click
5eb1802ef5
Fix typo - thanks menke
...
--HG--
branch : trunk
2010-08-22 17:15:45 +02:00
click
0e307c4b07
Core/SOAP: Fix semaphore locking on non-POSIX systems (thanks to menke/arrai)
...
--HG--
branch : trunk
2010-08-22 16:57:06 +02:00
click
5739c2efa9
Core: replace redirectional outStaticDebug with a copy of debug for future use and rewrite
...
--HG--
branch : trunk
2010-08-22 16:33:43 +02:00
John Holiver
6e7f11aa41
Typo from prev commit
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--HG--
branch : trunk
2010-08-22 06:13:27 -03:00
John Holiver
3fb1c08d20
Core/Script/Spells: Trial of the Crusader
...
* Keep in mind that this is a WIP although is extremely playable as it is.
* Known bugs are writen at the header of each file.
* If u know how to correctly solve any of those bugs or found a new bug, please report and, if you may, provide a fix for us to review.
* I'd like to thank all Trinity Community (in special, Shauren, QAston, Bio, Josh), rsa from SD2 for providing the base, all the ppl that helped me test and review so many many times.
* I personally have been working on this code since TC was near rev 8000 so i will take a break from it to work on other stuff (specially cause most of the bugs i was unable to solve alone).
* I'd like to strongly encourage others to provide the improvements that this instance need to become perfect.
* FInally, this commit might have something missing... i'll recheck as soon as i wake up tomorrow morning.
--HG--
branch : trunk
2010-08-22 05:55:54 -03:00
azazel
2a130e07bf
Scripts:
...
* Fix crash in boss_morogrim_tidewalker script (thanks Toni.Shocker). Close issue #3531
* Small cleanup of code for boss_morogrim_tidewalker (used enum instead of defines, removed warnings and obsolete code)
--HG--
branch : trunk
2010-08-22 13:27:22 +06:00
azazel
b0086ce4fc
Fix logic in SpellScript (thanks Toni.Shocker)
...
--HG--
branch : trunk
2010-08-22 13:04:10 +06:00
click
670964803f
Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces DEBUG_LOG
...
--HG--
branch : trunk
2010-08-22 01:57:04 +02:00
Spp
a40cb46e61
Core: fix "comparison of unsigned expression < 0 is always false" warnings
...
--HG--
branch : trunk
2010-08-21 23:40:53 +02:00
Spp
572f7bbd1d
Core: Remove "may be used uninitialized in this function", "unused parameter ‘xxx’" and "'xxx' defined but not used" warnings
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--HG--
branch : trunk
2010-08-21 23:08:54 +02:00
Spp
a136403dee
Core: Remove "suggest parentheses around ‘&&’ within ‘||’" and "suggest parentheses around assignment used as truth value" warnings
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--HG--
branch : trunk
2010-08-21 21:54:41 +02:00
Spp
c15c605a11
Core: Remove "unused variable 'xxx'" warnings
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--HG--
branch : trunk
2010-08-21 21:14:35 +02:00
Spp
e7856a831c
Core: Remove "enumeration value 'xxx' not handled in switch" warnings
...
--HG--
branch : trunk
2010-08-21 20:55:31 +02:00
QAston
77bd968c63
*Remove some unused containers from Spell class.
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--HG--
branch : trunk
2010-08-21 21:00:06 +02:00
Spp
c3343638cb
Core: Remove lots warnings:
...
- All "'xxx' will be initialized after 'yyy' when initialized here"
- Some "unused variable"
- Some "enumeration value 'xxx' not handled in switch"
--HG--
branch : trunk
2010-08-21 20:08:47 +02:00
QAston
6714feb3ee
*Add script hooks for SpellScript class - now you can use BeforeHit, OnHit, AfterHit hook lists.
...
--HG--
branch : trunk
2010-08-21 20:18:54 +02:00
click
3febdd7884
Core: Remove warning-ignores from Common.h, and fix a shitload of retarded warnings that was hidden by it - NO MORE HIDING IN CORE THANKYOU!
...
--HG--
branch : trunk
2010-08-21 19:40:05 +02:00
Shauren
d7814e88d8
Scripts/Icecrown Citadel: Added Lady Deathwhisper script, huge thanks to wowgargamel for script parts, timers and sniffs
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Core/Scripts: Added GetPhaseMask() method to EventMap
--HG--
branch : trunk
2010-08-21 11:09:58 +02:00
click
50789b0461
Core: Remove already defined FD_SETSIZE (picked up from Common.h)
...
