenders should get this achievement
2011-08-24 22:56:36 +02:00
Lopin
6758056dda
Core/Achievements: Fixed Defense of the Ancients in SotA
2011-08-24 21:53:00 +02:00
QAston
fd500ba257
Fix build after last pull request merge.
2011-08-24 19:36:20 +02:00
QAston
7ae8f15985
Merge pull request #2582 from hacknowledge/fix_2531
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Core/Spells Disables environmental damage to players which are not attackable by AOE damage
2011-08-24 10:03:10 -07:00
QAston
b69330676d
Merge pull request #2588 from hacknowledge/fix_2488
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Crashfix. Added missing check for NULL of victim parameter
2011-08-24 10:02:26 -07:00
QAston
7a3b1f1ed5
Core/Spells: Make GMs and vehicle riders not attackable by AOE again.
2011-08-24 18:22:33 +02:00
Lopin
87d3cb6a10
Core/Logs: Fixed a typo in one log. Thanks RA3OR for notice
2011-08-24 17:01:50 +02:00
Lopin
0c410bda43
Core/Logs: Added some more log informations to certain logs
2011-08-24 13:37:05 +02:00
QAston
5cd4f9e513
Core/Spells: fix TARGET_DEST_TARGET_* targets after 7f30ac5a95
2011-08-24 10:35:41 +02:00
QAston
1178cee836
Core/Spells: Small correction to: 7f30ac5a95 - TARGET_DEST_TRAJ targets should require both src and dst target provided.
2011-08-24 08:53:26 +02:00
QAston
7f30ac5a95
Core/Spells: Add a generic way of selecting spell explicit targets. Make explicit targets independant of calling convention in core - this makes targets sent to client to be much more blizzlike than before (for example CastSpell(Unit*) won't set TARGET_FLAG_UNIT for spells which are not using explicit unit target) for SMSG_SPELL_START packets. Also remove hacks, which became obsolete with this commit.
2011-08-24 08:08:33 +02:00
QAston
9f7a557c05
Merge pull request #2721 from Chaplain/cleanup
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Core: Clean up here and there.
2011-08-23 21:01:54 -07:00
QAston
5819cb084f
Merge pull request #2715 from elecyb/diminish
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Core/Spells: Fix duration of some spells in PvP
2011-08-23 21:01:35 -07:00
Cron
923d5761ce
Core/Spells: Fixed Survival of the Fittest armor increase bonus while in Dire Bear or Bear form. Closes #2724
2011-08-24 00:44:50 -03:00
Chaplain
fb27848510
Core: Clean up here and there.
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*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
QAston
0365feb069
Core/Entities: Make dead units not targetable for attack again (after fc5e924138).
2011-08-23 14:47:26 +02:00
QAston
e7468b2e2c
Core/Spells: Do not apply spellmods to spells with SPELL_ATTR3_NO_DONE_BONUS attribute.
2011-08-23 14:30:26 +02:00
Shauren
730f3cd7e9
Core/Weather: Added one more weather state
2011-08-23 14:23:27 +02:00
Lopin
b92d6f3d20
Core/Commands: Added TrinityString instead of hardcoded string
2011-08-22 12:07:27 +02:00
Lopin
6e79510bc5
Core/Commands: Added output to .baninfo character <name> even when character has never been banned. Closes #2699
2011-08-22 11:22:26 +02:00