--HG--
branch : trunk
2010-08-21 16:37:30 +02:00
click
7abd33951a
Buildsystem: Enable warnings by default - warnings are ment to be noticed and fixed, not ignored
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--HG--
branch : trunk
2010-08-21 14:03:47 +02:00
click
ace057f1d7
Core/Build: Finalize the non-PCH building - now compiles on all platforms in nonPCH-mode, and in PCH (unless we've fucked up somewhere)
...
--HG--
branch : trunk
2010-08-21 11:36:52 +02:00
click
d16656bb5d
Core/Guild: Compile properly on *nix + fix so we don't delete the same item twice on disband (thanks shauren)
...
--HG--
branch : trunk
2010-08-21 10:31:46 +02:00
click
f7ad5b2624
Core/Build: Clean up more nonPCH-issues + fix a warning in Timer.h (unsigned/signed cast)
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--HG--
branch : trunk
2010-08-21 09:53:04 +02:00
click
6939c92a76
Buildsystem/PCH: Remove DatabaseEnv.h from PCH-list, due to the insane amounts of times it seems to be "forgotten" in main sources
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--HG--
branch : trunk
2010-08-21 08:23:53 +02:00
click
71b48cadc2
Core: Make shared build happily without PCH (there are still issues with game ++)
...
--HG--
branch : trunk
2010-08-21 08:08:49 +02:00
John Holiver
6e6d62def9
Core: Creature should aggro player when players aggro creature during SetInCombatWithZone (otherwise, creature will remain not in combat).
...
--HG--
branch : trunk
2010-08-21 02:15:19 -03:00
John Holiver
fcca6060d0
Core/Spells/Scripts: Another spell effect needed for ToCr (Paralytic Toxin). Thanks for Dark0r.
...
--HG--
branch : trunk
2010-08-21 01:02:38 -03:00
Machiavelli
8cfc3782e3
Fix linux build (with PCH enabled, mind you)
...
--HG--
branch : trunk
2010-08-21 03:44:02 +02:00
Machiavelli
994186f267
DB Layer:
...
- Make SQL Transactions actual objects used in code. (Thanks to Derex for the idea)
* Uncommitted transactions will be automatically rolled back and cleaned up using ACE_Refcounted_Auto_Ptr, so no need to call Rollback() in the code.
* Prevents recursive transactions and makes developers aware of transactions going on.
* Gets rid of unneccesary overhead iterating over a concurrent map.
- Some cleanups in affected code, including better usage of transaction control in AH / mail related code to prevent data loss.
*** Experimental, use at own risk, recommended to backup your DBs. ***
--HG--
branch : trunk
2010-08-21 03:19:25 +02:00
click
a7498d2f56
Core/Includes: Include ACE as an external dependency, not local (#include "ace/something.h" -> #include <ace/something.h>)
...
--HG--
branch : trunk
2010-08-21 02:27:12 +02:00
silinoron
d89671727b
fix r905a640a2d - tabs to spaces, and add a forgetten break.
...
--HG--
branch : trunk
2010-08-20 15:22:42 -07:00
silinoron
43b1c2dba4
* Remove support for map-based random number generation (which seems unused).
...
* Re-add in support for the old mersenne twister for those whose processors don't support SSE2.
* Toggling whether or not you are using SFMT is as easy as checking a CMake flag, USE_SFMT, which defaults to 0.
--HG--
branch : trunk
2010-08-20 12:42:14 -07:00
John Holiver
ca350b4758
Core/Spells/Scripts: Needed spell fixes for some Trial of the Crusader bosses (Leeching Swarm, Slime Pool and Burning Bile)
...
--HG--
branch : trunk
2010-08-20 14:11:26 -03:00
Machiavelli
d661202054
Properly update resultset parameter when using QueryCallback template.
...
Fixes issue #3512
--HG--
branch : trunk
2010-08-20 13:30:49 +02:00
Machiavelli
a3270e79e3
Return proper MySQL connection for syncrhonous requests based on calling thread instead of bundled connection.
...
--HG--
branch : trunk
2010-08-20 12:44:08 +02:00
click
24d752e782
Core/Build: Fix non-PCH build, again... :P
...
--HG--
branch : trunk
2010-08-20 11:48:12 +02:00
azazel
812b6694f9
Core/DB scripts:
...
* provide more information in error messages for DB scripts
* cleanup in DB scripts code
--HG--
branch : trunk
2010-08-20 14:57:05 +06:00
click
a470c91bf0
Buildsystem/Macro: Use the correct number for Allendale-CPUs and fix a minor typo
...
--HG--
branch : trunk
2010-08-20 10:11:37 +02:00
click
6aa1731198
Buildsystem/Macro: Add support for Intel Family 6 Model 30 (Allendale) CPU optimizations (Based on Westmere)
...
--HG--
branch : trunk
2010-08-20 10:02:01 +02:00
azazel
a200de3b5f
Core
...
* Cleanup in LoadScripts method and related stuff (use enum instead of string to differentiate between script maps)
* Fix creation of id and sanity checks for spell_scripts. Should fix warnings about missing spells with id > 65535
--HG--
branch : trunk
2010-08-20 12:19:14 +06:00
azazel
acc43ea47d
Buildsystem: add missing argument to macro. Fixes CMake issues on Win
...
--HG--
branch : trunk
2010-08-20 12:08:12 +06:00
click
8d62f4e6ce
Buildsystem: Add helperscripts to detect SSE2 extensions, and optimize platform compileflags for the architecture
...
+ minifix in scripts (wrong includedir)
--HG--
branch : trunk
2010-08-20 04:09:39 +02:00
click
6501948dc8
Buildsystem/Core: Adjust filenames to their correct case
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--HG--
branch : trunk
2010-08-20 02:10:08 +02:00
Spp
c75ab7fd28
Dungeon Finder: Add a check to avoid rolechecks with no dungeon (Only happen with groups loaded from DB)
...
This fixes a crash in UpdateProposal.
Updates issue 3465
--HG--
branch : trunk
2010-08-20 01:27:05 +02:00
silinoron
cf3c9b4ed6
merge
...
--HG--
branch : trunk
2010-08-19 16:13:42 -07:00
silinoron
ac59ff802b
Switch to using SIMD-oriented Fast Mersenne Twister for random number generation.
...
In testing, reduced random number generation time by a factor of 8-10.
Drops support for processors older than Pentium 4.
Drop Mersenne Twister library; use a C++ SFMT library.
--HG--
branch : trunk
2010-08-19 16:13:10 -07:00
John Holiver
ccd1e66e56
Core/Scripts: Onyxia movement before phase 2
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--HG--
branch : trunk
2010-08-19 17:50:38 -03:00
click
21cf500cb1
Core/Scripts: Fix build - AND DON'T USE SPACES IN FOLDERNAMES PLEASEKTHX!
...
--HG--
branch : trunk
rename : src/server/scripts/Northrend/Icecrown Citadel/boss_lord_marrowgar.cpp => src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
rename : src/server/scripts/Northrend/Icecrown Citadel/icecrown_citadel.h => src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
rename : src/server/scripts/Northrend/Icecrown Citadel/instance_icecrown_citadel.cpp => src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
2010-08-19 20:47:32 +02:00
silinoron
d58e19385f
Fix combustion crits with area of effect spells - patch by moriquendu.
...
--HG--
branch : trunk
2010-08-19 10:37:20 -07:00
azazel
5a237a8ea9
Add missing holiday id <-> BG id definition for AB (by Quriq14)
...
--HG--
branch : trunk
2010-08-19 22:24:22 +06:00
Machiavelli
717aac1663
Merge
...
--HG--
branch : trunk
2010-08-19 16:43:50 +02:00
Machiavelli
17d0382cd4
Fix a crash in transaction commands.
...
Fixes issue #3495
--HG--
branch : trunk
2010-08-19 16:41:43 +02:00
Shauren
a693f49bd1
Vehicles: Prohibit entering vehicle in combat only if it is a multi-passenger mount
...
Scripts/Icecrown Citadel: Changed Bone Spike id and remove teleport z+3 hack, its a vehicle, thx wowgargamel
Scripts/Icecrown Citadel: Fixed typo in variable name, thx Paradox
Scripts/Icecrown Citadel: Added warning emote for Bone Storm
--HG--
branch : trunk
2010-08-19 16:40:47 +02:00
Machiavelli
46438f9f92
- Call mysql_thread_end() for every deleted MySQLConnection instance, should fix the ¨Error in my_thread_global_end(): X threads didn't exit¨ issue. (Thanks to Aokromes for testing)
...
- Add some debug info to help trace down the other causes of the shutdown crash.
--HG--
branch : trunk
2010-08-19 16:35:52 +02:00
Machiavelli
7d915911f9
Properly end mysql connections and libraries on exit.
...
--HG--
branch : trunk
2010-08-19 15:47:29 +02:00
Machiavelli
7bac588be2
Solve one of the few culprits that cause authserver and worldserver to exit improperly after the recent database layer changes.
...
--HG--
branch : trunk
2010-08-19 15:37:53 +02:00
QAston
30bcf8c659
Scripts/Spell: extend SpellScript class: add target aura accessors and functions which prevent various effects of the spell from being executed. Check out SpellScript.h for details
...
--HG--
branch : trunk
2010-08-19 14:31:31 +02:00
azazel
d4605c5f7f
Fix (in theory) bug (already tapped error) for spells with banish mechanics (Banish, Cyclone).
...
Closes issue #1945 .
Closes issue #2402 .
--HG--
branch : trunk
2010-08-19 16:20:06 +06:00
Spp
72e13547d0
Config: Cosmetic changes in worldserver.conf file
...
--HG--
branch : trunk
2010-08-19 10:55:11 +02:00
Supabad
cd7dac2957
Scripting: Skadi the Ruthless can now be removed from his drake with 3 harpoon strikes
...
changed on patch 3.3.2 thanks to aokromes for pointing the change
--HG--
branch : trunk
2010-08-19 10:56:49 +02:00
azazel
9b13fa8688
Fix typo in SQL (yet again, now with correct spell id)
...
--HG--
branch : trunk
2010-08-19 11:27:30 +06:00
azazel
888a13fb15
Fix typo in SQL
...
--HG--
branch : trunk
2010-08-19 09:54:27 +06:00
Machiavelli
3932fc8c83
- Fix Linux build (huge thanks to Aokromes for testing as always)
...
- Some work towards resolving the crash on shutdown by implementing a shutdown task
--HG--
branch : trunk
2010-08-19 00:13:09 +02:00
Spp
fb9c6c96c7
Dungeon Finder: Some optimizations to find algorithm
...
* Select first match as valid (Before it was storing all possible and later selecting one)
* Add some checks to make sure no unnecessary calcs are done
--HG--
branch : trunk
2010-08-18 22:50:04 +02:00
Spp
eebb36ba58
Dungeon Finder: Fix a possible crash in UpdateProposal
...
--HG--
branch : trunk
2010-08-18 22:32:11 +02:00
Machiavelli
d47b9851cd
This should fix linux build - please confirm.
...
--HG--
branch : trunk
2010-08-18 21:25:42 +02:00
click
95f0d56077
Core/Scripts: Fix even more scriptbugs from convertion (thanks to Kierkegaard)
...
--HG--
branch : trunk
2010-08-18 20:35:29 +02:00
John Holiver
8bf208c0fd
Core/Spells: SPELL_ATTR_CU_IGNORE_ARMOR to Impale(65919) several difficulties
...
--HG--
branch : trunk
2010-08-18 15:21:24 -03:00
Machiavelli
d845a903b1
DBLayer:
...
- Use ACE_Future and ACE_Future_Set for async SQL queries with callback
* Callbacks will now be executed from the thread and object that scheduled the request, instead of the world runnable thread (and thus are no longer dependent on the 50ms forced sleep time).
* This design gets rid of a potential DOS loophole in the resultqueue system - unique requests will be cancelled when re-requested.
- Drop now redundant SQLQueryTask, SQLResultQueue, SQLResultQueueTask operations.
- Drop now redundant CharacterHandler class
- Change static callback functions in WorldSession to normal functions.
Thanks to Derex and Zor for advice along the way.
--HG--
branch : trunk
2010-08-18 19:48:51 +02:00
QAston
2ffe785765
Core/Spells: add SPELL_ATTR_CU_IGNORE_ARMOR to the avalible custom attribute list, make some spells use the attribute. Research made with JohnHoliver and Shauren
...
--HG--
branch : trunk
2010-08-18 19:26:07 +02:00
enjoi
b8a613647f
Core/ObjectMgr: Prevent vehicleid from having an incorrect value when reloaded with .reload creature_template.
...
--HG--
branch : trunk
2010-08-18 15:49:51 +01:00
Shauren
71a5320eda
Scripts: Added script for Lord Marrowgar
...
Added base script for Icecrown Citadel instance
--HG--
branch : trunk
2010-08-18 17:19:47 +02:00
QAston
cb70376c6e
*Backout radaaba37a4. Brings back command table caching. Thanks to Machiavelli for spotting the issue.
...
--HG--
branch : trunk
2010-08-18 15:06:28 +02:00
QAston
5e78e222c1
Core/Spells: Implement TARGET_DEST_CHANNEL_CASTER(106) and TARGET_GAMEOBJECT_AREA_PATH(108). Rename TARGET_UNIT_CHANNEL to TARGET_UNIT_CHANNEL_TARGET, TARGET_DEST_CHANNEL to TARGET_DEST_CHANNEL_TARGET
...
--HG--
branch : trunk
2010-08-18 15:04:00 +02:00
azazel
9d45f29593
Making sure CreaturesAddon are re-loaded after creature evade (by NoFantasy).
...
--HG--
branch : trunk
2010-08-18 18:10:42 +06:00
azazel
694ab45bc7
Add missing header. Now project should compile without PCH as well
...
--HG--
branch : trunk
2010-08-18 14:09:48 +06:00
enjoi
e20a541494
Core/Vehicles: Players cannot enter a vehicle when in combat. Fixes issue 1966.
...
--HG--
branch : trunk
2010-08-18 06:51:59 +01:00
azazel
c0f3a7f9ef
Core/spells: move 20425 Guarded by the Light spell from Warlock spells to Paladin spells.
...
PS Well, this spell used to be in SPELLFAMILY_WARLOCK case, so it seems it never worked before. And that's why I added it to Warlock spells.
--HG--
branch : trunk
2010-08-18 12:26:17 +06:00
click
7d8146f989
Buildsystem/Core: Adjust header locations in CMake for collisions and shared + clean up includes from re26dbe6981
...
This sorts out issues with non-PCH compiles on supported platforms.
--HG--
branch : trunk
2010-08-18 07:17:04 +02:00
enjoi
774eb840e9
Properly return command table every time it is called, rather then just the first time.
...
Fixes the issue with .command showing the wrong information.
Fixes issue 3459.
--HG--
branch : trunk
2010-08-18 04:50:22 +01:00
silinoron
d6fe4b23e9
Add support for recruit-a-friend XP and reputation multipliers.
...
More research needs to be done to implement summoning and granting levels.
--HG--
branch : trunk
2010-08-17 19:18:09 -07:00
click
8c4c5aef8b
Buildsystem/Core: Add new includepath for collision library after changes - fixes linux-build
...
--HG--
branch : trunk
2010-08-18 03:40:14 +02:00
Machiavelli
6818c8b0ba
Remove redundant files that I overlooked in my previous commit.
...
--HG--
branch : trunk
2010-08-18 02:39:24 +02:00
Machiavelli
ae97cfeae4
Remove a double placed line in authserver.conf.dist
...
--HG--
branch : trunk
2010-08-18 02:36:41 +02:00
Machiavelli
87218eadcd
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
...
Database Layer:
- Implement connection pooling: Instead of 1 delay thread per database, you can configure between 1 and 32 worker threads that have a seperate thread in the core and have a seperate connection to the MySQL server (based on raczman/Albator´s database layer for Trinitycore3)
- Implement a configurable thread bundle for synchroneous requests from seperate core threads (see worldserver.conf.dist for more info)
- Every mapupdate thread now has its seperate MySQL connection to the world and characters database
- Drop inconsistent PExecuteLog function - query logging will be implemented CONSISTENTLY later
- Drop current prepared statement interface - this will be done *properly* later
- You´ll need to update your worldserver.conf and authserver.conf
- You´re recommended to make a backup of your databases before using this.
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
etc.
--HG--
branch : trunk
2010-08-18 02:25:52 +02:00
Spp
1ab2bd6d58
Dungeon Finder: Update wait time after a successful proposal
...
--HG--
branch : trunk
2010-08-18 00:30:17 +02:00
Spp
7a13043af4
Dungeon Finder: Properly remove from current and new queues after a proposal was found (Better fix than b70906fded)
...
--HG--
branch : trunk
2010-08-18 00:32:11 +02:00
click
a4af5d5567
Buildsystem/Windows: Enable multihreaded compiling on MSVC > version 7 (report issues if any) - thanks to Leak for the heads up
...
--HG--
branch : trunk
2010-08-18 00:32:31 +02:00
azazel
66fcd52106
Add more methods to SpellScript.
...
Spells cleanup: move spells from the core to scripts.
* Shaman spells: 39610 Mana Tide Totem, 1535 Fire Nova (and ranks)
* Death Knight spells: 55090 Scourge Strike (and ranks), 49158 Corpse Explosion (and ranks), 50524 Runic Power Feed
* Druid spells: 54846 Glyph of Starfire
* Warlock spells: 6201 Create Healthstone (and ranks), 47422 Everlasting Affliction, 47193 Demonic Empowerment, 63521 Guarded by The Light
* Hunter spells: 37506 Scatter Shot, 53412 Invigoration, 53209 Chimera Shot
* Quest spells: 45449 Arcane Prisoner Rescue (quest 11587), 46023 The Ultrasonic Screwdriver (quest 11730). Closes issue #3068
Clean old code for hunter's Heart of the Phoenix, move script effect of hunter's Master's Call to corresponding script.
Move DK's Hungering Cold to spell_scripts table (needs DB support)
--HG--
branch : trunk
2010-08-18 00:20:23 +06:00
QAston
0284ed4cfe
*Core/Spells: Implement TARGET_UNIT_SUMMONER
...
*Rename TARGET_UNIT_MINIPET to TARGET_UNIT_TARGET_PUPPET.
--HG--
branch : trunk
2010-08-17 20:19:06 +02:00
click
67e7786ccc
Core/SQL: Correction on SQL-file, make sure the SQL is properly formatted with a ; in the end.
...
--HG--
branch : trunk
2010-08-17 16:04:50 +02:00
Spp
c23bb8c58d
Dungeon Finder: Add null check log to track an error (Will only appear after a server crash with Lfg groups)
...
--HG--
branch : trunk
2010-08-17 13:36:09 +02:00
click
407f39cbac
Yay for typos...
...
--HG--
branch : trunk
2010-08-17 12:09:45 +02:00
click
3695accf50
Core: Add support for reloading gossip_scripts + add missing SQL for earlier inserted commands (gossip_menu and gossip_menu_option)
...
Thanks to Kaelima
Fixes issue 2433
--HG--
branch : trunk
2010-08-17 11:49:53 +02:00
click
26386d1e20
Core: Use enum-size for CONFIG_START_ALL_EXPLORED (was hardcoded to 64, not using the proper size of the enum PLAYER_EXPLORED_ZONES_SIZE)
...
Fixes issue 2726
--HG--
branch : trunk
2010-08-17 11:27:47 +02:00
click
feb71c4b7d
Core/Scripts: Fix some typos in a few scripts - thanks to Kierkegaard
...
Fixes issue 3443
Comment 3446 test if has been sorted now
--HG--
branch : trunk
2010-08-17 10:44:41 +02:00
teacher
05795303f4
FIxes sql syntax on previous commit. Of course, if you don't save the file before committing...yet again two revs for one update, and I have had coffee!
...
--HG--
branch : trunk
2010-08-17 09:39:18 +02:00
teacher
5345d82e65
Proper insert statement for 9421_world_command.sql (also help description needs an update). Re-import it if you already have imported it a first time.
...
Added recent sql update to full.
--HG--
branch : trunk
2010-08-17 09:34:59 +02:00
silinoron
c0c9350eeb
Send the right data when trying to log in with the wrong password.
...
Thanks VladimirMangos.
--HG--
branch : trunk
2010-08-16 19:28:50 -07:00
silinoron
58b6090efd
Rename .goname to .appear, .namego to .summon, and .groupgo to .groupsummon. Also do some cleanup in Level1.cpp.
...
Fixes issue #3451
--HG--
branch : trunk
2010-08-16 18:21:22 -07:00